r/GroundedGame • • 3h ago

G2 | Base Build They changed my beloved mushroom material

13 Upvotes

Yes, I want to whine about it, sue me. Why oh why did they change the mushroom material from white to light brown?
It used to be fantastic to use the lovely white mushroom pillars or bricks to build unusual things and make them look like a whole different sort of creation out of the ordinary.
In Grounded 2 I tried to build another blue-shining pool, now being able to build under water, but the new mushroom floor and pillars don't really glow blue when using lamps and sonces.

Also, building a new ice rink, which would be especially great at the ice cream cart, doesn't work with the new mushroom colour.

Too bad :( There's always a catch, isn't it?


r/GroundedGame • • 6h ago

G2 | Discussion Wtf just happened

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21 Upvotes

Has anyone else experienced the unfortunate bug where your entire house and everything in it just explodes?


r/GroundedGame • • 3h ago

G2 | Media/Meme i beat him on my first try!!! 🥹😭 PTB, could be spoilers so..proceed with caution Spoiler

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9 Upvotes

i would like to thank...Paraly5er and Sir Sim for giving pointers on how to defeat Skritch 🙏🏾🙏🏾

the...nearly 100 smoothies ive taken with me and the Cheese N' Fries meal lmaoo

but lastly, would love to thank my 2 ant buggies, Berkley and Mikey 🤧 they really got him distracted while i started swinging at him or needed time to heal

now i gotta fight him 2 or 5 more times 😔 sad sigh


r/GroundedGame • • 8h ago

G2 | Discussion How Damage Classes, Damage Flags, and Weapon Upgrade Paths work. (Sourced directly from the game's code)

21 Upvotes

I am frequently frustrated by how unclear, ambiguous, confusing, or unintuitive effects, interactions, and their applications are in Grounded 2.

Fortunately I am a data miner with AUDHD and a passion for data processing lol.

So. I've decided whenever I run into one of these questions, I'm just going to get an objective, data sourced answer, turn it into a digestible explanation and then post it here.

If you have any questions related to this particular topic and that is not already answered by inference please feel free to ask. I'm sure there are likely to be one or two outlier niche instances this doesn't cover.

Today we're starting with Weapon Upgrades, Damage Classes, and Damage Flags and how they effect Damage Bonuses.

Weapon Damage

Weapons have a damage Class and that damage Class has damage Flags that determine what type of damage is actually done. As far as I can tell Weapons do not have multiple classes. Any time it seems like a weapon might have multiple classes what it actually has is a combined class, or a secondary effect that causes it to do a separate distinct instance of damage that comes from another source that has a different class.

Damage Classes

Damage Class is a container for various damage Flags.
Damage Class generally includes the "type" a weapon is. Smashing, Stabbing, Spicy, etc...

Damage Flags

Damage Flags are the explicit type of damage that is done by an effect or attack.
Damage Flags can include things like Slashing, Spicy, Venom, and Tang.

Weapon Upgrade Paths

What happens when you upgrade a weapon down an elemental path is the damage Class of the original weapon is replaced with a preconfigured combined damage Class. One Class of each combined type exists in the game data. I checked every single one, each one is complete and accurate.

Combined Class examples:
SpicyStabbing
SmashingSlashing
ShockSmashing

Spicy Weapon Upgrade Example:
Mosquito Needle
Base Damage Flag: Stabbing
Post "Spicy" upgrade Damage Class: SpicyStabbing

SpicyStabbing damage Flags: Spicy & Stabbing

The result of this is that the outgoing damage packet of each attack has both damage Flags. It only does one instance of damage but that damage counts as both Stabbing and Spicy for the consideration of effects and triggers.

This means that a Spicy upgraded Mosquito Needle will trigger effects that trigger on either Stabbing and/or Spicy damage and will benefit from effects that impact either Stabbing and/or Spicy damage.

Damage Bonuses

When a damage instance applies to multiple damage bonus qualifiers the damage bonuses are multiplied together and the result is what is actually applied during the weakness/resistance calculation. Resistances and interactions between Weaknesses and Resistance are calculated the exact same way.

Damage Weakness Example
Spicy Mosquito Needle
Base Damage = 100 (this isn't accurate, just for the sake of this example)
Creature Weakness = 15% Stabbing + 30% Spicy

15% Stabbing Weakness = 1.15x multiplier
30% Spicy Weakness = 1.30x multiplier

Final Weakness Calculation: 1.15 x 1.30 = 1.495
Final Weakness value = 49.5% Weakness
Final Damage from Spicy Mosquito Needle = 149.5 damage

Damage Resistance & Weakness Example
Spicy Mosquito Needle
Base Damage = 100 (this isn't accurate, just for the sake of this example)
Creature Weakness = 30% Spicy
Creature Resistance = 25% Stabbing

30% Spicy Weakness = 1.30x multiplier
25% Stabbing Resistance = 0.75x multiplier

Final Weakness Calculation: 1.30 x 0.75 = 0.975
Final Weakness/Resistance value = 0.975 or 2.5% Resistance
Final Damage from Spicy Mosquito Needle = 97.5 damage

I know that "30% Weakness" + "25% Resistance" resulting in an overall positive Resistance seems... counter-intuitive but hey, that's multiplicative math for ya.

Including a good question from u/Sabeth-Drake:
"What about triple damage types"

Intuitively it seems like some weapons would have a triple damage class. Weapons like AXL's Talon, the Spicy Coaltana, the Sour Katanga, etc... however each of these weapons either has a single damage type (Stabbing in the case of AXL's Talon) or a combined damage type (Spicy/Slashing in the case of the Spicy Coaltana). Since there are no weapons with a combined damage type that are also eligible for an elemental upgrade path it is not possible to have a weapon with three or more primary damage flags in a single damage packet resulting from a combined damage class.

There is a slight outlier here in the form of certain damage augments like Burning and Venom which in and of themselves don't actually directly cause damage but instead cause a status effect build up that then causes damage over time. As such they don't actually impact the weakness or resistance calculations of the primary damage event.

Exceptions

There are some effects that check the damage Class, not Flag of an item or effect directly. In these cases a modified damage Class would cause the effect to not trigger. As far as I know there are only 4 instances of this in the game:

  • Shock Therapy from the Tin Foil Hat armor piece
  • Gag Resistance from the Gas Mask armor piece
  • Burn Resistance from the Fresh Defense Mutation
  • Freeze Resistance from the Fuzzy Armor Set Bonus

r/GroundedGame • • 1h ago

G2 | Discussion Has anyone else seen the change in the collosi

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• Upvotes

They used to be crown teir and now they are teir five.

Interesting to say the least as we should have figtable teir fives

Edit should've stated I assume this is an accident but it could mean they are fightable, if so they'll be tier five but I doubt It..I imagine tier five will be different from the closing, tier crown


r/GroundedGame • • 19h ago

G2 | Discussion Good old ZiP line making 🙄

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152 Upvotes

running between 3 different bases just for that damn silk rope ITS NEVER ENOUGH with this game


r/GroundedGame • • 17h ago

G2 | Discussion New Cutscene Grounded 2

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91 Upvotes

r/GroundedGame • • 9h ago

G1 | Discussion How long have you played?

16 Upvotes

Back when I first played, the mint mace was the best weapon, made with shards instead of globs, and ladybug armor was the best due to not having a stamina penalty!


r/GroundedGame • • 10h ago

G2 | Discussion I got SO LUCKY Spoiler

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20 Upvotes

So i just started the new beta update for grounded two. I wanted to kill the termite king to get a gold card and also just get his loot. I kept forgetting he exploded when he died and died 2se to that alone and died like 5x total. AND THEN ON THE RUN I REMEMBERED I GOT THE GOLD CARD FIRST TRY.


r/GroundedGame • • 15h ago

G2 | Base Build I am a hoarder.

39 Upvotes

I am a hoarder. Ever since grounded 1, I like to have a chest for each item. Even the bosses each get a chest for each item they drop. Tons of chest. I have a main area for all items. 99% is accessible with the crafting station. A few chest are just out of reach.

I have a room for smoothies and the cookery. Separate part of base but a chest for each item.

The upgrading room for weapons and armor has chest for the shards and the bug parts.

I have a wall for items used in building.

Even a room for back flow to drop items when the main chest are full in other rooms.

5 rooms for all items. All items get their own chest. I rarely drop any item I pick up. One day I will need 4000 plant fibers and 1200 weevil noses.

Who else is a hoarder or needs a chest for each item?


r/GroundedGame • • 5h ago

G2 | Suggestion Change it back, please!

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6 Upvotes

Little fist mastery double stealing with the pincer pincher trinket is fun. Change it back, please.🙏


r/GroundedGame • • 15h ago

G2 | Discussion Devs are cooking with G2 bosses

28 Upvotes

Grounded 2 bosses are so much better than in the first game and we have to give the devs props. They are better in concept, design, and world building by a mile.

Most of the grounded 1 bosses were just bigger versions of enemies you already encounter in the game. Wasp queen was a bigger badder wasp, Director Schmector was a harder assistant manager, etc… While the wasp queen had cool world building with the big nest, the fight was a slog. The Brood mother was cool, especially for the devs first go at a boss, but got power creeped. And guess what if you like the fight so much, ITS IN GROUNDED 2. The only stand out boss was the Orchid Mantis. It had a really cool design and the armor was unique. But guess what again, they got mini versions running around grounded 2 so they got you covered.

Grounded 2 on the other hand has such sick ambitious bosses that it’s not even close between the two games. A exotic tarantula, a centipede, a literally bearded dragon. And they still managed to keep them in line with the rest of the game without them feeling out of place. Im hyped to see where the devs go next with these bosses because the concepts so far couldn’t be better.

The well crafted world building and aesthetics around these bosses makes them not feel like one off side quests on a check list. Personally I think its so interesting. First you find Axl’s terrarium and learn the recipe to lure him out based off a torn up receipt of what his owner used to feed him. You read about King Dozer being introduced into the park to hopefully clean up the tang, then find the lab he burrowed into and made his lair. And the latest with the centipede is the best yet. You find a termite infested wood pile where all the termites seem to be worshiping something and sacrificing to it. All this is a crazy step up. Not to mention the new armor and weapons look great and each fill a specific play style. Standouts to me are the aesthetics on the Axl and centipede gear.

I hope they add as many more of the optional bosses as possible as they keep developing the game because it really elevates Grounded 2 over the first game for me.


r/GroundedGame • • 16h ago

G2 | Discussion How have people been using/enjoying the new splotching? Spoiler

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31 Upvotes

After messing around with different colors, I found that I preferred the contrast of the original models and natural colors over the splotched versions. Like the pinecone stairs being brown and having green accents rather than being completely purple, blue, etc. I made my base out of a lot of different things and like the look of the eclectic mix of different materials. Maybe I'm a bit boring. But I have been using it very sparingly here and there to tie in designs and add the tiniest dash of flair to my house


r/GroundedGame • • 2h ago

G2 | Media/Meme Toe Biter new atack animations? Spoiler

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2 Upvotes

Yo, am I going crazy or did they adjust the attack animations for Toe Biters in the PTB? I've fought a ton of these things and I don't remember them being so... comedically exaggerated. They look so silly now lol.

Edit: I misspelled "attack," I also look silly.


r/GroundedGame • • 17h ago

G2 | Discussion PTB UPDATE 0.6.0.2 Spoiler

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32 Upvotes

this is the reason for the random large update today.


r/GroundedGame • • 11h ago

G2 | Bugs & Issues The extra creature card slots appear to be bugged gold cards.

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10 Upvotes

When I was farming the termite den for termite parts, I randomly received an extra termite worker card after looting one. It appears that the extra slots are probably caused by the gold card drop chance being incorrectly assigned as a regular card, and the game is creating a new slot for them to take.


r/GroundedGame • • 34m ago

G2 | Discussion Grounded 2 build help

• Upvotes

I need a good all rounder build I don’t have the time to farm out everything to make tons of weapons or anything and I’m not the best at perfect blocking. I want a build that I only need one armor set and one weapon with max being 2 weapons. I just want simple. I’ll do some food items but I mostly avoid those aswell as it’s just more to grind. I’ll be a bit flexible if needed but just want a good basic rundown of one weapon to use one trinket one armor set etc. sorry it’s late and I’m posting this so if it’s a mess I apologize and thank you anyone for help.


r/GroundedGame • • 13h ago

G2 | Discussion I can't be the only one who wants jumping spider buggies

9 Upvotes

I've posted about this in the Grounded 2 forum in detail so I'll try to make this short and sweet. As we get new bug variants and new buggies, there has been only one on my mind. The jumping spider, arguably the most adorable of all spiders.

Let's start with the animation style. I think the cartoon-ish nature of the game lends perfectly to making the jumping spider absolutely adorable.

Now the game mechanics. I strongly believe that a jumping spider would be one of the best buggies this game could offer in terms of traversing the park. The size could be in between the ant and the orb weaver making it able to go almost anywhere. Then the jumping ability, having a long range jump could make traveling through the yard so much easier and more fun.

Lastly, the range of variants. This would add another type of spider to the park which could offer new fight encounters and new resources.

I hope I'm not alone in this.


r/GroundedGame • • 9h ago

G2 | Bugs & Issues (Grounded 2) Can we get a badge for buying the smoothie station twice?

3 Upvotes

Not sure what this bug is but it’s made it through a few updates. I just keep seeing the smoothie station recipe, I’ve had for a year.

Almost bought it just to get it off the ranger station menu.

Any bought it or just ignoring it?


r/GroundedGame • • 1h ago

G1 | Discussion Waspoid isn’t working

• Upvotes

Is this a known bug or something? I‘m wearing the Bard‘s Tudor helmet just trying to clean up stuff on the stump and constantly have 10 wasps attacking me without me provoking them.
It’s honestly exhausting.


r/GroundedGame • • 1h ago

G2 | Bugs & Issues Progress reset on ps5?

• Upvotes

Since starting ptb on ps5 have the mission advanced bushcraft sitting as not completed, but I think I completed that a long time ago.

Any of you have the same bug? Is there a chance that this will be fixed or are we going to have to complete everything again?


r/GroundedGame • • 20h ago

G2 | Bugs & Issues Good news : there is no mole in your park.

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30 Upvotes

Fun fact : there is an invisible floor !


r/GroundedGame • • 18h ago

G2 | Bugs & Issues Microphone in ceremony

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18 Upvotes

So I can’t even get the orc transmitter because you can’t jump on the head of the microphone cause you glitch through it…


r/GroundedGame • • 1d ago

G2 | Discussion Do you think grounded 2 will ever be as optimized as grounded?

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219 Upvotes

This isn't and angry post bashing the games optimization, i am totally aware that 1. its in early access and totally get if they're waiting until the initial game is complete. and 2, that i have a pretty low end PC. But i have also heard that grounded 1 also ran this poorly before official launch? i have a little over 300 hours in on grounded 1 and now working to 100% grounded 1 while playing 2. and 1 runs flawless with almost no dips. And I have heard that grounded 1 also had the optimization issues just as bad as this game has, if anything that makes me hopeful but i wonder, do you guys think that this game will be almost if not just as optimized for lower end PCs like the first game?


r/GroundedGame • • 13h ago

G2 | Discussion I don't recommend joining the PS5 PTE

6 Upvotes

I'm sure you've seen but if you join the ps5 PTE, you can not opt out until the full 1.0 release.

The PTE has a much higher chance of breaking saves and messing things up. Not to mention the period of constant updates when they're working on a release.

I was about to enable it and changed my mind when I read that. I worry a lot of people are more excited to try the new content but don't realize the implications. Please think really hard about it. Not to mention if you play cross play with folks who are gonna want to switch to the main build after a release is done, I don't know what will happen to those worlds.

I'm not generally a fan of public test or dev builds. It took me long enough to get behind early access games in general, but Grounded does a good job of only releasing content they're fairly confident in. I'd say it's worth letting everyone else fix the bugs and wait until the 20th.