r/victoria2 • • 27d ago

Meta Adjustments to Rule 5

44 Upvotes

Hello Victorians,

We've successfully completed an upgrade to our automatic Rule 5 enforcement with the rollout of a new bot. /u/rule5bot has been working well over the last few days and is now active here in /r/victoria2. The new bot has new capabilities and we are adjusting Rule 5 to reflect the improvement.


Rule 5: Image posts must have an explanation.

  • The explanation cannot just repeat or rephrase the title.
  • The explanation can either be in the post's caption or in the comments section. The bot will repeat post caption explanations into the comments section.
  • This rule is automatically enforced with a bot. It will remind you after 5 minutes if it cannot see an explanation and will remove the post after another 10 minutes if it still cannot see an explanation.

So what's different now? The big change is that we can finally accept captions for Rule 5 explanations. There's no need to quickly dump an abridged version of a quality caption into the comments section just to avoid a soulless automaton's wrath. However, the new bot can correctly identify image gallery posts so Rule 5 now properly applies to multi-image posts. The bot will also be repeating caption R5s into the comments section (for the foreseeable future) because there's a persistent issue with some legacy access methods not displaying captions on images properly.

Why now and not before? /u/zwemvest, our bot-builder, has had a few goes at upgrading / replacing the bot over the years but real life and/or Reddit would always get in the way. Reddit is making major changes that will impact old bots and it forced our hand. Fortunately, they had free time now and recent Devvit (Reddit's internal bot platform) improvements made it easier to implement some features so the project was completed this time. Zwem said it was a joy to build the new bot from scratch & they're glad that the migration has been completed. The old /u/paradoxplazabot has been retired although we may reuse the account in the future for other bot purposes if we can.

We've been testing /u/rule5bot for about a week now with no remaining issues but it's possible that some bugs might still be lurking, so please keep an eye out and send us a modmail if you see the bot do something unexpected.


r/victoria2 • • 8h ago

Mod (other) Fall of Genghis - The freshest, hottest mod on the Market

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166 Upvotes

Included images show how the starting map looks like

Yo, I was told by one of my friends that I should advertise my mod a bit so that the only ways to find it aren't via scrolling ModDB or being in the Vic II modding server.

I have played alot of Vicky II so I decided to try out modding like 2 years ago, with the premise being that Genghis Khan fell of his horse as a child, developed a fear of heights and thus never crossed the Urals. This led to the creation of potentially the greatest mod ever made, Fall of Genghis. The mod does not take itself very seriously, many things I added were just because I thought it was a slightly funny bit. I am slowly writing and adding lore / more narrative to the mod, but it is somewhat silly atm (and will always remain somewhat silly.)

Most of Europe has content, I would highly recommend Burgundy as they are the nation that by far has had the most effort put into it. Cappadocia, Teutonic Order, Wurtemburg and Bulgaria share 2nd place for most fun nations, in my opinion atleast. Keep in mind that Europe is not great because that is the region I finished first. Basically everything added from the next update onwards is substantially more interesting lol

Also to keep in mind is that alot of the starting situations / content was designed around creating fun dynamics for MP. I think the mod can be fun in SP aswell but rn it is def better in MP. This will probably continue to be the case until I have done every update listed in the roadmap up to 1.8, after every relevant nation has content I'll probably start work on making the mod a bit more interesting in SP, as that is what I think is more fun to mod.

So uh yeah feel free to play it and tell me what you think, there is a file included that lists the nations that have some amount of content included with the mod, and there is also a roadmap that shows the plans / ambitions I have for the mod. Also feel free to ask any questions you might have, either in the comments here or DM'ing me one Discord!

ModDB link: https://www.moddb.com/mods/fall-of-genghis
Github link: https://github.com/Rainbow-Goat/Fall-of-Genghis
My discord username: rainbow_goat

(ps. I am not used to using Reddit so idk if I followed rule 5 correctly but I hope I did, if not sorry please tell me how I am kinda dumb)


r/victoria2 • • 19m ago

Humor Turkey in Divergences of Darkness be like:

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• Upvotes

This is a image about the state of the Ottoman Empire in Divergences of Darkness. There is a countryball representing the Ottomans and another countryball representing the Janissaries. Below from them, there is a screenshot of the map of the Ottoman Empire, and finally, in the side, there is five TTT's (Tung Tung Sahur) representing the separatists.


r/victoria2 • • 19h ago

Humor Paraguay is hiring mercenaries or something wtf is this

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173 Upvotes

R5: Paraguay has mobilized 186000 troops while having only 100k pops, they are either zombies, women, or mercenaries from somewhere because how the hell do you do that. Also they're communist so they might be doing the soviet tactics 70 years earlier

Last image is just my calculator please don't take it down for being unrelated IT IS RELATED PLEASE


r/victoria2 • • 23h ago

Divergences of Darkness Kita Kaigan - The forgotten Japanese colony in Alaska

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84 Upvotes

Played Kita Kaigan in DoD for the first time, and it was actually pretty fun.


r/victoria2 • • 11h ago

GFM PSA: Patria Grande can't form the North American Union

8 Upvotes

It does make sense that it can't, but it *can* take the "Claim North American Union" decision, so you might like me make it to 1916 and only find out your grand plan is impossible at the last hurdle. Unless you edit the decision. Which I might.


r/victoria2 • • 13h ago

GFM what happens if a clique manages to reunify china

7 Upvotes

played two countries so far in gfm, in my japan game nationalist china became the dominant one. In my second game the anhui clique is stronger than nationalist china. what happens if anhui wins, does it revert to republic of china?


r/victoria2 • • 1d ago

GFM No one in Russia knows how to read.

196 Upvotes

That’s it, this is the whole post, motherfcukers can’t read.
“Do u want reformers so u stop being literal serfs” “no it’s ok i like my indentured servitude”
like holy shit 1860 with 20% literacy bitch GO TO SCHOOL fuckin 13 research points a day holy shit


r/victoria2 • • 23h ago

Mod (other) new european order Spoiler

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14 Upvotes

what did you expect to see?
this is new europa and it has republican order
mod: a new sun will rise (https://www.moddb.com/mods/answr/downloads/answr-075#downloadsform)


r/victoria2 • • 1d ago

GFM The grossest Deutschland you'll ever see.

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182 Upvotes

Behold: fully cored Europe. Recently GFM allowed Austria to form Francia, so I did. Francia can core all of Europe, but it can't form Germany. But what it can do is get the crown from the gutter. So the gameplan was simple enough: As Austria win the brothers war, do the centralization route, do the HRE decision (a requirement for forming Francia. Only possible if you enable easter egg decisions before unpausing your game), and get all my cores. Then, start a war and control the armies of my puppets and wait for one to get pan-nationalists, and let them win. Done.


r/victoria2 • • 1d ago

Historical Project Mod What are some enhanced version of HPM?

8 Upvotes

I love HPM and will probably use that instead of other mods unless there is an enhanced version I guess? With nore formables, releasables etc. I know HFM but that is more Historical focused which is good but not what i'm looking for. So is there any or should I keep to HPM?


r/victoria2 • • 2d ago

A.A.R Borders so good i almost forgot to keep expanding aggressively (GFM)

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550 Upvotes

r/victoria2 • • 1d ago

A.A.R Shāhanshāhi-ye Irān-e Bozorg: A Sublime Persia campaign (GFM)

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45 Upvotes

GFM Iran is easily among the most fun countries I've ever played. Even though the flavor is lacking, the huge potential for (both territorial and economic) expansion throughout the entire playthrough more than makes up for it.

You have dozens of small countries surrounding you early-game, which you can (and should ASAP) easily gobble up to both expand your power base and rack up huge amounts of research points (RP) (especially if you focus on military reforms early on that boost RP gain from conquest). Even though Russia may end up taking over stuff in Central Asia that you want, they can also be dealt with by allying with the Germans as early on as you can.

And once you settle down and focus on internal development and industry, the Greater Iran area has a wide variety of resources that can support both heavy industry (e.g., steel, arms, etc.) and light consumer industries (e.g., textiles, liquor, fertiliser, etc.). However, the lack of rubber can be a pain in the ass if you're trying to switch over to late game industries like automobiles and electronics, so keep that in mind. Just like IRL Iran, you'll be sitting on plenty of oil as well, so be sure to capitalise on that by building fuel refineries and helping them grow.

One interesting (and somewhat unusual) thing that happened in my playthough was that, even after having its Civil War and being balkanised, Russia somehow managed to partially reunify and recover, and also ended up going Fascist afterwards. When I went to war with them shortly afterwards, they were far from pushovers and proved to be a headache early on. However, I did eventually destroy their army (by luring them into mountainous killing zones) and defeat them. I then committed regime change and put a democratic government to power, but they turned Fascist yet again shortly afterwards lol.

10/10 playthrough, would simulate Mohammad Reza Shah's wet dream again.


r/victoria2 • • 1d ago

Modding Update Victoria 2 unofficial patch 3.05 0.7 performance and improvements to super-event

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113 Upvotes

Victoria 2 — New Patches, Super Event Audio Fixes, Assimilation Effects & Performance Improvements

I've added several new features, bug fixes, and performance improvements to the Victoria 2 patch. Here's a breakdown of what's new.

1. Super Event Audio Fixes

Several bugs related to super event audio have been fixed:

  • Music pauses during super events: The regular background music pauses when a super event starts, preventing both audio tracks from playing over each other. The music resumes normally once the event ends.
  • Music stops when leaving a match: Background music no longer continues playing after leaving a game.
  • Volume control integration: Super event audio now follows the game's music volume setting, allowing you to adjust its volume through the normal in-game controls.

2. New Music Mute Hotkey

A new keyboard shortcut has been added:

Ctrl + Shift + M — Toggle music mute

  • Mutes only the music, leaving other sound effects unaffected.
  • Works at any time, including during loading screens.
  • Press the same combination again to unmute the music.
  • The music returns to its normal state when the game is restarted.

This feature is also useful for preventing unexpectedly loud music from causing discomfort or potential hearing damage.

3. New Population Assimilation and Religious Conversion Effects (Credit: GODOG)

A new assimilate effect has been added, allowing modders to change the culture and/or religion of pops through scripted effects.

The effect supports cultural assimilation, religious conversion, or both simultaneously.

Cultural Assimilation

Example: Assimilate French pops into North German culture.

any_pop = {
    limit = {
        culture = french
    }
    assimilate = {
        culture = north_german
        amount = 0.5
    }
}

Religious Conversion

Example: Convert Catholic French pops to Protestantism.

any_pop = {
    limit = {
        culture = french
        religion = catholic
    }
    assimilate = {
        religion = protestant
        amount = 0.3
    }
}

Combined Cultural Assimilation and Religious Conversion

Both effects can be applied simultaneously. For example, the following effect targets province 425 and specifies both a new culture and a new religion:

425 = {
    assimilate = {
        culture = north_german
        religion = protestant
        amount = 0.5
    }
}

Configuration

This feature is controlled by the ENABLE_ASSIMILATE_BLOCK setting.

Disabled by default. Modders must enable it in their configuration to use the new effect.

Credit: GODOG for creating the assimilation effect.

4. Support for Mod-Specific DLL Patches

A new, empty DLL named v2dll_mod.dll has been added.

Mods can include their own modified version of this DLL to provide additional patches. When the patch detects a modified v2dll_mod.dll, it loads and applies the patches included in that version.

This provides a way to extend the patch with mod-specific functionality without having to integrate every additional patch directly into the main DLL.

Configuration

This feature is controlled by the ENABLE_MODS setting.

Disabled by default. Enable it if you want to use mod-specific DLL patches.

5. TGC Performance Patches

Performance improvements from the latest TGC update have also been incorporated.

The network-related patch was deliberately excluded because its effects on multiplayer stability and synchronization are not yet known. Applying it without further testing could introduce compatibility issues or desynchronization problems in multiplayer games.

Credit: https://github.com/The-Grand-Combination/The-Grand-Loader


r/victoria2 • • 2d ago

News Projeto Alice mobile recopilado, Victoria 2 no Android

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183 Upvotes

Recompilei o Projeto Alice para Android e coloquei Victoria 2 em execução em um telefone. O Projeto Alice é uma reimplementação de código aberto feita pela comunidade do mecanismo Victoria 2. É muito mais rápido que o original e acrecenta muitas melhorias na qualidade de vida.

As capturas de tela maisram o jogo em execução no dispositivo: a tela de seleção de nação ("O mundo em 1836") com o Brasil selecionado e o mapa-múndi carregado.

Dispositivo de teste:

Telefone: Moto One Hyper (2020)

RAM: 4 GB

GPU: Adreno 612

Situação atual:

✅ O jogo inicializa, carrega o mapa e roda

✅ Os controles de toque funcionam

✅ Você pode aprender uma nação e correr

Para um telefone de gama média de 2020 com 4 GB de RAM, fiquei honestamente impressionado!

Nota: assim como o Projeto Alice no PC, você precisa de seus profissionais arquivos originais do jogo Victoria 2. A porta não inclui nenhum recurso do jogo, apenas o motor.

O código fonte está no GitHub: Project-Alice-mobile. Se você testar em outros dispositivos, comente o modelo do seu telefone, como ele funciona e quais bugs encontram!

Enormes acordos à equipe do Projeto Alice (schombert e colaboradores) por seu trabalho incrível no projeto original.

https://github.com/Vitorio-Kuroski/Project-Alice-mobile/tree/main


r/victoria2 • • 1d ago

Image Smallest battle in China

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32 Upvotes

r/victoria2 • • 2d ago

Discussion Real life lessons from Victoria 2

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18 Upvotes

Same questions apply for Victoria 2


r/victoria2 • • 2d ago

Mod (other) Most unstable nation in history VS most unstable nation of today

8 Upvotes
a little bonus

mod: Fall of Genghis (https://github.com/Rainbow-Goat/Fall-of-Genghis/releases)


r/victoria2 • • 2d ago

Historical Project Mod [HPM] If I prevent Prussia and Austria from forming Germany, is there a smaller formable that can eat up the little states?

11 Upvotes

Playing as France and trying to fill Europe up with aesthetic nation states in my sphere. Obviously I want to prevent Prussia from forming Germany and am eventually planning on breaking up Austria. Without Germany forming there’s gonna be a bunch of ugly states right on my border. Is there a way I can put all of them into smaller, more controllable, pretty states?


r/victoria2 • • 3d ago

Modding Victoria II Performance Patch for heavy mods

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419 Upvotes

It's .dll patch that makes the game runs faster and use less ram. That's about it. Testing in mods like TGC or GFM makes the game run almost twice as fast in modern hardware.

https://github.com/The-Grand-Combination/The-Grand-Loader/releases/tag/1.0.0

There are detailed explanations of which fix done in the repo documentation.


r/victoria2 • • 2d ago

Modding New to modding

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54 Upvotes

This is my first mod. I am trying to install and I’ve had some issues. I am able to get the mod to show up but as soon as I try to launch the game, it just goes to regular Victoria 2. What am I doing wrong?


r/victoria2 • • 2d ago

Historical Project Mod How do I annex delhi to achieve empress of India?

6 Upvotes

Current year is 1863. Previpusly the mughul empire revolted and we got them back to be apart of the Raj. The truce from that has ran out and now im wondering how do I annex delhi?

To my knowledge I cannot declare war on them as they are a satellite. Is it an event that happens later despite the description saying it happened in 1857?


r/victoria2 • • 3d ago

Humor What’s some funny moments you’ve had in your game?

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396 Upvotes

I forcefully released Guatemala (Belize) from the British and noticed after sometime that some of my ashkenazi population had made Guatemala their new home, and in fact were the largest culture group in the province! (This is caused by Belize having no Central American or mayans pops at the start of the game, just Afro-Caribbean, who now represent 11% of Belize.

As such it got me thinking what are some of the funnier ahistorical things you’ve had happen in your games?


r/victoria2 • • 3d ago

Question What should I do with my economy in this situation?

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24 Upvotes

The first screenshot shows what happens when I unsubsidize every factory (notice a lot of my key factories declining) and the next image shows my economy when it subs those failing factories (as you can see costs a butt ton and puts me on a loss of profit. What do I even do?

Side question how do I achoeve empress of india in HPM when those guys hold delhi all the time?

Thanks on both accounts


r/victoria2 • • 2d ago

Event Multiplayer group forming in the TGC community

8 Upvotes

Some of us in The Grand Combination discord server are trying to start up a multiplayer session, probably in TGC, TOL, or AOE, we are open to other mods though. We are asking for people who are comfortable with unconventional humour types (these people are insane) and inside jokes that may seem unorthodox from an outside perspective.

Join us and you can help create horrible schizo multiplayers maps like the one presented here! We dont force roles, play whoever you want, minor, major whatever. We could have multiplayers game where we are all in Africa if thats what we end up choosing. As far as MP goes we have very little rules, just larp to your heart's content!

DM me here or on discord/steam and we can get you an invite! Typically we play on thursdays or fridays but all game days are TBD based on availability of members. Don't feel afraid to apply, the more the merrier! (until the game buckles and crashes but thats not the point ;-;)

Join us in The Grand Community!

u/degenerious
discord: strategema
steam: https://steamcommunity.com/profiles/76561198975618128/