r/Steam • • 16h ago

Discussion They got us guys.

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How out of touch can you be as a company, this is embarrassing

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u/Plus-Yogurtcloset-85 15h ago

I quit rocket league because I bought a new Mac Studio for music production and then a week later epic killed Mac support because Apple won’t let them break their decades long App Store standards.

Like they could change one line of code pretty much and I could play the game. I’d probably buy the battle pass too. But epic is actually the most horseshit dumb fuck company in the gaming space.

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u/CautiousDonut2681 12h ago

hen a week later epic killed Mac support because Apple won’t let them break their decades long App Store standards.

These standards were found to be illegal, and what Epic did is now standard on mobile games. I was just looking at the pokemon go store for instance, an it openly links to the web store and shows you can pay less for the same stuff when Apple isn't taking 30%.

There are plenty of good reasons to hate Epic, but giving game developers 30% more revenue is sure as shit not one of them.

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u/CaptainAwesome8 11h ago

Steam also takes that same cut. Sure, they successfully argued Apple was too restrictive, but it’s been an extremely standard practice as cost for hosting the infrastructure. Epic trying to bypass the App Store was certainly not to do anything for independent devs lmao, it was their own greed for a full cut of fortnite skins.

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u/CautiousDonut2681 5h ago

it’s been an extremely standard practice as cost for hosting the infrastructure

It's unambiguous that hosting and infrastructure costs are tiny fraction of 30%, even for MUCH smaller stores than Steam. Many single games run their own stores because they can save such an enormous amount of money. 30% came from physical distribution, and was never justified for digital distribution. We've just never had competitive digital markets to bring that down.

Epic trying to bypass the App Store was certainly not to do anything for independent devs lmao, it was their own greed for a full cut of fortnite skins.

Not really, but sorta. Unlike Steam who caters to consumers and screws over devs, Epic is the reverse. Their main customer for most of their history has been devs using Unreal Engine. Now even in Fortnite, they're trying to mostly pay devs to make content inside the game. It's hard to be a profitable business supporting developers when Steam (and Apple) are rent-seeking to such an extraordinary degree.