r/beatsaber • u/BeatSaberOfficial • 1h ago
News Beat Saber Update v1.45.3 with “Ghostbusters” by Ray Parker Jr.
Enable HLS to view with audio, or disable this notification
Hey players,
Spooky season gets its Shock Drop: “Ghostbusters” by Ray Parker Jr. The Academy Award-nominated theme from the 1984 film just haunted its way into Beat Saber. Keep an eye out while you play, you won't be alone in there.
The Level Editor got a pile of upgrades, including Mirrored Paste, a Bulk Change dialog, draggable Light Gizmos, event seeding shortcuts and a redesigned keybinds page with search.
We also fixed a long list of visual bugs across environments, including Panic 2.0, Dragons 2.0, The Prodigy, Coldplay, Lady Gaga and Hip Hop Mixtape 2. Full release notes below.
See you on the leaderboards!
RELEASE NOTES:
[Meta Quest 3S, 3, 2]
- Added: “Ghostbusters” by Ray Parker Jr. to Shock Drops
- Added: Ghastly environment
- Fixed: In “APT.” on Expert, an arc went through a wall at around 2:12, also in Left-Handed mode
- Fixed: Arcs ending on a dot note appeared slightly above the note
- Fixed: Song volume was wrong when the song was started while its preview was still playing
- Fixed: Spectrogram lights clipped into the visualizer in the Panic 2.0 environment
- Fixed: Some particle effects looked repetitive instead of random in the Dragons 2.0 environment
- Fixed: In “NISSAN ALTIMA”, the car clipped into a house behind the player from 0:20
- Fixed: A see-through box appeared around the fence posts in the Hip Hop Mixtape 2 environment
- Fixed: Ring lights flickered in The Prodigy environment
- Fixed: Lasers stopped short and went through the scaffolding along the runway in The Prodigy environment
- Fixed: Some floating pillars were the wrong size or in the wrong place in The Prodigy environment
- Fixed: Spheres and ribbons showed the wrong gradient colors in the Coldplay environment
- Fixed: Odd reflections appeared on both sides of the player stage in the Lady Gaga environment
[Oculus Rift]
- Added: “Ghostbusters” by Ray Parker Jr. to Shock Drops
- Added: Ghastly environment
- Fixed: In “APT.” on Expert, an arc went through a wall at around 2:12, also in Left-Handed mode
- Fixed: Arcs ending on a dot note appeared slightly above the note
- Fixed: Song volume was wrong when the song was started while its preview was still playing
- Fixed: Spectrogram lights clipped into the visualizer in the Panic 2.0 environment
- Fixed: Some particle effects looked repetitive instead of random in the Dragons 2.0 environment
- Fixed: Left and right lasers lit the surroundings unevenly in the Dragons 2.0 environment
- Fixed: In “NISSAN ALTIMA”, the car clipped into a house behind the player from 0:20
- Fixed: A see-through box appeared around the fence posts in the Hip Hop Mixtape 2 environment
- Fixed: Ring lights flickered in The Prodigy environment
- Fixed: Lasers stopped short and went through the scaffolding along the runway in The Prodigy environment
- Fixed: Some floating pillars were the wrong size or in the wrong place in The Prodigy environment
- Fixed: Spheres and ribbons showed the wrong gradient colors in the Coldplay environment
- Fixed: Odd reflections appeared on both sides of the player stage in the Lady Gaga environment
- Fixed: Older v2 maps started with default blue lights even when they had their own lighting
- Updated: Improved performance on Rift S
Level Editor:
- Added: Mirrored Paste (Ctrl+Shift+V) pastes at the playhead and mirrors objects across the grid
- Added: Bulk Change dialog for editing many events at once, by absolute or relative values
- Added: Light Gizmos can now be dragged to move and rotate objects in the environment
- Added: Event box cells can be dragged to reorder them, plus new Sort by ID and Sort by Axis buttons
- Added: Event seeding shortcuts that fill empty lanes at the playhead (Alt+Shift+Z for Default, Shift+Z for Reset)
- Added: Custom Event Box Setup dialog for creating several event boxes for a light group in one go (“Custom” button in the + menu of a group event)
- Added: “Copy From” option in the color scheme menu for copying any of the game's color schemes
- Updated: The limit for basic (v1/v2) light events went up from 120 to 10,000
- Updated: The keybinds page now has collapsible categories and search
- Fixed: Seeded events did not match the selected environment
- Fixed: Typing in text fields could trigger editor shortcuts
- Fixed: The selection box did not resize when jumping between groups with Tab / Shift+Tab
- Fixed: Deleting an object cleared the active selection
- Fixed: Deleting vNJS events could lock the camera or crash the editor
- Fixed: Editing an event in a group with Alt could move it to the wrong lane
- Fixed: Objects and events could be pasted past the end of the song
- Fixed: The editor opened in the wrong editing mode after leaving and reopening a beatmap
- Fixed: Clearing a field restored its previous value instead of the default
- Fixed: A beatmap without a cover image could save the previous beatmap's cover file name
- Fixed: A leftover arc could appear on the timeline when pressing Alt
- Fixed: Beat markers, bookmarks and BPM regions did not move when the window was resized
[Steam]
- Added: “Ghostbusters” by Ray Parker Jr. to Shock Drops
- Added: Ghastly environment
- Fixed: In “APT.” on Expert, an arc went through a wall at around 2:12, also in Left-Handed mode
- Fixed: Arcs ending on a dot note appeared slightly above the note
- Fixed: Song volume was wrong when the song was started while its preview was still playing
- Fixed: Spectrogram lights clipped into the visualizer in the Panic 2.0 environment
- Fixed: Some particle effects looked repetitive instead of random in the Dragons 2.0 environment
- Fixed: Left and right lasers lit the surroundings unevenly in the Dragons 2.0 environment
- Fixed: In “NISSAN ALTIMA”, the car clipped into a house behind the player from 0:20
- Fixed: A see-through box appeared around the fence posts in the Hip Hop Mixtape 2 environment
- Fixed: Ring lights flickered in The Prodigy environment
- Fixed: Lasers stopped short and went through the scaffolding along the runway in The Prodigy environment
- Fixed: Some floating pillars were the wrong size or in the wrong place in The Prodigy environment
- Fixed: Spheres and ribbons showed the wrong gradient colors in the Coldplay environment
- Fixed: Odd reflections appeared on both sides of the player stage in the Lady Gaga environment
- Fixed: Older v2 maps started with default blue lights even when they had their own lighting. Maps with a dark intro now start dark
Level Editor:
- Added: Mirrored Paste (Ctrl+Shift+V) pastes at the playhead and mirrors objects across the grid
- Added: Bulk Change dialog for editing many events at once, by absolute or relative values
- Added: Light Gizmos can now be dragged to move and rotate objects in the environment
- Added: Event box cells can be dragged to reorder them, plus new Sort by ID and Sort by Axis buttons
- Added: Event seeding shortcuts that fill empty lanes at the playhead (Alt+Shift+Z for Default, Shift+Z for Reset)
- Added: Custom Event Box Setup dialog for creating several event boxes for a light group in one go (“Custom” button in the + menu of a group event)
- Added: “Copy From” option in the color scheme menu for copying any of the game's color schemes
- Updated: The limit for basic (v1/v2) light events went up from 120 to 10,000
- Updated: The keybinds page now has collapsible categories and search
- Fixed: Seeded events did not match the selected environment
- Fixed: Typing in text fields could trigger editor shortcuts
- Fixed: The selection box did not resize when jumping between groups with Tab / Shift+Tab
- Fixed: Deleting an object cleared the active selection
- Fixed: Deleting vNJS events could lock the camera or crash the editor
- Fixed: Editing an event in a group with Alt could move it to the wrong lane
- Fixed: Objects and events could be pasted past the end of the song
- Fixed: The editor opened in the wrong editing mode after leaving and reopening a beatmap
- Fixed: Clearing a field restored its previous value instead of the default
- Fixed: A beatmap without a cover image could save the previous beatmap's cover file name
- Fixed: A leftover arc could appear on the timeline when pressing Alt
- Fixed: Beat markers, bookmarks and BPM regions did not move when the window was resized
