r/VRGaming • • 8h ago

Self Promotion you can now fish in VR and still watch your actual TV

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268 Upvotes

Hey, I work on Real VR Fishing for Quest.

Last holiday we threw in a mixed reality mode as kind of a test, not really expecting much. People ended up liking it a lot more than we thought, so we decided to make it a permanent feature.

While we were at it, we added room scanning. You scan your room and pick which parts become the fishing spot, and everything else stays as your real room. So you can leave your TV visible with the game on and fish in the rest of the space. Honestly that’s how a lot of us play anyway lol.

It’s in the base game, so if you’re on Horizon+ you can just jump in and try it.

Curious what you guys think, or what else you’d want to keep visible while fishing.


r/VRGaming • • 4h ago

Developer I’m a solo dev building a Quest 3 battle sandbox with up to 30,000 soldiers fighting at once

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53 Upvotes

This is Thousands at War, a large-scale VR battle sandbox I’ve been working on for Quest 3/3S.

You can create the armies, set their sizes, command them, and then fight inside the battle yourself in first person.

The base game will be free to play.

If anyone wants to wishlist it, I’ll put the Meta Store link in the comments.


r/VRGaming • • 1h ago

Gameplay Damn, i love this game

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• Upvotes

r/VRGaming • • 9h ago

Gameplay Tales of Glory is a very underrated VR game!

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54 Upvotes

This one is Tales of Glory 4 that came out recently, it has modding support coming soon. The older Tales of Glory games have mods and even multiplayer mods


r/VRGaming • • 1h ago

Gameplay It’s not there yet, but today I kinda started working on a personal Pokemon Sword VR mod

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• Upvotes

r/VRGaming • • 13h ago

Gameplay Titanfall 2's most insane mission in VR!

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60 Upvotes

r/VRGaming • • 6h ago

Developer Looking for your next VR MMORPG? Eldramoor is here for you.

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16 Upvotes

Hey everyone, we are the team behind the upcoming VR MMORPG - Eldramoor!

We know that many of you are looking for their next MMORPG homes and we are super happy to hear that - because we are here to give you that feeling again.

If you're curious about our journey, you're more than welcome to join us! :D Any questions? We're here to answer. 🫡

🔗Join our Discord Community
🔗Eldramoor: Haven in the Mist on Steam | WISHLIST NOW!


r/VRGaming • • 14h ago

Developer Just Cause 3 VR Mod — New Renderer Working!

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51 Upvotes

r/VRGaming • • 12h ago

Discussion Best of the new AI supported PCVR Mods

31 Upvotes

Titanfall 2

Marvel's Spider-Man Remastered

Dishonored (2012)

Call of Duty: Modern Warfare 2 Campaign Remastered

DOOM(2016)

DOOM Eternal

Project Zomboid

Max Payne 2: The Fall of Max Payne (2003)

F.E.A.R. (First Encounter Assault Recon)

SOMA (Bateau01 ver.)


r/VRGaming • • 2h ago

Discussion Why VR Visuals Aren’t Appealing

3 Upvotes

Today, I launched Virtual Desktop, set the visual quality to High, enabled Snapdragon Super Resolution, and fired up Kayak VR Mirage. I chose the Costa Rican jungle and, somewhere in the middle of the scene where everything looks most beautiful, I started testing different rendering modes. I tried the newer version of DLSS, FSR, TAA, and also turning everything off to see the native image without any processing whatsoever.

DLSS turned out to be the best option for anti-aliasing and overall sharpness, even though it blurs the water, which is a real shame. Still, it’s an amazing technology, especially in its newer versions.

However, when I completely disabled anti-aliasing and supersampling, the image became jagged and shimmery, particularly when looking into the distance. At the same time, though, it suddenly became incredibly appealing to me. Everything was perfectly sharp, regardless of distance. It was so sharp that looking at it felt deeply satisfying. The perceived depth of the image increased dramatically, too. The lighting and colors also shifted toward much fresher, more vibrant tones.

DLSS is like a beautiful postcard, but this felt as if I were actually there, despite the jagged edges and shimmering. Suddenly, I desperately wanted to explore every detail of the landscape: what was hiding behind a tree, behind a bush, in the distance, or beneath the water.

That was the moment I understood what VR really needs to become truly appealing, amazing, and beautiful at the same time.

We need to say goodbye to image enhancement techniques such as DLSS, FSR, TAA, and similar tools. They are great technologies, but they create more of an impression of looking at a postcard than being in an interesting world. What we need is the original, unprocessed render. We simply need many more pixels. Enough to deliver perfect detail, with jagged edges becoming so tiny that they no longer distract us.

The optics don't need to be any sharper than they are today. In fact, one advantage of current pancake optics is that they provide a kind of free anti-aliasing for microscopic jagged edges. :-)

We need a headset with 60 PPD, and then we'll all be happy, because that's when VR will finally become truly appealing.

And if anyone thinks that perhaps 30 or 40 PPD might be enough, they're mistaken. VR will only become truly appealing once we achieve perfect sharpness throughout the entire scene.


r/VRGaming • • 5h ago

Discussion With vibe coding going nuts right now, any chance for a Madden VR?

4 Upvotes

I know we’ve got nfl pro era but that is a pretty limited game. Wondering if vr madden would logistically work. I guess it’s just figuring out the velocity of the throws? And the switch to who catches it too I suppose.


r/VRGaming • • 3h ago

Developer Turok Rage Wars PCVR

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2 Upvotes

PCVR is finally in a state where I feel like you guys might enjoy it.
Give it a try and leave some bug reports if you like it, but have ideas on what needs to change or be implemented.


r/VRGaming • • 0m ago

Developer I'm really proud of how well it works! I included all 4 slam cameras into one pipeline, alongside some other calibrations and here's the result. And it takes only ~11% of the CPU with the room for more improvements. I'll open source is soon

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• Upvotes

r/VRGaming • • 12h ago

Discussion We’re the developers of VMX — a VR BMX, MTB & Scooter game. Ask Us Anything! 🚲🥽

7 Upvotes

Hey everyone! 👋

We’re the team behind VMX, a VR action sports game where you can ride BMX, MTB, and scooters using gesture-based controls to pull off tricks.

Trailer: https://www.youtube.com/watch?v=hHpNKJNmwrM
Meta Page: https://www.meta.com/en-gb/experiences/vmx/9972621452774845/
Steam Page: https://store.steampowered.com/app/3554630/VMX/

We recently launched VMX on Meta Quest, and with a whole bunch of new riders joining us, we thought now would be a great time to sit down and chat with you guys directly.

So... Ask Us Anything!

Want to know how the trick system works? How do we handle the physics? What goes into building the maps? Why tailwhips are destroying everyone? 😂

Or maybe you just want to tell us what you’d love to see added to VMX.

Development, VR, BMX, MTB, scooters, future ideas, questionable design decisions - ask away!

We’ll be answering questions here for the rest of the day, and afterward.

Joining us for the AMA today are members of the VMX development team:

Oskar — u/CrackersVR
Rick — u/goddamnsuperhero

We’d also love to hear your feedback while we’re here. VMX is something we’re continuing to build alongside the community, so your ideas genuinely help us figure out where we should take things next.

Ask us anything below! 🤘


r/VRGaming • • 7h ago

Self Promotion I'd love to hear ur feedback

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5 Upvotes

Hole Wall

It's actually a mixed reality game. What you're seeing is the actual layout of my room. I'm currently working on a major update, so I'll be sharing the mixed reality gameplay in the next few days.

The idea is to turn everyone's own home or room into a portal-based puzzle playground. You shoot shape-specific portals and guide puzzle objects to their final destinations.

And of course, it's so much more fun when you're actually playing inside your own room in mixed reality!

I've challenged myself to get the game ready by next month. I'd love to hear your feedback, and wishlists are more than welcome!

I'll be sharing more gameplay videos soon!

Wishlist link: https://www.meta.com/en-gb/experiences/hole-wall/1382614211598316


r/VRGaming • • 1d ago

Showcase Metro Exodus VR mod - Gameplay and VR mechanics

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121 Upvotes

r/VRGaming • • 1h ago

Developer Lord & Master - Apashe | Free Song Update | Synth Riders VR Meta Quest + PSVR2 + SteamVR

• Upvotes

It’s that time of year again! Our annual Spooky Update is here and it’s free for everyone.

A free song: “Lord & Master” by Apashe

Sneak Peak: https://youtu.be/LeErfoZ3vLU

Apashe’s orchestral bass sound is a perfect fit for the season. It’s dark, cinematic, and heavy enough to keep you moving. “Lord & Master” joins the library at no cost, and it’s our way of saying thank you. You’ve played, mapped, streamed, competed, and stuck with us for years. This one’s for you.

You’ll find it in Specials pack.

The bats are out of their cages

For a limited time, bats are flying over the Spin City home stage and play stage. Look up between songs, because they won’t be around for long.

Neon Bloom + Flash (now available on Standalone)

We’ve turned on two new visual effects, Neon Bloom and Flash, which add a lot of extra glow and punch to every stage. Both are optional. You can turn them on or off and adjust them anytime in Settings.

And we’re just getting started

We have big plans for the end of the year. Stay tuned, because there’s a lot more on the way. Grab your headset, keep enough lights on for your tracking, and see you in Spin City.

Thanks again for playing!

The Synth Riders Team


r/VRGaming • • 6h ago

Self Promotion I Played My Friendly Neighborhood In VR - Resident Evil With Puppets!

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2 Upvotes

​

Not sure if it should be a horror as i was laughing at some bits.

It's Creepy, yet comical!


r/VRGaming • • 5h ago

Developer Liquid lands Update is now live in Squingle Arcade! 🌀

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1 Upvotes

Hey everyone!

Liquid Campaign DLC has arrived for Squingle Arcade on Meta Quest and SteamVR!

With this update, the maze expands. We're introducing detached floating routes where you have to catch drifting orbs to travel across midair gaps and reach new sections.

There are 40 new levels in total in this update:

  • 20 bonus levels free for everyone after wrapping up the main campaign
  • 20 more inside the paid Liquid Campaign pack

The base game is Free-to-Play right now if you want to jump in and practice your lines before the drop:

Quest: https://www.meta.com/experiences/squingle-arcade/26553242190959859/

Steam: https://store.steampowered.com/app/4586600/Squingle_Arcade/


r/VRGaming • • 6h ago

Self Promotion Lançamento da versão 1.2.0 do Samurai Quest no canal alpha - aberto para testadores

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1 Upvotes

r/VRGaming • • 6h ago

Developer Any tabletop fans? We are making your next game!

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1 Upvotes

Hey everyone, this is the Table Party team! ❤️

Our game Table Party is the ultimate VR and MR experience for those who want to play party games with friends all across the globe without stepping out of your house! Now with Mixed Reality - so it's even more immersive. :P

Let us know if you have any questions! <3

🔗Table Party on Meta Quest
🔗Table Party on Steam
🔗Join our Discord Community


r/VRGaming • • 19h ago

Showcase Super nice lighting! Also a nice spot to showcase cyberpunk vr mod's physical holsters

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10 Upvotes

r/VRGaming • • 17h ago

Discussion Meta Global VR Games Weekly Top50 Revenue Rankings (10/15/2026)

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7 Upvotes

r/VRGaming • • 17h ago

Discussion Meta VR Games Weekly Top50 Most Played Global Rankings (10/15/2026)

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5 Upvotes

r/VRGaming • • 1d ago

Developer New Final Fantasy 7 Remake: Near 2x better performance, First Person, DLSS, DFR and more!

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20 Upvotes

Grab it here: https://github.com/Gilleece/ff7-remake-vr/releases

I posted this a short while back but there has been a good bit of progress since and I wanted to share a quick video showing it off a bit. The performance is a big step up in VR and the automatic first person mode, along with the spatial audio, really adds to the immersion. I made this mod for myself as I couldn't get the visuals to look all that good with other mods (no shade on them, just my experience!). I figured I'd share it with the wider community so there's more options out there for people.

Enjoy!