I've had this pile of ff7 concept art in a folder for a long, long time. Figured I'd finally do something with it, and got around to make this materia shop that can be found in Wall Market.
This... uh... was... initially supposed to serve as an example for some students about gradient texturing. Then it also became a lesson about the spin modifier. Then it just completely took over my life to a point where I was like "wait what's point of this again".
In the end, I mean, if I'm honest, I think the shader and compositor are doing most of the heavy lifting. But I thought it was kind of a fun piece to work with. Mostly because... I kinda feel once you're in the workflow zbrush - painter/designer - baking etc, it's just kinda nice to be 'mashing out models'.