r/SatisfactoryGame • • 1m ago

Crash Report I never thought I'd hit the UObject limit, but...

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• Upvotes

Here we are. I'll be submitting through the crash reporter, obviously, but this caught me by surprise. General guidance suggests no reasonable person would hit the limit under normal conditions. I'm not even really sure what I did that was so egregious, but here goes the explanation.

I was in the Blueprint Designer Mk2 just trying to create a simple catalog of recipe blueprints. What I mean is each recipe gets a blueprint that fits into the designer, so that all connections are correct, inputs and outputs have the appropriate belts, etc. I've largely neglected proper factory design and infrastructure for most of my playthrough, so this is my first concerted attempt at organization.

I had just finished creating a blueprint for every smelter, constructor and foundry recipe that I have unlocked so far, and I was over half way through with the assembler recipes. To speed up the process, I put off the recipes that require different belt speeds until later, so that all I need to do is change recipes, type a new name, pick a new icon and save. I was switching from Mk1 belts to Mk2 belts for a recipe (I think it was the standard Rotor recipe). At first I was swapping the mini-lifts but I changed my mind when I realized that screws would likely need a "top-up", and it would be easier to do this on the bottom belt, rather than the middle one (stacked). So I swapped the mini-lifts back to Mk1 and was swapping the ground-level belts from Mk1 to Mk2 when the crash happened.

As for the state of my current game, it's fairly trivial compared to what I've seen shared on YouTube and in this subreddit. I still have my Phase 1 starter factory I never bothered to tear down that produces a maximum of 2 smart plating per minute and a handful of reinforced iron plates and rotors. I have a Phase 2 factory that sits idle 90% of the time because I built it into a dead-end, but at full-tilt it can produce about 10 smart plating, versatile framework and automated wiring per minute. And Phase 3 didn't get a dedicated factory, as I decided to just hand feed manufacturers via storage containers to complete that phase. I do have an oil factory, though, that is producing about 200 plastic and rubber per minute, as well as about 600 turbofuel per minute feeding 48 fuel generators. Oh, and I forgot to mention my 64 coal generators.

The single biggest construction in my current save is a "sky rail" as I've taken to calling it. I wanted to build a rail network, but I was struggling to route it through all of the ground-based obstacles and elevation shifts, so I opted to start it at the level of my first aluminum factory. I went out close to the map edge, and then made a circle around the entire map. I then added "spurs" inward wherever a stop should be. I think I have about 15 train stations at this point. I also have radar towers set up for full map visibility.

The only other thing that sticks out in my mind as a possibility is that (for the first time in my playthrough) I was collapsing the recipe groups when I was blueprinting. Initially, I was just scrolling to the relevant recipe, but that got annoying as I was doing all of the rebar and nobelisk recipes, so I collapsed everything except that group, and saved that configuration. I know game state can be a weird thing when it comes to persistence so maybe some visibility attribute gets counted in the game state and/or multiplied for each blueprint saved in this way. Otherwise, this was no different than any other game session where I used the blueprint designer.

Anyway, just wanted to share. I always thought it would be impossible to hit the limit lol.

New achievement! UObject Hoarder.

Reward: Crippling anxiety and compulsory saving!


r/SatisfactoryGame • • 11m ago

Help Help

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• Upvotes

Took a little break from the game and when I came back to it I can’t open the game because of this message, and I can’t change the mods since I can’t open the game


r/SatisfactoryGame • • 1h ago

Screenshot Coal Generators Vertically Stacked

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• Upvotes

My most recent Phase 2 coal generator plant.

There was a post recently referring to “stacked” (lined up) coal generators, and it made me wonder just what vertically stacking coal plants could look like, this is my take!

As it is Phase 2, the goal is to consume exactly 270 coal/min, which can be accomplished with 9 generators @200%. Each group of 3 generators requires 270 water/min, which can be provided by 1 water extractor at 225%.

I think this is one of my most compact coal plants, although it is a bit wasteful — extractors, pumps, and the single miner together use 16% of the 1350 produced power (a premium of 5% more waste than the most efficient approach, using 9 water extractors @84% each).

Cheers!


r/SatisfactoryGame • • 2h ago

I accidentally dropped the zapper, fear

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8 Upvotes

The next dlc should be heavy artillery, nuke nobolisks arent enough for the pain these 2 rabid dogs put me through


r/SatisfactoryGame • • 3h ago

Board Game Blueprint Challenge My screw factory!

6 Upvotes

Saw the contest and wanted to try it out! so here it is, my "little" screw factory


r/SatisfactoryGame • • 3h ago

Help Would this priority junction work?

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3 Upvotes

I'm currently working on a big Oil Processing Factory which is supposed to be able to adapt to the demand by converting excess rubber/plastic into additional plastic/rubber thanks to a set of refineries using the recycle recipes. It uses the excess materials as well as the fuel produced from the heavy oil residue. In theory, the fuel is supposed to fill the recycle refineries first so they're ready to start producing whenever the offer exceeds the demand, while the unused fuel is sent to a large chamber filled with fuel generators. The generators aren't meant to be consistent in their power production, they are merely there to deal with excess byproduct, so it's okay if the flow is weak or uneven. My priority here is to make sure that no fuel is sent to the generators until the refineries are full.


r/SatisfactoryGame • • 3h ago

Showcase Updated Backrooms build.

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2 Upvotes

I really like how it looks so far, way better than the first attempt. I wanna thank u/Fxg120xYXDE5 for giving me some mod recommendations to do this, lemme know what y'all think.


r/SatisfactoryGame • • 4h ago

Screenshot neat little resource well design

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776 Upvotes

hey guys! i wanted to share with you this design for a resource well i came up with and just finished building. maybe i'll go a bit deeper on decorations but i think its good for now. ^^

also, these fluid buffers, i designed some time ago while building a fuel power plant. i used infinite nudge mod for those tilted railings and signs and some other small special placement of parts.

what do you think? anything to add? :)


r/SatisfactoryGame • • 4h ago

Discussion Using Iron Alloy and Copper Alloy together

15 Upvotes

I usually don't see these alternate recipes recommended, but aren't they better than default when used together?

Iron Alloy uses 40 iron and 10 copper ore to make 75 iron ingots, and Copper Alloy uses 50 iron and 50 copper to make 100 copper ingots.

So you could use 10 iron alloy and 2 copper alloy foundries to make 500 iron ore into 750 iron ingot for no loss of copper ingots. Or 10 iron alloy and 7 copper alloy foundries to make 450 copper ore into 700 copper ingots for no loss of iron ingots.

That's at least a 50% increase in the output of one type of ingots!

Does anyone like to use these recipes, or is the added complexity not worth it for you?


r/SatisfactoryGame • • 4h ago

Game crashes at when loading.

0 Upvotes

On steam. Started all the sudden today. I run mods but nothing new or changed in weeks. Tried dx11, deleted a newer mod that i used for the first time yesterday. Other games work fine. My steam cloud storage for that game only has 5M left in it, could that be the problem? Has anyone else had problems today? Does anyone else ever ask questions online like this and hear themselves, in thier heads, with a whiney, crybaby voice?


r/SatisfactoryGame • • 6h ago

Problem with trains and modular design

1 Upvotes

I am now at a point where I feel overwhelmed by the game (probably like a lot of other people) and dont know what to do and just lose myself in thoughts and problems. One of these problems is the following:

Say you go for modular design and you have some dedicated factories for parts and other factories with more advanced parts that require them. First of all how do you locate them all conveniently such that a train that is loaded unloads at the very next train station? What happens if the next train stations needs something from another train and is set to unload but then the wrong train arrives in the train station? Do you just build multiple train stations in parallel or even behind one another?

Also what about materials/min. You can calculate all you want but if the parts arrive per train how do make sure that one module always stays busy? Do you watch each of your trains with each loading and unloading process at least 2 times and then see if the module you built does not consume too much resources? That sounds like a complete headache so I figure there must be a better solution. But I cant come with one.


r/SatisfactoryGame • • 6h ago

Board Game Blueprint Challenge Inefficiency is the New Efficiency

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58 Upvotes

no idea how many screws this actually produces per minute but it maxes out a tier 5 belt somehow. it takes 6 inputs and is completely self sufficient electricity-wise by using the rocket fuel recipe to fuel a power plant and make compacted coal for the steel. no other byproducts, only a couple minor cases of belt clipping that i managed to hide behind the buildings, and it pretty much fills a mk3 blueprinter to the brim. whaddya think?


r/SatisfactoryGame • • 6h ago

Guide No Fuss Fuel Generators

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1 Upvotes

Hello fellow Pioneers,

Been a long time since I've posted anything here, been around since EA UD3 and I thought I would share my 10GW "quick and dirty" fuel gen build. This is not for late game at all. This is to get a nice boost to your power grid early on after completing phase 2 for the space elevator.

You don't have to unlock any alternate recipes for this to work.

You can kickstart this build using 3 Bio Burners(OC) until you build your first Fuel Generator.

You will need 8 Somersloops and 75 Power Shards to do this which shouldn't be hard to gather.
One pure node of Crude Oil(OC).
Four slooped Refineries(OC) making fuel.

You can either sink the Polymer Resin or make Plastic/Rubber with it, you only need to add 5 additional Refineries(OC), two for Plastic and three for Rubber and two Water Extractors.

The environmental footprint is low compared to some other peoples MEGA builds. 😄

PS. Bonus screenshot from when you could h4x Water Extractors in vanilla. lmao


r/SatisfactoryGame • • 6h ago

Question Satisfactory calculator out of date?

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0 Upvotes

So, is the satisfactory calculator just not usable anymore? Or is it just some things?

Started a new world, got to fuel power, made a turbofuel power plant. As I went through everything dubble checking stuff I realised the calculator is wrong in... almost everything

Goal: 300/min turbofuel

Calculator says 540/min crude oil, wrong I only need 303.75/min,

5 refinery making 54 fuel/min using 60.75 crude oil / min,

54 fuel×5 = 270.

270 fuel across 16 refinery using 16.875/min each making 18.75 Turbofuel.

16.875 ×16 = the 270 fuel needed and 18.75 ×16 = the 300/min turbofuel I want.

Calculator says, 240/min coal & sulfur for 240 compact coal. Wrong. 192/min of each spread across 10 assembler making 24/min each, 240/min total. 192 not 240.

It did get the amount of generators I can run with 300/min turbofuel correct, 16 at 2.5 speed, but thats it.

Here's a pic of the calculator as well. Writing on my phone so taking a pic was just the fastest.

I have been made aware that I'm just stupid. I forgot that I changed the amount of resources required for progression, so yeah its probably that...


r/SatisfactoryGame • • 6h ago

Any advice on how to not burn out?

0 Upvotes

I'm currently debating starting another save and have it ready for the DLC. I've never beaten the game, got to the last tier (barely) on one save where everything was ugly and a mess, and to tier 7 last year where things actually looked nice and "real", before getting burnt out. I'm trying to not use mods cause I figure most won't work with the DLC at first. Anyone have advice on how to progress through the game without getting overwhelmed or bored?


r/SatisfactoryGame • • 6h ago

Bug Issues with Tractors

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7 Upvotes

For context, I have created a highway to connect my steel and main factory. The image I have provided above shows one out of the majority of my tractors refusing to function while it was on its way back to my steel factory.

  1. The Automated Wiring should have been unloaded at my main factory.

  2. There is no coal left for fuel even though it just left the station, which leads me to believe no coal loaded at all.

I'm looking for any possible solutions to this.


r/SatisfactoryGame • • 7h ago

Satisfactory Simulator - Planning Tool

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0 Upvotes
Satisfactory Simulator. 

Now with a dynamic view as you zoom in/out, visual diff before applying draft changes, a faster more streamlined UI, and rotatable factories! Import from a save or model your factory from scratch.

I understand there are lots of satisfactory tools posted here and these post aren't as awesome as the in-game content. Sorry in advance if you don't like this type of posts.

I continue to work on the site so I'm open to any feedback or suggestions.

https://satisfactorysim.com

r/SatisfactoryGame • • 7h ago

Weird train solution

3 Upvotes

Was having a bunch of trouble making a one track 3 station line. A—B—C style. Instead of doing the two stations facing both ways at B I added a single track side around station B. The train runs back and forth fine but never actually runs on the side track. Is this a commonly used solution?


r/SatisfactoryGame • • 7h ago

Board Game Blueprint Challenge My entry into the build challenge.

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11 Upvotes

I am not the best at making things that look great, but I gave it a shot anyway.

This was a nice break break from my ADHD spagetti. Though I do think my potato PC still doesn't do this game's graphics any justice.

The last photo is just proof of size.


r/SatisfactoryGame • • 7h ago

Modded Content looking for a specific and unique way of playing the game

4 Upvotes

Hi

so after beating satisfactory a while back, i return every now and again to new saves to explore modded content and i tend to bypass some of the tiers in creative mode to ease things

but ive noticed that a big part of what i want to play is a drone factory kinda game. i want to start in t0 with drones unlocked, make a small factory for them in creative mode, and then just start again, but having only my logistics carried out by drones

i know its ineficient, but i never really liked my factories aesthetics, with long belts spanning across the map, cause honestly, scrapping my factory for a upgrade isnt my thing, and i never really clicked with trains and trucks.

drones are so simple, they make the sky feel alive, while leaving the ground free to walk along grass and trees and not stumble upon a horrible spaggeti mess of belts. dont dont get stuck or crash into eachother. altitude is also not a problem for them

but starting at t7(?) with drones unlocked takes away part of the fun of doing all those expensive resources to build the space elevator up until that point. while i do try to recreate it, it doesnt really feel like i need it to progress, and i tend to use more shortcuts than what i want

is there a way?


r/SatisfactoryGame • • 8h ago

Help Trying to understand why this train intersection does not work - Part 2

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0 Upvotes

r/SatisfactoryGame • • 8h ago

Meme I love liquid biofuel

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541 Upvotes

r/SatisfactoryGame • • 8h ago

Discussion Ever since you showed me how to build the perfect slope, I've been hooked! I'm just about to start Tier 9 without having relocated the Space Elevator even once. Thank you!

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27 Upvotes

r/SatisfactoryGame • • 9h ago

Question Has anyone built a major logistics system using only trucks?

6 Upvotes

Looking for a reason to play another game. Since they reworked vehicles in the 1.2 release, I'm wondering if it's feasible to build an elaborate road and truck station network, where all transportation between factories is handled by trucks?


r/SatisfactoryGame • • 9h ago

Showcase 120/min Automated Wire Factory. This is my first ever playthrough and I might just be going insane.

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79 Upvotes

Copper and Caterium für Caterium Wire is being sourced locally, the Tubes for the Stators are being brought in by truck. I built this entire complex while procrastinating expanding my struggling power grid.

Minor mod use for some signs from RSS and some and easier building like infinite nudge.

The roads are based on the design from @MaddDesign, I just made lots of curved and ramped variants of his base design.