r/RimWorld • u/Fonzawa • 14h ago
r/RimWorld • u/ElatedStated221 • 2d ago
Discussion 1.7 Incompatible mods
Anyone want to throw in what mods were incompatible for the new 1.7 list to make it easier to troubleshoot? So far all I have is Pre-patcher but I have a small/large list depending on how insane your modlists are.
Edits: Pre-patcher
Save our Ship 2
Vanilla Psycast Expanded (Updated)
Generally Performance mods (Some have been updated or still work)
toggleable Readouts (UI wont load)
Graphics Settings+
Faster Game Loading - Continued
Simply more FPS
Vanilla Races Expanded - Pigskin
WorldEdit 2.0
Random's Gene Assistant
Replace Stuff
Dynamic Trade Interface
Random's Gene Assistant
Replace Stuff
As Above So Below 2
A lot of mods since this post was made have been updated within a day making some of the things listed within this post incorrect. I suggest you re-check your own mods to see if they have been updated and if you have a particularly large mod list and don't want the hassle of checking mods individually and are using Rimsort there is an easy method to check all mods at once.
I personally turn all steam mods into local mods so I can choose when to update my mods manually but either way make sure to backup your mods. In the Rimsort active list left click the first mod then go to the bottom of the list and shift + right click the last mod go to workshop mod options and resubscribe this will update all mods that have been updated to 1.7. If you have a larger mod pack this may take a while and you will get "Unknown folder" just give let Rimsort cook and when its no longer downloading in steam you're good to go. If you have manual mods the same can be done in Rimsort but instead it will say Re-download with SteamCMD instead of Re-subscribe.
r/RimWorld • u/AutoModerator • 1d ago
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r/RimWorld • u/Nervous_Fondant2208 • 2h ago
PC Help/Bug (Vanilla) I can’t even begin to say how sad it is to know that an update exists which is better optimized, but your computer is too old to play it.
only pain in my brain
r/RimWorld • u/Frosty_Tutor_7111 • 7h ago
PC Help/Bug (Vanilla) What's the difference between launch options in 1.7?
r/RimWorld • u/The_Real_OctoDude • 15h ago
Misc Birthday by @NickliesCat
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r/RimWorld • u/blegh_pup • 2h ago
#ColonistLife Pregnant colonist is still drinking even when in her second trimester...
first she doesn't know the baby's father now this?? how do i get her to stop.....
r/RimWorld • u/AdDifferent6862 • 1h ago
Discussion 1.7 is maybe one of the best version they have ever released
Dude my usual load time with my 684 mod of 1+ hour has now dropped to 7 minutes. With a steamdeck no less, Holy balls this changes everything.
r/RimWorld • u/misterferny • 18h ago
Mod Release What if Rimworld had security cameras, diplomats, and watchtowers? Surveillance Shift has released! A blockbuster sequel to Perspective Shift.
galleryr/RimWorld • u/AffectionatePain9953 • 3h ago
Discussion I just bought Rimworld for my birthday.
I’ve always watched modded videos and such about the game but have never actually played it. I finally did it and bought it. Unload on me all of your suggestions, tips, tricks, etc. I’m open to everything
r/RimWorld • u/PanPies_ • 10h ago
Meta With the new announcements i decided to look how it all started, 13 years ago, on this very subreddit (link to original posts in the comment)
galleryr/RimWorld • u/Waity5 • 10h ago
Discussion Is my improved kitchen now the most efficient? (for cook time only)
r/RimWorld • u/GethKGelior • 9h ago
Art Sightstealer Walk Cycle (For real this time) (Audio warning)
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r/RimWorld • u/chiselwishes • 4h ago
Discussion Is there any mod to change builders chopping down trees for construction?
when builders go to build stuff, they will also end up taking HOOOURS to chop down a tree to make space (if their plant skill sucks). it would be really cool if there was a mod that made build sites with trees in them like, lower priority or something? thanks!
r/RimWorld • u/Fake_Pikachu • 11h ago
Discussion Testing 1.7 on my Ryzen 5 5600G, 376 gore hulk, 521 bulbfreaks, 513 trispike, 131 fingerspike, 100 toughspike, 40 half death colonists and about 220 dead ones: 55TPS and 12FPS. Using the same save on 1.6 gives 27TPS and 8FPS. It really is twice the TPS
r/RimWorld • u/BasicInformer • 20h ago
Discussion [ 1.7 ] TPS: 12692.0 (0.08ms/tick)
Harmony + Smart Speed for test. No other mods. All core desert - 3 Colonist.
1.6 best test: TPS: 4423.0 (0.23ms/tick) -- average was 3000.0.
1.7 average was 9000-10,000.
r/RimWorld • u/SuperPropa • 7h ago
Discussion Got so used to my old settlement that I forgot how to play..
I got so used to my old settlement that when I started a new one, I completely forgot how to play. Anyone else experienced this? Hope I’m not the alone here.😅
