r/kingdomsofamalur • • 9d ago

Discussion Bought a Kingdoms of Amalue:Reckoning disk for PS3, and I'm interested in buying the DLCs but can't connect to the servers

8 Upvotes

r/kingdomsofamalur • • 8d ago

AI can now decompile games.

0 Upvotes

So, have you seen how and I like Claude can decompile and recompile games and even have two completely unrelated games and unrelated game engines communicate and merge to create gaming mashups?

If modders can do that now, imagine what can be done with the Kingdoms of Amalur... shouldn't this help in terms of decompiling the game and creating proper mod tools? AI assistance with modding sounds like a dream for this game. I've always wanted a proper combat pet system in this game... dreaming


r/kingdomsofamalur • • 10d ago

Discussion playing might/sorc, how many points should i put into both?

4 Upvotes

i want the benefits of wearing heavy armor but i also want the meteor skill. what do i do? how do you guys distribute points?


r/kingdomsofamalur • • 10d ago

Discussion I know a couple of major Bethesda staff members worked on this game, but a lot of that DNA shows through most notably its similarities to Oblivion's Shivering Isles expansion

5 Upvotes

Noticed a surprising amount while doing my first playthrough! Of course, some of these may be standard fantasy tropes, but it was still very interesting nonetheless:

  • Aesthetic choices- Dalentarth and Klurikon share a lot of esthetic cues from Mania and Demantia respectively (Klurikon at night especially shares a very similar color palette), complete with similar architectural ruins scattered about. Fae hollows reminded me very much of SI's root tunnel dungeons.

  • Two different takes on Fish-like swamp humanoids (Murghans, Grummites) and walking trees with irritating magical abilities (Thresh, Gnarls)

  • Main plots about breaking a long-running metaphysical cycle to incite meaningful change (World Cycle and Fate, Greymarch)

  • Antagonists with grey, barren landscapes and a close association with crystals.

  • Protagonists that are basically "disposed of" at the end of the story (becoming Sheogorath, that terribly written self-exile at the end of Fatesworn)

  • An irritating gatekeeper


r/kingdomsofamalur • • 10d ago

Game Mod Confused about how to mod

6 Upvotes

So I want to add mods to the game like item scaling and reshade and all that, but the Nexus descriptions are all too complicated to me and I don't have the folders it says to put things in, plus I'm confused if I need both Mod Framework and F2 Console at the same time. Would anyone be able to help me figure this out, please?


r/kingdomsofamalur • • 10d ago

Question Squishy Mage + Orange Text Freemen Spearmen + Orange Text Freeman Mages + Hard Mode = Nuclear Combination

8 Upvotes

Trying to get some quick quests done to gain EXP but the godly power of their attacks + the near-constant interrupts makes them a nightmare, even WHEN fateshifting. What options do I have? It's not like my gear or abilities are lagging behind.


r/kingdomsofamalur • • 11d ago

Question Strange Little Houses on caves?

Thumbnail
gallery
94 Upvotes

Hello! I was wondering if anyone here knows any lore that explains these little houses on random caves on the game! They look inhabited (lights on) and very "fae-like", but I can't seem to find any explanations about them anywhere!

I was a teen when I first played this game and I was unhealthily obsessed with it's Fae, and also these mysterious houses, and now replaying it I also can't seem to get them out of my head lol

Anyway! Sorry for the awful pictures!


r/kingdomsofamalur • • 10d ago

Replay the first time since 2020 and I don't remember the enemy spawning system is this... weird?

12 Upvotes

Reinstall and replay KOARR the first time since ~2020 and generally everything was familiar how I remembered, and I got lots of fun with the game. But then there's one thing bugging me and it's the enemy spawning system/mechanic. Seems like there's too much "ambush type" of enemy encounters.

It's like I was looking out at the map and it's very empty, with occasionally a pack of 2~3 small mobs or just 1 big mob wandering around. But the moment I got near them, suddenly the game spawn around me 3~4 more small mobs or even 2 big mobs (notoriously with Jotuns/Ettins, and worst with the Leanashes/Threshes). It was exciting for about ~5-7 times, then it became annoying, sometimes feel very cheap. Also it slows down the pacing to a crawl because some mobs have their own "cutscenes".

I play a full sorcery build (my fault, I know) and literally any time I walk near a chest / pile of rocks / wood log or jump down from a ledge, the game without fail will spawn 4~5 mobs surrounding me and force me to spend the first 3~5 seconds to reposition myself or I will be combo-ed to death. Sometimes I thought I was playing an old Final Fantasy game with random encounters except that the enemies always have the advantage. On second thought it's exactly like the combat in Parasite Eve when you also have to position yourself at the beginning of each battle.

Seeing one Jotun Chieftain/Ettin Shaman, come closer and suddenly I got 1 more normal Ettin (sometimes 2) and 3~4 wolves, and I'm standing in the middle usually ready to get hit from offscreen.

And I'm only playing on Hard.


r/kingdomsofamalur • • 11d ago

Discussion Was the Teeth of Naros area supposed to look different at one point?

Post image
106 Upvotes

Playing through it for the first time and the whole atmosphere definitely confused me a bit. The map would make you think it was a very sorta wet, gloomy, oceanside mountain climate with mostly rocky terrain. But then you get there and it's very warm, sunny, green, and idyllic. Did they change their aesthetic ideas midway through development but never updated the map?


r/kingdomsofamalur • • 10d ago

Discussion The Templar Octienne Fight shows why Blink can be a real liability at times

11 Upvotes

He was a cakewalk with a might build, but a squishy mage is really gonna suffer with him since you really cannot tank hits unless you invest time into bulking up on experience before going in. For context, I have to re-do the entire main story because of the devs' adoration for hidden achievements and I was completely unaware that Destiny Dominated was a thing when I did the main story, so I'm trying to get through it as quickly as possible so that I can continue Teeth of Naros on the main file.

"But its all about mastering the timing!"

On most enemies the i-frames of Blink are extremely useful, especially since they telegraph their attacks well enough that you can maneuver around the delay time and adjust to it. Not with Octienne. His ice attacks are difficult to nail the timing for because unlike the dodge roll you really have to anticipate in advance - there's little feedback when he's about to fire, and that tiny bit of feedback is constantly getting lost in him being tiny + very zoomed-out camera + constant harassment from his assassins. and you really don't have a lot of room. It's hard to master the timing when the timing cues are almost impossible to see.

I know this sounds like a petty rand and I'm bracing myself for the shower of downvotes, but there are specific situations where roll is the better option.


r/kingdomsofamalur • • 12d ago

Question Achievements and Fatesworn's ending - when's the cut off point?

7 Upvotes

First time playthrough and going for every achievement, but I've heard that you can't play past the ending. At what point should I drop everything and complete any uncompleted Fatesworn achievements before it's too late? Gotta play through the whole game again to access the DLC at all so I don't wanna get hit with a nasty surprise.


r/kingdomsofamalur • • 13d ago

Pepin Jamane

Post image
13 Upvotes

So while doing the “collect resources” quest I did Pepins quest at the same time while not having it tracked because they were in the same mine. Completed the quest no problem but now he’s stuck following me everywhere and doesn’t seem to die? Any way to fix this? It’s nice having a sidekick but I keep accidentally talking to him while trying to loot and it’s quite annoying


r/kingdomsofamalur • • 13d ago

Question Achievements that can be missed?

17 Upvotes

I'm an achievement hunter, so I wanna make sure I don't miss something and need to make a new save/go far back if I missed something. I know of the persuasion, dispelling and potion achievements, killing an enemy at least 4 levels above you, as well as the one for killing that big guy without killing his two minions. I did read that there's a bug for loremaster in a place called Red Marshes? Any others to keep note of, and how to avoid the bug mentioned above? Looking also for all the DLC, if there are any ones that can be missed in any of the three. I'd really appreciate any help please! Thank you!


r/kingdomsofamalur • • 13d ago

Question Curious about a way to edit skills

2 Upvotes

I'm hoping to find a way to edit skills and points in M/F/S. Is there a way to do it in like an ini file? I'm not sure about cheat engine as I don't know how to use it and don't trust my inability to properly and safely operate it. If anyone knows how to help, or knows a safe and reliable save editor that doesn't cause many crashes, I'd be all ears. Thank you!


r/kingdomsofamalur • • 16d ago

Question Cuál fue la misión que más tiempo les llevo terminar o estuvo bien difícil? (De las secundarias)

Post image
34 Upvotes

Por dios, estuve SEMANAS buscando los mapas de la misión de "FRAGMENTOS DESPERDIGADOS" tuve que recurrir a la AI porque ya no sabía dónde más buscar jaja encima estaban en cofres recónditos, estoy feliz de terminar la última misión secundaria para dedicarme a las facciones y las principales..que manera de meterme hasta donde no se podía para encontrar aunque sea un fragmento jaja, como amo este juego, me la puso difícil la Aubrey Gilcrest jaja😅


r/kingdomsofamalur • • 18d ago

Discussion Outside of the overly brisk pacing, the Travelers felt like a pleasent surprise storyline-wise

17 Upvotes

Normally I tend to get frustrated with the fact that the criminal factions in WRPGs tend to get so much of the writing effort and love (I'm one of maybe 5 Elder Scrolls fans that hates the Dark Brotherhood), but the questline manages to avoid all of the pitfalls a lot of typical RPG questlines run into (outside of, again, the pacing, but that's an issue with all of the guild questlines), in that the player's role in the story is well-justified without feeling contrived and that it isn't reliant on a ranking system - in other words, you don't go from rank-and-file to leader of the guild leader in a few hours. The free Travelers are simply retaking their guild with your help.

The Elder Scrolls series will always be my favorite WRPG series (and if we ever get an Amalur 2 I hope it takes more cues from Skyrim), but the biggest weakness of a lot of those questlines is how it forced you to become head of the guild without it feeling earned, College of Winterhold especially (in fact CoW and Scholia Archana share a lot of similar issues). I wish I could've given the role to Tolfdir, he was definitely the best candidate.

So yeah, it was a pleasant surprise, and shows that there's a lot of underrated things about this game!


r/kingdomsofamalur • • 18d ago

Discussion KOA crashed once in 40 hours....

10 Upvotes

im prolly worrying over nothing, but i see people saying that they buy the game and play with zero issues and suddenly its crashing non stop.

i played koa for 40 hours with no crash, no stutters. i usually play in long bursts. i wont play it daily but when i do it's a 4 to 8 hour session. i never had issues until yesterday. i was playing for 6 hours and it crashed after 5 hours.

it crashed when i was heading out from Eamon's Isle after the Warsworn faction questline boss battle and i was heading back to the usual map. crashed right at the moment when i told the ship captain that i want to leave and the screen darkened to load me to the normal map.

thankfully with autosaves i only lost 5 mins of progress. i loaded it back up and this time i managed to leave the isle with no issue.

ive not tried it again, tomorrow im gonna game another 6 hour sesh. im so nervous it'll crash again. i think it crashed because Eamon's Isle is not in the normal map, so it had trouble adjusting and rendering the normal map again when i was heading back, that's my guess though i have zero knowledge of coding or game development. i just based my guess on the fact that it never crashed at all prior to this, and idk ig its just common sense that the game would have issues loading up a huge area from an area that you cant go back and forth from any time you like.

anyone exp similar crashes? if you did crash but manage to finish your playthrough, how many of these random crashes did you get before finishing the game? sorry i prolly am just tweaking out but i hate it when games do this. was playing mass effect LE previously and it crashed too around the 50 hour mark but ive managed to get to 70 hours without another crash. i hope i can finish KOA too without any issues from this point on.


r/kingdomsofamalur • • 18d ago

Question i'm lvl 23 but still not OP at all...

12 Upvotes

main thing that people complain about KOA is that you get too OP too soon. i'm level 23 now and not OP at all. i looked at what i can craft and the weapons and gear i can craft are not op too. my blacksmithing is one more level to max level. why do people say if i craft ill be op, cuz im really not.


r/kingdomsofamalur • • 19d ago

kingdom of amalur multiplayer mod.

97 Upvotes

I’m bringing back my Kingdoms of Amalur: Re-Reckoning Co-op Mod.

This project has been pretty unknown and quiet for a while, and I eventually stopped working on it. But I’ve decided I’m picking it back up and I’m going to finish what I started.

The goal is simple:

We are going to play Kingdoms of Amalur: Re-Reckoning in multiplayer.

There is still a lot of work to do. Player synchronization, animations, combat, enemies, networking, and all the weird problems that come from turning a completely single-player game into a multiplayer game still have to be solved.

But development is officially starting again.

I already have the groundwork from the original project, and I’m going back through everything, fixing the broken parts, improving ect ect.

I want to take this as far as I possibly can, and I fully intend to finish it.

If you played Kingdoms of Amalur and ever wished you could explore Amalur with your friend or family your dreams are coming true

GitHub:
https://github.com/hardkiller2565123123/Kingdoms-of-Amalur-Re-Reckoning-coop-mod

Nexus Mods:
https://www.nexusmods.com/kingdomsofamalurrereckoning/mods/71

Development has resumed.

Amalur Co-op is coming back.


r/kingdomsofamalur • • 19d ago

Is there a way to disable the melee weapon screen shake?

5 Upvotes

Screen shakes tend to give me motion sickness and it seems like every few hits of a melee weapon shakes the screen. This makes it nearly unplayable, I was wondering if there's a mod or a file tweak somewhere to disable this?


r/kingdomsofamalur • • 19d ago

Question Question on Damage Resistance Debuffs

7 Upvotes

I am wondering what all of the possible debuffs to any type of Damage Resistance are. So far, I have Bleeding (-33% all), Laz’s Kiss (-100% Bleed), Toxic Slurry (-50% Bleed/Poison), 1 Curse each for fire/cold/lightning (-50%), and finally a curse for -50%.

There was also a comment on Reddit outlining a “Victory Games Star” debuff that gave -4% DR, amongst other things, and stacked up to 15x. Does this exist at all?

Thanks so much in advance!


r/kingdomsofamalur • • 20d ago

Question What are the odds of getting bleed damage weapon components when salvaging?

8 Upvotes

Blacksmithing's nearly maxed out and level's 27. Trying to make a bleeding-focused blade, but no matter how much I salvage (with savescumming) weapons with bleeding effects (doesn't matter if it's crafter or found) I never seem to pull slaughtering/bleeding components - just Crude Hilts, Simple Bindings, etc. Any advice here? I wanna combine it with a gem of slaughtering to make a blade specialized in killing bulky Ettin/Jottun/etc that resist my fire blade.

Vendors never stock the components either...


r/kingdomsofamalur • • 21d ago

Internal BHG/38 Reckoning marketing creation guide

30 Upvotes

I got my hands on an internal Reckoning marketing creation guide recently (or well, I think that's what this is!). Sadly, it got a bit dark. The scanner is quite old, but it was all I had.

Not very useful for us with retail versions, but can probably be fun to check out anyway! It also includes a tiny map and race-artwork!

I think it's important to preserve gaming-history, even tiny things such as this thing. Hope you'll enjoy it anyway, because it costed me a hefty penny! And I'm not gonna gatekeep it! Link in replies if you wanna download the entire thing yourself from imgur!


r/kingdomsofamalur • • 21d ago

Question Sword of the Bolgan King

11 Upvotes

I’ve been playing for years and I’m still not sure if I can get the sword once I’m past Lvl 40 and the best place to farm it , it’s been months and it still won’t drop. Anyone got any tips?


r/kingdomsofamalur • • 22d ago

Question Gem of paralysing question

7 Upvotes

Hey everyone, just crafted my final tier chaos weapon and saw it has a slot for an epic gem. If I put in a paralysing gem, does that plus the one in my chest armour mean that there is a 100% (120) change an enemy gets stunned when they hit me? Many thanks 😊