r/forza • u/Several_Mud4620 • 41m ago
Forza Horizon [FH6] Autumn Information Thread - Series 6
Hello everyone! Apologies for the longer delay this time, but this is your weekly dose of the Forza Information Threads, meeting you for the second time in this update of Horizon Meets!
Have a great week ahead!
Note that accumulating points over playlists will eventually allow you to unlock more exclusive rewards outside of the weekly playlists themselves! Next up is the 1973 Lamborghini Espada 400 GT, which was last seen in Horizon 5 as part of the Car Pass.
Lastly, if "Total" is seen as part of the Car Type restriction for an event, it means that every era of that Car Type is valid.
For example: Total Rally includes Classic Rally, Retro Rally, Rally Monsters, etc.
Festival Playlist Rewards
Note that the current playlist will change on 22nd October, 2026 @ 14:30 (UTC).
- Autumn - 20/53 Points: 2018 DeBerti Ford Mustang GT (Exclusive Car)
- Autumn - 40/53 Points: 2010 Nissan 370Z (Hard To Find Car)
- Series - 80/212 Points: 2025 BMW M4 CS (Exclusive Car)
- Series - 160/212 Points: 2015 Koenigsegg One:1 (Hard To Find Car; normally Wheelspin exclusive)
Weekly Challenge - 5 Points
Must be done in sequence to count.
- Own and drive the 2017 Ford Focus RS.
- Take a photo of your 2017 Ford Focus RS.
- Earn 3 Stars at Speed Traps in the 2017 Ford Focus RS.
- Earn a Great Skill Chain in the 2017 Ford Focus RS.
Daily Challenges - 1 Point Each, 7 Points Total
Each challenge is open for 7 Days from 14:30 UTC of the start day.
- Complete a Street Race
- Earn at least 1 Star from Danger Signs
- Complete a Cross Country Race
- Earn 3 Feed Me Skills by smashing Vending Machines
- Complete a Horizon Rush
- Earn a Drift Tap Skill
- Earn at least 1 Star from Speed Zones
Other Seasonal Challenges - 8 Points Total
- Photo Challenge | #SliceOfLife | 2 Points
- Criteria: Take a photo of any Mazda at Jodogahama Beach.
Reward: Emote - Relax
Treasure Hunt | Takashiro Region | 3 Points
Treasure Clue: Follow the Photo Clue to Discover the Treasure!
Reward: 100,000 CR
Collectibles | Egging You On | 3 Points
Criteria: Smash 20 Egg Sandwiches near the 7-Eleven Evolving World
Reward: Forza Link - "Nothin but net!"
Seasonal Events - 19 Points Total
The reward listed for Seasonal Championship events requires you to win them (have the most points overall at the end of the championship).
- Championship: "Coming In Hot" | 5 Points
- Criteria: Car Type - Retro Hot Hatch (C-500)
Reward: 1971 Plymouth Cuda 426 Hemi
Championship: "Fully Charged" | 5 Points
Criteria: Horizon Special - Electric Vehicles (A-700)
Reward: 2017 Ford Focus RS
Championship: "Weekend Break" | 5 Points
Criteria: Country - USA (B-600)
Reward: 2008 BMW Z4 M Coupé
Drift Zone: "Shiro Switch" | 61,750 | 2 Points
Criteria: Manufacturer - Nissan (B-600)
Reward: Wheelspin
Speed Trap: "Konbini Dash" | 151.3 km/h | 2 Points
Criteria: Manufacturer - Nissan (B-600)
Reward: Wheelspin
Seasonal Online - 13 Points Total
The Trial is set to Unbeatable difficulty and is accessible after obtaining the Horizon Legend wristband.
- The Trial: "Take It From the Top" | 10 Points
- Criteria: Car Type - Unlimited Offroad (A-700)
Reward: 2021 Mercedes-AMG GT Black Series
Horizon Stunt Party | Mini Games | 3 Points
Criteria: Complete any Horizon Stunt Party
Reward: Clothing - Black Carbon Fibre Helmet
Series Events - 1 Point per Season (4 Points per Series)
- Monthly Rivals | Daikoku Circuit | 1 point per Season
- Criteria: Post a Clean Lap to complete
- Reward: Super Wheelspin
Convoy Up with Your Friends in Horizon Meets
r/forza • u/daisydukesdrifts • 1h ago
Forza Horizon Love drifting around Tokyo
Enable HLS to view with audio, or disable this notification
r/forza • u/DerpazoFC • 2h ago
Forza PC Forza Motorsport 4 recompiled + Moza R3 [WIP]
Hey everyone! Here’s a quick showcase of Forza Motorsport 4 running on PC through recompilation, using a MOZA R3 wheel with working steering, pedals, buttons, and force feedback.
Wheel support is still experimental. The current implementation reads the wheel’s raw inputs and translates FM4’s native force-feedback effects for the PC wheelbase, rather than turning controller rumble into steering forces.
For this video, I’m using:
- MOZA R3 with pedals connected to the base
- 360° rotation in MOZA Pit House
- Inverted constant torque enabled
That combination currently feels best on my setup. There’s still work to do on force-feedback tuning, steering range, and compatibility. The input backend isn’t restricted to MOZA, but other wheelbases haven’t been validated yet.
It’s a work in progress, but being able to drive FM4 with a direct-drive wheel is already pretty exciting!
I’ll be releasing an initial version in the next few days.
https://github.com/0herculabs/hl360-forza4
https://ko-fi.com/post/Forza-Motorsport-4-on-PC-Native-Port-Moza-R3-I3B028W026
r/forza • u/SnakeEyes_Friex • 4h ago
Livery Sakura Rising (FH6)
Enable HLS to view with audio, or disable this notification
r/forza • u/Candid_Medicine_4029 • 6h ago
How To... My ps5 Controller wont work properly even with ds4windows on FH6 Someone help
Yea I dont know these youtube video didnt help me one bit
r/forza • u/dyotson-2000 • 8h ago
Forza Horizon A funny moment in the Forza Horizon: ReImagined multiplayer revival!
Enable HLS to view with audio, or disable this notification
You can play this PC version of FH1 in https://forza.dyotson.dev
r/forza • u/Soyboi21 • 8h ago
Forza Horizon Anyone know why my game won’t connect to the servers?
r/forza • u/ChiefKeith- • 9h ago
Forza Motorsport 7: The dates of the event for the Underdog Achievment
r/forza • u/Resident-Tutor-7806 • 9h ago
FM7 Forza Motorsport 7: The dates of the event for the Underdog Achievment
I'm happy that so many people have joined and still want to get the achievement before the game shuts down, we have organized ourselves on our dedicated discord server and we have set the dates on which we will hold the event, if you want to join us you still have time, the more people there are the better, dm Satorare2401 on ds so i will add you to the event server!
r/forza • u/thecardude98 • 9h ago
What?
Went and launched FH6 and it gave me an error so I wanted to check the other Forza games and they’re all broken, I played FH6 today to do the seasonals so I have no idea what even happened
r/forza • u/ExxistanceDC • 11h ago
Forza Motorsport FM4ever - Return to New York
youtu.ber/forza • u/ZazaMastroII • 13h ago
RaceOneHub is officially released! A Windows PC builder and compatibility-adapter project for Forza Motorsport 5. (This is not emulation, it's native)
r/forza • u/BigHeadDjango • 15h ago
Tune Series 06 Week 2 - Autumn Seasonal Tunes! (Horizon Meets) by BigHedDjango
Hello racers! BigHedDjango here with tunes for this week to help you out.
All feedback on tunes is appreciated - good or bad. Specially when tunes are bad. At the end of the day I am just the mechanic and you guys are the racers. Do not hesitate irrespective of your tuning knowledge or racing skills!
Tuning method: 1. No aero, stock look, stock rims (unless absolutely necessary for handling and stability) 2. Tuned and tested for Automatic/Manual shifting vs Expert AI (meta cars will beat current broken Unbeatable as well, driver skill is required) 3. Max performance, power/weight with max handling possible
NOTE: Please apply all tunes twice, same bug as FH5 carries over. Apply tune again if it doesn't show in car select
Forzathon Weekly Challenge - In Focus
2017 Ford Focus RS * Tune - 144 658 785 * A Road v1 Body Kit; Slow overall; No A class top speed; Wide body kit; Rear lip aero
NOTE: Co-op AI in these games is always a step lower than solo. So Trial Unbeatable should be equivalent to Solo Expert. Try to block and slow down AI and help teammates in order to win. One player on the team needs to take at least Position 3 and slow down the AI for a guaranteed win
Trial - Take It From the Top
Cross Country - Unlimited Offroad - A 700
1993 Toyota #1 Baja Truck * Tune - 528 153 143 * A Dirt CC v1 No Aero Stock Look; 7 gears
2016 Jeep Trailcat * Tune - 114 785 466 * A Dirt CC v3 True Purist No Aero Stock Look; Good handling; No A class top speed; High profile rear tires; Stock engine * v3 - better susp
2016 RJ Anderson #37 Polaris RZR Pro 2 Truck * Tune - 889 567 125 * A Dirt CC v3 No Aero Stock Look; No A class top speed; Stock engine
NOTE: Just like with FH5 launch, the AI is once again out of it's mind. Doesn't know how to break, rams you from behind on hard breaking corners, T-bones you on turns, slams into guardrails if you go too fast etc etc. Unbeatable/Pro difficulties are simply not worth the time or effort right now outside of meta cars, and even then sometimes you need to get "touchy feely". For now co-op races seem to be fixed at Novice difficulty and solo championships can be completed on any difficulty so feel free to drop down to Tourist (and turn on Auto Race, go make a sandwich ;)
Championship 1 - Coming In Hot
Dirt Racing - Retro Hot Hatch - C 500
1997 Honda Civic Type R * Tune - 128 067 969 * C Road Dirt v1 No Aero Stock Look; Fast; 7 gears; Stock engine
1995 Volkswagen Corrado VR6 * Tune - 456 477 034 * C Road Dirt v2 No Aero Stock Look; 9 gears * v2 - rebuild, faster, smoother, reduced braking lockup
1994 Honda Prelude SI * Tune - 108 274 296 * C Road Dirt v1 No Aero Stock Look; 7 gears
Championship 2 - Weekend Break
Road Racing - United States - B 600
1982 DeLorean DMC-12 * Tune - 115 605 721 * B Road v2 No Aero Stock Look; Strong accel; Good braking; High B class top speed; 7 gears * v2 - smoother, faster, 7 gears
2000 Ford SVT Cobra R * Tune - 830 419 871 * B Road v1 No Aero Stock Look; Good handling; High B class top speed; Stock engine
1969 Ford Mustang Boss 302 * Tune - 491 888 941 * B Road v1 No Aero Stock Look; Lacks fine handling; Stock engine
Championship 3 - Fully Charged
Street Racing - Electric Vehicles - A 700
2022 Hyundai N Vision 74 * Tune - 150 234 367 * A Road v1 Stock Aero Stock Look; Fast; Good accel; Good handling; Stock motor only
2021 Audi RS E-Tron GT * Tune - 507 609 634 * A Road v1 Purist No Aero; Strong accel; Feels heavy but decent handling; Max P/W; Custom rims; Stock motor only
2023 Hyundai IONIQ 5 N * Tune - 101 158 507 * A Road v1 True Purist No Aero Stock Look; Lacks accel; Low A class top speed; Max P/W; Stock motor
Seasonal PR Stunts
PR Stunt 1 - Speed Trap - Konbini Dash - Nissan - B 600
1987 Nissan Skyline GTS-R * Tune - 168 092 392 (B Road v1 No Aero Stock Look) * Start ~580 yards or ~530 meters away at north road T-point
PR Stunt 2 - Drift Zone - Shiro Switch - Nissan - B 600
1973 Nissan Skyline 2000 GTR * Tune - 131 499 883 * AWD Dirt Drift; Drift tune by OxGRIDRUNR; Stock look
X Class PR Tunes
2015 Ultima Evolution Coupe 1020 * Tune - 159 335 837 (Road) * Road PR Stunts v1 Stock Aero Stock Look; Anti-lag; Cheapest Autoshow car 150k for all PR stunts * Tune - 100 819 180 (Offroad) * Offroad PR Stunts v1 Stock Aero Stock Look; Anti-lag; Cheapest Autoshow car 150k for all PR stunts
Event Lab Blueprints!
Easy Win Road Sprint - 101 638 582
Easy Win Road Circuit - 161 320 434
Easy Win Dirt Trail Sprint - 850 790 624
Easy Win Dirt Scramble Circuit - EVENT LAB BUGGED FOR NOW
Easy Win Cross Country Sprint - 146 632 814
Easy Win Cross Country Circuit - EVENT LAB BUGGED FOR NOW
Easy Win Street Sprint - EVENT LAB BUGGED FOR NOW
Horizon 6 Master Sheet
https://docs.google.com/spreadsheets/d/1Nv00La9g2RxTT5PHsYEhQAyznAfLdGDT3mTgPNPBf6A/edit?usp=sharing
Horizon 4 and 5 Tunes Archive!
Thank you to everyone for your downloads, uses, likes, follows, shares and feedback! Check my in-game profile for more tunes. You can check my reddit profile for more content
📸 Also don't stop yourself from checking out my photos on the creative hub. Wow! What beautiful photos! 📸
Don't hesitate to ask if you need any help!
🛠️ I am open to requests for cars you might want me to tune so let me know the car and class and I'd get back to you! 🛠️
Have a great week! 🥳
r/forza • u/SlowMotionFire • 15h ago
Forza Motorsport FM8 - League Racing - Forza Spec Racing Series - Season 73 - 1997 Volvo 850 R
It’s time for season seventy three of the Forza Spec Racing Series, the weekly beer league of Forza eSports. Where the championship is arbitrary, but the fun is mandatory. We are geared to those who race casually yet cleanly. All levels of ability are welcome.
The season will consist of 9 races over the course of 5 weeks. Races will be held once a week on Tuesday evenings at 7:00pm Central (US). Each night will last around two hours. The first race night is 10/20/26. Participants all run the same car and upgrades however tuning is allowed. This is a simulation damage series.
To learn more please visit our Reddit page r/FM4
Game: Forza Motorsport 8
Thanks for viewing.
r/forza • u/lMonarchyI • 16h ago
Forza Motorsport Don't know where else to post this so imma just leave it here. Thought it was kinda funny.
Enable HLS to view with audio, or disable this notification
r/forza • u/ZazaMastroII • 16h ago
Forza Motorsport 5 (Xbox One) Windows 11 PC Gameplay 4K 120 FPS
r/forza • u/JellySpruce • 16h ago
Tune V12 Twin Turbo Offroad tune for the new Ferrari Purosangue - 613-425-745
r/forza • u/DerpazoFC • 17h ago
Forza PC 2 Days Later… Forza Motorsport 4 Is Already Running Natively on PC — Recompilation WIP
Enable HLS to view with audio, or disable this notification
After working on my previous Forza Motorsport 2 and Forza Motorsport 3 recompilation projects, I’ve started bringing Forza Motorsport 4 to PC using static recompilation.
Here is the first work-in-progress video:
https://x.com/herculabs/status/2110767000557429159
This is not a public release yet. The video is an early technical preview showing the current state of the project.
To follow development, you can find me on X: https://x.com/herculabs
What is this?
The original Xbox 360 PowerPC executable is statically recompiled into native C++ and connected to a PC-compatible runtime through the ReXGlue SDK.
The runtime recreates the Xbox 360 services required by the game, including graphics, audio, input, filesystem access, profiles and content management. The game’s CPU code is compiled ahead of time instead of being interpreted while running.
What currently works?
The project already boots and runs gameplay, with support for:
- Named local profiles with separate save directories
- Xbox and other compatible controllers
- Remappable keyboard controls
- Optional mouse input for the camera
- Installation of the additional content from Disc 2
- Language selection using the original game’s supported languages
The graphics options currently include:
- Internal resolution scaling up to 4×
- Anisotropic filtering
- FXAA
- AMD FSR and CAS upscaling
- Windowed and fullscreen modes
- A 16:9 aspect-ratio option
- Direct3D 12 rendering
Compatibility testing is still ongoing, so this does not mean every mode or configuration has been fully validated.
Custom launcher
The project includes its own launcher, adapted from my FM3 project and available in English and Spanish.
It can:
- Automatically identify the Play Disc and Content Install Disc
- Extract and verify the Play Disc files using SHA-256
- Install the four additional content packages from Disc 2
- Create, select and remove local profiles
- Configure graphics, controls, audio and language
- Verify an existing installation
- Launch the game
It also includes a reversible workaround for the square shadows seen during races. This skips certain exterior shadow maps while retaining cockpit shadows; it is a workaround rather than a complete rendering fix.
An experimental asynchronous shader option is available for testing whether it reduces compilation-related pauses. It can cause some objects or effects to appear late while shaders are being prepared.
Current state
This is still an early work in progress.
The game is running, and the latest changes appear to have improved the experience, but several areas still need testing and polish:
- Intermittent stutter and frame pacing
- Shader compilation behaviour
- Incorrect shadows and other graphical effects
- Audio compatibility across different systems
- Career progression and save behaviour
- Less common modes and local multiplayer
The runtime already caches shaders and prepares previously encountered pipelines at startup, but that does not eliminate every source of stutter.
Xbox Live and online multiplayer are not available.
There is currently no release date. I want to continue testing and addressing the main issues before publishing a first build.
Game requirements
No copyrighted game files will be included with the project.
The recompilation currently targets:
Forza Motorsport 4 for Xbox 360 — USA, Rev 1
Both discs are required for the complete installation:
- Disc 1 — Play Disc
- Disc 2 — Content Install Disc
Other regions or revisions may contain different executables and are not currently supported.
You will need to provide your own original game files.
Credits
This project is built with the ReXGlue SDK and benefits from the research and engineering work of the Xenia and XenonRecomp communities.
The race-shadow workaround is based on findings shared by the Xenia community.
This is an independent fan project and is not affiliated with, endorsed by or associated with Microsoft, Xbox or Turn 10 Studios.
I’ll share more progress as development continues. Feedback on the footage is welcome, especially if you notice graphical, audio or timing issues.
Thanks for watching!
r/forza • u/EndzoneLMAO • 18h ago
News New Car Brand?
Morning folks… Cant see it in the Car collection tab.
