r/macgaming • • Mar 01 '22

Apple Silicon M1 Mac Up-to-date Game Compatibility List

1.8k Upvotes

TLDR: THE LIST!

This is the latest, open and most up-to-date list of games that are compatible with the M1 Mac, whether it uses the original M1 chip or the M1 Pro or M1 Max. Compatibility is broken down to Native ARM, Rosetta 2, iOS, CrossOver or Parallels.

The wiki is free to add information to, you can edit any page without an account. If you have any questions please read the Editing guide or come to the Discord.


r/macgaming • • 10h ago

News Nvidia Rtx Spark vs M5 Max

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130 Upvotes

Single core score=130 vs 201 in m5 max (cb24)
Multicore score=1726 vs 2400+ in m5 max(cb 24) (m3 max score is 1630)
In gpu synthetic benchmarks its sits right in middle between base m5 pro and 32 core gpu m5 max.
In real world games its fps is lower in all three native games (cyberpunk,baldurs gate and as shadows)than mac . Source;Notebookcheck


r/macgaming • • 11h ago

Discussion I'm little disappointed, because I thought next Apple TV would at least try to compete with home consoles more

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104 Upvotes

r/macgaming • • 3h ago

CrossOver FH2 azimuth decomp on MBP M4 24GB

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14 Upvotes

vibe coded of course. Astra managed to get it to 60fps(not perfect, has drops with rain) and native screen resolution. Stoked to see it working, but mainly excited to use the DLC cars I never got!


r/macgaming • • 11h ago

Self promotion Sevoflurane now runs native macOS and Windows versions from one Steam client

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64 Upvotes

Sevoflurane is a tool for running Windows Steam using CrossOver or its own bundled Wine (Dormison). It replaces Steam's Chromium UI running through Wine with WebKit running natively, and forwards your Steam notifications as macOS notifications. It also sets Discord Activity.

When used with the bundled Dormison, the new version can now also download and launch your macOS games, with working achievements, using Valve's existing SteamPlay compatibility tool. This is similar to NotProton.

How is it different from NotProton?

NotProton works by loading its library into Steam and patching CrossOver. Sevoflurane doesn't inject anything into Steam for Mac or patch CrossOver.

Games interact with the Windows client. This means Sevoflurane is doing the reverse of what NotProton is doing, where games interact with the Mac's Steam.

How is it different from CrossOver?

It can run games through CrossOver unchanged, or it can use its bundled Wine fork. If using the fork, you get resizable windows for most games, upscaling, Game Mode, mouse acceleration off, and FPS overlay.

Download and more info:

https://github.com/kageroumado/sevoflurane

The project is free. If a future Steam update breaks something, please open an Issue on GitHub.


r/macgaming • • 12h ago

News Amanita Design announces Machinarium 2 for PC/Mac

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60 Upvotes

Amanita Design recently announced Machinarium 2, a sequel to their venerable point and click adventure Machinarium. No release date mentioned. Steam store page shows a Mac version.

Many people who worked on the original are back to work on the sequel.

There's a trailer that shows off the distinctive artwork, though it possibly spoils a couple puzzles: https://www.youtube.com/watch?v=ZqcglWA1pDo

Looking forward to it!


r/macgaming • • 9h ago

CrossOver Crossover Preview Oct 15 Released (w GPTK 4b3)

24 Upvotes

From Meredith:

"This Preview release includes an update to D3DMetal 4 beta 3 (available in Intel bottles only)."


r/macgaming • • 11h ago

CrossOver I made a Witcher 3 Remastered patch to unlock DLSS, frame generation and ray tracing in CrossOver

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35 Upvotes

Hello Mac gamers!

The latest GPTK beta lets us launch Witcher 3 Remastered without a patch, but DLSS, frame generation and ray tracing were still blocked in the settings.

I looked into it and found that the game disables these options when it detects Wine. So I made a small patch to remove those checks and use MetalFX through the DLSS upscaling and frame generation options.

I’ve tested it with Witcher 3 5.01, CrossOver Preview and GPTK 4 beta 3.

You can find the patch and instructions here.

You’ll need to run a script in Terminal—the instructions explain how. It backs up the original exe and includes a restore command. There’s also a technical write-up if you’re interested in the checks behind the issue.

Let me know how it runs on your Mac!

One note: the screenshots look a bit washed out because I captured them in SDR while the game was rendering in HDR.

Edit: A frame generation value of 1 in-game means 2× in DLSS terms.


r/macgaming • • 2h ago

Discussion RTX Spark is good for Mac Gaming

4 Upvotes

People aren't realizing that Microsoft is spending more into investing the ARM version of Windows and allowing gaming x86 games with their translation layer.

Apple doesn't block installs on its M chips. Only thing lacking is proper drivers.

We may eventually see a Bootcamp kind of scenario again for the Windows ARM version which will allow us to play games naively in Windows.

However the possibility of this is lower now because Apple has been investing in its gaming translation layers for a while now, but we shall see. The new CEO is a hardware guy so things may change.


r/macgaming • • 1h ago

Help 20 Steam Keys To War Of The Worlds Demo

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• Upvotes

I've been working on a game called War of the Worlds Trilogy, and there is a Mac version. It still not completely polished by the game is 100% there, now its time for feedback.

Before I release the full demo on Steam, I wanted to get some early feedback from people. So here are 20 Steam Keys for the demo. If you take a key, please leave it in the comments to which key you took and have fun. If really want to play the demo early and didn't get a key, just message me.

There are ways to play the game that tell the story from different perspectives:

  • Story Mode: First person survival game where you play as the narrator trying to survive the 21 days.
  • Martian Vanguard: Play the Martians in a military mech game that come to "conquer" earth. My person favorite because of the story depth.
  • City Builder: Run a city, build it up for 31 days and then try to survive 21 days of onslaught.

Steam keys for the demo below:

RKA4T-3RKRJ-EPAC7

DI9YD-IW3WZ-606JT

BDPQF-LKX86-35Q0L

ERK6J-T2B82-4R2GP

0G5EQ-Q0TK7-VANBM

MGVDP-XVDBX-EQXG4

N8RJM-54X0K-8X8NR

RZMMV-K69GL-49G85

8YHGH-LJ4Z2-BDYJB

L6DNN-DWDWQ-TI26V

M54TB-IDPNK-3TETQ

ED9VB-NMLT7-AIPKX

AEW5F-VH8EQ-K30JP

AXTH7-WQDC2-0Y832

97W5L-WGHDC-BMBD7

TID53-WKAIB-MM0TL

KKCFI-4FD0T-AP362

IFYPF-V8FYQ-THQAY

JACV6-QJ3L3-H7L66

PKKY7-99B0R-8MVRKLinks about the game:

Pre-orders get their own NPCs named after them/their likeness/few lines in the game as a collectible.

Feedback is much appreciated.


r/macgaming • • 39m ago

Help Decomp Nintendo games for mac?

• Upvotes

While I don’t think it’s a true decomp, replaying twilight princess with dusk light on my mac was an amazing experience!
Does anyone know if there’s anything similar for other Nintendo games? Any Zelda game, but also any N64 or retro decomps?? TIA!


r/macgaming • • 6h ago

CrossOver Finally managed to run Abiotic Factor on Crossover (+Tip)

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7 Upvotes

M2 8GB RAM

The good news is that you can bypass the Microsoft Visual C++ error by simply launching the game from the .exe in Abiotic Factor/binaries/Win64 folder.

The bad news is that you can't play multiplayer since this launches the game through offline mode.

I also had to lower some graphic settings to stop the stuttering which seemed to help!


r/macgaming • • 11h ago

News Agen A: A puzzle in disguise for Mac is free on Epic

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13 Upvotes

It's a universal binary for both Intel and Apple Silicon Macs.

https://store.epicgames.com/p/agent-a-a-puzzle-in-disguise-42fe5f


r/macgaming • • 18h ago

Discussion Is CrossOver still the go-to for gaming?

29 Upvotes

I haven't been caught up with mac gaming lately, is crossover still the best software to run non-native games on mac? I've seen an influx of new programs everyday on both macs/ios, is there anything better than crossover yet that I've been missing out on?


r/macgaming • • 4m ago

CrossOver Witcher 3 Remastered- Game won't load after dying

• Upvotes

Im playing W3 remastered through crossover on my M5 pro. Whenever I load after dying, the load bar gets close to then end but never finishes. Quitting to the main menu doesn't work either, game just hangs on the load screen. Anyone else having this issue or know how to fix it?


r/macgaming • • 15h ago

Self promotion We’re making a classic 2.5D platformer with native support for macOS

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17 Upvotes

The game is inspired by platformers from the 1990s and 2000s and is made with our own engine that has native Metal support.
We’ve released a demo that runs on both Apple Silicon and Intel Macs (macOS 13 or later) if you’d like to give it a try.

Steam Page:
https://store.steampowered.com/app/3862400/Oby_Adventure/


r/macgaming • • 1h ago

CrossOver Potential Fix for the Performance Regression in Helldivers 2 After Recent Updates

• Upvotes

I think I’ve found a potential workaround for the FPS drops that many people in the community have been experiencing in Helldivers 2 following several updates, which is using FEX instead of Rosetta.
Download the ARM version of CrossOver Preview. Create a new ARM bottle and select DXMT. Add -dx11 to Helldivers 2’s launch options in Steam and then launch the game. After doing this, my FPS returned to roughly the same level as when D3DMetal was working properly.
Of course, running the game this way means losing access to several DX12 features, such as DLSS, FSR, and HDR. But at least the game is playable again.
Since the CodeWeavers team is still investigating what’s causing the performance issues, this could serve as a temporary workaround until a proper fix is available.


r/macgaming • • 9h ago

Discussion Sunsetting decomp.dev

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5 Upvotes

r/macgaming • • 6h ago

Discussion Ready or not?

2 Upvotes

Hey! I was hoping to play ready or not with my best friend however she only has a MacBook whilst I’m on PS5… is there anything we can do 👀

Cheers


r/macgaming • • 10h ago

CrossOver AION 2 running on M2 Pro: CrossOver 26.3 + Yuki-fox patch + Windows Steam, without NotProton

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4 Upvotes

r/macgaming • • 3h ago

CrossOver Risk of Rain 2 Item Textures Mixed up

1 Upvotes

Im playing risk of rain 2 for the first time with friends and the item textures, names, and descriptions are all mixed up. When I pick up an item, my game tells me a completely different item than what I actually get and use in-game. I suspect my textures in my files are scrambled but I’m not sure how to fix it without manually changing them (which I can’t do on my Mac anyways). Any ideas?


r/macgaming • • 1d ago

Discussion Call for moderation /halt of future MacOS launchers

121 Upvotes

Given the recent flood of these launchers in the recent weeks and months I’d like to suggest the mods either restrict or remove posts about macOS launchers. While some of these projects may be useful, the sheer volume of low quality slop garbage has become a problem.

I am sure you're all fed up of seeing the same here.

  • Most launchers do roughly what CrossOver already does, and the posts rarely explain what’s different or what makes them a better alternative
  • Many look and work almost identically, often with the same SwiftUI default interface. I feel like I'm having Deja vu here.
  • The same stale requirements (Apple Silicon, macOS 13+, Rosetta 2) repeated in every post, which is pointing out the obvious.
  • Most aren’t notarised, which is worth a clear warning for people trying them.
  • Proclaiming free and open source as if anyone is going to bother and will then be abandoned
  • Simply putting the word 'Mac' and 'Wine' together speaks of zero effort put in, if you cannot come up with an original name and put effort into your work, then why should I give a damn about it?
  • If you're going to use AI to create these launchers, all it takes is the use of a frontend design skill, patience and some effort put in with offer of long term support, updates and features and experimentation. Think bigger, we're in a different time and the models are fully capable of more.

I see two possible options:

  1. Require launcher posts to explain what they do beyond CrossOver and existing tools and what makes them special or beneficial to new users here. Set a standard that must be met or exceeded with a post review before allowing it to be made.
  2. Remove them outright because it is lowering the standards of this sub.

I’m happy to be proven wrong about this if the mods see it differently but it is becoming a joke at this point with zero self awareness from users


r/macgaming • • 20h ago

Native Fallout: New Vegas recompiled for IPhone.

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23 Upvotes

r/macgaming • • 4h ago

Whisky Sikarugir external monitor problems

0 Upvotes

trying to launch deadlock and the game works fine but it forces the launch into my mac display and not my external monitor, my external monitor is my primary display on setting aswell. Is there a fix for this?


r/macgaming • • 8h ago

Self promotion DreadHaven - City Builder x Tower Defense demo is now also available on macOS

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2 Upvotes

Build by day. Survive by night. Each day, use a limited number of actions to expand your city, manage resources, reinforce defenses, and prepare for what’s coming. Each night, your towers unleash their power against ever-growing zombie hordes.

Key Features:

🛠 Turn-Based City-Building – Make the most of each action in a limited timeframe.
🏰 Defensive Strategy – No army, just walls, turrets, traps, and smart planning.
🌓 Day/Night Cycle – Plan your expansion during the day, defend at night.

Hello, I'm the dev! 👋

I ported DreadHaven: The Last Colony just in time for the Steam Next Fest!

The game is available in 7 languages with real localization (just in time for the next fest too haha).

The demo has been out for a month now and has been updated multiple times, so it's way cleaner than the first version!

I'm not a Mac user, but I specifically have a Mac to test the game with the build myself (and that it works on Steam and doesn't generate the 0-octet build).

The game/the save/the cloud save should work without any problem!

If you have any problems or questions, I'll be around!