r/Multicopter • u/Rough-Performance433 • 20h ago
r/Multicopter • u/MadMarc40 • 20h ago
Announcement I built a free browser-based FPV Sim + Unity-style Terrain Editor (No download, fly instantly as a guest)
Hey guys,
I got tired of waiting on massive multi-gigabyte Steam downloads or heavy installations just to sneak in a quick 5-minute pack practice when I'm on my laptop.
So I spent the last several months building a fully functional FPV flight simulator that runs completely inside a web browser: My Bando FPV.
What's built in so far:
- Instant Fly: Plug in your RadioMaster, TBS, or boxer controller via USB, hit the page, and rip immediately as a guest. No login barriers.
- Full Terrain Editor: I built a map creator with real Unity-style terrain sculpting tools. You can mold mountains, place gaps, or build technical race tracks right in your browser.
- Pilot Hub Features: If you do want to sign up to save your maps, I built a social backend tailored for us. You can create custom profiles, share custom rates/physics profiles, and build localized groups or message boards.
It’s completely free, and the core sim will always be open to fly as a guest.
Check it out here: https://mybandofpv.com/
I'd love your brutal feedback on the acro physics and throttle response—let me know how it handles compared to your real-life quads!
r/Multicopter • u/EmetInteractive • 14h ago
Discussion What drone technology do you think will change the hobby most over the next decade?
Over the next 5 - 10 years, what do you think will make the biggest difference in the drone world?
Battery life and cameras will probably keep improving, but I’m more curious about things like autonomous flight, obstacle avoidance, navigation, and drones working together.
Is there one area you think will completely change how people build and fly drones, or will progress come from several smaller improvements?