r/ftlgame • u/vezaynk • 4h ago
FTL Related Clean-room cross-platform port for FTL!
For the past few months, I've been working towards building a clean-room clone of FTL. The only input into this build has been the fandom wiki.
Much of it was built by hand through inferring behavior, so some systems don't behave identically (oxygen flow, npc behavior, combat are all slightly different).
The gameplay loop is fully functional (every enemy type, every weapon, drone, flagship, sectors, achievements, unlocks, etc).
My main motivation for this project is to play FTL on my phone. To this end, the game is full of mobile-friendly affordances.
The remaining work is split into three streams:
Hard-FTL dependency: The important work of this project is the UI and the engine. All assets are currently placeholders until I make it possible to import your copy of
ftl.dat, which WILL be required in order to play.Implementing a hyperspace-compatible API surface: This is a big one that will ultimately enable you to dynamically load any hyperspace-based mods such as multiverse.
Play testing: I've tested every piece in isolation, but I don't know if it all works well consistently. I need help with this. I'll be publishing alpha builds to iOS and Android as soon as I manage to jump through all the approval hoops. Reach out if you'd like to help with this.
I've attached a few screenshots of the game.



