r/magicTCG • • 22h ago

General Discussion What’s on your secret lair/special guest wishlist?

1 Upvotes

Let me preface by saying not wanting to here all the standard of expensive staples (though that would be nice) or “best I can give you is 69 sol rings”.

What are the cards you love to play, and would love to see receive the special art or treatments reserved to these slots?


r/magicTCG • • 13h ago

Humour What is the most useless deck I could make?

0 Upvotes

I was randomly looking at scryfall and realized that command tower is legal in modern. I know it doesn't tap for anything since you have no commander. It got me curious though. What is the most useless 60 card deck I could bring to a modern FNM to meme with?


r/magicTCG • • 22h ago

Looking for Advice MirrorBurn Format Feedback

1 Upvotes

Hello guys!

I'm a college student and a project I decided to make for a class I have is a format like DanDan by Nick Floyd. I would appreciate any feedback you have (Ideally within 24 hours). For a more clear presentation, I made a google doc at the bottom and the tentative decklist as well.

RULE CHANGES:

MirrorBurn is played like a standard game of Magic with these simple rule changes.

• The two players share a library and a life total. A card that refers to the “owner” of a library refers to “your library” refers to the singular library. The “owner” of a card is the person who played that card from his or her hand.

• For starting hands and anytime both players must draw cards from the same effect, the cards should be dealt from the top of the deck, one player than the other, as though dealing a standard card game. The active player deals.

• Players start the game with 20 total life, since each player shares the same life total then you only need to track one life total. The player who first loses the last point of their life loses the game and their opponent wins the game (this is worded this way such that you can’t kill yourself to win)

• The stack works as normal, but can get quite crowded. Players should allow time for their opponent to respond and make sure his opponent passes priority before beginning resolution of the stack, each time a spell resolves, and before drawing a card from the top of the library.

Optional Rule Changes:

Time’s Up: Either a 2-minute chess timer or one of those sand hourglasses could be used to denote the amount of time a player has left in their turns. If you exceed the time limit by running out of time then you LOSE the game.

Live Young, Die Fast: Each player starts with 12 total life (I’ve tweaked it a bit and I think 12 is the best even number but I’m not sure so I made it optional)

Potential Questions for Feedback:

Why would it feel slow to play?
What are your thoughts on the Time’s Up rule change where you add a timer?
Why would you think makes this is a bad format?
Should the starting life total be different?
Does it ever feel like there was no counterplay?
Does a card ever feel like it’s a dead draw?

https://docs.google.com/document/d/1nEfsGMD6TUov0Fr9ug4Muvlo0uOhh9qc-545a9e4TqI/edit?usp=sharing

https://moxfield.com/decks/yi3fPhrlSUW0DMFDbZQk8Q


r/magicTCG • • 14h ago

Blogatog Post Maro's Star Trek teaser

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298 Upvotes

r/magicTCG • • 15h ago

Content Creator Post Ingris and an Infect Army

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0 Upvotes

Continuing my spooky commander deck techs with Ingris from Reality Fracture :)


r/magicTCG • • 18h ago

Rules/Rules Question How does connive work with dredge?

0 Upvotes

Does dredge replace entire connive trigger or only the drawing card part? Does connive still make you discard a card in this situation?


r/magicTCG • • 11h ago

Looking for Advice Da Vinki as commander and Shuri in the 99, or the way around?

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0 Upvotes

Recently found out about Shuri and she seems genuinely insane, but Da Vinki seems to have a more forward and easier to build around ability. Which one of them would you choose as an artifact/thopters commander?


r/magicTCG • • 19h ago

General Discussion I got a bad batch of Dragon Shield sleeves or am I just tweaking out?

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73 Upvotes

So I've been buying dragon shield for quite some time now but I've noticed this card sleeves I bought had some oddities. For comparison here's a stack of sleeves with no issues then the next picture if you look really closely the white lines are broken and uneven. Am I going insane and tweaking out or is there genuinely no issue? I also received a banged up sleeve, good thing it was an extra one.


r/magicTCG • • 15h ago

General Discussion Does anyone else have simiular pre-release experience's to my own?

0 Upvotes

I generally dont do alot of pre-release events because i tend to have very simiular experiences and i dont get alot outa them fun-wise... For contex im a tournament grinder, i dont play commander at all and almost all my mtg play is online or comp real life events..

So my brother talked me into goin to a reality fracture pre release so we went, i had a really good pull in all fairness and the turnout was good (40ppl) despite me not knowing more than 2 or 3 ppl in the entire room... My issue comes to the gameplay, every one of my opponets were casual commander players who didnt play 60 card at all and in every single round i had my opponets ask to take plays back, try to do things at illegal times, 1 of the guys was trying to soft cheat over and over again (maybe he didnt know the rules, but based on how he was playing i felt he knew exactly what he was doin)...

None of my opponets were mean or unpleasant and the banter was perfectly fine, but one of them got really salty i wouldnt let him take an attack back after i blew him out in combat with a flash enchantment after blockers were declaired (he used the line "my playgroup would let me do that" to justify asking) And they all got a little flustered that i was making them play the game correctly. (Like giving me time to respond, saying the phase ect) Is this a common experience for other players at pre release events? Ive had fairly simiular experiences several times now and at least for me it makes the event not very enjoyable.


r/magicTCG • • 9h ago

Looking for Advice Y'Shtola upgrade ideas.

0 Upvotes

She was one of my favorite characters in ff14, and finally got around to getting the precon. While she seems decent out of the box, there's definitely a good bit of cards I want to replace, and with her being esper, I feel like there's a lot of options and I can't decide. Do I annoy my pod and go full blown stax since I'm in the colors(even tho she's not the best commander for it)? Do I add more control with blue and more life drain/gain with black and white? Do I just protect her and sling spells from my hand and the graveyard? Idk. One thing I do know is I have thrown in the exquisite blood/sanguine bond infinite combo. Love to hear what y'all have done and what advice y'all have.


r/magicTCG • • 4h ago

Looking for Advice Commander Deck Advice

0 Upvotes

I’m coming back after years away from the game, and was talking at work about trying to find a commander deck that won’t break the bank. One of my coworkers suggested I buy the precon called ‘Counter Intelligence’ not use the commander, and use the one I recently got in a pack called Vraska Soul of Stone. Is this valid? I don’t know enough about commander and that deck to know if this is sound advice. What does everything think?


r/magicTCG • • 16h ago

Rules/Rules Question Death trigger order

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31 Upvotes

If I have a Blood Artist and an Enduring Tenacity in its creature form on the battlefield and my opponent casts a board wipe that destroys all creatures, can I lay the death triggers of Blood Artist and Enduring Tenacity how I like, so Enduring Tenacity as an enchantment deals the extra damage from the life gain of Blood Artist to my opponent?


r/magicTCG • • 15h ago

Looking for Advice How do I actually build a commander deck?

44 Upvotes

I'm realizing all of my commander decks are just pre-cons, or modified pre-cons. Anytime I start building a deck, I find a cool commander, start adding cool cards, and then burn out before it becomes playable. How do I actually start the process of deckbuilding from scratch?


r/magicTCG • • 16h ago

General Discussion Planar Standard turns ONE year old!

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1.0k Upvotes

Hi everyone, today we celebrate 1 year of the Planar Standard format! It's been exactly one year since the original format proposal, back when we were still known as Type 2, and so much has happened since then!

During this first year we:

  • Evolved from the Type 2 proposal into the fully fledged Planar Standard format
  • Created a dedicated Discord channel, the beating heart of our operation, now very close to 2000 participants!
  • Got together multiple teams of amazing people handling both the format itself and the 80+ online events in the last year alone, with well over 100 as the target for the coming one!
  • Created a whole official website for Planar Standard, recently updated with three new sections (News, Community and the much-anticipated decklist page)!
  • Created a dedicated subreddit and Twitch channel
  • Created a recurring Monthly Championship AND a Seasonal League, both entirely free and sporting real prizes provided by the community!
  • Created two new exciting recurring event series, Mid-Month Madness and Legality Fracture
  • Held our very first public ban vote for Jeskai Revelation and Tablet of Discovery, which after a lot of in-depth discussion and analysis, ended with both cards remaining legal
  • Became officially recognized on Melee.gg, now the main platform of our Monthly Championship
  • Got noticed by Mark Rosewater himself, who confirmed that the mothership is indeed keeping an eye on us!

This year has been a truly awesome journey: it's been great seeing the format develop into its own ecosystem, and I'm forever grateful to all of the fantastic people who helped every step of the way. Our community has grown into something really special, driven by our proactive spirit and our welcoming attitude, and that makes me so happy.

The mission remains the same, adamant since day 1: provide a slower, tighter and overall more sustainable alternative to Standard, closer to what the Standard experience felt like before the switch to the current 13 to 20 sets card pool.

Personally speaking, I was able to fully immerse myself in the three in-universe sets we got this year, with ample time to experience their Limited environment and playtest and explore a bunch of the new strategies they featured. I even managed to collect the two less recent ones (Lorwyn Eclipsed and Secrets of Strixhaven) to near completion on Arena, without having to spend every day grinding rewards, like I no doubt would've been required to do, had I attempted the same with the entire yearly schedule.

As someone who felt overwhelmed by the ever-increasing pace of releases, it's been downright liberating, and I can't wait to discover what the coming year will bring us, since all three of the upcoming in-universe sets appear incredibly exciting.

I can't help but recommend the same experience to everyone out there! If you wanna play fun Magic with great people, hop on aboard the Planar Standard train, we're just getting started and it's going to be a [[wild ride]] !

Extra answers for those still curious:

  • What's "Planar Standard" again? Kudos for getting this far into the post without knowing: Planar Standard is a community-run format, inspired by the way Standard used to work : it encompasses two years of Universes Within Premier Magic sets (currently 2025 and 2026), along with Foundations, as an evergreen stand-in for the old Core Sets.
  • Is any card banned in Planar Standard? Yes, currently Cori-Steel Cutter is the only card banned.
  • What's the meta like thus far? Quite varied, our latest Top 8 featured Sultai Midrange (feat. Tarmogoyf), Esper Superfriends, 4c Control, Rakdos Aggro, Azorius Surveil, Golgari Midrange (feat. Vraska, the Cutting Glare), Izzet Opus Combo and Gruul Midrange (feat. Hexhaven Invigorator), which ended up winning. Since Reality Fracture just came out, the format is wide open, so who knows? Your hot new brew might just be the next deck to beat.
  • I started playing with a Universes Beyond set, so I don't have a big in-universe collection yet, how can I get a taste of Planar Standard? This has been a bit of a blind spot during our first year, but thankfully we recently introduced a new Monthly event, Legality Fracture, where you can play your Universes Beyond brew alongside our Planar Standard decks! Wondering how? You can find out in detail over here
  • Do you have a Scryfall link with the whole format on hand? Sure do+-name%3A%22Cori-steel+cutter%22&unique=cards&as=grid&order=color)
  • Anything else? Keep an eye on our subreddit later in the day for a little surprise!

r/magicTCG • • 13h ago

General Discussion Power creep visualized (or not?)

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73 Upvotes

I was locked out of my work account yesterday so I thought I'd make a graph I'd been thinking about for a while.

One way to think about power creep is that, if you want to win and have access to the entire history of cards, you're going to be more likely to play recent cards, since they are power crept. Formats like Legacy and Pauper, where the outsized mistakes of early cards like the power 9 are not legal, should tilt recent. I don't have a general impression that this is true, though, so I wanted to see. I took mtgtop8 data from top 8 decks at competitive events (including sideboards, including MTGO) in April-September 2026 and graphed what I saw by the *original printing year* of the cards included.

We *do* see that there are way more copies of cards from recent years in the included decks. The top-left graph, which shows the total number of copies of cards from a given year played per deck has gone up since 2020, with 2024 (Modern Horizons 3) as a high watermark.

However, part of this is that they print way more cards per year than they used to. If we take things relative to the number of printed cards, it gets way more flat! 2024 is still a bit of a peak, but now the early years are the years with the top playrates, and the recent bump looks pretty similar to 2002-2003 (Mirrodin era) and 2010-2012 (Worldwake-Return to Ravnica). (note, banned cards are excluded from the denominator but if you track the share of cards that are banned by printing year it's fairly flat outside of 93/94 so this doesn't explain much).

Shifting to what share of cards saw *any* play (which reduces the impact of a single super-powerful card from an otherwise unimpressive year) or saw 10+ copies across all the submitted decks (which is similar but avoids random things like how yes someone did register a single Glasses of Urza in a top 8 pauper deck in 2026) also looks mostly flat, with perhaps a slight bump post-2020. All the graphs do show a big fallow period from roughly 2013-2019 where those cards don't get played much. Comparing pre-fallow period to post-fallow period, in Pauper 7.1% of all valid (ie common, non-Un) cards pre-2013 saw 10+ copies, while it's 9.3% in 2020+. In Legacy that's 2.1% pre-2013 and 1.9% (lower!) in 2020+.

Interesting takeaways:
- It's obvious to anyone comparing standard or limited formats across time that cards are way more powerful now than before. The floor is higher. But this analysis is about the ceiling - cards good enough to compete against *all* other cards in an eternal format. The ceiling is surprisingly *not* that much higher, with early (pre-2013) and recent Magic sending a fairly similar share of cards to the competitive level in eternal formats.
- 2013-2019 appears to be butts for eternal formats. I'm surprised how low 2025 is too (2026 is also low but keep in mind the data starts in April 2026 so not all the 2026 cards were legal as of this graph).
- It's really shocking what a high share of pauper-legal cards see play in pauper. In most years between 5-10% of all newly printed commons show up in modern Pauper decks in at least 10 copies. Granted there are like 4k Pauper decks and so 300,000 slots available to put those 10 copies in, but to me that's still a very high number. Brewer's paradise indeed!
- While I focused on the share of cards to try to get at power level, the top-left graph which doesn't adjust for number of cards printed is worth something too, as it tracks a bit more closely to "what share of the cards that you see are recent" which it looks like is going to be quite high simply due to more cards being printed, even if the per-card hit rate isn't that much higher.


r/magicTCG • • 11h ago

General Discussion Looking for a Commander pod in Fort Worth

4 Upvotes

Hey all! I’m very new to Magic and I’m looking for a chill, welcoming commander pod in Fort Worth or the DFW area. I’m playing slightly modified precons and I’m still learning the jargon and some mechanics. I’ve played several 1v1 or “duel” games with a buddy of mine, but I want to experience a 4 player battle. If anyone is willing please reach out! I appreciate it!


r/magicTCG • • 23h ago

General Discussion Is it just a meme, or do players at casual Magic tables actually get upset when you don't pull your punches?

260 Upvotes

I've virtually only ever played digital MtG (Duels and Arena) but my algorithm serves me a lot of "relatable" Magic content, and much of it are memes or skits about how e.g. blue players are "toxic" when they counter your combo or whatever.

I realize that 95% of this kind of content is nothing more than a joke; I'm not sure sure about the other 5%.

I have never been a super competitive gamer (I suck at most games lol) and I have no problem with using the bracket system or house rules to make the game more enjoyable at a casual level. But that should be done before the cards are dealt.

I don't disagree with the idea of "the game should be fun for everyone" in principle; but I would very much hate to apply it to mean that you shouldn't make moves that "ruin" another player's strategy because that would make the game "not fun" for them. If we haven't explicitly precluded some card or combo before the game started, I should be able to play it whenever I feel like without thinking about if it might hurt somebody's feelings. (Second-guessing myself this way is what makes the game "not fun" for me.)

After all, there are plenty of low interaction board games out there you could play where the game is designed in such a way that other players can very rarely interfere with your game plan. If that's what you want, why even play a game that has counterspells?

As mentioned at the beginning, this is an impression based on consuming online content and not on playing the game IRL. Are there actually people out there who think this way or am I attacking a strawman? Let me know.


r/magicTCG • • 7h ago

General Discussion What Do You Think of Misdirection in Bracket 2 and 3 Commander?

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167 Upvotes

I think that it's a unique redirect effect and niche enough to be free interaction in low brackets.


r/magicTCG • • 8h ago

Deck Discussion Synergy is overrated in commander

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0 Upvotes

I have been optimising for synergy with my Marneus deck for a while now, taking the advice from many a YouTuber. But currently the deck just doesn’t function and I have no idea why so I’m very tempted to just jam like a cyc rift or tutors or just other generically good cards into this Marneus tokens deck to make it better as I don’t see why my deck isn’t functioning, it either just draws into nothing, interaction when I don’t need it or lands when I’m already flooded, or draws things like Akroma’s memorial when I’ve no token generators… anyway here is the list https://archidekt.com/decks/15416645/warhammer_20


r/magicTCG • • 5h ago

General Discussion Is Ghost rider possibly the alt commander in blade precon?

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154 Upvotes

r/magicTCG • • 17h ago

General Discussion Did I overreact?

0 Upvotes

Last night I went to a different LGS than usual. Ive been before, but not as much as my main store.

Anyway, I sat down to a group and we had rule 0 discussion and all agreed very clearly to player Bracket 2. I chose my Kimahri copy deck because, by its nature, it tends to just reflect the power of the table.

I was already a little suspicious when one player said they were gonna play Krenko, as In my experience he can be very strong with little or no support. But I didnt say anything because I figured ill just copy Krenko and have a goblin-off.

Around turn 3 the Krenko player joked about playing blood moon.

On turn 5 or 6 they played blood moon. Now, first I want to say I had 2 counter spells and actually another player countered it. So its not like it did anything. But, I called out, obviously that it was a MLD and the other players generally seemed fine with it and one said "it's fine", i said "is it?" and realizing they didnt care I decided to scoop (I was in the strongest position). I was very visibly irritated but didnt say anything further to the cheater and packed up to move.

Thankfully it was early in the night and was able to join another group immediately.

TBH i have a bad habit of scooping a little too easily, and I'm working on that. But I feel like it needs to be made clear that whipping out cards 2 brackets ahead of the one you agreed to play in isn't acceptable. I considered talking to the store employees but didn't want to make more of a deal about it.

I also want to be clear I usually don't really mind if someone forgot or didn't know a card ward a Game Changer in a B2 deck. But no one who runs blood moon is confused on how strong it is and this person was not recently returned after a long break. They knew damn well they were cheating and that's what actually pissed me off, combined with the other 2 people acting like it was fine.

What do you think? What do you do when someone blatantly disregards the pre-game discussion? Have you scooped or ejected a player from your pod over this kind of thing?


r/magicTCG • • 11h ago

Rules/Rules Question Can a creature be loaded by several different players?

0 Upvotes

Can a creature be goaded by player A and player B, leaving it only able to target player C?

Or is it only able to be goaded by a single player?


r/magicTCG • • 6h ago

Rules/Rules Question Instant in response to an ETB creature

0 Upvotes

How would the order resolve:

I played Brotherhood Outcast, having no declared which ability I would use.

My opponent then plays Vigorwood Bloom to fight a creature that is not my Brotherhood Outcast, I then decide to put the shield counter on the creature he is going to fight.

Is this the correct order or would he fight the creature first and that creature dies or can I put my shield counter on the creature he chose to fight?


r/magicTCG • • 20h ago

General Discussion When do you think we will get our first look at Nauctis on the WeeklyMTG?

70 Upvotes

Like many, I am really excited about Nauctis. I was looking through the calendar to gauge when the first larger look could happen and all my hopes are pointed to next Tuesday. As far as I know, previews for Star Trek start on 26th, so 27th Oct is a stream for that. Based on previous patterns, we can expect at least the next three to be about the set too, which would put the next available slot at 24th Nov. With previous starting mid January for Nauctis, that feels a bit too late.

But perhaps I've just gotten used to how things were for the past 2 years. I can't remember a time where 3 months before a prerelease we didn't know a single card from the set.


r/magicTCG • • 21h ago

Scheduled Thread Wound-Up Wednesdays - Vent here!

5 Upvotes

Aren't you tired of being nice? Don't you just wanna go apeshit?

Got a burning rage deep within your soul? Perhaps you've been countered for the eleven billionth time. Aggro is ruining your win streak on Arena. Your friend keeps complaining about being targeted whenever they play a stax deck and you're just sick of it. There's some guy at your LGS who never showers. Standard is dying at your LGS and it's upsetting. Or maybe you just feel like Universes Beyond will KILL MAGIC.

Whatever is eating away at your heart, unleash it here!

(Please refrain from insulting other users even if you think their gripes are silly. This is a safe place to vent. Memetic responses are welcome provided you're not degrading anyone.)