r/ArcRaiders • • 12h ago

Discussion Alternate PvE Proposal: Temporary Ceasefire map condition (see caption for details and reasoning)

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THE IDEA

Create a Temporary Ceasefire major map condition. Put it in the rotation with other major map events. Keep the loot super limited: no items beyond blue (rare) quality. Increase the arc presence. You can do your quests and hunt arc, but you can't gain a big power advantage.

THE REASONING

Why this, instead of an always-available PvE mode? Low-risk raiding should be a reprieve; a small treat. Not the standard.

If you remove most of the risk, you remove most of the reward. The danger is the whole point in a game like this.

Without danger, we lose lose the serendipity. You don't need to make friends or find out who people are and what they're up to. You don't have the little moments like accidentally shooting someone and then trying to make it up to them. Or the dilemma of deciding whether to defib a stranger who could be an adversary.

PvE also removes a lot of hard and soft gaming skills. I don't have to mind my aim in order to stay friendly. I don't have to say "Hey I'm friendly, what's up dude." There's no more flashlight friend-or-foe indicator. The sound of a powerful weapon no longer gets my hackles up. I don't need to listen for footsteps.

Lastly, open PvE could wreck the economy. You shouldn't be able to free-farm materials.

Adaptive matchmaking works. If you've earned your way deep into the friendly ranks, you can play all evening without getting shot at. This should suffice for most dads and uncles. But the risk is always there in the back of your mind.

And for those that need a boost now and then, we have a rotating Temporary Ceasefire map condition.

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157

u/SsssnakePlisssskin 12h ago

Counterpoint: If you don't want to play a PvE-only mode, don't.

Problem solved!

63

u/travhimself 12h ago

Respectfully, I don't think that solves the problem. An always-on PvE mode floods the economy with freely obtained items and gear.

5

u/[deleted] 12h ago

[deleted]

2

u/Mother-Movie-9411 12h ago

Uhhh your farm the best weapons safely all day in PvE then what's stopping you from taking all of that into a PvP lobby and going ham? (You won't because you are a PvE player)...but in theory it could be abused

1

u/Nirxx 12h ago

If the progress was separate, sure. It's not.

1

u/PowerDreamer2493 12h ago

What a dumb perspective. Whether or not Arc Raiders has something that can be considered an economy is besides the point. There is a real difference between playing a game flooded with duped gear vs not. And to your point about separate stashes, it doesn’t feel that separate when I’m transferring your dead bodies stash into mine, or vice versa. The chances of finding your gun being a godcat vs some other bullshit is what others are calling the “economy”.