r/baldursgate • • 13h ago

Does the Character AI work for NPCs?

0 Upvotes

Hi,

I've got the character Scripts of my NPCs set the "Advanced AI" (I think by default), but I NPCs don't really seem to do much. For instance, there was kobold next to my fighter trying to hit him but he didn't hit back! I had to manually get him to hit it.

How does this work?

Thanks


r/baldursgate • • 17h ago

BGEE More Party Formations?

1 Upvotes

Hi,

I remember ages ago having more Party/Group formations, for instance, one was all 6 in line, perfect for moving around passages.

It doesn't appear to be in the standard game, does anyone know of a Mod for it?

Thanks


r/baldursgate • • 13h ago

BGEE Does the Character AI work for NPCs

2 Upvotes

r/baldursgate • • 8h ago

Knights of Frontier Valley - Baldur's Gate-inspired RPG with tactical combat and procedural world building

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101 Upvotes

Hi, I am solo-developing Knights of Frontier Valley, a low-fantasy RPG with gridless tactical combat, deep character customization, complex NPC behavior, and procedural world building. Explore a new valley each game run, solve quests, make meaningful choices, and gain riches and glory while staying alive.

The game is heavily influenced by the isometric RPG classics of the 80s, 90s and 2000s such as Baldur's Gate.

Steam: https://store.steampowered.com/app/1085830/Knights_of_Frontier_Valley/

The second Steam Playtest is still on for another day - join and try it out yourself.

The engine was written from scratch. All art is hand-made with no AI involved. Music was made by top composers including Kevin Manthei (Neverwinter Nights, Jagged Alliance 2, Wizardry 8...)


r/baldursgate • • 1h ago

UI Mod for BG1

• Upvotes

Don't know how I missed this, which is an absolutely gorgeous mod that seamlessly integrates the OG stone-green interface into the Enhanced Edition. Works all the way through SoD (and, let's face it, the Siege UI is kind of awful). Last post on page 3 has a link to a Weidu format updated for 2.7.3:

https://forums.beamdog.com/discussion/83508/mod-classic-bg-ui-v1-6/p3


r/baldursgate • • 10h ago

BG2EE Map mods for BG2?

13 Upvotes

Since I buyed, so many years ago, Baldur's Gate 2 (5 CD-ROM if I remember correctly...), one thing has always bugged me: the erasure of the free roaming. In BG 1 you could just go anywhere in the map, finding totally unexpected quests or dreadful new ways to die. Just go to the corner of the map and... Discover where the road leads you!

But in BG 2 the areas where few and accessible only when some npc pointed you there. To me, just an absurd thing. Why can't I just roam free?? Why the huge Amn, so much feared in the Sword Coast had so few places to visit???

Sooo... Please please please. It exist some mod that add new maps and collect them like the first Baldur's Gate???


r/baldursgate • • 17h ago

BGEE Can I remove the curse on a sword?

22 Upvotes

Hi,

I found a cursed +3 sword. Is it possible to remove the curse of it?

I thought that the remove curse spell might work but it doesn't remove curses on items

Thanks


r/baldursgate • • 21h ago

BG2EE UE5 - Retro RPG Pre Rendered Graphics

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85 Upvotes

Unreal Engine - Retro RPG Pre Rendered Graphics (NO AI!)

For a long time, I’ve been obsessed with capturing the exact feel of classic late-90s infinity engine RPGs like Baldur’s Gate II especially that timeless aesthetic of 3D characters traversing handcrafted, pre-rendered background art that Obsidian Entertainment managed to revive.

This look was achieved by baking complex lighting, shadows, and environment details into flat 2D image slates, using collision meshes and depth layers to handle character sorting. Recreating that hybrid pipeline inside Unreal Engine 5 while keeping it dynamic and modular has been a real technical puzzle for me but i made it work!

P.S. that wall and 2 props are there because ue5 bugs on calculating the from the depth pre rendered map there


r/baldursgate • • 18h ago

the chess plate in Durlag's Tower was the most WTF moment in baldur's gate for me lol

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131 Upvotes

this part was so funny because at first i was like damn this has to be a puzzle and you need to play really carefully but you quickly realize that its a massive fucking brawl so you just start spamming some good old fireball in the enemy backline lol.