r/beatsaber • • 15d ago

News Beat Saber Update v1.45.2 with “APT.” by ROSÉ & Bruno Mars

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72 Upvotes

Hey players,

A new Shock Drop drops today: “APT.” by ROSÉ and Bruno Mars.

Co-written by both artists, the global phenomenon was the lead single from ROSÉ’s debut album Rosie and has over two billion streams on Spotify.

This update also includes several minor fixes across platforms. Find the release notes down below.

See you on the leaderboards!

RELEASE NOTES:

[Meta Quest]
- Added: Track “APT.” by ROSÉ & Bruno Mars to Shock Drops section
- Fixed: The dot-note bursts at 0:40 and 3:30 in “I Like It” on Expert+ left the left hand out of position
- Fixed: Incorrect audio played in the “NISSAN ALTIMA” preview

[Oculus Rift]
- Added: Track “APT.” by ROSÉ & Bruno Mars to Shock Drops section
- Fixed: The dot-note bursts at 0:40 and 3:30 in “I Like It” on Expert+ left the left hand out of position
- Fixed: Incorrect audio played in the “NISSAN ALTIMA” preview
Level Editor:
- Fixed: VR controller trigger pulls fired unintended clicks in the Beatmap Editor UI

[Steam]
- Added: Track “APT.” by ROSÉ & Bruno Mars to Shock Drops section
- Fixed: The dot-note bursts at 0:40 and 3:30 in “I Like It” on Expert+ left the left hand out of position
- Fixed: Incorrect audio played in the “NISSAN ALTIMA” preview
Level Editor:
- Fixed: VR controller trigger pulls fired unintended clicks in the Beatmap Editor UI

Trailer:
https://www.youtube.com/watch?v=PGhL4eSD6sQ


r/beatsaber • • Aug 21 '25

News Beat Saber Updated Unity Version 6000.0.40f1

30 Upvotes

Hey players, we just released Beat Saber update v1.40.9 with Unity version 6000.0.40f1. This update delivers fixes across all platforms, along with numerous improvements and new features for the Level Editor. If you encounter any issues, please don't hesitate to contact us in the comments below or via the support email support@beat-games.com.

Please note that this is a “quality of life” update and does not include new music or feature content.

RELEASE NOTES:

[Quest 3]

- Added: Automatically swap selected controller when current controller is deactivate

- Fixed: Saber position shifts backward for one frame

- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter

- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode

- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu

- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs

- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode

- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu

- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen

- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off

- Fixed: Frame rate will drop considerably while playing "Lustre" on Expert+ difficulty

- Fixed: If a teen account redeems a music  code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted

- Fixed: Footprints in playerspace don’t change colour correctly

[Quest 2]

- Added: Automatically swap selected controller when current controller is deactivated

- Fixed: Saber position shifts backward for one frame

- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter

- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode

- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu

- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs

- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode

- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu

- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen

- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off

- Fixed: If a teen account redeems a music  code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted

- Fixed: Footprints in playerspace don’t change colour correctly

[Oculus Rift] 

- Added: Automatically swap selected controller when current controller is deactivate

- Fixed: Saber position shifts backward for one frame

- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter

- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode

- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu

- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs

- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode

- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu

- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen

- Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off

- Fixed: Multiple tabs do not load when selected across all game modes

- Fixed: Frame rate will drop considerably while playing "Lustre" on Expert+ difficulty

- Fixed: If a teen account redeems a music  code with explicit lyrics before setting parental controls, the code redeems successfully and access is granted

- Fixed: Footprints in playerspace don’t change colour correctly

Level Editor:

- Added: ‘Recorder’ feature

- Added: FPS limit for Beatmap Editor when headset is not connected

- Added: ‘Delete’ level button

- Added: Custom selection window

- Added: Custom keybinds

- Fixed: After the user changes the Colour ID or RGB values, the Colour Wheel and Shader markers 

- Fixed: After pressing Play, the selected UI settings are not applied

- Fixed: When first selecting the ‘Light v2’ tab, the blue colour is highlighted even though it is non-functional

- Fixed: When using certain environments, the individual light tabs in the group info extend beyond the right edge of the screen

- Fixed: If a custom song has no title, the Favorites and All Songs lists fail to load

- Fixed: While editing in the Lights V2 tab, some text is displayed incorrectly and gets clipped

- Fixed: Inside the 'Copy Difficulty' settings, the player is able to start and stop the song they are editing

- Fixed: When using 'Split' too close to existing partitions, the numbers will overlap

- Fixed: In the Panic 2.0 environment, the names of Multiple Group Event Info individual settings extend beyond their boxes

- Fixed: When Arcs are connected to diagonal Dot Notes, their directions are displayed incorrectly

- Fixed: When creating a new Difficulty, the blue dot does not appear above the back arrow in the song Settings Menu

- Fixed: Bombs that have already been placed appear as notes when selected

- Fixed: The difficulty titles are misaligned with their checkboxes on the 'Copy From Difficulty' screen

- Fixed: Newly created Levels do not appear in the 'Last Modified' row

- Fixed: 'Use Color Override' will activate and deactivate unexpectedly when switching color tabs

- Fixed: When adding obstacles to a beatmap and entering Test Mode, the Pause Menu appears inside the obstacles

- Fixed: Dropdown boxes will open and clip through the Save Changes screen in the ‘Song Settings Menu’

- Fixed: When the user scrolls forward into stage elements, the wall placement preview remains visible

- Fixed: When deleting color schemes in the Color Scheme Mode, the Color Scheme list does not automatically scroll up

- Fixed: When a player  selects the ‘Copy‘ button on a difficulty in a custom beatmap, then switches to a different custom beatmap, the ‘Copy‘ button appears functional but does not work as expected

- Fixed: The translation options in the ‘Group Info‘ menu do not work when selected

- Fixed: The camera position set in ‘Edit’ mode persists across saves and when returning from the ‘Settings’ screen

- Fixed: Unexpected text appears on multiple ‘Lights Lane’ names when using the 'Fall Out Boy' environment

- Fixed: Open drop-down menus persist when returning back to the Level Editor Settings menu

- Fixed: Droplists in the Level Editor menu don't close after the user exits the screen

- Fixed: Aliasing is observed when viewing blocks

- Fixed: The ‘Copy’ button remains selectable but loses functionality if the user deletes the beatmap they were trying to copy

- Fixed: When the player drags the white lines to change BPM and Beats values, using Ctrl+Z to undo does not restore the previous values

- Fixed: The player is unable to select the scroll bar and scroll by dragging the mouse when changing the environment

- Fixed: ‘Screen Resolution’ changes will not be saved when exit

- Fixed: ‘Directional Arrows’ appear mirrored when the ‘Mirror Quality’ is set to High in the Tutorial

- Fixed: A long loading symbol with no warning message displays when the user selects a ‘Custom Song’ without any beatmap difficulties saved in ‘Solo/Party Mode’

- Fixed: Reaching triple digits causes the last number to be cut off when in the group event mode

- Fixed: The player  is unable to click and drag the scroll bar to navigate in the ‘Keyboard Shortcuts’ section

- Fixed: ‘Settings’ do not save after selecting the ‘Exit’ button

- Fixed: The beatmap will freeze if the user’s headset disconnects from the PC and reconnects after being returned to the ‘Meta Home’ menu during gameplay

- Fixed: Player will become stuck if they attempt to open a custom beatmap with missing or corrupted files

- Fixed: Bookmark is not saved when loading the same beatmap where the bookmark was create

[Steam]

- Fixed: Saber position shifts backward for one frame

- Fixed: Some songs with notes spawning earlier than usual have their first few note hit and miss sound effects muted or much quieter

- Fixed: The color of the Menu floor will change when leaving, failing or completing a song in ‘Solo’ or ‘Party’ Mode

- Fixed: Songs from the Metallica Music Pack will not be ordered alphabetically if the user searches for ‘Metallica‘ in the ‘All Songs‘ or ‘Favorites‘ menu

- Fixed: The message shown is incorrect when the user applies a filter in the Favorites tab that results in no matching songs

- Fixed: The leftmost text is partially hidden when viewing the Filter Parameters menu in any game mode

- Fixed: The Leftmost Text appears to be cut off when viewed in the Graphics Menu

- Fixed: Song preview continues to play from the point selected after the user has left the ‘Practice Mode’ screen

Fixed: Score difference panel displayed even when ‘Advanced HUD’ is toggled off

- Fixed: Footprints in playerspace don’t change colour correctly

Level Editor:

- Added: ‘Recorder’ feature

- Added: FPS limit for Beatmap Editor when headset is not connected

- Added: ‘Delete’ level button

- Added: Custom selection window

- Added: Custom keybinds

- Fixed: After the user changes the Colour ID or RGB values, the Colour Wheel and Shader markers

- Fixed: After pressing Play, the selected UI settings are not applied

- Fixed: When first selecting the ‘Light v2’ tab, the blue colour is highlighted even though it is non-functional

- Fixed: When using certain environments, the individual light tabs in the group info extend beyond the right edge of the screen

- Fixed: If a custom song has no title, the ‘Favorites’ and ‘All Songs’ lists fail to load

- Fixed: While editing in the ‘Lights V2’ tab, some text is displayed incorrectly and gets clipped

- Fixed: Inside the 'Copy Difficulty' settings, the player is able to start and stop the song they are editing

- Fixed: When using 'Split' too close to existing partitions, the numbers will overlap

- Fixed: In the Panic 2.0 environment, the names of ‘Multiple Group Event’ info individual settings extend beyond their boxes

- Fixed: When Arcs are connected to diagonal Dot Notes, their directions are displayed incorrectly

- Fixed: When creating a new Difficulty, the blue dot does not appear above the back arrow in the song Settings Menu

- Fixed: Bombs that have already been placed appear as notes when selected

- Fixed: The difficulty titles are misaligned with their checkboxes on the 'Copy From Difficulty' screen

- Fixed: Newly created Levels do not appear in the 'Last Modified' row

- Fixed: 'Use Color Override' will activate and deactivate unexpectedly when switching color tabs

- Fixed: When adding obstacles to a beatmap and entering Test Mode, the Pause Menu appears inside the obstacles

- Fixed: Dropdown boxes will open and clip through the Save Changes screen in the ‘Song Settings Menu’

- Fixed: When the user scrolls forward into stage elements, the wall placement preview remains visible

- Fixed: When deleting color schemes in the Color Scheme Mode, the Color Scheme list does not automatically scroll up

- Fixed: When a player  selects the ‘Copy‘ button on a difficulty in a custom beatmap, then switches to a different custom beatmap, the ‘Copy‘ button appears functional but does not work as expected

- Fixed: The translation options in the ‘Group Info‘ menu do not work when selected

- Fixed: The camera position set in ‘Edit’ mode persists across saves and when returning from the ‘Settings’ screen

- Fixed: Unexpected text appears on multiple ‘Lights Lane’ names when using the 'Fall Out Boy' environment

- Fixed: Open drop-down menus persist when returning back to the Level Editor Settings menu

- Fixed: Droplists in the Level Editor menu don't close after the user exits the screen

- Fixed: Aliasing is observed when viewing blocks

- Fixed: The ‘Copy’ button remains selectable but loses functionality if the user deletes the beatmap they were trying to copy

- Fixed: When the player drags the white lines to change BPM and Beats values, using Ctrl+Z to undo does not restore the previous values

- Fixed: The player is unable to select the scroll bar and scroll by dragging the mouse when changing the environment

- Fixed: ‘Screen Resolution’ changes will not be saved when exit

- Fixed: ‘Directional Arrows’ appear mirrored when the ‘Mirror Quality’ is set to High in the Tutorial

- Fixed: A long loading symbol with no warning message displays when the user selects a ‘Custom Song’ without any beatmap difficulties saved in ‘Solo/Party Mode’

- Fixed: Reaching triple digits causes the last number to be cut off when in the group event mode

- Fixed: The player  is unable to click and drag the scroll bar to navigate in the ‘Keyboard Shortcuts’ section

- Fixed: ‘Settings’ do not save after selecting the ‘Exit’ button

- Fixed: Player will become stuck if they attempt to open a custom beatmap with missing or corrupted files

- Fixed: Bookmark is not saved when loading the same beatmap where the bookmark was create


r/beatsaber • • 3h ago

Tech Support Game starts songs paused and won't unpause

3 Upvotes

For the past few days I've had a problem that I haven't seen a post about yet. If there's one already, please point me to it.

As the title says, whenever I start a song, the game shows the pause UI as soon as it loads, and if I try to unpause, either by pressing the controller's pause button or the 'continue' button, it will show the countdown wheel and immediately pause again when the song is supposed to continue. Pressing 'restart' indeed restarts the song, but still with the same issue, and pressing 'menu' exits the song to bring me back to song selection as it should, and everything else in the game works perfectly.

This issue happens on every song without fail, be it from official packs or custom, regardless of difficulty, play mode or modifiers.

Here's a list of what I've tried so far:

  • enabled long-press to pause in the settings
  • verified the integrity of the game files
  • uninstalled all mods
  • restarted my computer
  • disabled OVR adv./toolkit just in case
  • unbound every button of my controllers (except the triggers so I could still navigate the game)
  • did a clean reinstall of the game (cleared the game files and appdata folder)
  • updated my computer
  • checked for steamVR updates, tried a beta build, also reinstalled steamVR
  • unplugged every unrelated peripheral

None of these things fixed or changed the issue at all, on every song, the game still pauses on the very first frame and unpausing just repauses again. In this state, the game is quite literally unplayable as it never even gets to begin any song.

Anyone knows what's going on? I've exhausted my troubleshooting knowledge and I have no idea where to go from here.


r/beatsaber • • 16h ago

Video getting slightly better at fast streams

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6 Upvotes

r/beatsaber • • 1d ago

Discussion Small Notes Should Not Take Away Score

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35 Upvotes

On Beatleader the small notes modifier makes it so you are way way lower on the leader board... it makes the game harder and yet it is treated like it give you an advantage?!


r/beatsaber • • 9h ago

Modding bmf mod questions + help

1 Upvotes

so i've just recently updated my beatsaber and modding stuff (i still had bmbf and it hadn't been updated since december 2021.. i was on version 1.17..) and i've just learned how mbf works!

i have a few tiny questions:

How does the Hollywood mod work to record gameplay? Is there a specific option i need to press to start recording? I couldn't find it

The discord mod still won't work even after repatching my beatsaber, do i need to do something to my discord to make it work?

And probably my biggest issue, i played a couple of maps but my score didn't save under the leaderboard and i didn't get any level up xp for prestige. Is that supposed to happen?

Also is there a way to turn on the ranks while playing a map.. since updating it doesn't say the rank under my score while i'm playing a map and it's bugging me,, same thing with the length of the song

Sorry for so many questions!! Thank you!!


r/beatsaber • • 1d ago

Video Holy techy hot-start Batman. Miren, Expert (9.6 stars). BSR 4cb5c.

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13 Upvotes

r/beatsaber • • 1d ago

Question How to beat One

1 Upvotes

I have beaten every other song in the Metallica music pack, including Hit the Lights. However I cannot for the life of me beat the super fast part of One (starts at 5:40 I believe). Every time I die at the 2nd to 4th sections of that part of the song and I’m not sure how to control my hand movements enough to hit those notes. I do play about 0.2-0.3 meters below my actual height

If anyone has any good tips it’d be appreciated.


r/beatsaber • • 1d ago

Game Mod Is there a mod or tool that creates full spread from an expert+ custom song?

9 Upvotes

I was wondering if there's a way to simplify existing custom maps. Most maps I find are Expert+ only, which means noobs like me don't have a chance.

I was thinking of coding a tool that would take an expert song and create hard and easy versions of it by stripping out some notes. Using audio processing algorithms to keep key beats in.

So now I'm doing some research to see if something like this exists already?


r/beatsaber • • 1d ago

Question Overall jankyness of controllers, while playing some of the faster songs (some expert songs, and up). Can someone give me advice?

1 Upvotes

Ive been playing beatsaber on my quest 3, and im enjoying it very much. Ive stumbled onto a big bottleneck in my progression though, which is that now that im practicing lustre on expert+, a song that i really enjoy (but cannot beat on expert+), i have some problems with the tracking on my controllers. They lag around sometimes, and are slightly out of sync with the angle of my hand a lot of times, which makes me miss blocks that i shouldnt miss. This is especially obvious on the faster parts of the song, and when i need to cross over my arms, where the sabers literally cannot keep up.
It is kinda the same experience that i had, when i tried claw grip, and got to expert songs, where my hand blocking the sensors, made the tracking subpar (obviously). I dont do this anymore though, so its not the reason.
Im thinking that its a hardware problem, and i was wondering if its worth making an upgrade. My brother had the old HTC vive, and im wondering if i could maybe use the lighthouses that came with that, where i would have to buy some index knuckles or something of the like, to make the controllers work with it. Im not sure if this actually works, or if it would be as good as just playing fully in PCVR, with everything being of lighthouse environment. Or even if the old lighthouses work that well.
Anyways i want some advice on this, since i dont know if i wanna spend this money, since it could be quite much, if there was a cheaper alternative, that would give me tracking that could keep up with the hardest of beatsaber, since i plan on training the game a lot.

Some of the options i see, is just buying the vavle index controllers, and borrowing my brothers lighthouses. I at least heard there is software to sync the quest 3 headset with this environment, but im not sure. If it works, how much better would it be than my current situation.

The other option i see is buying a headset + (valve index) controllers that work in the environment. I also wanna know how much better this would be than the prior option i listed.

If anyone else could help me with this, or give me more options for my goal, i would highly appreciate it.

Thanks all in advance!


r/beatsaber • • 2d ago

Video Oopsies. I really need a wrist strap for the Maul Saber rig.

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51 Upvotes

r/beatsaber • • 1d ago

Question Player height

1 Upvotes

Hi all,

I'm having trouble adjusting the height. Clicking the setting gives no options, and clicking the ruler just moves it from 1.7 to 1.8 where it gets completely stuck (won't go up or down).
This is happening on both my Meta Quest 3 and Steam VR versions. Is this a known issue or am I missing something?


r/beatsaber • • 3d ago

Question Rate the Grip?

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84 Upvotes

I found this grip a while back and tried it as a joke, but I've since been using it as my main grip.


r/beatsaber • • 3d ago

Video GOD DAMN INDEX PAUSE BUTTONS

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66 Upvotes

The amount of times I've lost a PB or first place to the Index's pause buttons on accident is in the dozens at this point. This is absolutely the worst case I've had

(Lustre Expert)


r/beatsaber • • 4d ago

Video Yall I actually locked tf in😭✌️

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363 Upvotes

r/beatsaber • • 3d ago

Discussion Quiet Water won! Next up: what Beat Saber level feels like it's rated easy, but it's actually normal?

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2 Upvotes

r/beatsaber • • 3d ago

Video bread

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8 Upvotes

Link to bread: https://beatsaver.com/maps/42a2e

The bread got some spice.


r/beatsaber • • 3d ago

Poll SFX PREFERENCES

3 Upvotes

I was thinking about posting some of my gameplay but I was wondering, what are people's typical sound preferences when playing and/or watching? In particular the hits. For me it definitely depends on the song but typically I keep it at about .7 because it adds base and it just makes whatever I'm playing go hard af lol but my husband cannot stand that shit. He cannot even deal with being in the same vicinity as me when I'm playing because the sound annoys him so much LOL part of why I'm asking is curiosity but also I don't want to annoy people with the videos that I may post so any suggestions are greatly appreciated since I'm kind of new to this.


r/beatsaber • • 3d ago

Tech Support 1.40.8 play button not working

2 Upvotes

Even after deleting everything including the appdata/roaming/bsmanager folder, after reinstalling everything, beat saber 1.40.8 streaming from pc to the steam frame the play button won't start maps anymore. What else could I try that it works again?


r/beatsaber • • 4d ago

Question What is the reason for Kaleidoscope environment on Quest to lack some of the blades positions?

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144 Upvotes

This seems stupid, I don't think that adding missing positions back to the quest version would impact performance of the game at all.

Edit: Well the most up voted comments under this post, are actually wrong. According to the level editor, and a game designer 😉, some environments before OST5 were not as controllable as we might think, some had a drop of randomness in them.

In the case of Kaleidoscope environment, an level designer can choose to make the spikes change their position, but can't choose to what position it will change to, it's random.

And yes I checked again, quest does indeed have all the spikes positions implemented, what was throwing me off was that they rarely landed on the sides in a row (right side of the uploaded picture).

So comments on the bottom, you were right, not those on top saying that quest is not powerful enough.


r/beatsaber • • 3d ago

Video Lone Digger by Caravan Palace | Expert+ | Mapped by Nixie.Korton. AND. The dogs started it. They should have never tripped the bartender. Only the cage dancer survived. #beatsaber #barbrawl NSFW

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0 Upvotes

r/beatsaber • • 4d ago

Rant I envy you expert+ players these days

54 Upvotes

It's just unfair, you're all ridiculously lucky and you can do whatever you want whenever you want with no fear in the world of getting zapped by an ICD in your chest because dear God I hope you never have to experience a cardiac arrest at the age of 22 or younger, I am 27 now and I am still scared from the PTSD moment when I got shocked in 2022 around the end of the year when I was holding my breath , running out of sweat from dehydration, forcing my arms to beat an expert+ level with nearly a full combo until BAM I get a horse kick in the chest all because I was TOO EXCITED!!!

I panicked and yelled for my mother to call 911 immediately as I was getting shocked more times as it's attempting to lower my heart rate during the panic, I had my older brother near me to calm me down telling me to breathe, eventually minutes go by and I calm myself and the paramedics come in to check on me and take me to the hospital, fortunately after a nignt in the hospital it was not a real cardiac event... I was just playing expert+ too hard like I use to before my ICD was installed due to my heart, mind you my BMI is in the healthy range so I have no idea why my heart doesnt like me, I don't smoke cigarettes or drink alcohol, I just breath air ya know?

I still start to slightly panic when my heart rate raises too high up to 160 and above, technically my device won't shock me until 200bpm because I asked my doctor to increase the range before a shock is performed and everything has been good since 2022 as it is now 2026 putting on my headset is fine but opening beat saber still scares me to this day because of the shock my ICD decided to falsely save me, haha, I really don't want that happening again so unfortunately I must take breaks and for that I am absolutely jeeaaaallllouuuus of these expert+ players and new expert+ maps, mind you I havent really beat any new expert+ maps since 2022/2023 and I can no longer beat what I thought was hard back then either like for example GHOST which is a video I recorded https://youtu.be/mLsUfAq0aZs the wide arm swings for the far notes and fast paced sections are possible but I will end up having my heart race too fast these days, I love beat saber and it's unfortunate I can no longer continue my expert+ quest on the newer fast paced maps and have to downgrade to at least hard, which feels too slow as I am use to fast paced notes that go with the BEATS, beat saber is my all time favorite VR game as I have 1000+ hours across steam/oculus and being a veteran from when the game launched being limited these days is quite annoying because I must take care of myself first xD

I decided to type this up because I almost felt like I had an episode just a while ago, I went a little too crazy with memory lane expert+ maps and had to pull off my headset and sit down and breathe, it definitely sucks because I cant play as well as I use to lol, let this be a reminder to listen to your body and take breaks everyone, stay safe and dont beat too hard with your sabers!!!!


r/beatsaber • • 4d ago

Question What constitutes a bad cut?

11 Upvotes

Sorry, I tried searching but couldn't find it.

I started playing a couple months ago. I found the campaign modes where you have to miss so many to be pretty stupid and annoying, very difficult to do when you're brand new to the game.

Well I've just been playing in solo mode for a while now, and I'm playing most songs on Expert.

So I decided to go back to campaign, I think I'm on level 21. The level is laughably easy to me at this point. I could miss any block I want or I could 100% the level no problem.

But I'm still failing the mission. I swipe though a block in the wrong direction, and it's not counting as a bad cut, but it is counting as a miss. So before I can get to 15 bad cuts, I'm failing the song, or the song ends before I can get to 15.

What am I doing wrong?


r/beatsaber • • 5d ago

Beat Map [EPILEPSY WARNING] - Vivify Map Feedback

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39 Upvotes

I’m making a Vivify map, I just finished mapping the environment, but If anyone has any feedback or suggestions I would appreciate it!


r/beatsaber • • 5d ago

Misc Remastered png images for use in Beat Saber thumbnails and whatnot

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16 Upvotes

6 years ago, someone made pngs for notes, bombs, walls, and more that you could add to thumbnails. since then, they've become super outdated. now, 6 years later, i present the updated version of these.

i got these from the ChroMapper dev build which is now more accurate to the game than ever. i cant think of any way to get perfectly accurate pngs of the sabers, so youll still have to use the outdated ones from 6 years ago.