r/BeamNG • u/CroissantEnthusiast1 • 21h ago
Mod Dynamic Vehicle Wear is now out! Dirt, dents and scratches on *any* car, and any livery!
The other day I made a post about the mod I'd been working on, and I'm happy to report that it's now out!
Dirt, mud, dust, scratches and dents on any vehicle (or portapotty, or piano, or...), with any livery!
Also featuring handwashing your car (and an experimental on-foot powerwashing mode 😂).
You can try it out now in Early Access: https://www.patreon.com/carpmp/posts/early-access-172395832?le
As with all my mods, it'll be fully free. :)
I'm still going to keep working on this to make it chef's kiss perfect, and then I'll continue working on the next part of it... rain!
This first version includes:
- dirt, grass, mud and the other terrain types to the body of the car
- mud has a special effect on top of the normal ones
- configurable distribution on the car (i like to have the front gather more dirt faster than the sides/rear, for example)
- configurable colors for each terrain (i want to make this more accurate to each surface in the future)
- scratches (when sliding) and dents (when impacting)
- each terrain type affects the car with different speeds (for the main dirt and the dust coating)
- crevices and edges take more/less dirt
- pretty much all of this is extremely configurable because i know we all have different tastes

