r/ultimaonline • u/Suspicious-Medium-35 • 20h ago
Private β’ Looking for Shard βοΈ We rebuilt Ultima Online's Britannia inside Valheim: Trammel, Felucca, 32 towns, moongates and murder counts. The early alpha is open π°
# π°βοΈ VALTIMA ONLINE βοΈπ°
### π *Ultima Online's Britannia, raised inside Valheim* π
> π The Tenth World has a new coastline, and it is Britannia's.
**π§Ύ TL;DR:** Trammel and Felucca in one 65 km Valheim world π 32 UO towns on their old plots, with townsfolk, guards, vendors and a bank ποΈ UO's moongates π murder counts and Felucca's PvP βοΈ treasure maps πΊοΈ 286 quests π **Early alpha, open now.** Steam PC, one Gale modpack.
### πͺ [**Step through the moongate: live.ravenirongames.com**](https://live.ravenirongames.com/)
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## π The World
- πΊοΈ **Trammel in the west, Felucca in the east** (turned half round to fit), one Better Continents world, **65 km across** π
- ποΈ You start on an **island in the middle**. Its moongate leads to Trammel's towns, and two dirt roads run out to two docks, both marked on your map β
- β΅ **Felucca lies 3 km of open sea away. Boat only.** Three kilometres is not far as crossings go, but it is far enough that you will have meant it
- ποΈ **Real mountains** under **deep snow** from 200 to 300 m up: you wade in it, walking cuts a trench through it, and nothing gets built on it until a hoe has cleared it βοΈ
- π« **No Valheim portals.** The ways across Britannia are the moongates, the roads and the sea
## ποΈ The Towns
- π° **32 UO towns**, Trammel's and Felucca's: Britain, Trinsic, Moonglow, Yew, Minoc, Jhelom, Skara Brae, Magincia, Vesper, Nujel'm, Buccaneer's Den, Delucia and the rest, on their old plots and built from Valheim's own pieces
- π§± Baked into the world itself: **they can't be damaged or torn down.** Somebody will try it with a pickaxe on day one βοΈ
- π₯ Torches and braziers burn for real, doors open for anyone and shut behind you, chairs can be sat on, and forges, ovens, spinning wheels, workbenches and cauldrons all work
- π§βπΎ **Townsfolk work at their trades:** cooks wipe, carpenters saw, fishermen fish, farmers hoe. They walk set routes and stop when you come close
- π **Two guards at every town gate** (Buccaneer's Den keeps none). Type `guards` in chat when something has followed you in
- π **Vendors** sell and buy only their own trade's goods. The farther from Britain, the deeper the stock, up to Delucia, which sells everything
- π¦ **A bank:** every character has a box of 125 stacks, tied to your Steam account and backed up on the server
## βοΈ The Old Laws
| | π‘οΈ **Trammel** | π‘οΈ **Felucca** |
|:--|:--|:--|
| ποΈ **Towns** | Safe havens: no PvP, no monster spawns, no raids (*Buccaneer's Den excepted*) | PvP forced on; the guards still come for a grey who starts trouble |
| π² **Outside the towns** | Valheim's own PvP switch | PvP forced on across the whole land |
| β **Fame and karma** | By UO's numbers | **+30 %** |
| β΅ **Getting there** | The moongate from the start island | **Boat only** |
| π **Moongates** | List Trammel and the start island | List only Felucca; *a red's gates are Felucca's* |
- π‘ Strike an innocent outside a town and you go **grey** for 2 minutes
- β°οΈ A player you kill may **report the murder.** Five long-term counts and you go **π₯ red**
- β οΈ A red comes back to life only at the **Shrine of Chaos**
- π·οΈ **UO skill titles** hang on your nameplate (*Master Blacksmith* and the like), with your **fame and karma** beside them: *The Glorious Lord*, or something you will like less
## πΊοΈ Loot, Quests and Music
- π **Treasure maps** drop from creatures, bosses a level higher: **seven levels**, from the *Plainly Drawn* map of the Meadows to the *Ancient* map of the Ashlands. **340 spots** across the two lands. Six blows of a pickaxe or hoe at the mark raise the chest, and its guardians with it. Only the digger can open it π
- π **286 community quests** by Nomadicwar, with a journal on **L**
- πΊ UO's spawn regions are on, with Valheim's creatures standing in. They keep out of the towns' havens
- πΆ VALtima's own music for the menu and each of Trammel's biomes, openly licensed
- πΌοΈ UO-style inventory, minimap and paperdoll panels in-game
## π§ͺ Where It Stands
This is an **early alpha (0.0.18).** The stone is laid and the roofs are on, and the floors have opinions πͺ²
- β The world, the towns, the townsfolk, the laws, the loot: all standing today
- π§ **No dungeons yet.** Despise will be the first, later
- π It will break. We want to hear exactly how
## πͺ How to Join
- π» **Steam PC, Valheim 1.0.17.** No crossplay
- π Open **[live.ravenirongames.com](https://live.ravenirongames.com/)**: the VALtima guide there walks you through every step
- π¦ Install **Gale** and the **[VALtimaOnline_Modpack on Hexium](https://valheim.hexium.gg/mods/Wubarrk/VALtimaOnline_Modpack)** into a new profile
- π Connect with **Join IP** using the address the guide shows, or grab the one-click **FastLink file** pinned in #how-to-connect on [our Discord](https://discord.gg/GTTCnGS6Ym). Start the game from that profile
- π§ Make a **new character** on the island in the middle of the world, and pick a gate
π§ **Found a bug?** Open a ticket in **#help-desk** on [our Discord](https://discord.gg/GTTCnGS6Ym) and press π© *Create ticket*. Say what you were doing and where you stood, and attach your `LogOutput.log` (in Gale: open the profile's folder, then BepInEx)
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## π Credit Where It Is Owed
- π **MonkeyMagicMan:** the Woodland Portal that every moongate is built on
- π **Nomadicwar:** the community quests
- ποΈ The community **town builders**, named in the world's town credits
- π» **Alexandr Zhelanov** and **Alexander Nakarada** (CC BY 4.0), and the CC0 composers, for the music
β΅ **See you at the docks.** βοΈ
*π³οΈ VALtima Online is an unofficial fan tribute. It is not made, sponsored or endorsed by Iron Gate, Coffee Stain, Origin Systems or Electronic Arts. Britannia was theirs first. It has only been rebuilt somewhere colder.*