r/roguelikes • • 12h ago

DieselRogue 1.0

41 Upvotes

After way too many years, I finally finished my roguelike project: DieselRogue! You can find it on itch.io and GitHub.

The elevator pitch is that this is a single level, deterministic ASCII 2D roguelike with simultaneous turns. All actions are deterministic and randomness is confined to map generation and AI. The level is fairly large and contains about a thousand enemies, all of which are fully active on turn 1 (though unaware of your presence unless alerted).

Combat is mainly ranged or stealth based and there are drivable vehicles (if you are lucky enough to capture them). The game is quite short and suitable for a lunch break, though victory will require quite a few attempts.

Of all the many projects I've started during the years, this is the first one I finally finished. Feel free to try the game and I hope you enjoy it!

EDIT: Crash bug fixed.