r/gaming • • 14h ago

Enshrouded 1.0 - Launch Trailer

https://www.youtube.com/watch?v=gp7PZXkyxxY
988 Upvotes

304 comments sorted by

291

u/MrFreeLiving 14h ago

For those that have played this and runescape dragonwilds, which do you prefer? Want to try one of these with my friends

338

u/4everdrowninginpools 14h ago

I've sunken way more hours into Enshrouded than Dragonwilds. I think both games are good, each has it's strengths and weaknesses. But i feel that with both Solo play and with Friends, Enshrouded comes out on top. Way more depth and the exploration and combat felt better to me personally.

100

u/Riddler_92 14h ago

Only countering for my personal experience. I’ve tried multiple times to play Enshrouded and was always left incredibly bored. Don’t want to sound like I’m just hating on the game because I’m a survival/craft/sandbox junkie. For some reason Enshrouded just never clicked with me.

91

u/4everdrowninginpools 13h ago

Hey, that's okay! I've had the same experience you've described except with Valheim. All my friends love it, but it just didn't click with me. Not at all saying it's a bad game, just everyone has different tastebuds and that's ok.

52

u/KingOfRisky 11h ago

One of yall has to start name calling or something. This conversation is freaking me out.

21

u/flattusmaximus 10h ago

Frick you man

14

u/UpgradeCheetah 9h ago

Woah buddy, watch it with the language.

8

u/KingOfRisky 9h ago

Thank you. I feel better now.

32

u/luker161 11h ago

I did not expect to find a mature convo
In the comments 😂

10

u/Kraelman 10h ago

Same. Grind resources for gear. Fight boss. Boss gives item that allows you to grind for slightly better gear in next zone with slightly harder enemies. Repeat. Every time I hit the mountain biome I'm done with it.

1

u/Alcaedias 39m ago

Currently at the mountains with my homies and it has been a rage inducing experience so far.

I've played Valheim till Mistlands and can't wait to suffer ahead.

We plan on killing the boss of Mountains today so let's see how it goes.

14

u/Riddler_92 13h ago

Sounds like we are pretty much the opposite of each other then! Granted I love Valheim more now with some mods but that’s what’s great about the genre and sub genres. So many options and you’ll never know until you try them (all) lol

2

u/leemar90 13h ago

Any mod recommendations? Not played since day 1 play through un-modded. Going to have a run with our group this winter

5

u/Riddler_92 13h ago

I’ll have to check and see if I still have the mod folder. As I got more casual with it, pretty much just being able to use teleporting for everything (I get it removes boat content), adding slots for gear specifically, farming mods just is what I can think of from the top.

I’m just a big advocate in setting the game up how you enjoy it the most.

5

u/The_Corvair 12h ago

pretty much just being able to use teleporting for everything (I get it removes boat content)

No need for that any more. In 2023, Valheim got world modifiers, and one of those can be used to fine-tune teleporting - up to "just let me teleport everything".

3

u/leemar90 12h ago

Cool, thanks for the info both

2

u/Sawgon 12h ago

There's one mod I'm waiting for them to patch for 1.0 release which is that huge adventure project that added classes and quests.

I think the name of it was just "Valheim Adventure Map" and it's by Ninebyte.

1

u/leemar90 11h ago

Awesome I will have a look, thanks

2

u/Castif 11h ago

Im messing with setting up a modded server atm and ive been testing hundreds of different mods to see which are good/bad and which work together better. I 100% recommend the mod seasonality and if u want more weapons and armor content the warfare etc mods by theraze(prob mispelling) are great

2

u/FlorianoAguirre 7h ago

BTW how are yall enjoying Survival, Fountain of Youth?

4

u/DeepVeinZombosis 11h ago

I've had the same experience you've described except with Valheim.

100% agreed. Everyone I know seems to -love- that game, but all I've ever felt while playing it is, "was this developed by former Verant devs? 'Cause it feels as unnecessarily tedious as Everquest used to..."

Meanwhile, I've loved my time with Enshrouded and Core Keeper-- my two "high water marks" for the basebuild/survive style RPG.

2

u/VermicelliHorror2332 6h ago

Abiotic Factor gets no love?

I want to get Valheim but some of you are putting me off.

I really loved Subnautica, mainly because it scared the shit out of me, and wandering off anywhere was risky.

The game had some nice lore that made sense and didn't hold your hand much at all.

I need something I can really sink my teeth into, and I'm seeing a lot of nice looking games out there, but I feel many of them are a bit shallow?

Would love some recommendations and insights.

2

u/DeepVeinZombosis 5h ago

Id say our thoughts in Valheim are squarely in the minority. Never even heard of Abiotic Factor, much less have an opinion on it. :)

1

u/VermicelliHorror2332 5h ago

Abiotic Factor is like Half-Life, but you're just a waif of a scientist so you fumble about a lot reloading your weapons until you have enough experience reloading that you can reload a gun almost normally.

And you have to poo, but you can use poo for crafting.

1

u/DeepVeinZombosis 5h ago

Excrement as a crafting component. What a time to be alive.

1

u/VermicelliHorror2332 4h ago

Yes, you can use it to make soil, which can be used to make explosives. Have a go!

1

u/Alcaedias 21m ago

Do you hate yourself?

Do you hate video games and all they stand for?

Do you feel like spontaneously combusting when things go wrong?

Then you'll love Valheim!

Jokes aside, the game is notoriously tedious and hard to the detriment of the game itself. The devs are stubborn and refuse any QoL changes even though it won't take away the difficulty of the game.

Having said that, the smallest to the biggest achievements in the game feel immensely satisfying that you won't find anywhere. Knowing that you put up with the bullshit and despite every stupid system the game comes up with, you came out on top.

Building is amazing although you might be annoyed at the fact that your buildings need to be structurally sound i.e, no wooden floors without poles supporting them and so on.

Combat is annoying since you whiff attacks all the time and stamina management is a pain in the ass till you get to the mid-late game.

The world itself is just 10/10 since the game is all about exploration and the journey itself being a reward kind of thing and it does that beautifully.

Last note, all the problems with the game has been resolved via mods if you want to go that route. You can have your own server settings too if you feel the need to offset some annoying parts of the game.

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u/kolosmenus 13h ago

I was pretty meh about it until I got deeper into building. Easily the best building system ever imo

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8

u/SFWxMadHatter 13h ago

As a magic lover, enshrouded bored me fast. I think 1.0 is supposed to help it, but I've been loving my time with dragonwilds right now.

6

u/fuzzynavel34 13h ago

Is dragonwilds better for magic?

6

u/Opoz55 12h ago

Dragonwilds uses magic as a utility for all activities like cutting trees/mining/speeding up crafting stations which is cool but there could be more, but magic combat is relatively shallow. 4 combo attack, 3 different elements that look different and have different effects (fire burns, water has a chance to heal on kill, air has knockback) but you mainly use whichever based on their weakness. Each element has a special attack that isn’t combo related you can use as well, but it’s more whoosh damage, fire damage, and the water one puts a little healing circle down.

2

u/Kaka-carrot-cake 10h ago

I hope they incorporate the other forms of magic from the base game at some point. Thatll make this more exciting.

1

u/Opoz55 10h ago

Earth is in development, but it needs a little more depth than a 4 hit combo in my opinion. Maybe ancients could help that though. There is definitely room since we’re still missing a lot of runes too. Meaningful unlocks for leveling magic would be cool too. Modders have added some interesting magic systems to it already via ue4ss.

3

u/SFWxMadHatter 13h ago

From what I've played, absolutely. Rune magic is a feature everyone uses, not just dedicated mages. Like melee can flame enchant, you can conjure an axe to chop tons of trees or splinter to explode all the logs in an area into wood. And then as a mage you can make a staff that uses wind, fire, and/or water runes with different effects and spells for your attack combos.

3

u/SidewaysFancyPrance 11h ago

I picked up Dragonwilds to check it out and the rune magic turned me off pretty hard when I went to refresh my simple weapon buff and I was already out of runes! Exploring felt like a real chore (this and the runbacks ended my time with the game for good).

I simply don't click with games that require reagents for casting everything. There are already too many items that need tracking in games like this.

2

u/ASongOnceKnown 10h ago

You can change the world settings pretty freely in Dragonwilds though, so you can make casting cost fewer or even no runes at all if you want.

2

u/blogg10 9h ago

For what it's worth, I've played a fair amount of Dragonwilds and the amount of effort you need to do to upkeep your runes is extremely marginal.

For reference, mining a single rune essence font - which takes about 30 seconds - will give you enough rune essence to craft something like 1000 runes at your altar. If you're lazy, cut that number in half and autocraft them - or you can take another 30 seconds to play the minigame and double your runes.

It's very generous, imo. Way easier than gathering feathers and stuff to craft arrows.

1

u/KingOfRisky 11h ago

Yeah, I really dislike this mechanic as well. I don't want to farm to use my abilities.

2

u/SFWxMadHatter 8h ago

It's honestly a non issue. 10 rune mats make 100 runes at a vein. I spent 30 minutes in the starting area loading up and had 300+ of everything. A normal staff attack uses 1. Its incredibly cheap and is easier than how most games treat arrows.

1

u/KingOfRisky 7h ago

Oh good to know. I definitely didn’t put in the time to know that. Thanks.

1

u/Kakawfee PC 11h ago

The runes as a form of reagent is incredibly minimal, it might be annoying within the first few hours, but once you explore more, it's incredibly easy to get runes, and a ton of them.

3

u/WirtsLegs 10h ago

I had a similar experience with Valheim

Im a survival game fan in a big way, and I wanted to like it, thematically I liked the premise, but I was just bored

Some games just aren't for everyone, really none are

1

u/VermicelliHorror2332 6h ago

Well now binaries can be unpicked, let's just mash Stardew Valley and Skyrim together with GTA6 and Need For Speed: Most Wanted and call it a day.

1

u/WirtsLegs 6h ago

Lol unfortunately not how things work

7

u/30MorgheAfraaz 13h ago

It's interesting cuz I played EA a month ago when it went on sale, and it was fun enough I had to stop playing so I don't ruin the excitement of a fresh start at 1.0

8

u/Raomiru PC 13h ago

Same. I played Enshrouded for about 30 or so hours before throwing in the towel.

I don't know how else to put it, but to me, the game had a very hollow feeling to it. 

It lacks that 'X factor' compared to other games like Abiotic Factor, Valheim, Grounded, etc.

4

u/slayerrr21 13h ago

Maybe it opens ip later on? But Enshrouded I'd play with my buddy for a few hours then we would get bored and have no urge to pick it up again, Valheim/Runescape we played a shit ton of, not sure what the difference is

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3

u/Dramatic_Charity_979 13h ago

Good to know :)

1

u/Tremulant887 1h ago

DW felt a bit empty to me. I enjoyed it overall but once the progress starts going it just feels like leapfrog and mild mechanics. I think it would be the perfect game to have mods for.

13

u/witchsy 13h ago

Dragonwilds pushed me back into Enshrouded. I enjoy animal husbandry, transmog, pets, and a versatile building system in survival games (you can dig anywhere and make a hobbit hole home if you wanted to), which Enshrouded has all of whilst Dragonwilds doesn't.

33

u/Zeemex 14h ago

25 year RuneScape player, Dragonwilds is an enjoyable but shallow ‘survival’, it has good building mechanics but that’s about all it has going for it, only played it through to the end because of the RuneScape skin

I played Enshrouded at EA release and it was already better than Dragonswilds, and I’ve been saving for 1.0 to play again

8

u/Ok_Investment5900 11h ago

finally someone here who makes sense lmao
if dragonwilds didnt have the runescape skin it would be dead on release

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22

u/MezcalMoxie 14h ago

Even as a runescaper, I think enshrouded takes the cake right now. Love what they're doing with dragonwilds but enshrouded has a huge head start on content and exploration.

11

u/Scary_Corner3489 14h ago

100% this, and I am a huge OSRS fan.

I found RSDW a bit monotonous. It seems like every biome except one is the exact same gameplay loop, and honestly I don't think I'd even play the 1.0 of it. It does have great strengths in its magic systems and use of skills, and the base building is quite good, but overall much less than I wanted from it when I bought at launch. They really tried to copy valheim with an rs skin on it.

Enshrouded really pushes what you can try to do in a survival game and I appreciate that. It also has big flaws and strengths, overall I think it's the more "adventurous" game, both in gameplay and development.

19

u/mapletree23 13h ago

dragonwilds is in a weird state imo

it currently feels like it'd be a really good EA game with the promise of a bunch of stuff in 1.0, but as it is, it feels kind of... lacking

the bones are there, but everything kind of feels like it's missing something

the zones are interesting but every zone feels like it plays out the same way, and there's just not enough enemies in general or variety, most of the game it just feels like the only thing that really changes is the visuals of the zone

the combat is pretty simple

i think within the next year it could definitely be in argument for the best survival game but right now it just feels like a lot of things need a bit more polish they needed more time to cook

i think if enshrouded dumps a bunch of new stuff it'll probably win by default

at least up until this point i think valheim and honestly palworld are superior choices overall, but it's all personal choice at the end of the day

i'd give a shoutout to grounded 2 but they're having microsoft layoff issues looming over them so i don't know if they'll get fucked or not as they try to get to 1.0 but grounded was pretty solid

4

u/Kamakaziturtle 13h ago

I'm not sure how far you got into Dragonwilds, but the later zones did change things up a bit at least.

I do agree that some stuff still feels missing for a 1.0 though. Skills were a big one for me, they start off being very interesting with all kinds of new abilities and spells getting unlocked frequently, but in the later half of the game that just turns into %stamina cost decreases and thats mostly it.

8

u/mapletree23 13h ago

it's not that they don't change, it just feels like it's not enough

skills are the same, they start off being great, but then it slows down, and it's to the point it feels the same because of how slow it progresses after awhile

the problem i have with it is kind of exactly that across the board, there's a lot of cool things, but there's such obvious ways they could be better

it's also kind of just by them already saying they're going to add new skills and stuff that probably could've/should've been there in the first place in some cases

just random QOL stuff too like.. it's weird the meals and weapons you get it like instantly along with XP, but then the other crafting stations not only can you not build them instantly, you have to pick them up yourself to get the XP for it

actually that above in co op leads me to maybe my biggest complaint

it's kind of a dog shit co op game lol

no party system, quest prog isn't shared, it's like they decided to make it multiplayer toward the very end because there's that few like.. good co op features, chat isn't the best at least before i played trying to get the map to sync with others was annoying/not possible

but yeah the beginning of the game with the combat and the flood of skills you get feels pretty good, but by the third zone i feel like most people will probably hit the "this all feels exactly the same already and also why is nothing happening with the skills barely?"

1

u/-Kerosun- 6h ago

I feel like Dragonwilds was just a proof of concept for the next iteration of Runescape which they just announced about a month ago. I feel like the progression elements with the rewards for progress will exist in that game that, in my opinion, will be built off the foundation that Dragonwilds created.

1

u/Unepic4562 10h ago

Agree that a lot of stuff is missing for a 1.0 game

I think they just really wanted to get it on console and it is an easier sell if it's a "finished" game

1

u/Snowskol 2h ago

this is like nearly every survival game as most dont leave EA. Theyre all bare bones but someday might be good and if u speak out against them in this sub you get flamed as if u dont play ea games

im looking at you crosswind and subnautica 2

2

u/iusedtohavepowers 10h ago

I liked dragon wilds way more. I’ve had this game since it dropped in EA and have struggled to put 20 hours into it. Idk why. Art style, mechanics, it’s just not my thing and the opening of the game never kept me wanting to go further.

But I put 20 hours into dragonwilds the first weekend I had it. Enough so that I stopped playing it because 1.0 was close enough to wait for.

But that’s just me

4

u/ardikus 13h ago

Enshrouded is bigger and better in practically every way

3

u/SniperDuty 9h ago

Runescape is a starter, Enshrouded is the main course.

5

u/LTetsu 13h ago

Imo, Enshrouded best survival action RPG currently on market.

4

u/Zymbobwye 13h ago

Dragonwilds if you don’t like survival mechanics as much and want better boss fights and rpg stuff IMO. The world is easy to customize in the settings so you can really tone down build costs and crafting costs and play solo easily without having to grind too much. My issue is Dragonwilds is “1.0” but idk why. Feels like they are adding a lot more to it and a lot of it is something you’d expect to already be in a runescape game (like the prayer skill) and the game still updates with decent sized patches frequently.

Enshrouded is more survival focused IMO. You spend a lot more time collecting materials than I did in dragonwilds, and the quests aren’t as interesting to me. Enshrouded is much more sandboxy though in the fact you are not gated at all from just going and looting end-game areas if you really wanted.

2

u/Cremacious 13h ago

I prefer the gameplay of Dragonwilds, but Enshoruded is currently the much more complete game. Dragonwilds being called "1.0" is way too generous.

2

u/LordZulo 10h ago

Enshrouded by far

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u/[deleted] 13h ago edited 13h ago

[deleted]

1

u/ZsMann 13h ago

Not available on Xbox yet* they said it should come out in 2027m

1

u/Sopel97 13h ago

FWIW they claim (and sometimes showed) improvements to all of these for 1.0. Xbox later because it's a shitty platform.

1

u/[deleted] 13h ago

[deleted]

1

u/Sopel97 12h ago

you know you can just connect the controller to the PC, right?

1

u/cirza 13h ago

Not a one for one but for me, Runewilds is the fun popcorn movie, Enshrouded is a deeper movie I have to think about.

1

u/Snomann 11h ago

Theyre both fairly different while being in similar genres. I really enjoy Dragonwilds progression and crafting. Enshrouded though has some of the best building ive ever seen in a game and the world is beautiful, but I find its more of an adventure game than a survival game most of the time, which isn't necessarily a bad thing.

1

u/KingOfRisky 10h ago

I came here with this exact question. I dabbled in Runescape for about 10 hours and it's not really doing it for me.

1

u/lazergator 10h ago

RuneScape had a lot of cool things. I dropped it after 40ish hours because I just got the why am I here feeling. Just nothing felt like it mattered.
I have like 250 hours in enshrouded over two playthroughs and will likely restart from scratch for a third time tomorrow. It’s just a better game

1

u/m0bw0w 8h ago

I think Dragonwilds will be better in a year. I've enjoyed the game and art style more.

1.0 is an arbitrary designation and Enshrouded is a more packed game right now. Given equal development time, considering Dragonwilds is younger, about a year from now I expect Dragonwilds to come out on top. At least for me.

But at the same time, by then Ensrhouded will have expanded and improved as well. Hard to judge against each other for that reason, it's not fully fair.

1

u/Rektw 6h ago

The building is more extensive in enshrouded and it has terrain editing. Dragonwilds is a pretty streamlined experience and easier to get into, imo. Combat wise they're both about the same.

1

u/nicksknock 2h ago

I believe Dragonwilds is coming to gamepads soon.

1

u/Shoshke 1h ago

I haven't played 1.0 yet, but even enshrouded a year ago had way more content than RuneScape and it's IMO the better game.

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u/Maine_Made_Aneurysm 13h ago

Enshrouded did something I don't think I've ever seen a game do before and that's adding fully functional water physics to a game that did not have it at the beginning.

Likely it was already integrated with the engine before they made the game. 

But when they added the water in the update there was just so much shit you could do. 

It amazed me how just how much it improved the level of creativity I could have with base building.

Base building was already super interesting because of how small you could go with fine detailing. Then you could suddenly do underwater bases or bases with aquaducts or fountains and stuff. 

72

u/Ubsurv 13h ago

I dont think water was integrated into the engine since they literally made the engine for this game. The enshrouded community basically begged for water so they made it happen and blew it out of the park honestly.

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u/Jazzremix 12h ago

"blew it out of the water" was right there

5

u/Maine_Made_Aneurysm 11h ago

I was one of the people begging for it honestly. 

It was always sunny and the shrouded areas always felt off without rain so I very much wanted weather added to the game.

The rain actually collects in areas with water update so they had to create a way for players to let it drain. 

5

u/feench 12h ago

Yea. I made a giant water slide with ice so you could actually slide down, around a couple corners and then launch off a ledge into a pool.

3

u/azlan194 11h ago

I think No Man's Sky is also like that. Initially theres nothing you can do in the water. Then they added underwater constructions and vehicles in later update.

2

u/xalibermods 10h ago

The biggest difference is you still can't do anything with water in No Man's Sky.

1

u/Maine_Made_Aneurysm 11h ago

Kinda, i don't think water actually existed in enshrouded before they added it though.

As someone who has a very limited experience with coding but who's played a shit ton of different games. It just feels borderline unheard of for developers to add full on water physics to a game that was already that far into development. 

The only game that seems similar in hindsight is minecraft with how long it's development cycle was. 

It reminded me of how I felt playing minecraft when that first took off almost 20 years ago 

2

u/azlan194 7h ago

Yeah, with Minecraft, its definitely the update that brought Redstone and Piston since movable block was not a thing previously.

2

u/iusedtohavepowers 10h ago

It was super odd that the whole map had no water anywhere on it. At least that I remember

1

u/Maine_Made_Aneurysm 10h ago

It certainly felt like the absence of water stuck out for sure 

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u/rigsta 9h ago

Been seeing some incredible Enshrouded builds on Youtube. Really looking forward to 1.0 tomorrow.

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u/BetweenTheRoots 12h ago

I really like that you can just build on to the pre-existing structures in the game and essentially bring a dead old town back to life.

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u/miasmic_cloud 11h ago

The building in this game is incredible. I get a lot of videos suggested in YouTube of people showing off their builds and it's absolutely mind-blowing what you can do in this game. 

Two in particular I can remember was someone who built a massive tree-house base and another who built an entire sprawling castle on top of these super tall mountains in the game. 

And I'm like dang, look at my rectangle house with the roof that doesn't line up for some reason. 

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u/Elegant-Presence8596 11h ago

I dug into a mountain and created my version of the Mines of Moria, even made a huge bridge over a massive chasm to do the bridge of Khazadun. It was a lot of fun.

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u/Packrat1010 8h ago

You should give Portal Knights a try. My favorite build was my husband and I more or less renovating a destroyed castle.

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u/BetweenTheRoots 6h ago

I appreciate the recommendation

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u/Packrat1010 6h ago

They're actually the same devs! I forgot about that until after I commented. Maybe there was some overlap on the level design philosophy there.

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u/Austounded 6h ago

Why didn't I think of this, I built a town from scratch in a ravine. Very satisfying work but takes forever.

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u/Justhe3guy 5h ago

Building an underground fort complete with massive pillars is also pretty easy!

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u/PromiscuousScoliosis PC 14h ago

Kinda forgot about enshrouded. Pretty cool, I don’t know why it didn’t hook me to play early this year. I’m usually into this kind of thing

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u/joestaff 14h ago

It came out right around the same time as Palworld or Valheim, I think

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u/PromiscuousScoliosis PC 13h ago

Palworld and valheim are several years apart lol

And I don’t think I played enshrouded on launch. Think I picked it up in like January this year

Edit: wow I didn’t realize enshrouded has been around since 2024 that’s crazy. Yeah looks like is did come out same month as palworld in January 2024

Valheim was 2021

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u/TheDirtyBubble69 13h ago

The 1.0 releases are one month apart

1

u/PromiscuousScoliosis PC 13h ago

1.0 is almost irrelevant now that games are sold and playable for years before that. “Early access” might as well be the regular release

7 Days to Die had hard copies being sold in GameStop for YEARS before their “1.0 full release”

11

u/mildly_anonymous 12h ago

Not sure why you’re getting downvoted. I’d assume the people who wanted to play valheim or palworld were playing it the years it was in early access, not just waiting until the day it 1.0 to have interest in it. Especially palword was a cultural phenomenon before its full release. Valheim had a pretty significant modding community before full release.

2

u/PromiscuousScoliosis PC 11h ago

Idk man. It just seems to be that “1.0 release” should be viewed as basically just a big content update, not “alright, now it’s out for real!”

Except for a situation like BG3, where the early access was actually the first little bit of the game. It was really a long demo more than early access. But a demo that you paid a good chunk of change for LOL

Like I loved palworld and Valheim and 7 days to die, but it wasn’t like 1.0 took it from basically a demo to “wow, now it’s a full game!” It was a full game before they just dropped a big content update

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u/Justhe3guy 5h ago

No it came out 3 years after Valheim and ‘almost’ exited early access before it with a landslide more features and content added in the much smaller timeframe

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u/AsinineArchon 11h ago

I tried it a couple years ago and it was alright but felt a bit shallow. Hoping 1.0 added some depth

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u/AbheyBloodmane 14h ago

I dropped many hours into the EA. Will our characters transfer over from EA to 1.0?

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u/OneRFeris 13h ago

Yes- but if its been more than a year since you played, just start over.

You can always load your old character into your new world, and drop your backpack upgrade, glider, and grappling hook off for convenience.

1

u/AbheyBloodmane 8h ago

That's not a bad idea honestly. Basically any gear worth porting over, keep. Everything else start fresh.

1

u/OneRFeris 7h ago

I would refrain from transferring combat equipment.

Personally, if I go too long without finding a combat upgrade, I start feeling irritated. If I gave myself high level gear at the start, I'd make that feeling a guarantee.

1

u/AbheyBloodmane 7h ago

I'm the opposite. I'll probably bring all of my combat equipment anyway. Thanks for the suggestion though!

3

u/OneSmellyFoot 13h ago

From the video I saw today, yes. Your character should carry over.

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u/scousebox 9h ago

Do the player characters still have the build of a hobbit?

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u/HisDudenesssss 9h ago

There's apparently a new toggle to make your character have normal proportions now

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u/m0bw0w 8h ago

IT wasn't quite that bad but you can change between the stylized and more realistic proportions

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u/Sarothu 12h ago

Neat! How much larger is the game's map now compared to its initial early access release size?

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u/KurtRussellsMullet 11h ago

Could some longtime players illuminate me on how solo friendly this is? As a dad with a job I just don’t have time to rope friends together for this, so I’m curious about this aspect. I don’t mind a bit of a grind though.

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u/SadroSoul 10h ago

Been playing since EA launch. It's very solo friendly. The game has many difficulty sliders to modify the experience including things that affect combat (enemy aggression, numbers, health) and the grind (gather more or less resources per action, speed up factory times, etc.). You can really tune it to how you want to play and drop the difficulty if you find a quest or boss too difficult to do solo.

As the other person said, story quests are server based, but they did add a way for a player to re-do a quest that was already completed on a server. If you're just solo, that won't matter.

Truly a fantastic game and I can't recommend it enough. The changes the developer has made since EA launch are truly astounding (huge and diverse new biomes, fully simulated water to mention just a couple). And the 1.0 changes look amazing. They've hit almost everything the community has been asking for. I have a lot of faith in the devs to keep this game going and improving.

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u/scott32089 5h ago

I played until the snow biome, and had an AMAZING time. could not put it down. Told myself I’d shelve it and come back after 1.0. Literally only game I tore myself away from to save the rest for later. Perfect single player survival romp.

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u/KurtRussellsMullet 3h ago

That’s good to hear!

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u/Joshatron121 3h ago

I did the same thing! It seems to be a pretty common thing with this one. It's very good - super excited for tomorrow.

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u/Justhe3guy 5h ago

Much better solo than Valheim

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u/Arafelll 10h ago

In my opinion it's better solo. The quests are server-based so if your friends come on and do a bunch of questing, you come on and the quests are gone and you don't get (most of) the rewards. I think their working on fixing this, I haven't seen if they've done so in 1.0 though.

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u/TitsTatsNKittyKats 10h ago

I thought they already fixed this in a previous version?

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u/JackFunk 10h ago

I started playing a couple of months ago and am solo. It's great. I find it better than Valheim in that there is more to do and the grind is less. Building is fun and exploration is great.

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u/TheSharpestHammer 9h ago

I played ~100 hours solo and ~50 with friends. It's very soloable, and quite fun, especially with the sliders so you can fine tune the difficulty.

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u/xaradevir 4h ago

I only played it solo and enjoy it a lot, the main thing I did was disable dropping items on death.

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u/Wuyley 11h ago

For those of you playing this on a controller on PC, how does it handle?

I just spend so much time at my desk for work so anytime I can play on a steam deck / controller is a bonus for me.

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u/miasmic_cloud 11h ago

Works and feels great on a controller on PC.

Obviously things that might require a fine touch like building are a tad better on mouse and keyboard but I've had no issues with a controller. 

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u/SadroSoul 10h ago

Seconded. Been playing with a controller since the EA launch and haven't had any issues. Even fine-grain things like placing single blocks in a build work well.

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u/TheSharpestHammer 9h ago

It works very well with a controller. All of my playtime is with a controller.

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u/Steelkrill 10h ago

Heard about this but haven't tried it yet, is it good?

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u/SadroSoul 10h ago

It's fantastic. The game is absolutely gorgeous with very diverse environments, the exploration is fun, the combat is sufficient (and should be improving in 1.0), and the crafting/building system is really in-depth. I've never been interested in base construction/building in games like these but I've spent so many hours expanding and refining my mountaintop village that current spans four flame altars (the things you place that govern where you can build).

They only negative for me is that the story is pretty minimal. The quests are mainly to guide you through the biomes and lore is delivered mostly in letters and notes found in the environment. There are a few cool nuggets, but the story is definitely not the main selling point here.

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u/TheSharpestHammer 9h ago

It's my absolute favorite survival-crafter by a wide margin.

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u/DashingMustashing 5h ago

Definitely ranks in the top 3 of the genre for sure. If you're into building/exploring games you will absolutely love it.

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u/otterpoppp 14h ago

played this game co op on a whim. realized how much content there was and how fun it was and now we're 120+ hours into it... and still not done. we finally built a fancy new base. i totally recommend if you're in to open world survival craft games and like playing co op. i will say that singleplayer would be pretty meh, it's definitely enhanced by multiplayer. 

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u/Tabnam 13h ago

I’ve just started Dune Awakening but Enshrouded has been at the top of my list for awhile now. Should I finish Dune before starting Enshrouded or just jump straight in?

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u/frequent_bidet_user 11h ago

I'm literally doing the same thing, been playing Dune the past 3 weeks having a blast about to finish steel tier, got my classes unlocked. I am going to continue playing Dune (I own enshrouded) here's my rational; I think big monumental updates usually come with their fair share of bugs and you can usually wait a few weeks to a month for some updates. So I figure Enshrouded is gonna be in a great spot to pick up after I've had my fill of Duning.

Here's the thing too lol I also really like RuneScape Dragonwilds, great time to be a fan of the genre. I ended up putting RS down for Dune but I fully want to go back to that also.

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u/Kommander-in-Keef 11h ago

Can you “finish” Dune? Also from what I understand the endgame can be a hundred hour journey to get to.

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u/ZurinArctus_ 11h ago

For me it's a part of HOLY TRINITY of survival-action-rpgs: VALHEIM-PALWORLD-ENSHROUDED

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u/Akabaneist 10h ago

Is the performance passable now?

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u/SadroSoul 10h ago

Performance has been improving throughout EA, and it they have even more performance improvement in 1.0. They released a ~10min video focusing on their custom engine and performance optimizations ahead of release.

I've also played it on my Steam Deck and it works well enough for short sessions (25-30 FPS)

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u/sankto 13h ago

Enshrouded's lightning system make the game looks absolutely gorgeous, sometimes i stop moving just to look at sun rays coming through windows and such.

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u/System700 13h ago

Jumping on this conversation, would you guys recommend Enshrouded or valhiem to a group of 4 friends that play games together once a week?

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u/Sopel97 13h ago

valheim is better in coop but with such low playtime it will be a chore. Enshrouded coop should be fine if you always play together though.

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u/Lemesplain 9h ago

Valheim is an absolute slog at times. Difficulty spikes are brutal in each new biome, you’ll rarely get a moment of peace to gather resources, and you’ll almost certainly be ambushed by a sea serpent as you struggle against uncooperative winds. That sea serpent’s goal is to delete the hours you spent gathering ore and sink it to the briny depths. 

Enshrouded gives you a wing suit and says, “let’s go flying weeeeeeee.” You’ll eventually unlock a grappling hook and there’s a double jump in the skill tree. 

Enshrouded does have difficult parts, but the general vibe is a good fun time. Valheim’s vibe is an eternal struggle against an unfair and uncaring world. 

Both games are good, but they’re good in very different ways. 

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u/[deleted] 8h ago

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u/Lemesplain 8h ago

I ragequit Valheim at one point because of the base attacks. I think it was the bats. 

They flew in and killed all of my tamed 2-star boars. That was literal weeks worth of work to find, capture, feed, and domesticate … all deleted in an instant. 

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u/[deleted] 8h ago

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u/Lemesplain 8h ago

I don’t even think it qualifies as “aggro range,” when the game just spawn in new mobs already aggroed onto you. 

Night time in the forest is insane for the number of mobs that come flying out of ever nook and crannie

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u/oxedei 7h ago

Why are you still on Boar food after weeks?

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u/Batbuckleyourpants 9h ago

Valheim feels far more aimed at Coop.

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u/Lemesplain 9h ago

Having multiple people can definitely help ease the difficulty spikes… but it means gathering 2x, 3x, 4x the materials for everything. 

Ran into that issue with my group recently. We did a Valheim 1.0 run, and the swamps were terrible. Each crypt had like 2 muddy piles of iron. Solo, it would've been enough to gear up for bone mass. But as a group, we ended up sailing across the whole map to find enough. 

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u/Slow_to_notice 17m ago

Yeah this has always been an issue with Valheim sadly, as much as it is technically co-op friendly, it just also really isn't with just how expensive damn near every recipe is...

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u/Snowskol 2h ago

watchu on about valheim is cake in terms of survival games. Soulmask is just a better game in general imo and then u have green hell

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u/SeanAker 12h ago

Valheim definitely grabbed me a lot more, I played a fair bit of Enshrouded but I kinda forget the general gameplay because it didn't really jump out at me. It's not bad from what I remember, but I'd definitely recommend Valheim. 

Valheim's main sticking points are being kinda resource-grindy and the bosses being spongy, but those are both mitigated a lot with multiple people. 

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u/-haven 11h ago

With Valheim and that little of time I would highly suggest changing the server settings to increase the various drop rates/ore through portal. Even with tons of EA hours into Valheim we still increased our 1.0 rates on top of having more playtime together.

I don't recall if Enshrouded let you do the same. It's been a year since playing it's EA. We had put a hold on playing once they gave us a 1.0 release timeframe back then.

Both have been fun playing around with a group.

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u/Justraxx 11h ago

I'd recommend enshrouded. Plenty of things to do in short periods of time. There are essentially quest to save npcs and progress the story, whereas valheim is a boss rush game, the only way to progress is to call the boss, beat it, go next boss. And getting around, and exploring is much more fun in enshrouded. Valheim is slow walking, or slow boating.

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u/SadroSoul 10h ago

Can't speak to Valheim, but a group that plays together regularly is the target audience for Enshrouded IMO. All story quests are server based and guide a group through the game's story and progression (but you can re-do a quest that has already been completed on a server if you missed a week). Plus some of the fights (especially if you up the difficulty settings) really come alive when you have a party with a good mix of magic/healing, melee, and range.

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u/malexj93 7h ago

Enshrouded is much better for such an infrequent meetup. Valheim is very slow, great for people that spend several hours playing games many days a week, and for groups that like to asynchronously work towards shared goals. A group like that will tear through Enshrouded in a week. My group of 4 played 1-2 days a week, for like 5-8 hours at a time, and finished (EA main quest, not 100%) in about a month with 70-90 hours each. About the same investment in Valheim got us maybe halfway through what was out at the time (2023) and progress felt extremely slow.

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u/oxedei 7h ago

I havent played Enshrouded since some health regen spec made you invincible, but if youre only playing once a week I'd probably not pick Valheim unless your play session is multiple hours long OR if you play scattered throughout the week, as you can buy a server for Valheim and just leave it up and let people join by themselves and do some progression.

It's a very slow paced game

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u/MovingOnward2089 4h ago

Enshrouded feels much more like a whole world with places to explore and a history to learn, Valheim was fun but once you’ve seen one plains or mountain biome you’ve seen them all. 

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u/jewboyfresh 2h ago

Dragonwilds

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u/Narezza 1h ago

If you've got 4 friends that are going to play through the thing, then Valheim is probably an awesome game. Enshrouded is going to be fine whether you have 1 or 4 people playing,

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u/Instantcoffees 13h ago

Very excited for this. I am big on survival games and this one was one of the best omes I have played.

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u/NikSkywalker 12h ago

Too many good games now this month 😵‍💫😲

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u/Zerox392 11h ago

Good timing, I've nearly finished Valheim. 

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u/zarymoto 13h ago

Played Enshrouded in EA, haven’t played since NPCs were added to bases.

It was undeniably the best survival game I’ve played. The building mechanics were outstanding, the co-op elements were fun, and I enjoyed the combat as far as survival games go.

My only issues were that the quests felt more like tasks rather than genuine accomplishments, and the max level glider (while valuable) made traveling across the map an insanely easy task.

Would love to come back to this one and sink more time in. Curious about all the changes.

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u/lordraiden007 11h ago

Did they ever fix the atrocious combat? No hitstun for enemies, terrible "parry" timings, borderline cheat mode magic class, useless ranged class, repetitive enemies, etc.?

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u/SadroSoul 10h ago

1.0 seems to be handling a lot of that criticisms. Mages went from OP in early EA to annoying to play and now they are tweaking them again to have more utility (CCs, AoEs, more diverse attacks).

I've been a Ranger the whole time and the overall bow gameplay hasn't changed too much, but they've added some interesting skills.

They made a point to highlight the increasing diversity of enemies in the 1.0 path notes. There's a new enemy faction in the new biome with 14 new enemies, and they added that they've added 37 new enemy types as a whole to the game. Which means that there are 23 new enemies added across the existing factions. Should be a good buff to enemy diversity.

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u/DashingMustashing 5h ago

Pretty much yes to all of that. Some in past up dates and some coming to 1.0.

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u/adkenna PC 13h ago

Timed exclusive to PS5 or permanent? I own this on PC but have held of playing it whilst I wait for it to come to Xbox to crossplay with my friends.

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u/SadroSoul 10h ago

There's no exclusivity deal. The devs chose to defer the Xbox launch to early 2027 to make sure they could get the game to run well on it. There's no crossplay yet either - the devs say they want to do it but didn't give a timeframe.

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u/riddlemore 12h ago

I’m super excited. Sunk 100 hours into EA, reached the end of it. Excited to see the final region.

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u/Asshai 12h ago

It's really cool of them to have added player builds (and due credit) to the official launch trailer!

I can confirm that it is possible to make amazing builds in that game. More diverse and detailed than in Valheim. It just takes a lot of time if you don't want to cheat at all.

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u/SEOViking 11h ago

Wish it had crossplay

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u/SadroSoul 10h ago

The devs say that they're working on it but didn't give a timeframe.

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u/BigGangMoney 10h ago

Trailer is lit

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u/NIGHTR0GUE83 10h ago

Love this game, have about 500hrs in it cause of multiple playthroughs. I wanna play again but they need to add some kind of end game. Once you finish all the story missions, the world is just dead. I also wonder if they increased the size of your base. Havent played since update 7. I was putting portals next to each other to make my base bigger but was still limited.

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u/ShadowBannedAugustus 9h ago

Can someone who played both compare to Valheim please?

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u/Auroku222 9h ago

Does it run on the steam deck?

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u/whoamarcos 7h ago

Maybe it’s not for me but I got bored and forgot I was watching the trailer while looking at the screen

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u/madokamywifi 7h ago

I hope they fixed atrociuos loot chest system, made skill tree intresting, and adjusted balance for single player .

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u/TheNotSoEvilEngineer 5h ago

I'm kind of bummed I have no desire to play the release.  I burned out on it during its EA release.

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u/JuggernautKey5633 5h ago

Enshrouded has quietly ruined building in every other survival game for me.

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u/TaylorTank 4h ago

Went to check it out on Steam since I recall the some of the hype leading up to it, and I have it "Ignored" lol

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u/AshAtlasDev 1h ago

When I played, the combat was one of the worst combats I’ve ever tried. Hopefully they fixed it.

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u/sungsam89 38m ago

Enshrouded...in darkness. I can't see a thing.

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u/evildrtran 13h ago

Does this game have that annoying crafting pryamid like Subnautica?

Example: to get an axe, you need 4 iron bars, to get a bar you need 4 ingots each, to get an ingot you need 4 iron nuggets, to get a nugget you need 4 iron ore?

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u/Holzbesteck 13h ago

There is a crafting system like that, but it didn't feel that annoying, because lower tier tools can be used to mine several of the higher tier tools. There are like 7 different axes that require different ingredients, but you don't need axe 5 to mine stuff for axe 6, axe 3 or 4 will do.

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u/Frontier_Setter 12h ago edited 11h ago

Curious how should it be, to you? Or am I not understanding?

IMO ore>ingots+wood=axe makes sense in survival crafts?

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