r/Steam • • 16h ago

Question I most likely know the answer but just cross-checking

0 Upvotes

So a random friend on my steam list send me and a mutual friend of ours a QR-Code on Steam giving away $100 gift card. This is a scam right? I am most certain it is, but hey, you never know everything so I thought checking with the community would most likely be a good idea.

Just wanting to know on I can tell them they are either naive and fell for a scam themselves or were h@cked.

Another note that's important is probably that they made a chat group with only me and themselves and left right after sending that picture


r/Steam • • 17h ago

Resolved Crafting Badge Update: It's fixed !

Thumbnail
gallery
2 Upvotes

The issue has been resolved and as soon as i clicked the blue button the animation immedietely began and crafter the badge for me. Thanks to everybody who replied!


r/Steam • • 17h ago

Question Steam overlay controller issue after update

2 Upvotes

I have the two DualSense touchpads mapped to the Steam Overlay and screenshots. Previously, I could toggle the overlay on and off, but now I can't turn it off using the controller, only the keyboard. Taking screenshots while the overlay is active also only works via the keyboard. Did Steam change something in an update? Is there a way to fix this, or is it a bug on their end?


r/Steam • • 18h ago

Fluff TIL idling on big picture mode shows your games along with screenshots from them.

104 Upvotes

A neat little surprise


r/Steam • • 18h ago

Discussion They got us guys.

Post image
25.9k Upvotes

How out of touch can you be as a company, this is embarrassing


r/Steam • • 19h ago

Error / Bug I can't get my Forza Horizon 4 badge

5 Upvotes
I can't get the badge. What could be the reason for this?

r/Steam • • 19h ago

Suggestion Allow Remote Play to stream only a selected monitor

Thumbnail steamcommunity.com
4 Upvotes

I'm the developer of HoloMapper, a projection mapping application on Steam. Users operate the software from one display while projecting to another. Steam Remote Play currently streams both displays, making remote operation difficult. A monitor selection option in Remote Play would greatly improve support for professional multi-monitor workflows.

For clarification, HoloMapper is a Unity application that uses two displays:

- Display 1: Main editor and controls.

- Display 2: Fullscreen projector output.

The actual problem:

Steam Remote Play initially streams Display 1 correctly. However, as soon as the projector output is activated on Display 2, Remote Play switches to capturing both displays side-by-side in a single stream.

This causes the editor to occupy only half of the Steam Link/Steam Deck screen, with the other half wasted on the projector output.

What we need is the ability to stream Display 1 only, while Display 2 continues operating normally on the host computer.

The newer "Primary Display While Streaming" setting doesn't resolve this behavior. We need an explicit option to select which display Remote Play captures, even when an application uses multiple displays simultaneously.


r/Steam • • 19h ago

Question Are these base stations the exact same or different?

Thumbnail
gallery
1 Upvotes

They are both 2.0 Base stations but are they both the exact same or different just because of the box? My Valve index needs new base stations and idk which one to get because they both seem the same but idk.
Out of the box they both look the exact same and they’re identical lol

I had no idea what else to do lmao so I’m on Reddit lol


r/Steam • • 20h ago

Fluff Steam Reccomendations

Post image
0 Upvotes

Can anyone explain to me why a game that has Overwhelmingly Negative reviews from big studio is being Featured & Promoted, but if a small, indie studio game ends up with Mixed Reviews it disappears forever?

Wishlists? Buyers? Playtime?
What factors it?

Edit: Thanks dear reddit users for the usual ridicule, by all means if it makes you feel better please write some more smart comments below. And while its at it, please do answer why the recommendation list doesn't list games that are Ranked 1# to 8# Top Seller in my region? or 10# to 20#? But only the crappy Shogun 2 rehash ranked 9#?

So, what ELSE factors it?


r/Steam • • 21h ago

Question Random People Adding You?

0 Upvotes

I've been using Steam for over 4 years now, but since February have noticed really random friend requests? I'm not in any forums or discussions, do make reviews on most games I play, but otherwise am not social on Steam. The only friends I have are IRL, from Discord, or randoms I played with. And for multiplayer games, the only ones I play are Helldivers 2 and Outlast Trials, so there's only one of those games I can even be added on.

Has anyone had random peoplr add them, know why this is happening, and should I just carry on with a random little notification and an ignore button every so often?

Quick Edit:

One of the others things that perplexes me and I forgot to mention: I have no steam items aside from random $0.02~ cards!
Genuinely just seems like it's pure random! 😭😆


r/Steam • • 21h ago

Error / Bug Graveyard Shift Not Counting in Achievement Showcases

0 Upvotes

I recently completed a game called Graveyard Shift and it is not counting towards my achievement showcases. As far as I’m aware it does not have any restrictions, like “Steam is learning about this game” or “Profile features limited.” I also own the license to the game and don’t use family sharing. I’ve tried deleting web browser data, logging out of Steam and logging back in, letting the game run for a bit again, getting achievements in other games, but none of that has worked and I’m out of ideas. I contacted Steam support and they don’t know and closed my ticket.

Anyone have any ideas?


r/Steam • • 22h ago

Question Game restrictions and availability

0 Upvotes

So... I've recently ran into a lot of problems regarding game restrictions.

First of all. I understand why it's not allowed to switch regions to not abuse buying games from regions where the currency is really bad and thus getting games for abnormally cheap in a country that's fairly well of, so to speak.

What I don't understand is, why are some games completely blocked out in countries with no active game laws. For example, as someone who lives in Slovakia, whenever I try to look up AION 2, nothing shows up. Not only does nothing show up, there's absolutely no reasoning anywhere as to why the game is blocked in my country when we don't really have any game laws here and I don't see how an mmo would break anything so much so they'd have to completely block it off.

I have a friend in Turkey, whom I often play games with and I tried to get him Smallands, but apparently that game is completely blocked from his country too. No information available, no reasoning, again. From what I've heard, a lot of things are blocked in Turkey, but I don't see why an insect co-op game would be.

Both of these issues seem fairly unreasonable here. Why restrict such games completely from some people? There's similar games out there that are completely available despite their gambling aggressive mechanics and similar features, where they only warn you to play at your own risk.

So why are some games completely blocked off? And why is there no way to get to play a game like that? The only other way I'm assuming to get these games is get an actual copy of the game, cracked, and play it this way. But that's also against policy. So then, are people completely restricted from these games forever unless they move to another country? How does this make sense?


r/Steam • • 23h ago

Question sooooo has anyone has this happen?

Post image
0 Upvotes

r/Steam • • 1d ago

Question Why do DLCs not have a Steam description?

Post image
0 Upvotes

Basically what the title says. Anyone know why DLCs for Steam dont have a description in their store page? it just automatically says “This content requires the base game … on Steam in order to play.” The best reason that I could find why is so that people don’t accidentally buy the DLC without getting the game. But that seems really unlikely to be the case. The photo for Steam DLC has a big purple DLC tag in it, and either way you can’t buy the DLC without first owning the game.

Now ofc this doesn’t matter too much. If you scroll down to “about this game“ it tells you about it anyway. I’m just curious on why Steam always has this blurb on every DLC


r/Steam • • 1d ago

Question Gifted a Game to my partner 2 years ago, we played it for a bit, but recently I noticed it's missing in our library.

67 Upvotes

So back in 2024 I gifted Atlyss to my girlfriend because we wanted to play it together, and I distinctly remember playing it with her briefly, but awhile back I noticed that in our steam family library, there was only one copy of the game, she should have it in her library but she says she doesn't. Is there anything that could've caused the game to be removed from her library?


r/Steam • • 1d ago

Question How are people getting deadlock

0 Upvotes

I'm so recently I heard that valve made new hero shooter, and as a tf2 fan, and a fan valve in general I wanted to check it out. but it was unavailable in steam. I looked it up and apparently it's closed off to the public, so how are people playing it? And why is my feed filled with nothing but deadlock now.


r/Steam • • 1d ago

Fluff Why is it that I can look at the Hellraiser store page without verifying my age, but Metro 2039 is off-limits?

0 Upvotes

Seems a little silly to me. Like, I know that Metro 2039 is suppose to be 'darker' but it's literally Hellraiser.


r/Steam • • 1d ago

Discussion When did you last play your most played game?

Post image
321 Upvotes

Hard to believe I never even booted it up during the lockdowns. What about you?


r/Steam • • 1d ago

Discussion SEGA Is Selling Us An AI Generated Shogun 2 Total War Remaster

Post image
18.2k Upvotes

r/Steam • • 1d ago

Question List of all games with "standard" avatars?

2 Upvotes

So, I'm looking for a website (like SteamCardExchange, Steam.Tools or an archival of sorts) which lists every single game that has default avatars / that have every single avatar.

By default game avatars, I am referring to these: https://steamcommunity.com/actions/GameAvatars/

The list above only includes games I recently played, games I own, and a random batch of games I do not own. But it does not show everything.

I'd love to have these profile pictures, and archiving them somewhere, considering the functionality for these could be removed at any point (the page I linked still uses the old Steam layout), and I was unable to find any Steam-related website that has a list of these. SteamDB, SteamCardExchange and Steam.Tools don't have them. I don't think anyone has bothered in archiving them?

I was thinking about a tool where it can check for the string "Click on any of the images below to make it your new profile avatar." in a page, if it does, then save all files which has the ending with "_full.jpg". The tool would go through all of the games AppIDs, and check whether or not that string of text is on the page. If so, it would save the _full.jpg version of an avatar to a folder with the name of the game.

Each one of the games have the URL https://steamcommunity.com/ogg/AppID/Avatar/List , where AppID is the game's ID (440 being Team Fortress 2, for example). It would be possible to make a tool to try each Steam AppID, and any results that include the string above, save the _full files locally to the user's PC. However, considering there are over 500.000 App IDs, I would end up getting rate-limited at some point.

If there is a list with every game that has default avatars, then it would be less problematic and faster, knowing that I wouldn't have to let the program guess what game IDs have them or not.

I love switching profile pictures, but for a while now I have stopped using other artist's work as profile pictures without their permission (I know a lot of people does this, but doesn't mean I should).

Currently, I only use profile pictures that comes from media screenshots, official artworks / renders, or from artists that specify that you are free to use them. Having all the profile pictures published by the game's devs/publishers on Steam would be really handy if I was in the mood for something new.

Sadly, I am no programmer expert, I wouldn't know how to write code to maximize efficiency on the idea I proposed. Unless someone else has already worked on archiving them somewhere, but I was unable to find it.

Thanks!


r/Steam • • 1d ago

News Steam Deck - Steam Client Update: October 13th

Thumbnail
store.steampowered.com
293 Upvotes

We have just shipped an updated Steam Client update to the Stable channel.

Home Screen

  • Added a new 'Big Art Mode' option for the home screen. This can be enabled in Settings > Home.
  • Added Personal Calendar to the Recommended tab on the home screen.

Screensavers

  • Added a new screensaver feature, accessible in Settings > Customization. There are two screensavers available:
    • The default is a game art slideshow that can be configured to show artwork from recently played games and your recent in-game screenshots.
    • A retro inspired bouncing logo screensaver
  • Custom screensavers are also supported. Similar to startup movies, they can be placed in directories at ~/.steam/root/config/uioverrides/screensavers/. You can use the bouncing logo screensaver (in the steamui/screensavers directory) as an example to get started.

General

  • Added notification about the current user when waking from sleep, if there have been multiple recent users. The notification can be activated to switch users and dismisses immediately on any other input. This notification can be toggled from the Notification Settings.
  • Added confirmation step to "exit VR" and "switch to desktop mode" power menu actions, and removed it from "sleep".
  • Added explicit warning text to power menu confirmation dialogs when proceeding will shut down an active game.
  • Added confirmation dialog/user switching ability when waking from sleep would require kicking an active session elsewhere.
  • Added "Default to Desktop Mode" toggle to System settings.
  • Added support for keyboard glyphs in the footer when using mouse/kb to interact with Big Picture Mode
  • Added delaying dimming the screen or displaying the screensaver when the Steam Store, web browsers or other apps request to disable monitor sleep and screensavers while playing video.
  • Added a setting to disable the screensaver when in game
  • Updated default artwork when an app does not have library or hero artwork.
  • Improved the layout of the QAM Voice Chat tab, added a mute toggle to the volume sliders, and fixed the link from the tab to the active chat to focus the textbox when opening to the chat window
  • Improved the text layout in achievement notifications when the name, description or both wrap across multiple lines.
  • Improved download speeds on high latency connections.
  • Reorganized the idle timer settings when on battery and AC power
  • Pressing the controller's system button will request the TV to switch to the Steam Machine as the active source (the connected TV must support HDMI CEC)
  • The 'System Report' dialog is now more responsive when displaying and uploading the gathered system report.
  • Windows binaries registered as non-steam games will now run in Proton by default.
  • Using a physical mouse to click on text input will no longer bring up the On-Screen Keyboard
  • When waking from sleep with a game running but the account now playing elsewhere:
    • Provide an option to exit the local game.
    • Go back to sleep if there is no input for 60 seconds.
  • The "Select compatibility tool" dropdown is now always visible.
    • The recommended compatibility tool, or steam runtime for native games, now shows at the top of the list as the "Default" option.
    • Compatibility tool aliases, e.g. "Proton Stable", can now be selected from this dropdown.
  • Fixed a case where Windows games would show as 'Not Compatible' in the library view until a manual Proton version was selected for this app.
  • Fixed "Suspend Download Throttle" not properly updating on the downloads page.
  • Fixed an issue where virtual gamepads were torn down temporarily when a game called the ISteamUtils::SetGameLauncherMode api, which could cause titles that don't support controller hotplugging to lose input
  • Fixed the on-screen keyboard not popping up in non-Steam games after toggling wifi or suspending the machine
  • Fixed the Recordings & Screenshots dialog not showing all games that have related screenshots in the game filter dropdown.
  • Fixed some cases of header/footer flicker and invisibility during the first seconds after waking from sleep.
  • Fixed issues with trackpad typing if the trackpad is touched while the onscreen keyboard is opening
  • Fixed the onscreen keyboard not working the first time it is invoked on desktop.
  • Fixed clicking the buttons in the footer causing the glyphs to change back to gamepad
  • Fixed a clicking the back button in the footer not working if nothing on the page had digital navigation focus
  • Fixed the Steam logo spinner moving during the login flow
  • Fixed a bug that sometimes caused an empty "Steam Family Activity" group to appear in notification settings
  • Fixed cases where users with older CPUs could have the client hang/crash when starting downloads for games with many identical files
  • Fixed desktop shortcuts always using the default launch option rather than your saved option
  • Fixed some cases where the onscreen keyboard would drop presses during dual trackpad typing
  • Fixed the diacritic options menu interactions during dual trackpad typing
  • Fixed a case where non-steam games would fail to launch after changing the Target binary via the Browse button.
  • Fixed a case where the 'Stop' button would fail to close the game if it was launched by an external tool.
  • Fixed a case where library playtime could temporarily show an incorrect value.
  • Fixed an issue where deleting an uploaded screenshot would only delete the local copy.
  • Fixed hovering DLCs not working in some places.

Desktop Mode

  • Fixed rendering the overlay and using other overlay related features (screenshots, game recording, etc.) in Vulkan games that create multiple windows.
  • Fixed crash when Vulkan games recreate their swapchain.
  • The SteamOS compatibility dialogs will now show when installing games not verified for that HW.
  • In the desktop overlay the desktop config will now be applied. For most gamepads this will not be a difference in behavior because they have a blank desktop config, but Steam Controllers or devices that have setup a custom desktop config will have mouse input to click on things in the overlay.

Game Recording

  • Fixed some cases where playback would jump to an unexpected point in the timeline when reaching the end of a play session or clip.

Steam Input

  • Added a new view in the configurator for Steam Input API games that lists out actions and their bindings rather than inputs to actions along with streamlined binding interface.
  • Added a new multi-binding page in the configurator for authoring button combinations that visualizes the timeline of command outputs and their settings.
  • Added information about which configurations are compatible in the configurator browser when using a game that requires Steam Input API.
  • Added the missing settings for adjusting emulated joystick adaptive centering on trackpad.
  • Added support for inverting button chord bindings.
  • Added support for the user-invoked On-Screen Keyboard in the desktop overlay.
  • Added a landing page to the configurator when no file on disk could be loaded and give you the option to select a new configuration. This was one of the causes of a blank configurator.
  • Improved CPU performance at runtime and in configuration loading.
  • Improved the consistency of trackpad sensitivity between Steam Deck and Steam Controller.
  • Implemented a version of the "Reorder Controller" dialog for Steam Input API games. Note - this disconnects the controllers temporarily so older games which do not handle hot plugging properly can lose controller input.
  • Switch to reshuffling gamepad input when the last running game exits instead of on game launch to avoid issues when running multiple apps at the same time.
  • Improve the display of cloud sync status in the configurator and give you the option to skip and proceed to the configurator. This was another common cause of a blank configuration because the layout was broken and the info offscreen.
  • By default, Steam Frame controllers will now use gamepad input in VR games that don't support VR inputs. The preferred mode can be changed for any VR game in either the game's Steam Input settings or in VR Controller settings on the Now Playing page. Please report any titles that do not work out of the box. Note: both Frame and the PC must be on the beta channel for Steam and SteamVR.
  • Fixed the controller support widget showing "This game doesn't support controllers" for unreleased games that don't have controller support information yet.
  • Fixed controllers not using the desktop configuration on the desktop UI login window.
  • Fixed older-unnamed Virtual Menus showing up as "Create Virtual Menu" in some views.
  • Fixed the glyphs shown for the Xbox Elite Controller paddle buttons.
  • Fixed cases where the Virtual menu modes could show the wrong activation type if it was created in the standalone menu vs from a controller source.
  • Fixed issues with button and slider sizing in the configurator when opened in the desktop overlay.
  • Fixed pairing the 2015 Steam Controller.
  • Fixed glyphs for Switch controllers in Heavy Rain.
  • Fixed a bug on the "Reorder controller" screen on Linux where sometimes swapping controllers would not work.

Remote Play

  • Added an experimental video codec, Pyrowave, which allows high bandwidth, low latency video streaming. You can find out more on the Steam Remote Play discussion group.
  • Greatly improved Vulkan capture performance.
  • Improved color accuracy, clarity, and brightness.
  • Automatically fall back to H.264 if HEVC isn't available.
  • Disabled HDR when streaming to the OLED Steam Deck.
  • A PIN is no longer required to download an app to a remote device. A PIN is still required to Install and Stream from a remote device.
  • Added a Download Complete notification for a remote download if you initiated the download on your current device.
  • Fixed EULA acceptance when starting a Remote Stream.
  • Fixed streaming launch failing if the host client had a cloud conflict.
  • Added a dialog to recover if your network isn't able to handle current streaming settings.

Steam Controller Firmware

  • Added a 2nd BLE pairing slot - to pair hold L1 + B + Steam when powering on the controller. To switch between slots hold either L1 + B + Steam at start up or R1 + B + Steam at start up. 
  • Improved rumble emulation and added configurable intensity levels.
  • Improve the time needed to fully connect the device in Steam.
  • Fixed an issue where certain thumbsticks could lose the ability to reach full range.
  • Fixed an issue where some Bluetooth BLE connections could disconnect repeatedly, especially on Steam Deck.
  • Fixed an issue where pairing via a puck connection could fail.
  • Fixed an issue where switching to BLE mode would stick, even if the host device could not be found.

r/Steam • • 1d ago

Error / Bug Crafting Trading Card badge not working

Post image
53 Upvotes

I have all the Trading Cards for Dota 2 as you can see and the 'Craft Badge' button is lit up, I press it literally nothing happens. I have tried clearing cache, restarting, using the browser version, always the same result. No error message, just nothing happens as if Im not clicking on anything, not like steam isn't responsive ive been using it fine but again the button just doesnt do anything. Any workarounds? thanks


r/Steam • • 1d ago

Question How to Refund?

0 Upvotes

Hey fellow Steamers

I’m pretty new to the Steam world and have seen several posts about refunds or credits. I recently purchased Fallout: New Vegas for $5 about a week ago (I know, late to the party) and have not played at all. Today I noticed the price dropped even further to $2.49 and also the DLCs are on sale. How do I go about a refund or credit? If it’s not possible, I understand. I just wanted some insight from OGs in this great sub!

Edit: Mods took this down but I got a refund and was able to purchase the game and DLCs for the same price. This sub is awesome! Thank you all.


r/Steam • • 1d ago

Error / Bug Low hz when opening Steam

2 Upvotes

This could be a pc issue too but for some reason whenever I open steam, my hz goes from a smooth 200 on desktop and my browser to then like 60 or even lower once steam is opened, and then once i minimize steam to then my browser it goes back to a normal smooth 200. I already have performance settings enabled on steam and I wouldn't say my pc is really bad like that, so I'm just a little confused. I'm gonna suspect this is a steam bug but If the issue is a pc issue how could I fix this?


r/Steam • • 1d ago

Question How do I remove these permanently? These playtests and some others don't appear on the steam support page)

Post image
0 Upvotes