r/ftlgame • • 8h ago

Image: Screenshot Flagship gave me a very thematic drop on phase 2

Post image
43 Upvotes

Was searching the wiki thinking this was scripted... before seeing posts on here about people getting distraction buoys :p

it saved my run and lead to my first normal victory too!


r/ftlgame • • 4h ago

FTL Related Clean-room cross-platform port for FTL!

Thumbnail
gallery
23 Upvotes

For the past few months, I've been working towards building a clean-room clone of FTL. The only input into this build has been the fandom wiki.

Much of it was built by hand through inferring behavior, so some systems don't behave identically (oxygen flow, npc behavior, combat are all slightly different).

The gameplay loop is fully functional (every enemy type, every weapon, drone, flagship, sectors, achievements, unlocks, etc).

My main motivation for this project is to play FTL on my phone. To this end, the game is full of mobile-friendly affordances.

The remaining work is split into three streams:

  1. Hard-FTL dependency: The important work of this project is the UI and the engine. All assets are currently placeholders until I make it possible to import your copy of ftl.dat, which WILL be required in order to play.

  2. Implementing a hyperspace-compatible API surface: This is a big one that will ultimately enable you to dynamically load any hyperspace-based mods such as multiverse.

  3. Play testing: I've tested every piece in isolation, but I don't know if it all works well consistently. I need help with this. I'll be publishing alpha builds to iOS and Android as soon as I manage to jump through all the approval hoops. Reach out if you'd like to help with this.

I've attached a few screenshots of the game.


r/ftlgame • • 2h ago

Working on an FTL inspired game - any feedback?

Thumbnail
gallery
17 Upvotes

Super excited to finally be showing off Broadside! Still got a little bit to go until it's ready, but just curious to hear what people's thoughts are based on this little first look?

I won't go too deep into the features - but it's essentially a mix of FTL, slay the spire, and some other classic rogue-likes; all in a world that's designed to feel lived in and real.

Happy to answer any questions!


r/ftlgame • • 12h ago

FTL Daily Discussion: Shield Overcharger (142)

14 Upvotes

"Creates single Supershield barrier periodically."

Type: Drone

Cost: 60

Rarity: 4

Power: 3

Speed: 5

Cooldown: 8/10/13/16/20s for 0/1/2/3/4 layers present

AE: Yes

Effect: Periodically adds 1 point of Zoltan Shield to regular shields (Overcharged shields are lost on an FTL jump)

A power-efficient (2 power instead of 3) version comes pre-equipped on the Stealth C

Wiki Page

First | Previous | Next


r/ftlgame • • 2h ago

Bravio! Your Systems are now removed!

Post image
6 Upvotes

"Hah, I if I can't kill you Ill remove your abbility to upgrade your systems, Your now doomzzed!"


r/ftlgame • • 2h ago

Ftl For android, Pocket Wormhole. Currently starting to go into beta testing, We woudl love to have Everyones feedback!

5 Upvotes

Ive been Helping Adamhulik Bugtest for his Project "pocket wormhole" Witch is a port of XFTL to android with a lot of revamped features

Currently the project is on V 2.7 and Is transferring into Beta after he fixes the last of the bugs reported!

We would love to have everyone's help on finding bugs and pointing out suggestions!

His project is at https://github.com/adamkulik/pocket-wormhole

Hope you appreciate the project and help us port it!

Also It does need a Copy of FTL(ftl.dat) so you must own the game before using it

[Adamhulik codes and doe sit in his freetime, might not always respond]


r/ftlgame • • 36m ago

FTL Related FTL on android, Make by adamhulik

• Upvotes

Hes been working on the project for a couple months now, Suggest supporting him

https://github.com/adamkulik/pocket-wormhole

This is the last repost I promise trust