r/Darksiders • u/Michaelmoussi • 9h ago
Discussion Is IGN trippin’, or is Darksiders 2 seriously underrated?
I recently revisited Darksiders 2: Deathinitive Edition on PS4, and honestly, I was shocked by how good the combat still feels. The core mechanics have largely stood the test of time, and I genuinely think this is one of the closest games to capturing that God of War-style combat I’ve been searching for.
Sure, the story can be a little corny, but for me, that’s almost irrelevant when the gameplay is this satisfying. The combat has incredible versatility, brutality, and weight behind every strike. Even the pistol combat feels surprisingly fluid, with lock-on, strafing, and dodging all working together seamlessly.
Then there’s the sheer depth of the RPG systems: the huge variety of weapons, armour, gear, stats, and upgrades that constantly give you new ways to build Death.
I’m genuinely surprised this game doesn’t get more recognition for its combat. Games like Assassin’s Creed lean more towards tactical, methodical fighting, whereas Darksiders 2 delivers that aggressive, fast-paced, hack-and-slash satisfaction I’ve been missing.
I’ve only seen a handful of people share this opinion, so I’m curious: am I overlooking something, or did Darksiders 2 deserve far more praise than it received? What exactly did people dislike about it?
