I love KOA like many of you do.
but there are a few issues with it which i am fixing slowly.
For starters i created this small mod
https://www.nexusmods.com/kingdomsofamalurrereckoning/mods/72
it simply makes you run faster as time goes on so when you have to back-track or simply want to explore more it makes you ramp up to double speed.
chose to make it that way so it doesn't interfere mid combat.
Small bug feature, while you are running fast you can cast a skill fast as well ( too good to patch out ).
Currently i am working on
- Better trainers ( already posted, it hides trainers you used, removes over level skills so if you have a skill at level 7 you can still use the training at 6 instead of resetting just to get it )
- Rebalancing some skills
- Healing Surge at max rank removes a curse effect on you
- Sphere of Protection gives you a bit more stats to make it worth while
- Assassins Art ( I think this is the big one ) gives you 10% per level while in stealth
- Specter Mastery buff - Still haven't decided if just pure numbers
- Smoke Bomb CD reduced
- Buffing bows because they felt bad to me ( all bows related skills )
- Automatic Junk ( I have a POC but its 2 buttons F1 auto moves to junk and F2 auto moves to junk and discards, however this requires to run an exe to let the script know the button is pressed so i am not sharing it yet until i don't need that )
If you guys have any ideas of things you want to see or dreamt about and ill try to inspire from them ( don't worry ill shout you out )
Big love
Update.
I created the following for now and working on more -
Sneaking goes faster as you level assassinsart ( faster movement )
Black bars gone -- PuzzledNetwork5953
Healing surge cleanes curses at max rank
LongBow master gives infinite arrows at max rank
Spheres of protection buffed resistance and doesn't hit enemies when you are stealth-ed -- BatmanR29
Inoculation at max rank could grant the Disease Immunity effect - after first tick of disease - CharlesBrown1990
its now up https://www.nexusmods.com/kingdomsofamalurrereckoning/mods/76
i am going to do a few more and release them together but they are separate so you can pick and choose.
Dynamic level is done, even starting zones will be challenging while not impacting your early game drastically ( every zone is brought up to the level of the player, EXP gained as wlel.
Working on Item leveling, currently its an automatic system. As you level up your items will level up with you. so you don't have to swap unless you want a bonus set - This is looking promising
Update 2.
Dynamic monsters in all zones done, its also based on difficulty so Very hard is actually Very hard. ( the map will always be 5 levels ahead at hardest, but the same at normal ) if a monster isn't defined in a zone like a DLC it will get upscaled by second part of the mod so everything is here ( even bosses from my testing but can be bugged )
Gear now scales with level, The moment you load it the mod will look at all your items and scale them to your level, each time you level up its gonna get scaled, so you no longer need to throw things you like away
infinite storage + inventory done and working
RekoningAutoMasher ( no script needed an ingame mod ) So you can instead look at the animations instead of ( whats the button then pressing it )
Working on more things right now. will release one of those once i feel ready.
thank you guys