r/macgaming • • 3h ago

Native Why are modern games still coming out Windows only?

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3 Upvotes

r/macgaming • • 15h ago

Discussion X Box Cloud

0 Upvotes

I just wanted to share and express i'm in complete shock to play games on X Box cloud like Halo, fallout 3 and 4. It works perfectly 90% of the time, so honestly good enough for me goofing around for 12 euro a month. I'm just happy i can do anything with my macbook air.


r/macgaming • • 10h ago

Discussion I'm little disappointed, because I thought next Apple TV would at least try to compete with home consoles more

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94 Upvotes

r/macgaming • • 22h ago

Discussion Switch ports on MAC

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31 Upvotes

Very exciting times, wondering if the informed can share their info on switch ports for MAC with all this ai recomp and decomp stuff going on. I own a switch And switch 2, but would love to run these games on my Mac natively!


r/macgaming • • 20h ago

CrossOver So much disappointment of Crossover

0 Upvotes

Edit: i underestimate how much translation is demanding.

I heard a lot of praise and good reviews on YouTube about Crossover, that this program gives you amazing performance in Windows games, mostly showing modern titles like Cyberpunk 2077, SpiderMan 2 and etc. I have MacBook Pro with M5 Pro 16-core GPU 48 GB MacOS 26.4. As i understand this computer can give me performance comparable with my RTX 2070 Mobile or even more. But reality is opposite.
At first, i tried relatively light games by their requirements to see how well Crossover manages translation.

I am using Crossover 26.3 which is latest version.

Mirror’s Edge 2008: sucks, fps lower than 30, audio crackles, MetalHUD doesn’t work. So, game is old and should work with 100+ fps in this system, but translation here sucks.

Hob: freezes too much with rapid direct/composed mode changes first time you see new assets, after some time it starts working better, but performance is smaller than i expected. I saw video with M3 Max Crossover 24 MacOS 15 and game worked ~3 times better. Even considering if M3 Max little bit more powerful than M5 Pro, i don’t think that FPS difference would be that big. Next time i launch the game it produce freezes again, but start working faster sort of normally. So i think here is a problem with newer Crossover version with translation issues and shader extensive caching.

The Forest: unplayable 10 FPS on any translation engine, at any resolution, at any graphics preset. Again translation problem.

The only game that worked relatively not that bad was Prey (2017).

Why I think like that about performance? Newer more demanding game like Control with Native port works way better that most in Crossover older games and 10% worse than in my RTX 2070 laptop. So because of that i think older games must work at least like Native port of Control with may be 5-10% performance drop considering translation layer.

So i do not like a hype about it when most of 2010s games cannot work on a 2026 machine with 60 fps and more. Crossover is of course amazing because somehow launches Windows apps, but not that good as it praised and marketed by Codeweavers themselves.

Technically, RTX 2070 Mobile is 6.636 TFLOPS (FP32),
While M5 Pro is 6.64 TFLOPS (FP32)


r/macgaming • • 7h ago

Discussion Sunsetting decomp.dev

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1 Upvotes

r/macgaming • • 7h ago

Self promotion I got frame generation working in Windows games on my Mac (Lethal Company 48 → 118 fps) also a few new features

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2 Upvotes

Been building this on my own for a while. It runs Windows Steam games on Apple Silicon, and everything in the video is recorded on my MacBook Pro (M3 Pro).

New in this update:

  • frame generation, Lethal Company goes from 48 to 118 fps
  • ⌘Z rewinds the last few seconds (tested in Lethal Company so far, other DX11 games may work)
  • translates a game's text right on screen, offline
  • 4:3 stretched in CS2

Still rough in places. If you try it and something breaks, tell me which game and I'll look into it.

uncorkmac.com


r/macgaming • • 22h ago

Apple Silicon Free CS2 installer for Apple silicon Macs

18 Upvotes

After a lot of tweaking, I got CS2 running smoothly at 1440p on my M5 Max Mac Studio. Online matchmaking works as well.

I packaged it into a free, open-source installer with a simple Mac launcher. Built on Sikarugir, Wine, and DXMT - all credit to those projects.

Still early, so I’d love feedback from people on other Macs.

GitHub + download


r/macgaming • • 10h ago

CrossOver 🎮 I made ProtonLess Steam for Mac — Works with CrossOver's FREE Trial!

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0 Upvotes

Hey everyone! 👋

I've been working on ProtonLess Steam — Launcher Edition, an experimental open-source launcher for running Windows games through Steam Play on Apple Silicon Macs.

🔥 The best part? It supports CrossOver's FREE 14-day trial! You don't need to purchase CrossOver just to try it out.

I've also completely redesigned the interface, giving it a modern gaming launcher feel.

Features:

  • ✅ Supports CrossOver's active free trial
  • 🎮 Steam Play integration
  • 🍎 Apple Silicon support
  • 🕹️ Game prefix management
  • 💾 Backup and recovery tools
  • ⚙️ Built-in setup and diagnostics

The app builds on the open-source NotProton compatibility engine, with a redesigned interface.

Note: This doesn't bypass CrossOver licensing. Once your trial expires, you'll need a valid licence to continue using CrossOver.

🚀 GitHub: https://github.com/imnotsharingmyname/ProtonLess-Steam-Launcher

It's still experimental, and I'd love your feedback or suggestions!


r/macgaming • • 12h ago

Help what controller to buy using mac m2 for steam games?

1 Upvotes

hi! pls reco some huhuh I used to have 8bitdo pro 2 but it wont work on steam (or maybe i just dk how) but it does work on the mac itself


r/macgaming • • 9h ago

Discussion Has Apple lost interest again?

0 Upvotes

As the title suggests, have we peaked in terms of Apple's renewed interest in gaming?

The last few years have seen the game porting toolkit, big stage announcements and various new things at the OS level to push gaming, from upscalers and frame generation to a separate gaming app etc.

All of this now seems to fizzle out. After a series of game launches on Mac it all seems to have gone more or less quiet. There's nothing post WWDC that would suggest any kind of additional push into gaming.

Obviously these things take time, but it certainly feels like it's running out of steam (no pun intended). The whole AI decompiling adds momentum, but that's not driven by Apple.


r/macgaming • • 10h ago

CrossOver 🎮 I made ProtonLess Steam for Mac — Works with CrossOver's FREE Trial!

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0 Upvotes

Hey everyone! 👋

I've been working on ProtonLess Steam — Launcher Edition, an experimental open-source launcher for running Windows games through Steam Play on Apple Silicon Macs.

🔥 The best part? It supports CrossOver's FREE 14-day trial! You don't need to purchase CrossOver just to try it out.

I've also completely redesigned the interface, giving it a modern gaming launcher feel.

Features:

  • ✅ Supports CrossOver's active free trial
  • 🎮 Steam Play integration
  • 🍎 Apple Silicon support
  • 🕹️ Game prefix management
  • 💾 Backup and recovery tools
  • ⚙️ Built-in setup and diagnostics

The app builds on the open-source NotProton compatibility engine, with a redesigned interface.

Note: This doesn't bypass CrossOver licensing. Once your trial expires, you'll need a valid licence to continue using CrossOver.

🚀 GitHub: https://github.com/imnotsharingmyname/ProtonLess-Steam-Launcher

It's still experimental, and I'd love your feedback or suggestions!


r/macgaming • • 55m ago

Game Porting Toolkit If I was a professional gamer and I needed an Apple setup, what would I get?

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• Upvotes

r/macgaming • • 4h ago

Help Looking for Controller recommendations

0 Upvotes

I have a new Mac Studio and I am looking for an Xbox style controller; what would you guys recommend?


r/macgaming • • 3h ago

Self promotion Day 1 making my own game

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0 Upvotes

I hate Mac games soo much so I’m making one I like


r/macgaming • • 9h ago

Self promotion Sevoflurane now runs native macOS and Windows versions from one Steam client

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60 Upvotes

Sevoflurane is a tool for running Windows Steam using CrossOver or its own bundled Wine (Dormison). It replaces Steam's Chromium UI running through Wine with WebKit running natively, and forwards your Steam notifications as macOS notifications. It also sets Discord Activity.

When used with the bundled Dormison, the new version can now also download and launch your macOS games, with working achievements, using Valve's existing SteamPlay compatibility tool. This is similar to NotProton.

How is it different from NotProton?

NotProton works by loading its library into Steam and patching CrossOver. Sevoflurane doesn't inject anything into Steam for Mac or patch CrossOver.

Games interact with the Windows client. This means Sevoflurane is doing the reverse of what NotProton is doing, where games interact with the Mac's Steam.

How is it different from CrossOver?

It can run games through CrossOver unchanged, or it can use its bundled Wine fork. If using the fork, you get resizable windows for most games, upscaling, Game Mode, mouse acceleration off, and FPS overlay.

Download and more info:

https://github.com/kageroumado/sevoflurane

The project is free. If a future Steam update breaks something, please open an Issue on GitHub.


r/macgaming • • 8h ago

Discussion This has to be faked.

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0 Upvotes

No way it runs even through translation and compatibility layers


r/macgaming • • 23h ago

Discussion In four-player GoldenEye, is screen-peeking cheating or part of the game?

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1 Upvotes

r/macgaming • • 2h ago

Native Got pokemon soulsilver recomp working on macOS

1 Upvotes

Can check it out here till its merged into the official repo!
https://github.com/DarthMDev/ssrecomp/tree/macos-port


r/macgaming • • 4h ago

Help Playing windows games on mac.

0 Upvotes

I recently got my first laptop in 5 years, a Macbook. There are a few games I really want to play but can't due to them only being on windows. I was going to get whisky but I heard it doesn't work. Does anyone have anything I could use to play these games, I can't use crossover or other paid ones due to my budget.


r/macgaming • • 13h ago

CrossOver Is there anyway to fix reskate lag?

1 Upvotes

Im currently on a 2025 m4 MacBook and wondering if there’s any way I can get this game to run , I play on the lowest graphics and I still experience a lot of lag, at first I thought it was the kids but after I turned them off it’s still laggy


r/macgaming • • 15h ago

Help Astris crashing when opening game

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1 Upvotes

Astris keeps crashing when opening mario odyssey, i played before and stopped at new donk city. Now i can’t seem to open it again. Other games open. I’ve tried clearing shader cache already, but it didn’t help!


r/macgaming • • 22h ago

Help Dynasty Warriors Origins graphic glitch

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1 Upvotes

im playing on crossover preview 27, the cutscenes work fine (macgamevideofix already applied). anyone know how to fix this gameplay rendering issue? thanks!


r/macgaming • • 11h ago

Help Crossover Issue

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0 Upvotes

I’m hella confused 💔✌🏽
I’m on an Apple M5 Pro and my macOS Tahoe is version 26.5.1


r/macgaming • • 16h ago

Self promotion Our engine-building auto-battler Topdeck Automat releases November 16 and just got a huge demo update!

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2 Upvotes

Hey folks! Topdeck Automat is our card auto-battler where you break the game by building synergies between hundreds of cards, a large variety of stackable modules and the special abilities of the 30 different characters in the game. You'll build your own custom chain reactions in no time to defend the planet against an alien invasion!

The game is a handmade indie effort by the same team of 2 who previously made the billiards roguelike Rack and Slay. We don't believe in taking AI shortcuts to creativity, so every piece of art and gameplay has been deliberately designed to be as fun, interesting and exciting as it can be.

For a tiny indie any bit of visibility counts, so it would mean the world to us if you took a peek at our Steam page: https://store.steampowered.com/app/4321920/Topdeck_Automat/

The latest demo update brought macOS support which means that's ready for launch! If you're interested, wishlist now to be notified of our launch (and sale) on November 16. Thank you! <3