r/RimWorld • • 3d ago

Ludeon Official Announcing the Waylith Engine and Update 1.7

10.0k Upvotes

Hey everyone, big news today!

We’re announcing update 1.7, which moves RimWorld from Unity to the Waylith Engine, our own in-house engine built by Ludeon Studios. The game looks and plays exactly the same, but in our tests performance is improved by 2-4x.

You can try 1.7 right now on the unstable beta branch - see “Testing update 1.7” at the bottom of my post for details.

You can also read the same announcement on Steam here: https://store.steampowered.com/news/app/294100/view/672882362547178633

Performance improvements

Compared to 1.6, 1.7 on the Waylith engine has faster startup time, game load time with big mod lists, map generation, world generation, general ticks-per-second, and just about everything else. Your colony of 40 colonists, 200 ducks, and 100+ mods will run much smoother.

We stress-tested a late game colony and saw 2.2x better performance on 1.7 compared to 1.6. A modpack with 1500 mods (!) went from 14 minutes to 6 minutes to load. (These are just our results; individual performance improvements may vary due to your specific PC or mods.)

Savegames, mods, and compatibility

You don’t need to do anything when switching to 1.7.

  • Savegames: Your 1.6 savegames will load on 1.7, and 1.7 saves also work if you go back to 1.6.
  • Mods: The vast majority of mods work on 1.7 without any changes from the authors. Some may show up in yellow as “potentially unsupported” - this is only because the version number changed.
  • Older PCs: If your PC is more than 10 years old, 1.7 may not run on it. If this happens, please let us know on the official RimWorld development Discord - we may be able to make some changes to help.

For modders

Your mods shouldn’t need any changes to work on 1.7. However, once you’ve tested your mod, please publish a version marked as 1.7-compatible so the yellow warning goes away for players. If something doesn’t work the same way it did in 1.6, you can reach out for help on the development Discord.

Waylith also gives modders more to work with:

  • You can use the latest C# language features.
  • It’s easier to write complex mods without negatively impacting the game’s performance.
  • Big visual changes and complex custom effects are more accessible.

Also, a big thank you to the over two dozen modders who helped prep RimWorld for Waylith’s debut by testing and sharing their feedback.

Testing update 1.7

Update 1.7 is available right now on the unstable Steam branch if you’d like to check it out and help us test.

To get access, go to your Steam library, right-click RimWorld and select “Properties”, then select the Betas tab and choose branch “unstable”. Restart Steam if your game does not automatically update. If prompted by Steam, choose “Play 1.7 Unstable”.

(Note that the main branch that most people play on is unaffected and still on version 1.6 for now.)

If you find a bug or want to report an issue, please share it with us on the official RimWorld development Discord.

One more thing...

RimWorld isn’t the only game on Waylith. We’re working on something new! It may be a little while before we can share more details, but we couldn’t resist telling you.

In the meantime, enjoy the extra frames with Waylith. Thank you for being an awesome community, and thanks to RocketWerkz, whose Brutal framework helped make Waylith possible.

- Tia & Ludeon Studios


r/RimWorld • • 3d ago

Discussion 1.7 Incompatible mods

429 Upvotes

Anyone want to throw in what mods were incompatible for the new 1.7 list to make it easier to troubleshoot? So far all I have is Pre-patcher but I have a small/large list depending on how insane your modlists are.

Edits: Pre-patcher

Save our Ship 2

Vanilla Psycast Expanded (Updated)

Generally Performance mods (Some have been updated or still work)

toggleable Readouts (UI wont load)

Graphics Settings+

Faster Game Loading - Continued

Simply more FPS

Vanilla Races Expanded - Pigskin

WorldEdit 2.0

Random's Gene Assistant

Replace Stuff

Dynamic Trade Interface

Random's Gene Assistant

Replace Stuff

As Above So Below 2

A lot of mods since this post was made have been updated within a day making some of the things listed within this post incorrect. I suggest you re-check your own mods to see if they have been updated and if you have a particularly large mod list and don't want the hassle of checking mods individually and are using Rimsort there is an easy method to check all mods at once.

I personally turn all steam mods into local mods so I can choose when to update my mods manually but either way make sure to backup your mods. In the Rimsort active list left click the first mod then go to the bottom of the list and shift + right click the last mod go to workshop mod options and resubscribe this will update all mods that have been updated to 1.7. If you have a larger mod pack this may take a while and you will get "Unknown folder" just give let Rimsort cook and when its no longer downloading in steam you're good to go. If you have manual mods the same can be done in Rimsort but instead it will say Re-download with SteamCMD instead of Re-subscribe.


r/RimWorld • • 6h ago

Comic I love the smell of Artillery in the morning.

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1.3k Upvotes

r/RimWorld • • 15h ago

#ColonistLife It's a bit nippy outside

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2.5k Upvotes

Playing my modded rimworld when I noticed that it's colder than absolute zero outside. Phew, that's a personal record.


r/RimWorld • • 18h ago

Comic The anatomy of a (Late) room...? | Rimtober day #15

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4.5k Upvotes

r/RimWorld • • 6h ago

Discussion Randy decided to test 1.7 TPS for me!

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251 Upvotes

r/RimWorld • • 2h ago

Art Rimtober: Hooray

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69 Upvotes

r/RimWorld • • 16h ago

Art Noctolith Destroyed [RimTober Oct.15: Hooray]

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824 Upvotes

"As the final jagged pillar breaks, shatters, and implodes back into its own misshapen form, an agonized pulse seems to tremor through the all-consuming darkness. The seemingly undending swarm of oily, pitch-black beasts recoiled, their glowing four eyes dimmed, and the surviving ones scattered, scampering over their sticky, dark blood and the fallen carapaces of their dark kins, screeching in horrible, inhuman pain as the tarlike shadow lifts. The endless black veil cracked, then slowly torn at the seams, then, just east of where the final pillar fall, ripping through the recoiling darkness - first light. The dawn rips through the darkness, burning it away, curling, trembling, and hissing, it burned away - leaving then, sunlight draping triumphantly over the weary, overjoyed faces of our people. The day is won."

Continuation of this. They made it in the end.


r/RimWorld • • 14h ago

Discussion Girlfriend’s save names

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614 Upvotes

My girlfriend just started playing again. She names her saves based on what’s happening at the time or reasons she’s stopping. We were going through the save names from when she was just starting out and I thought y’all would get a kick out of them.

A few details

- Penny is a warg her pawns spawned with.
- She takes no care with spelling.
- “The Tease” is the colony name - all three colonists names started with “T.”
- She has a lot of trouble keeping pen animals under control.


r/RimWorld • • 23h ago

Misc The Waylith And 1.7 Update Announcement Be Like

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2.8k Upvotes

Five. Hundred. More. Mods.

If you miss the 1.7 news : Waylith Engine and Update 1.7

Mods used in the video :
- Draft Directions


r/RimWorld • • 8h ago

AI GEN Some sneak-peeks of Hacking Expansion: Netrun

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169 Upvotes

r/RimWorld • • 17h ago

Art Maidtober #15 (Hooray)

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686 Upvotes

r/RimWorld • • 1d ago

Misc How to explain rimworld in one single image

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3.4k Upvotes

r/RimWorld • • 6h ago

Discussion I have a prisoner without a spine, and I'm at the beginning of the game. Is there any way I can abandon him somewhere to die?

71 Upvotes

r/RimWorld • • 5h ago

Guide (Vanilla) How exactly do I build melee fighters?

43 Upvotes

Every time I try to have a melee only pawn, they go down a lot faster than ranged pawns. My best melee pawn is a level 13 melee fighter with a brawler trait and even with plate armor, they just go down in a fight so easily. I need some guidance.


r/RimWorld • • 3h ago

Discussion Is now a good time to get into RimWorld for the first time?

29 Upvotes

And if so, how should I go about the DLC’s? Should I buy them all now, or go at it one by one because I’m not sure how they work stacked up on top of each other 0.0


r/RimWorld • • 17h ago

PC Help/Bug (Mod) My bull Tanner has two heads and is perfectly healthy?!

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233 Upvotes

I’ve had two cows for a long time and kept waiting for a trader who would sell me a bull. When one finally showed up, I bought him right away. Only later did I notice that Tanner has two heads.

He’s a male cow, fully healthy, no health conditions at all (screenshots of his info and health tabs attached). The two heads are visible from other angles too, but the front view shows it best.

My first thought was a texture bug, so I disabled my mods and retextures, but he still had two heads. I also searched online and couldn’t find anyone mentioning anything like this.

Honestly, I don’t think it’s a simple graphical glitch, because the two heads are drawn cleanly side by side, like it’s an actual sprite.

Has anyone run into this before, or knows what could be causing it? Or is Tanner just one of a kind?


r/RimWorld • • 16h ago

Meta I'm gonna play the fuck out of 1.7 this weekend.

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169 Upvotes

r/RimWorld • • 1d ago

PC Help/Bug (Vanilla) I can’t even begin to say how sad it is to know that an update exists which is better optimized, but your computer is too old to play it.

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2.4k Upvotes

only pain in my brain


r/RimWorld • • 19h ago

#ColonistLife TIL the elevation of the world map tiles affects the temperature of the biome. Here I got a tundra in the middle of the desert, because it's over 3.5 kilometers above sea level.

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244 Upvotes

r/RimWorld • • 12h ago

Misc Is there any ethical way to get hemogen?

60 Upvotes

I know weird title especially considering the game im playing and how we all seem to be raving war criminals. But to make a long story short, Im trying to do a ever so slightly less insane run and Ive gotten my hands on a sanguaphage colonist. What would a somewhat etihcal way to getting my little vampire friend blood be, modded or otherwise? Any help is much appreciated:)


r/RimWorld • • 1d ago

#ColonistLife hates men. is gay. and lazy. bro...

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917 Upvotes

r/RimWorld • • 3h ago

AI GEN More Mod Patches for Expanded Materials - Metals and Masonry is out now!

11 Upvotes

Steam | Github - Metals

Steam | Github - Masonry


I created a bunch of mod patches for Expanded Materials - Metals and Expanded Materials - Masonry.

Metals:

  • Dubs Bad Hygiene
  • Vanilla Nutrient Paste Expanded
  • Alpha Biomes
  • Dubs Rimatomics
  • Vanilla Chemfuel Expanded
  • Vanilla Furniture Expanded - Production
  • RimFridge: Now with Shelves!
  • Expanded Prosthetics and Organ Engineering - Forked
  • Vanilla Cooking Expanded
  • RimThunder - Core
  • Vanilla Brewing Expanded
  • [1.5&Adaptive Storage][JDS] Simple Storage - Refrigeration
  • Alpha Animals
  • Centralized Climate Control (Continued)
  • Hospitality: Vending machines
  • Reel's Expanded Storage
  • Vanilla Furniture Expanded - Medical Module
  • Vanilla Genetics Expanded
  • LWM's Deep Storage
  • Vanilla Brewing Expanded - Coffees and Teas
  • Vanilla Cooking Expanded - Haute
  • Vanilla Cooking Expanded - Stews
  • Vanilla Cooking Expanded - Sushi
  • Vanilla Factions Expanded - Settlers
  • Vanilla Plants Expanded - More Plants
  • Vanilla Quests Expanded - Drone Factory
  • Warehouse Storage

Masonry:

  • Combat Extended Armory
  • Combat Extended Guns
  • Alpha Biomes
  • Vanilla Quests Expanded - The Generator
  • Vanilla Quests Expanded - Drone Factory

FAQ:

Q: Will you add X mod?

A: I probably won't unless I start using the mod myself, sorry. PRs are always welcome :)

Q: AI?

A: Yeah man I've got a one year old to take care of. An AI coding agent was used during the development of these mods. They were not vibe coded.

Slightly more detailed AI disclosure on the repo.


Thanks so much!


r/RimWorld • • 19h ago

Colony Showcase My wife says that my base looks like an woman in a dress with huge tits. I say that my base looks like a Christmas tree. Who is right?

193 Upvotes

r/RimWorld • • 7h ago

#ColonistLife The scariest manhunter pack

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20 Upvotes

Bring me lions, elephants or something else, but not this. Tortoises are DANGEROUS!