Hi everyone!
I’ve been working on Rigby2D, an open-source tool for 2D character rigging and animation.
It supports bone rigging, mesh deformation, IK constraints, keyframe animation, and timeline editing.
This is Rigbytron, a character rigged and animated using the editor itself.
The first early-alpha release is available now. I’d be interested in hearing feedback from 2D animators, particularly those working with cutout animation.
I've been following the official tutorials for Moho. I've been trying to bind the eyelid group to the head bone (as the tut tells me to) but the bones disappear when I click the eyelids group. But they don't disappear in the tutorial.
I make animated history videos on YouTube, and this is my biggest project so far: “Would You Survive 24 Hours in Chernobyl?” ☢️ Two slightly clumsy characters travel back to the night of April 26, 1986 and live through all of it: the fire on the roof, the firefighters, the evacuation of Pripyat and the liquidators.
And yes, there’s a part about what “3.6 roentgen” really meant. Not great, not terrible 😉
I do everything myself and can’t afford voice actors, so the English dub is made with AI voices 😅 I’m honestly curious: does it sound natural or is it annoying? And does the humor work, or is it out of place for a topic like this?
(If it still plays in another language: ⚙️ → Audio track → English)
Huge thanks to everyone who takes a look and leaves a comment! ❤️🙏
Last year I got commissioned to make a music video for an indie band from Seoul, and it was released about 3 months ago. The song is called "연(緣)", which roughly means "connection" or "fate" in Korean. That gave me the idea to make the whole video with roughly drawn line animation. (My wrists almost made me regret it!)
I was already into this band before the project, so it was an amazing experience. I'm really happy with how it turned out, and I'd love for y'all to give it a watch!
Learn four Clip Studio Paint animation hacks to create larger environments for smoother, more dynamic movement in your scenes.
In this tutorial, I show you how to expand the canvas beyond your visible animation area, giving you more room to work with when planning out your shots. We will walk through the process using a spooky graveyard animation featuring a cat and a ghost as our example. This technique is perfect if you are working on digital art projects that require panning or camera movement across a wider space.
Dubbed "Africa’s Animator to the Stars" by Africa.com, Michael Robertson is the owner and director of Toon53Productions from Randburg, an area located in the Gauteng province of South Africa.
Robertson has built up a notable portfolio in the music and lyric video industry. Coming from a brand advertising background, he has maintained versatility in animation production, and offers award winning animation, concept art, direction, editing and animation effects.
The boutique animation studio Toon53 Productions was established in 2008 and, having initially focused on film and television, recently Robertson has successfully pivoted his focus on the music industry.
Under Robertson’s directorship, recent clients include Anne-Marie, Marshmello, Chvrches, David Guetta, Aloe Blacc, James Arthur, and many more and the studio has scooped many accolades. They are recipients of the Best Music Video at the Hollywood Boulevard Film Festival; Best Music Video Platinum Award at the Hollywood Film Competition; Best Music Video at the Chandler International Film Festival; and Animation Winner at the Bucharest Shortcut Cinefest.
One billion views
So in Michael's opinion, what's the best lyric video that his studio has made?
"Choosing a 'best' is very difficult," he says, "because what does 'best' mean? Favourite? Most viewed? Most liked? Most enjoyed? So this is a difficult one to answer."
Toon53 have had lyric videos features on talk shows, at Vegas Night Club grand openings, news channels and "so many other weird and wonderful places," Michael continues.
"But I think I am going to have to go with one of our more simple creations and say Marshmello's FRIENDS lyric video. It has over 1 billion views on Youtube and over 10 million likes."
For someone who has seen so many lyric video briefs, we asked Michael what makes a good one from a creative perspective.
"Over the years I have found that when clients give us a basic idea of what they want to see we can work a lot more confidently," he says. "If the brief is too open then we have no idea if what we are creating is anywhere close to what they want. Which can lead to wasting a lot of your own pre-production money and time."
I think mine is that John Hubley, the guy who walked out of Disney and founded UPA because he greatly disliked how 'real' Disney animation was becoming, was the original animation director on Watership Down but was basically fired from the project as his vision was way off the mark for the director, but his work is still present as the beginning 'fable' of the film, which explains why it's so abstract compared to the relative realism, ironically, of the rest of the film.
(Also, most British animated feature films, such as The BFG, Animal Farm and Watership Down, were worked on by animators who were trained by ex-Disney animator David Hand, which is why they all look 'Disney-fied')