Dark Flight (Jak II) and True Flight (Jak 3) 0.5 are out!
Both OpenGOAL flight mods just got their 0.5 release, and both are now on jakmods.dev, so they show up in the OpenGOAL launcher's Mods tab if you have that setup. If you set them up using the instructions in my prior posts, you'll get these updates on the mods tab too.
What's new:
Fly the whole city: Haven's flight ceiling is now 200 m in both games. Until now each district had a ceiling just above its rooftops; that's gone, so you can take Dark Jak or Light Jak up over the skyline and cross the city at turbo while the districts stream in ahead of you.
Dark Jak flies in Jak 3 with new wing styles: R3 switches his wing style between the purple glow and the smoked-glass look.
Unlimited eco comes switched on: The games' own "Unlimited Dark Jak" and "Unlimited Light Jak" secrets are unlocked and on by default in any save. Prefer the original costs? Switch them off in the Secrets menu and Dark Jak's timer and Light Jak's meter work exactly like the stock game, with one exception: flying itself never costs anything. Flaps and glides are free either way.
Controls, both games: double jump then press X in the air to take off, X to flap, hold L1 to glide, L1+R1 turbo, R1 tap to dash, Square for the superhero landing.
**Install / update:** OpenGOAL launcher → Mods → find Dark Flight (Jak II) or True Flight (Jak 3) in the jakmods.dev list → Install. Already have it? Hit Update. The 0.5 release can take up to half an hour to appear there after publishing; if you don't see it yet, add this source under Settings → Mods and it's there immediately:
https://raw.githubusercontent.com/cjsilva-dev/jak3-true-flight/main/mod-source.json
Source and bug reports: github.com/cjsilva-dev/jak2-dark-flight and github.com/cjsilva-dev/jak3-true-flight.