r/kingdomsofamalur • • 4d ago

Game Mod Increased Draw Distance mod coming very soon!

3x draw distance is currently running, presumably stably, at around 200-400fps on a 9600X and 3080ti, my other mod 3x enemy spawn multiplier is also on. So there is basically zero hit to performance on a modern gpu. It will obviously vary depending on your setup, but I'm fairly certain it's going to be completely playable even with a 1060, likely steam deck too but not necessarily 3x.

The draw distance on LODs, vegetation, grass, terrain LOD, NPCs, interactables, static world objects, pretty much EVERYTHING is configurable between 1.5x, 2x and 3x. There is no option to change them individually.

I've spent a few days tackling on a few repeatable crashing bugs and they're now hopefully solved,
I'm starting a fresh run tomorrow and play for a bit, if there's no new issues I'll release the mod.

It's honestly game changing to play so you don't practically see ANY lod pop in.

edit:
https://www.youtube.com/watch?v=Pyaa8YGDJs0
Video to see the pop in changes

edit2:
Made increased shadow draw distance too, the vanilla low range was blatantly obvious with the general draw distance increase. I haven't shown it yet.

95 Upvotes

13 comments sorted by

7

u/Weekly-Astronaut-632 4d ago

3x enemy spawn multiplier sounds good didn't know there were any mods

2

u/shawnikaros 4d ago edited 4d ago

https://www.nexusmods.com/kingdomsofamalurrereckoning/mods/91

Comes paired with XP multiplier (toned down so you don't drown in levels) and durability multiplier so your weapons aren't constantly broken for beating more enemies. All configurable.

I went through a bit of trouble to get the game working with 2000 simultaneous NPCs. FPS was around 10 so I figured that's a good spot to leave it, and it's purely for the odd case that you leave literally every NPC alive and just run around with a 10x modifier. Vanilla crashes around 250 npcs and visually breaks way before that.

2

u/Weekly-Astronaut-632 3d ago

Playing it along with your new draw distance mod and its so good!

1

u/shawnikaros 3d ago

Thank you! The draw distance really changes the game in a good way

11

u/Kill_Kayt 4d ago

3

u/shawnikaros 4d ago

On mobile? It's kinda hard to see the differences, but they are there. You can see gatherables and npcs from far away, but the biggest difference comes when you're moving, nothing is popping.

1

u/shawnikaros 3d ago

https://www.youtube.com/watch?v=Pyaa8YGDJs0

Comparison video, it should be way more obvious even on mobile.

2

u/GabettB 4d ago

Hell yeah, great work!

2

u/KeyWorker5773 4d ago

Looks awesome

2

u/Call_The_Banners 4d ago

I always forget how beautiful this game's environments can be.

2

u/shawnikaros 3d ago

It'se crazy that the developers decided to leave the draw distance so low on re-reckoning.

1

u/yeiikov 3d ago

Real! Por esto también es uno de mis juegos favoritos, por lo hermoso que se ve todo el tiempo el paisaje

2

u/DailyWCReforged 4d ago

Love this game. So happy to see mods today still being made.