r/BeamNG • • 21d ago

📣 Start your engines and hold on tight. BeamNG is coming to #PS5 on October 19th!

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996 Upvotes

#Teaser #PlayStation #WIP

Wishlist now 👀 https://go.beamng.com/playstation


r/BeamNG • • Jul 31 '26

Informative Ardente Wallpapers

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58 Upvotes

Hello, drivers!

With Version 0.39 and the Ardente now here, we wanted to share some stunning Ardente artwork with the community — all sized perfectly for wallpaper use ✨👀

Grab them here: https://bng.gg/ardente


r/BeamNG • • 11h ago

Video finally realized what these are for 😂

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378 Upvotes

I was just using them for jumps up until now.


r/BeamNG • • 14h ago

Video Cuttin it up at the Autobahn on a 300+ rocket

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238 Upvotes

oopsie


r/BeamNG • • 22h ago

Mod Dynamic Vehicle Wear is now out! Dirt, dents and scratches on *any* car, and any livery!

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893 Upvotes

The other day I made a post about the mod I'd been working on, and I'm happy to report that it's now out!

Dirt, mud, dust, scratches and dents on any vehicle (or portapotty, or piano, or...), with any livery!

Also featuring handwashing your car (and an experimental on-foot powerwashing mode 😂).

You can try it out now in Early Access: https://www.patreon.com/carpmp/posts/early-access-172395832?le
As with all my mods, it'll be fully free. :)

I'm still going to keep working on this to make it chef's kiss perfect, and then I'll continue working on the next part of it... rain!

This first version includes:

  • dirt, grass, mud and the other terrain types to the body of the car
  • mud has a special effect on top of the normal ones
  • configurable distribution on the car (i like to have the front gather more dirt faster than the sides/rear, for example)
  • configurable colors for each terrain (i want to make this more accurate to each surface in the future)
  • scratches (when sliding) and dents (when impacting)
  • each terrain type affects the car with different speeds (for the main dirt and the dust coating)
  • crevices and edges take more/less dirt
  • pretty much all of this is extremely configurable because i know we all have different tastes

r/BeamNG • • 5h ago

Video BeamNG Takedown

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39 Upvotes

I recommend this mod if you want the Burnout 3 experience :)

Includes Regular racing, Road Rage, Eliminator, Time attack, Gimmick Racing

https://www.beamng.com/resources/extra-ai-race-mission.24348/


r/BeamNG • • 17h ago

Mod Road 35 WIP (Sweden)

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265 Upvotes

Swedish Map WIP

Made with real references.
4096 x 4096 area
Lmk if u have questions!
The rostov map is still under development.

If u want something, or interested in helping/knowing more etc, dm me on DISCORD (jargl97)
Im never active here pretty much


r/BeamNG • • 3h ago

Mod Motorbike mod (free)

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24 Upvotes

Tell me what you think. I will release it later today.


r/BeamNG • • 4h ago

Screenshot Check out my ultra limited 69k karat gold edition interior!!!1

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20 Upvotes

genuinely tired of seeing No Texture on my Scintilla brakes everyday tho 🫩🫩


r/BeamNG • • 3h ago

Discussion Why not this as interior light?

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16 Upvotes

Since new update map lamp is more important than befor. Also it could be cool and fun


r/BeamNG • • 13h ago

Mod Enhanced Interior Camera + Hirochi Outlaw is a MUST!

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96 Upvotes

Both mods available on repo list, as is the awesome Mount Danger map! We're one step closer to BeamNG.ride

I was literally counter-tilting my head when cornering at the extremes of lean angle, just to see what's ahead. Then I remembered I had the EIC mod!

Just set the "horizon lock" to your liking to keep the pilot's head oriented more parallel to the road, it makes a HUGE difference for cornering vision.

Love how the pilot counter-balances to stay upright at low speed turns, but leans the head & body into the turn at higher speeds to keep the bike more upright, another great realistic touch!

...Okay, no more Outlaw posts for a while I swear!


r/BeamNG • • 18h ago

Video Only 4 days left until BeamNG launches on PS5!

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212 Upvotes

r/BeamNG • • 52m ago

Mod Vivace/Tograc Multi Display

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• Upvotes

Currently im working on a Vivace / Tograc Dashboard Gauge with Changeable Pages and other cool Features . Still Need to be Tested and Imporved .
If you are interested to help and test it DM me on Discord : einhelig_blase_55754


r/BeamNG • • 6h ago

Question I want to send a gift or cookie to Beam.ng devs where can i do that ? Please accept my gift :3

11 Upvotes

I want to atleast send some kind of humble gift to devs for all that hard work for years :)


r/BeamNG • • 6h ago

Mod Universal Engine Soundmods, Out tomorrow!!!

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9 Upvotes

Hi my name is Redknee
I am a soundmodder, you may or may not know me already.
I do a lot of work for and with a lot of other modders in the community.

Most often i record my own samples for use in beam
OR i buy professionally recorded audio like the devs do, and turn those into soundmods

Before you ask, is this paid? yes it is.
WHY?
Because sourcing cars, recording audio, and buying proper recordings
are both very expensive and incredibly time intensive.
But to those who decide to support i appreciate it very much.

My discord: discord.gg/k2CbhmUSzk
My Patreon: https://www.patreon.com/c/rksounds
My TikTok: https://www.tiktok.com/@redkneee

This is an in-game UI app that lets you change the engine and exhaust sounds on supported vehicles without digging through files or installing a separate engine swap.

Open the app, pick a sound, and hit Apply. The sound follows the car’s RPM and load, while its power, gearing, rev limit, and other driving characteristics stay the same. You can return to the original sound whenever you want.

The library currently includes 29 presets, including:

LS3, LS9, LT4, and LS7 NA / ProCharged, with Clean, Cammed, and Pops exhaust choices

BMW B58, S55, S58, S63, and N55

RB26DETT and R35 GT-R

Ferrari 458 Straightpipe, Lexus LFA, Hellcat, McLaren 600LT, Lotus Emira, and more

These all existed in my catalogue but i decided to streamline things a bit

A few things to know for the first beta:

Single-player only for now; BeamMP support is planned for later.

Designed for vehicles using one supported combustion engine.

You can try eight different presets per vehicle before needing to reload it. Previously loaded sounds and Restore still work.

Favorites and recent history are saved, but your active sound selection doesn’t carry over between game sessions.

Once it’s available, I’d appreciate feedback.
Instructions for download are be available on my Patreon.


r/BeamNG • • 18h ago

Video AM High with this mod i made LIMINALMODS on insta

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73 Upvotes

r/BeamNG • • 10h ago

Meta Didn’t know what car the 2nd-gen Pessima was based on, until today.

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15 Upvotes

Not sure if I can post this here, but it felt like the best place for it.


r/BeamNG • • 13h ago

Free Fallout New Vegas Honest Hearts Full Map

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23 Upvotes

The full Zion Valley map brought to Beamng, with beamng water in place of New Vegas'. only things off simply due to the fact this is my first mod is that the ground texture is meh but if i fix it ill update it. Sorry my spotify got captured in the demo vid so enjoy the blues ig.

Link: https://www.modland.net/beamng.drive-mods/maps/fallout-new-vegas-zion-valley-map.html

Sorry for modland it was the easiest way to upload


r/BeamNG • • 1d ago

Discussion Could the new truck have expedition configs like these?

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242 Upvotes

I think it would be cool to live out my dreams offroading in massive trucks. 4x4, 6x6, 8x8 variants, yknow.


r/BeamNG • • 10h ago

Video Drift Lead Mod is Sick!

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9 Upvotes

Stock 4.1L D15's with welded 4.10's. This mod is so rad, I have poo poo internet so drifting online is not always the best experience. It's also hard to find people that build similar power/style cars to me when I do play online and I can't use all my cool wheel mods. With this mod those things are no longer a worry! This is how I've been spending my last few night since the mod came out lol.


r/BeamNG • • 17h ago

Discussion Idea Suggestion

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33 Upvotes

As you can clearly see here i have loaded my trailer that is coupled to my Ibishu 240BX. I have loaded it with 3 bathtubs, a small haybale and a small traffic cone with stripes on it. My idea is that, we should be able to customize trailers more and get custom loads on them without using the node grabber which is really tedious and when you reset everything just stays where its at and you dont like it gets moved out of the trailer and you gotta do it again you get me. This is my idea lmk what you guys think of it


r/BeamNG • • 2h ago

Question Career mode question

2 Upvotes

If I purchase a bus in career mode, will I be able to use it for anything like cargo transport or bus routes, or no?


r/BeamNG • • 16h ago

Screenshot Woah...

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22 Upvotes

Breathtaking sunset


r/BeamNG • • 7h ago

Screenshot stuck behind this dumbass in a bus mission. now i have to restart

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4 Upvotes

we really need an ai update


r/BeamNG • • 12h ago

Screenshot visual artifacts that do not appear outside of the game at all

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9 Upvotes

im not too sure what could be causing these but its only happened as of recently. any feedback is REALLY appreciated