r/kingdomsofamalur • u/HussiCheeze • Aug 04 '26
Game Mod Little Mod to make the game more enjoyable.
I love KOA like many of you do.
but there are a few issues with it which i am fixing slowly.
For starters i created this small mod
https://www.nexusmods.com/kingdomsofamalurrereckoning/mods/72
it simply makes you run faster as time goes on so when you have to back-track or simply want to explore more it makes you ramp up to double speed.
chose to make it that way so it doesn't interfere mid combat.
Small bug feature, while you are running fast you can cast a skill fast as well ( too good to patch out ).
Currently i am working on
- Better trainers ( already posted, it hides trainers you used, removes over level skills so if you have a skill at level 7 you can still use the training at 6 instead of resetting just to get it )
- Rebalancing some skills
- Healing Surge at max rank removes a curse effect on you
- Sphere of Protection gives you a bit more stats to make it worth while
- Assassins Art ( I think this is the big one ) gives you 10% per level while in stealth
- Specter Mastery buff - Still haven't decided if just pure numbers
- Smoke Bomb CD reduced
- Buffing bows because they felt bad to me ( all bows related skills )
- Automatic Junk ( I have a POC but its 2 buttons F1 auto moves to junk and F2 auto moves to junk and discards, however this requires to run an exe to let the script know the button is pressed so i am not sharing it yet until i don't need that )
If you guys have any ideas of things you want to see or dreamt about and ill try to inspire from them ( don't worry ill shout you out )
Big love
Update.
I created the following for now and working on more -
Sneaking goes faster as you level assassinsart ( faster movement )
Black bars gone -- PuzzledNetwork5953
Healing surge cleanes curses at max rank
LongBow master gives infinite arrows at max rank
Spheres of protection buffed resistance and doesn't hit enemies when you are stealth-ed -- BatmanR29
Inoculation at max rank could grant the Disease Immunity effect - after first tick of disease - CharlesBrown1990
its now up https://www.nexusmods.com/kingdomsofamalurrereckoning/mods/76
i am going to do a few more and release them together but they are separate so you can pick and choose.
Dynamic level is done, even starting zones will be challenging while not impacting your early game drastically ( every zone is brought up to the level of the player, EXP gained as wlel.
Working on Item leveling, currently its an automatic system. As you level up your items will level up with you. so you don't have to swap unless you want a bonus set - This is looking promising
Update 2.
Dynamic monsters in all zones done, its also based on difficulty so Very hard is actually Very hard. ( the map will always be 5 levels ahead at hardest, but the same at normal ) if a monster isn't defined in a zone like a DLC it will get upscaled by second part of the mod so everything is here ( even bosses from my testing but can be bugged )
Gear now scales with level, The moment you load it the mod will look at all your items and scale them to your level, each time you level up its gonna get scaled, so you no longer need to throw things you like away
infinite storage + inventory done and working
RekoningAutoMasher ( no script needed an ingame mod ) So you can instead look at the animations instead of ( whats the button then pressing it )
Working on more things right now. will release one of those once i feel ready.
thank you guys
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u/big-fluffy-giant Aug 04 '26
Dude, you are awesome! Adding more enemies, sometimes it feels like a empty place and you walk like the last human on earth. Maybe also getting more points to add to skills 😏
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u/wagmainis Might/Sorcery Aug 04 '26
Could it be possible to make set gear level up with the character instead of being stuck at the level you got the gear in?
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u/HussiCheeze Aug 07 '26
I have setup something close ,every time you level up your gear will level up with you. its still early stage and a bit awkward to use.
But soontm ( see you in 6 years jk )2
u/wagmainis Might/Sorcery Aug 08 '26
Hey, thanks for considering! Looking forward to playing the game with your mod! :)
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u/PuzzledNetwork5953 Aug 04 '26
Wish there was a mod to remove the black bar during conversations. It takes up half of the screen
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u/HussiCheeze Aug 06 '26
I got you it’s gonna be up today
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u/Tozzeb Aug 05 '26
That's really cool! I wish I could make mods, but I can only read some basic code, more or less, not much writing code, yet. I'm trying to get into LUA more.
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u/Foreign-Blood-9909 Aug 05 '26
Appreciate you! So happy this game is still getting the attention it deserves! Would be great to make a mod to stop the “stuck inventory items” that just east up bag space but can’t be discarded or whatever. That movement speed in the overworld sounds amazing, exploring could get a little rough with the distance sometimes
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u/HussiCheeze Aug 15 '26
I added a mod for infinite inventory. ill try to see if i can target those items but if you want that fixes it.
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u/Reel-nikkuh-hours Aug 05 '26
Honestly being able to carry an unlimited amount of items or just more backpacks(more or reusable/restocks).
Slightly better graphics, as in more detail, not necessarily more realistic. But his game would look amazing in either direction imo.
Tougher enemies, once you get into crafting the enemies become a joke. Hell, once you get the 30-33% damage rings and pendants you don’t even need to craft anymore.
More gem slots for extremely OP builds just for the memes
The ability to upgrade armor sets to level up to your current level
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u/HussiCheeze Aug 07 '26 edited Aug 07 '26
for Tougher enemies i managed to create something akin to dynamic monsters.
Lets say you are level 30 and you go into Gorhart. the wolves there have like 100HP now i made them have more based on the level of the player. But i am still trying to balance them out + a way to increase EXP obtained possiblyEdit : dynamic enemies, hp and damage and exp work. But chaning their level is hard so you will get shit drops but at least the game won't feel like a joke
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u/Reel-nikkuh-hours Aug 07 '26
That’s dope! Thank you for putting so much effort into this!
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u/HussiCheeze Aug 15 '26
The new mod is up, Called Dynamic Difficulty.
Basically depending on what difficulty you choose the entire map will always be the same level, 2 higher or even 5 higher ( which is hard hard )
hope that helps. also adding some new shit soon
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u/Lara_lemat Aug 06 '26
What I would love is if a chest is in some very unique and hidden place the item should be some awesome, unique, story bound thing. For eg I love the huge sword you pull out in plains of erathell.
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u/HussiCheeze Aug 07 '26
i tried to look into creating something like that, sadly the boxes are calculated on pickup,
So the moment you press F it fetches items. so i can't determined before hand if this chest has anything in it or not :C sorry2
u/Lara_lemat Aug 08 '26
hey thanks for the reply! anyway i am dying to get back into this, i play a lot of skyrim, but i love the art in this game, just waiting on a time im completely free. are there any other games like this that you know of?
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u/HamsterHugger1 Aug 06 '26
If you could implement the crafting component upgrade system that sagecraft uses for blacksmithing too? In sagecraft you can combine 2 lower tier crafting components of the same type to create a single crafting component one tier higher. I always found it odd that the mechanic was not universal across the game.
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u/BatmanR29 Aug 06 '26
Map travel out of dungeons
Anti interrupt potion
The sphere if protection orbs do not hit enemies when in stealth
Buff the charged shot of bows, maybe double charge time = 1.5x dmg helpful with high HP enemies rather than spam.
Add a mule if you can, npc follows you around, acts as a trader so you sell him your items for 0 gold, and you can buy them back for 0 gold.
More backpacks (so I don't have to edit my save game)
Gear level up npc, pay xxx,xxx gold to upgrade the level or rarity of the gear, great for set items you like but are low level,
also ability to add sockets to items for gold.
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u/HussiCheeze Aug 10 '26
The Sphere Fixed and posted,
Backpack Posted for both inventory and stash actually.
Charge shot is impossible for me ( idk how to do that )The rest i am working on
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u/Vanilla3K Aug 06 '26
Something that is probably hard / impossible to mod would be to facilitate the looting of complete armor sets. They look so cool with fun bonuses but you legit never find it entirely plus it gets outclassed quickly while leveling. Such a waste of a super varied and detailed loot list.
Legit one of my biggest pet peeve in KoaR
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u/HussiCheeze Aug 27 '26
i looked deep into it, the way the mechanic works is random. so i can't pin-point where each item is because it grants the item on pickup. ill look for more, i can maybe do if you loot an item get each piece after each loot of box
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u/Bendythenightfury Finesse/Might Aug 05 '26
Eh closet thing to Amalur 2. It's amazing how muvh better a game can be with a little mod like this
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u/Sheperd_Commander Aug 07 '26
I just want to not have a level cap.
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u/HussiCheeze Aug 12 '26
The level cap touches many things that might break stuff. Easier i can make a mod that just gives you more ability points if that's your goal behind it
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u/Robertharambit Aug 21 '26
I reaaallyyy want a toggleable Walk mod for keyboard. The world is so beautiful that I want to walk slowly sometimes.
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u/medusa_plays Finesse/Sorcery Aug 04 '26
I've always wished for a transmog mod for this game. Let me wear something cute while keeping the stats of my good gear.