r/kingdomsofamalur • u/shawnikaros • 9d ago
Game Mod 700 Enemies on screen without graphical issues or crashes! Mod update!
My other project I've been working on, an enemy spawn rate multiplier!
I was stuck on a glitch that started skipping animations around 250 enemies and crashed if you reload a save from that. But that is fixed now. The game crashes before you reach the new limit of roughly 750. I'm still looking a little bit into it but considering a 3080ti is around 30fps at that point, I think it's a fairly ok limit to have.
No idea what a safe modifier for a playthrough is, but the little I played BEFORE fixing the cap was around 3x, so I'd say even 10x could be playable now if you so wish.
Also included:
XP multiplier to counter the amount of enemies for a real playthrough
Modification to enemy behaviour so the extra enemies don't just dance around you (some idling still included)
No / Increased durability patch coming soon to counter the weapon usage.
I'm starting a playthrough after I finish the Increased Draw Distance mod and this, so I won't be doing any QA before that and rely purely on your, the community's feedback on bugs that aren't immediately obvious.
https://www.nexusmods.com/kingdomsofamalurrereckoning/mods/91
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u/phirdeline Finesse 8d ago
The minimap is bleeding
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u/shawnikaros 8d ago
Funny you should say that, the issue which caused glitching with attack animations was tied to minimap resources
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u/Kangabolic 9d ago
KoA Warriors?
Honestly, I’d be so down for this. 😎