r/nethack • • Jul 06 '16

Just a reminder that we've got a great wiki and you should probably have a look before posting here.

134 Upvotes

Seeing that way too many questions on this sub could easily be answered by reading the wiki, maybe it's time to remind people of the great wiki we have.


r/nethack • • 10d ago

[TNNT] TNNT 2026

40 Upvotes

The November NetHack Tournament for 2026 is quickly approaching, less than a month out. Some changes and details to share with everyone:

  • TNNT is now based off of NetHack 5.0 - version 5 was officially released back in May 2026, and we've always stated that we would not cut over to the newer codebase until it was officially released. So finally, we're at that point. The TNNT codebase is up to date with the latest commits that still land on version 5.0.0 post-release (a few days ago the 5.0 branch transitioned to 5.0.1 work-in-progress which we consider a developmental version; we won't be pulling any code from dev versions).
  • The number of achievements has gone up slightly (from 368 last year to 379 today). Some extra conducts are now tracked as well, like 5.0's pauper conduct.
  • 5.0 allows re-rolling your character (different stats and inventory each re-roll) before starting a new game - would prefer you use this method if you're adamant about start-scumming as it would greatly reduce the number of read/writes and database entries on the servers. Re-rolling will be tracked, the implication is if you have a win streak, re-rolling will break the streak. To enable re-rolling, add OPTIONS=reroll to your config.
  • Beta period will kick off 2 weeks prior to go time (Oct 17th midnight UTC). A bit earlier than previous years because of the new codebase, extra time to shake out any TNNT-based bugs.
  • The TNNT website is now mobile-friendly. Due to the nature of how much data is shown on various tables, left/right scrolling is enabled when viewing on a small screen like a cellphone or tablet. May still need some tweaks, but the website experience should be a lot better now than with previous years when viewing on a mobile device.

May see some more achievements/conducts get added during the beta period, which will break saves. So as always, don't get attached to any beta games you play. Beta period is for finding/reporting bugs, and we appreciate those of you that help out during this period.

Looking forward to another month of NetHack tournament goodness, hope you are as well. Any questions, please ask.


r/nethack • • 1d ago

You can now spectate Nethack/DCSS/Brogue inside the Terminal Clubhouse! :)

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25 Upvotes

And we've also added a ZORK trilogy here as well! :)

Which soon you will also be able to spectate and help solve the mysteries :D

Hop in and ascend!

ssh late.sh

r/nethack • • 2d ago

First ascension on 5.0

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40 Upvotes

First of all; kudos to everyone involved in creating Nethack 5. After 32 ascensions (all classes) on previous version, Gehennom was getting really boring. Now the fun is back. Also cool with the spread-out wishes. Back to loving the game.


r/nethack • • 3d ago

The Wishless Pauper Barbarian is Back at it with her Pet Blue Dragon, Delving Deeper and Finding All the Wrong Snacks (The Dungeon Provides - A NetHack 5.0.0 Let's Play)

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15 Upvotes

r/nethack • • 3d ago

5.0 blind & illiterate Neu-Hum-Val in 126195 turns

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35 Upvotes

NAO dumplog: https://archive.alt.org/dumplog/searchCommand/1790434659.nh500.txt

This was on 9/26, but figured I'd post it in case people are interested.

This is my longest game so far. I had full moon luck, plus I got lucky early on with quadruple bones on D:6. But, it was still slow-going. I pressed 's' a lot. Didn't get the mines luckstone until turn 46k. Finished the quest at 98k, entered Gehennom for the first time after 100k.

I was unlucky with thrones; I couldn't get any identification, so I didn't know the B/U/C of anything except my starting items and the Orb. And I didn't get any genocides either.

I would say this is the most brutal endgame I've ever had. Somehow I thought I'd be able to search for the planes' portals with the Orb of Fate, and it didn't occur to me until very late that "Too bad you can't see The Orb of Fate." So it was just my wand of secret door detection, which is fine except on the plane of earth. I had to rely on the Amulet. I got a double trouble summoning storm early on, and my PYEC got stolen. Eventually I ran out of digging wands, and I had opted not to bring a pick axe to stay unburdened. By then I knew where the portal must be, but I couldn't get to it. I had to backtrack and search for the PYEC to charge a wand of digging. I ended up spending over 1000 turns there.

After that the rest of the planes weren't bad, but I had gotten my bag of holding un-blessed without realizing it. It only made me Burdened, not Stressed, so I figured it was just the Orb being heavy. Luckily I tried re-blessing everything so I got unencumbered before Astral.

I'm definitely grateful for the 5.0 mind flayer nerf; I would 100% have lost on the planes otherwise.

I visited all three altars on Astral, but I got pretty lucky with the riders, so I can't complain. :) I'm happy about this one.


r/nethack • • 3d ago

5.0 is HARD!!

40 Upvotes

I’ve been enjoying Nethack since “Elf” was a role, and I’ve ascended every role on 3.7, but jfc I’m getting my ass handed to me in NH5.

I need to get one ascension in to restore my confidence, what is considered the easiest role since this update? I did okay with a Barbarian until I got to Gehennom, then kinda ran into a brick wall.

…help?


r/nethack • • 3d ago

RGRN and other groups archived on GitHub

16 Upvotes

I have found several large archives of RGRN and other relevant newsgroups on the Internet Archive. They are up on GitHub at https://github.com/chasonr/nethack-usenet-archive/ . This should help make up for Google Groups not being useful anymore.


r/nethack • • 3d ago

Nethack 5.0 Sacrifice gifts

5 Upvotes

As the sacrifice gifts in 5.0 are weight dependent now, is there a list anywhere giving the weights of sacrifices and the necessary weights?

Thanks!


r/nethack • • 6d ago

[5.0] Colorblind and play nethack with tiles?

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13 Upvotes

I've been working on a few optional color blind palette swaps, with claude, for a variant of 5.0 I am working on.

I can't actually test out how well it comes across, so I was curious if anyone with any degree of colorblindness has experience playing nethack and wouldnt mind weighing in on how well it looks.

The changes were all made by directing claude at standards for accessibility, and degrees and types of vision impairment. I'm not a big proponent of ai and realize how lazy it is for me to use it to "automate" this work, but I am also curious about how close it got to making a more use-able palette for folks with accessibility needs.

I've got issues myself with playing games, an asymmetric hand injury, and Im always psyched when games have features that make things easier to play, like fully remap-able controls on a console version. That, and seeing how cool FTL's colorblind mode looks, made me curious about developing some colorblind palettes.

the last image is just an example of how to recolor a class of monster yourself in vanilla nethack using the options file.


r/nethack • • 9d ago

hyjkl movement deactivation

2 Upvotes

Hey, sorry but not very good regarding custom settings. Currently using the windows pre compiled nethack 5.0.0 and wondered whether i can deactivate movement with hjykl when only using the arrow keys.

Its very annoying that im permanently moving up left when answering y...

Thanks!


r/nethack • • 11d ago

Scrolling perm_invent in curses interface

6 Upvotes

Forgive my naïve question, but I'm starting playing again after a lapse of decades!

I love the curses interface.

However, how do I scroll my perm_invent up and down only using the keyboard?


r/nethack • • 11d ago

[3.6.0] Literally the worst thing about Nethack is that there is no built in interrupt for holding down s

0 Upvotes

If you press n 999999999999999 s. The search grants you an interrupt if you get attacked.

However;

If you just hold down s. The game goes into turbo speed.


r/nethack • • 13d ago

[5.0] Samurai, ascended with Yellow DSM w/chickatrice, Is the Astral plane more difficult in 5.0?

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27 Upvotes

I've never seen it this crowded. I dont think I would have succeeded without stoning.

Also elementals in general seem stronger, I stopped picking fights with them until the plane of water where I got enough time to deal with them one by one.

Overall I find 5.0 to be very fun. Snickersnee was a blast to use.


r/nethack • • 15d ago

[5.0] I’ve died twice in Sokoban. Do I need to be prepared somehow?

31 Upvotes

Beginner here. I feel like Sokoban can be a death trap because you can get “sandwiched” and sometimes can’t run away as easily as in other places.

1st death: A leocrotta showed up behind a boulder and said hi. 25+ dmg in 1 turn. Granted, I didn’t know how dangerous that thing is at the time.

2nd death: Elvenking, elf lords, elf lady. One shot 7 arrows in 1 turn, Legolas would pale with envy. I was in a back room far from the stairs. Even with a speed pot I couldn’t get past them in time. -5 AC didn’t help. My digging wand had run out of charges (which I found quite funny).

Do you somehow need to prep for Sokoban?


r/nethack • • 15d ago

Dying to Stoning at the very end.

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19 Upvotes

I regret everything.


r/nethack • • 15d ago

Leprechauns' new trick

21 Upvotes

I'm back to playing Nethack after a long hiatus, and was mildly annoyed at having my gold stolen by a Leprechaun on Dlvl 5. I had a purchase to make on Dlvl 4, so I chased him down using wizardly abilities and eventually killed the bugger.

Imagine my shock when it didn't drop any gold ! Was this a bug? Do Leprechauns eat gold now? What's going on?

After a bit of google-fu, I found out that they bury the gold sometimes. My question is how do I find it and get it back ? Searching the rooms it teleported to didn't help...


r/nethack • • 15d ago

[5.0] What color DSM have you ascended with in 5.0? Spoiler

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3 Upvotes

What body armor have y'all ascended with recently? i was playing a Samurai, no conducts and ended up making a lot of different decisions than I would have in 3.6.7.

I had reflection from soko, and 2 early wishes from many smoky confusion potions and a magic lamp. I'd also lucked into a bag of holding from minetown. I decided to grab MR from a quest artifact, because I wanted to keep MC3 with my cloak, so I decided to conquer a long-standing fear of mine, using cockatrice corpses as a weapon.

Immunity may be the most cowardly way to finally use a rubber chicken, but the yellow dragon scale mail made me realize how strong instant-irrevocable death is

Snickersnee deserves its own damage calculation table on the wiki. the new apply/pound ability makes it a contender for top dps, in groups, like cleaver. I may be jinxing my run, posting about this before actually saccing the amulet, but I feel very confident in this run.

I think the buffs to colorful DSMs are some of the best changes the game has ever had.

What kits have y'all ascended with in 5.0?


r/nethack • • 18d ago

[5.0.0] - Quatscho Font size is configurable

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14 Upvotes

Both u/wincmd64 and u/stormofbeans suggested being able to change the font size. This is now available.

However, it is limited to the map pane only, as changing the font size of the other panes resulted in nothing but a mess.

You can change the map font size anywhere from 11px to 24px, and the map pane will pan as you move around the map. I have a video of this in action here.

You can set your default font size using the Configure Nethack window, or by using the font controls in the terminal header. If the camera loses track of you somehow, click the Follow Player to reset the camera. I haven't run into that issue, but I provided it as a just-in-case fallback.

My server: https://www.quatscho.com/q/quatscho-nethack/


r/nethack • • 19d ago

[3.6.1] Campaign for Game of the Year

37 Upvotes

Nethack 3D.

James deserves recognition for this. I’m going to campaign for his efforts in creative input and consistent execution of updating this game to modern standards while also keeping true to the original design. I posted the flair as the most recent version of Nethack, though I realize these are plugs—-please note that this man has compiled almost EVERY asset of the game into a very amazing collection. Thoughts?


r/nethack • • 19d ago

Quatscho Server

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5 Upvotes

New: using farlook on a mob will display its stats.

Old:

  • Command: use #shout to send a global message to all active players
  • Command: use #msg <username> to send a private message to a friend. You must have a confirmed friendship on the server for this to work
  • Command: use #leaderboard to view the global leaderboard
  • Command: use #convertqp to convert your QP (site currency) to zorkmids (1 QP = 1 zm)
  • Item: Coin Purse: gold kept in a coin purse weighs nothing and guards are unaware of it. Blessed coin purses have a chance of adding to your gold balance. Cursed coin purses have a chance of deducting from your gold balance and you cannot access the gold.
  • Monster: creepers. They appear on deeper levels.
  • Floor: Dark Labyrinth: somewhere within the labyrinth a chest of gold is guarded by a Minotaur. This is an optional path.
  • Profile Badges: you will earn a badge on your profile based on your NetHack score. Gold - highest global score. Silver - second highest global score. Bronze - third highest global score. Default - all other places on the leaderboard.
  • QP: you will earn QP based on your final NetHack score. This can be converted to zorkmids when you have enough.
  • Spectate active games
  • Watch recorded games

https://www.quatscho.com/q/quatscho-nethack/


r/nethack • • 19d ago

Weaponless wishless Samurai

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36 Upvotes

Pretty happy with this set of conducts - NH5.0 on hardfought.

Truth is, martial arts is so OP in this version, this was easier than doing the same with a Monk thanks to the no armor/food restrictions.


r/nethack • • 20d ago

[5.0.0] My best run in a long time

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29 Upvotes

About to #save for the night, but I'm quite pleased with this run so far.

I'm playing on my server: https://www.quatscho.com/q/quatscho-nethack/


r/nethack • • 20d ago

Another insane start... kinda scared to move and make a single mistake at this point xD

15 Upvotes

r/nethack • • 20d ago

NetHackers - trying to build a bot that can ascend reliably

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4 Upvotes

hi everyone, my lab and i have spent the last ~1.5 months building NetHackers -- an open project to build a standalone bot that can reliably ascend in NetHack 3.6.6.

kenny's recent astra ascension is very cool -- we're exploring a related direction: llms can help write and improve the bot, but aren't involved while it plays. the goal is a program anyone can download, run on fresh dungeons and keep improving.

the basic idea is to build on each other's work rather than everyone starting from scratch. you can take AutoAscend or another participant's bot, change it by hand or with a coding agent, and share the result. every submitted version is linked to its source code, so someone else can pick up where you left off

we track results separately across 73 starting character combinations and test on hidden seeds as well as the public development ones -- getting better at the particular games you've been testing on isn't quite the same as getting better at NetHack (as you all well know...)

most of the tooling is aimed at researchers and people building bots, so it probably won't be directly useful for your own games. but i thought some of you might enjoy the overview of previous bot attempts, following how different characters are doing, or digging into the strategies these programs actually use. there's also an Oracle poll about which approach will get to reliable ascensions first and when -- you can compare the answers of experienced NetHack players with those of AI researchers, which i'm quite curious about :]

also wanted to make the whole thing at least a bit fun -- hope you enjoy the website and the easter eggs, even if you have no interest in building a bot.