r/worldbuilding • • 21h ago

Visual Novamtys, the Twinned World

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2.1k Upvotes

Novamtys is the third planet of the Purple Sun. It is wholly unique among all the worlds of the Solar System for its shape, being made up of two binary planets that have collided into a single stable planetary body.

The planet has long been an object of fascination among astronomers on Galladria (the fourth planet of the Purple Sun)

With the establishment and opening of a stable and permanent Celestial Gate, connecting Novamtys and Galladria, Aelnyyraean scholars been able to examine the planet from up close. Aelnyyraean Mages have discovered that the planet is affected by a vast Precursor spellwork. Decryption has largely been deemed impossible due to its complexity, but from what little has been gleamed, it is believed that the spellwork is responsible for the planet's stabilization.

(also, second map lacks the territory of other civs, cus I haven't yet actually decided who will originally populate the world, if anyone at all)


r/worldbuilding • • 22h ago

Visual Broadleaf - A comic about an Isle in Canada where every animal can speak!

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499 Upvotes

Previously on Broadleaf, we’re introduced to Leaf Isle through the eyes of Hunter & Beckett, a father-son duo attempting to bond during a hunting trip when they discover the secret of the isle; the animals can speak. Ignoring this, they continue the hunt and chapter one ends with a BANG!

That bang resonates into issue two where we see them traveling off the isle with their prize. Beckett took the final shot and it haunts him, this tension boils over into words that can’t be taken back. Bug, a revenge-fueled buck seeking vengeance for his brother’s death attacks, splitting the boy from his father. They both take different paths through the forest as night falls and a storm rages. Hunter reunites with an old friend and Beckett is hunted by a vicious horde of feral squirrels.

Find out how they survive the night in Broadleaf: Deeply Rooted.

https://www.kickstarter.com/projects/1334917182/broadleaf-1-2-deeply-rooted

Written/Co-Lettered by Brandon Horn
Illustrated/Colored/Co-Lettered by Robert Jennex


r/worldbuilding • • 14h ago

Lore The true structure of reality.

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177 Upvotes

(For Th’zoitrk, a semi-sci-fi worldbuilding project.)

(This is a continuation of my previous post on the in-canon modern understanding of the fundamental physics governing the reality of Th’zoitrk.)

Image 1: The ‘Unigon’ galactic filament. The 8th largest filament structure in the observable universe, within which Th’zoitrk exists.

Image 2: The ‘Bevegon’ dwarf galaxy, which is the home galaxy of Th’zoitrk.

Image 3: IFS-S14, the largest star currently known to Th’zoitrk. Composite image formed from multiple different images using different spectrums of light.

Image 4: The Zakodelo binary star system, image enhanced.

Everything is finite.

Nothing is infinite, not even the multiverse. Everything ends somewhere, no exceptions.
The only consistency across all of existence is the fact that it has an end.

The multiverse is finite, always remember it isn’t truly infinite.
However, for all intents and purposes, it might as well be treated as though it is.

To the typical person in their day-to-day life, the most common understanding is that space is three dimensional, while time is one dimensional.
While this belief is useful for the everyday life of people on Th’zoitrk, this is simply inaccurate to the true state of reality.
In truth, based on our current understanding of reality; space is five dimensional, while time is two dimensional.

On the scale of your house, or the planet, or the galaxy, the universe appears to be three dimensional with one temporal dimension.
This is fairly accurate, within most circumstances there is no real way to tell that there is anything beyond the ordinary three dimensional space we’re used to.
The universe is a 4D hypersphere which bends 3D space across its surface. The entire universe is essentially the skin of a ball. If you travel far enough in any given direction, it eventually loops back around itself and you’ll end up where you were at the beginning.
The multiverse is a 5D hypersphere which bends 4D space across its surface.
Every universe out there is a tiny, tiny, tiny speck of dust upon the ‘surface’ of the multiverse.

The multiverse contains a very large number of separate universes. It’s impossible to be sure exactly how many universes there are, but we know at least how many there need to be.

Kaélen’s number.
A number which is the mathematically determined lower-bound for the lowest possible number of universes that could inhabit the multiverse.

Kaélen’s number is:
10^6823^(400 ↑↑(8.29x10^40))

A googolplex is, compared to Kaélen’s number, practically identical in value to 0.
There is no words or descriptions that could be given to describe the true scale of the multiverse; as even terms such as ‘astronomical’ fail to remotely grasp at how vast it truly is.

The multiverse, and all universes inside it, are finite.
But they are so large that there’s virtually no difference between whether they’re finite or infinite to the typical person.

Time is not linear.

Similar to how space is actually five dimensional, time is two dimensional.

Time is a ring. It is very, very, very long, but it eventually loops back around itself. Eventually, time loops back to the big bang and everything begins again.
It is not a straight line, it is not linear.
Time curves back around.

These two basic principles: that both space and time are finite, is the foundation of the current understanding of the universe.


r/worldbuilding • • 15h ago

Discussion What general genre is your main worldbuilding project? I’m curious what the distribution is.

163 Upvotes

I bounce between three main projects that are sci-fi, fantasy, and like a dystopian/alt-history/speculative fiction. I wonder though what the genre most people have for their main worlds? I see mostly fantasy in the subreddit and was curious.

3521 votes, 6d left
Fantasy
Science Fiction
Alternative History
A Punk Subgenre
Other (comment)
See results

r/worldbuilding • • 2h ago

Discussion cities are small

158 Upvotes

for a while when running large cities in dnd I assumed they were so large that it would take a day or multiple days to walk from one side to the other, but after doing some research now, the ancient city of rome was just 14 sq km inside the walls, with like 450k inhabitants, and the larger city like twice of both of that, which would mean that a walk across the city is like 6 km or less than 2 hours of walking
so ya, I've been very wrong for many years now


r/worldbuilding • • 22h ago

Visual Dreamwalkers are coming. (HUXLEY)

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116 Upvotes

r/worldbuilding • • 23h ago

Question Fantasy worldbuilders, what are the stars and night sky in your cosmology?

80 Upvotes

Usually fantasy worlds have their cosmology, and shape of their universe completely different from the reality. For instance, the stars in the Elder Scrolls lore are holes in existence left over when the Divines came to Mundus.

This is something I am working out in my fantasy world right now so I am super interested to hear!


r/worldbuilding • • 19h ago

Lore The Alchemists Guild NSFW

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69 Upvotes

(I know know if my last picture is nsfw or not, but I thought better safe than sorry)

Context: This is for my worldbuilding project, which I am tentatively calling ‘Book of the Strange and Macabre’. It takes place in an alternate 1920’s. A lovecraftian/folk horror world where all the broad strokes of history and cultures are recognizable but in the details a little stranger.

‘This place we stand is but dream and shadow, and to see the true world, one must only be bold enough to lift the veil.’

  • Théo Bourcier, first guildmaster of the Alchemists Guild of Avilais

Alchemy itself is ancient, originating, perhaps, from mankind's desperate need to understand the world and their place in it. The craft was deeply intertwined with the cults of the Old Gods, whose priests would perform crude alterations to themselves and the natural world in order to please their fickle deities. Though these cults were slowly extinguished and forgotten, the alchemical arts continued on.

The Tramuran Church came into immediate conflict with alchemy when it rose to power and supplanted the pagan faiths. The worst sin they committed in the eyes of the church was the ceaseless search for immortality, something the Church considered an insult to their Unmaker God.

The church erased many of the ancient rituals, burned even the oldest of books. They were ruthless in their campaign to destroy the Old Gods and anything to do with them and would execute anyone suspected of practising alchemy, guilty or not. They succeeded in wiping it almost completely, reducing the once respected and feared alchemists to outcasts and mere shadows of their predecessors, forced to hide their work or face the church's wrath.

That’s how things remained for centuries. Until the late 17th century.

The church was not nearly so absolute as they once were, for this was the Age of Enlightenment. The era of reasoning and questions. Why should alchemists be treated so crudely when they can bring such benefits to mankind?

While other nations followed suite in lesser, King Alexandre of Avilais was the first to fully embrace alchemy, funding the first Alchemists Guild in 1699. The alchemists in turn brought many benefits to the empire. Their Guild Office lay in the capital city, and in its prime was a sprawling structure filled with centuries of alchemical research, the oldest texts dating back to the second century.

Unlike their ancient equivalents, the guild was not only interested in matters of the flesh, but of machine. They advanced medicine and warfare. They created the first mechanical elevators and trams and crude automata. They made Avilais the envy of the world.

The alchemists themselves wore animal masks as a sign of profession. Theor masks are made to resemble dogs, cats, rabbits, foxes, and mice, among other things. A tradition of forgotten origin.

The guild would also take in orphans and other unfortunate youths to educate and employ them as servants and scribes. The ones who showed the most potential were made apprentice alchemists. But of course, if anything were to befall them, such waifs would not be missed by anyone of importance.

The guild loved to flaunt their generosity with public donations and other such shows to win over the public. And win over the public they most certainly did. There was a time when the alchemists were the height of popularity, a point of pride for Avilais. Nearly everyone was excited to see what clever things they would come up with next.

But the golden age burnt bright as a spark and then it was gone. It was after Mount Faustine erupted in 1807, and The Great Dying began, that public opinion soured. Someone must be blamed, and along with the nobility, the Alchemists were harkened as blasphemers who caused the ‘end of the world’ to arrive far too early. That they were nothing but witches hiding behind the notions of science.

Many alchemists starved in the famine or were lynched and many more fled the country entirely. Those who remained were small in number and unorganized. It was in these final years that the first and only woman ruled as guildmaster, Duchess Isabeu Renard.

The era of modern alchemy was finally brought to a close when the Guild Office was set aflame, a fire which spread and destroyed nearly a quarter of the city as the Marion Fire of 1810.

As all known records and experiments were completely destroyed, there was no confirming whether or not any of the dreadful rumours about the alchemists were true or not.

The residents of city slums said that alchemical runoff ended up in their district, spreading foul sickness and tainting the water. But there were more outrageous claims as well. Claims that, under the facade of upperclassmen, the alchemists scraped at the edges of reality and in places tore through entirely. That they raised the dead, contacted creatures from other worlds and continued the age-old search for immortality.

Some say that they even succeeded in the latter, and created…things. Creatures that were once human, who scream and gibber and clutch at their heads and will never die. The remains of cruel and callous experimentation.

This is all rumour and hearsay of course, though some do claim to have seen them, skeletal and shambling in endless misery.

They call them the ‘perfect ones’, an ironic name based on one one of the few alchemical journals to have survived the fire, in which the writer described a hypothetical ‘perfect human', who would never grow old or get sick.

The same people who believe in the Perfect Ones are also the type to claim that there are still alchemical workshops hidden across the subcontinent, filled with forbidden texts and forgotten experiments.

But enough time has passed without any concrete evidence being found that most have dismissed these rumours as mere phantasmagoria. Simple gossip stemming from superstition and hatred.

Perhaps the alchemists were performing unethical experiments, but believing that they truly succeeded in anything unnatural would get you laughed at in any respected circle.


r/worldbuilding • • 2h ago

Visual Primary ground combat vehicles of the Frontier War (2371-2381)

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71 Upvotes

Historical Notes

Rushed into full-scale development in 2327 following the fall of Callisto to the Draconists, the M7 entered service in 2334 and served throughout the latter years of the Jovian War (2324-2341) and the First Titan War (2334-2342). The updated M7A1 came about in 2343 and served during the rest of the Draconist Wars, with the newer M7A2 following in 2368 and serving throughout the Frontier War (2371-2381). It saw considerable action during that war, and racked up an impressive kill-to-death record against ground vehicles of the Alliance Armada.

The Alliance of Free Worlds’ Comissão de Armamentos Militares rolled out the CV-48 in 2348, dubbing it the Boiuna after a mythical dark serpent from ancient Brazilian folklore. The CV-48 carries the fearsome 3M62 linear accelerator cannon, which can fire a 152 millimeter projectile at a velocity up to 4 kilometers per second and defeat most armor fielded by the IDC in a direct shot. This primary armament allowed CV-48s like the captured example shown above to wreak havoc in pitched battles during the brutal ground combat of the Frontier War.

When the Zharan Ministry of Armaments entered full-scale production of ground combat vehicles in the late 2360s, one of the first projects they initiated was the development of a main battle tank for the Zharan Liberation Army Ground Forces. In 2377 they adopted the ZT-77, which married a 90 millimeter linear accelerator cannon with a 40 millimeter autocannon and enough maneuverability to make them formidable threats to anything which came within range. As such, ZT-77s were greatly feared by crews of M7A1s and other Coalition vehicles.

These three distinctive vehicles share one major detail in common, and that is that they are all designed as hover tanks. The reason for this is simple – given that most ground combat in the 24th century occurred on Titan, where environmental conditions favored flight more so than terrestrial navigation, having ground vehicles levitate off the ground enables greater agility, and therefore greater overall survivability. Each faction devised different methods of accomplishing hovercraft travel, but the overall effect was similar across the board.

About the Setting

The Spacers Saga: Frontier Wars is a futuristic military science fiction setting which diverged from our timeline when an asteroid slammed into Phoenix, AZ, in May 2014. Fifteen years after this tragedy, the industrialist Charles Larsen ushered in the Age of Fusion, opening up deep space to crewed exploration and eventual human settlement — and all of the strife that we bring with us. The next 300+ years were marked by progress and peril in equal measure, and by 2300 much of the solar system had been charted by intrepid human pioneers.

The story focuses on the rivalry between the Mars-led Coalition for Mutual Security (aka the Coalition) and the Alliance of Free Worlds (aka the Alliance), a federation of rebel worlds in the outer solar system. These two superpowers fought a brutal war from 2371 to 2381 (the Frontier War), which ended when the Zharan Collective (a union of artificial humans which rose up against their creators in 2356) entered the war on the side of the Alliance in 2379. The story opens 10 years later with the superpowers locked in a frigid ideological cold war.

The plot kicks off when the Alliance launches a massive attack against the Coalition, igniting the Second Frontier War. This conflict quickly engulfs the entire solar system and draws in participants from all backgrounds, including three college students from Mars whose adventures will become tied up with the fate of all humanity…

Creators Note

For clarity's sake, I (u/Zharan_Colonel) I drew these vehicles with inspiration from existing pieces of art. The M7 was heavily inspired by the work of Tom Alfaro from his "Pan Spatial" sci-fi worldbuilding project; the CV-48 is inspired by a concept from Dot Matrix's KIL.A.TON turn-based tank fighting game; and the ZT-77 is inspired by a mix of vehicles, including the HT-95 Levkov from Battlefield 4 and the Colonial Marine tanks from the Alien universe.


r/worldbuilding • • 20h ago

Question Does it make sense for Mermaids to get pregnant?

60 Upvotes

I side project I have going on is a sci-fi fantasy that follows the city of Atlantis.

Basic Lore: Atlantis is an advanced city of Mermaids on the brink of civil war with a radical faction of Mermaids called the Krakens who believe the government of Atlantis is corrupt and needs to be deposed through force. There are a few types of Mermaids and are several factions inside and outside the state's territory but the main ones are the Krakens and the Atlantean Government.

Note: There are Mermaids and Mermaid Tribes outside of Atlantis but they are the the only highly advanced city for Mermaids. It's also believed to be the birthplace of their race and supposably the Atlantean royal family are the descendants of sea gods. So it's respected and considered sacred land but there aren't a tone of massive advanced Mermaid nations out there (yet).

Context: I've been making the characters using Heroforge and I recently made a background character who happens to be a pregnant woman and the thought occurred to me.

The Question: Can Mermaids even be pregnant?

Since their upper half is Human and their lower half is a fish tail wouldn't they reproduce like how fish do? I kinda like writing about fictional species that have alien biology and the cultures that develop around that and I've done it a few times before.

(for example: I've written about Bee people called Apians who grow up in what are pretty much a series of boarding schools).

So, does a pregnant mermaid make sense? It's not a huge deal it's just something that occurred to me the other day. It's not like she's a major character she exists to be in the background so I can just delete or edit her.

What do you think?


r/worldbuilding • • 10h ago

Discussion Tell me about your witches and your own spin on them.

46 Upvotes

Just what it says on the tin. Tell me about your witches!!


r/worldbuilding • • 18h ago

Question Fantasy worldbuilders, what are your unique cosmologies?

44 Upvotes

One of the best things about fantasy is being able to throw logic and physics to the wind to create the most imaginative and weird worlds possible! So let's celebrate them!

Show off your weird worlds and crazy cosmologies - whether its a rocky globe floating in space, an infinitely spanning landmass or riding on the back of a giant turtle.

This is something I am working out in my fantasy world right now so I am super interested to hear!


r/worldbuilding • • 22h ago

Lore Elohim: La Prima Genesi - Un'esplorazione del contrasto tra tecnologia avanzata e un mondo vergine.

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42 Upvotes

Concept art reimagining the encounter between an alien civilization and early Earth. This piece depicts the impact of advanced technology on a virgin world, focusing on the stark contrast between the polished biomechanical geometry of the ship and the wild, untamed nature of the Pleistocene era.

I'm currently building a broader speculative narrative around this universe. Let me know your thoughts on the ship's design!


r/worldbuilding • • 23h ago

Visual Mavren Gourdgrave - A Veylath from the Halloween Kingdom

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44 Upvotes

The Halloween Kingdom is one of four major kingdoms in my fantasy setting, Holiday: The Shattered Cheer. Each kingdom has its own culture, traditions, and way of life, rather than simply being a place decorated for its namesake holiday.

Mavren Gourdgrave is a Veylath, one of the peoples of this world. Crown-like growths are a natural feature among many Veylath, and I wanted Mavren's appearance to reflect that rather than make him look like he's wearing an elaborate headdress.

These are early concepts by Tanya Podolskaia Illustration, who I've commissioned to bring the character to life. The final design is still in progress.

I'm curious what details people tend to notice first when trying to establish a character's place in a fantasy society through visual design.


r/worldbuilding • • 20h ago

Map The Third World War: The Seventeenth Day

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35 Upvotes

The Third World War: The Seventeenth Day
21 August 2028 · 10:47 a.m. Pacific Time
From The Collapse of the International Order: A History of the Third World War, 2028–????

By the morning of 21 August 2028, the Third World War had entered its seventeenth day, and the international order that had governed the world since the conclusion of the Second World War had effectively ceased to function. What had begun on 5 August as a series of military confrontations between the world’s leading powers had expanded into a conflict spanning four continents and nearly every major ocean. Nuclear weapons had already been detonated thirteen times, Mongolia had disappeared as an independent functioning state, Taiwan was surrounded by hostile naval forces, and some of the world’s most important maritime passages had been closed. The speed of the deterioration had astonished even those who had spent decades warning of another global war.

The conflict was increasingly understood as a confrontation between two loosely coordinated military coalitions. The Axis consisted principally of Russia, China, North Korea, Iran, Belarus, Iraq, Syria, Yemen, Cuba and Venezuela, supported by Palestinian armed organisations and several aligned militias. Opposing them were NATO, Ukraine, Israel, Egypt, Saudi Arabia, the United Arab Emirates, Qatar, Morocco, Japan, South Korea, Taiwan, Australia and New Zealand. India had firmly aligned itself with the Allied camp, supplying logistical assistance, intelligence and military equipment, although its direct involvement remained limited. Neither coalition possessed the political cohesion associated with the alliances of the previous world wars. Countries frequently disagreed over military objectives, acceptable levels of escalation and the extent to which their own populations should be exposed to retaliation.

The defining development of the opening seventeen days was the unprecedented speed with which nuclear weapons had entered the conflict. Of the thirteen recorded nuclear detonations, nine had been carried out by Axis forces and four by the Allies. Four Axis strikes had occurred in the Baltic states, two in eastern Ukraine and three in territories of North Korea that had fallen to advancing South Korean forces. Allied retaliation had included two nuclear strikes inside Belarus, one in the northwest and another in the east, a strike within North Korea and a nuclear detonation on Iran’s Qeshm Island. Although most of the weapons were believed to have been relatively low-yield tactical warheads, the distinction offered little reassurance to populations living near the affected areas. Radiation monitoring, the evacuation of settlements and the treatment of casualties had become immediate concerns for governments already struggling to maintain conventional military operations.

Europe had experienced the most consequential political consequences of the nuclear exchanges. The four Axis detonations in the Baltic states marked the first use of nuclear weapons against the territory of NATO member states during an active war between the alliance and Russia. In Tallinn, Riga and Vilnius, emergency administrations coordinated evacuations, organised civilian shelters and attempted to preserve essential services. The nuclear strikes had not forced NATO to withdraw from the region. Instead, they had strengthened the determination of several European governments to continue fighting, while simultaneously producing growing public opposition to further nuclear retaliation. The continent was divided between those who believed that Russia could only be deterred through overwhelming military resistance and those who feared that the continued exchange of tactical nuclear weapons would eventually make the destruction of European cities unavoidable.

The war in Ukraine had entered a particularly destructive phase. Russian forces were fighting both Ukrainian formations and increasingly substantial Allied support operations, while two Axis nuclear detonations in eastern Ukraine had rendered sections of the battlefield hazardous and disrupted local military movements. The Ukrainian government continued to operate from Kyiv, refusing proposals that would require the permanent surrender of occupied territory. Meanwhile, the Allied nuclear strikes in northwestern and eastern Belarus had transformed Belarus from a supporting participant in Russia’s European campaign into a direct nuclear battlefield. Belarusian authorities accused NATO of attacking their country’s sovereignty, while Allied governments argued that Belarusian territory had become an operational extension of the Russian military. Neither interpretation offered much comfort to civilians forced to abandon their homes.

Farther north, the Baltic Sea had become one of the most heavily contested maritime regions in the world. Russian naval forces operating from Kaliningrad and the eastern Baltic faced the combined pressure of NATO’s northern European fleets, while Finland and Sweden had become indispensable to the alliance’s regional defence. The Russian exclave of Kaliningrad found itself increasingly isolated, with its land connections dependent upon a hostile regional environment and its maritime access subject to Allied surveillance and interdiction. Norway had reinforced its northern territories as Russian military activity increased in the Arctic, raising fears that the war might spread beyond the already active European frontlines.

In Asia, the complete occupation of Mongolia represented the largest immediate territorial transformation of the war. Russian and Chinese forces had entered the country from opposite directions during the opening phase of hostilities, overwhelming its ability to organise an effective national defence. Mongolia’s comparatively small population, limited military capabilities and geographical isolation made sustained resistance extraordinarily difficult. By 21 August, the country had been divided between Russian and Chinese military administrations, with Russia controlling the northern territories and China occupying the south. Ulaanbaatar had fallen under Russian military administration, while Chinese authorities established control over the southern transport corridors and resource-producing regions. The partition remained officially provisional, but neither Moscow nor Beijing had provided a timetable for restoring Mongolian independence.

The destruction of Mongolian sovereignty had consequences far beyond Central Asia. For decades, Mongolia had balanced its relations with Russia and China while cultivating diplomatic relationships with countries further abroad. Its occupation demonstrated that states attempting to remain neutral could still become casualties of the conflict. Governments in Central Asia began reviewing their own security arrangements, particularly Kazakhstan, whose enormous frontier with Russia made its leadership acutely aware of the dangers of isolation. International condemnation of the partition was widespread, but the United Nations Security Council proved incapable of adopting meaningful enforcement measures against two of its permanent members. Mongolia’s government-in-exile appealed for international recognition, while thousands of Mongolians attempted to escape the occupation through whatever routes remained available.
The Korean Peninsula had become the most intense conventional battlefield in East Asia. South Korean forces, supported by American intelligence, aircraft and naval assets, had achieved significant early breakthroughs across sections of the heavily fortified border. Several North Korean defensive positions had collapsed, allowing Allied formations to advance into territory that Pyongyang had controlled before the war. The North Korean leadership responded by authorising three nuclear detonations against its own lost territories, targeting areas now occupied by South Korean troops. The strikes reflected the regime’s willingness to devastate portions of its own country rather than accept a major military defeat. An Allied nuclear detonation elsewhere in North Korea subsequently demonstrated that Pyongyang could no longer assume its enemies would refrain from nuclear retaliation.

China and Russia had begun reinforcing the North Korean military, although the scale of their deployments remained limited by the extraordinary demands of their other fronts. Beijing faced the difficult task of maintaining operations against Taiwan, containing Japanese and American naval forces, supplying North Korea and defending its own coastline. Russia faced a similar dilemma, dividing military resources between Europe, its Far Eastern territories and the Korean Peninsula. Despite receiving assistance, North Korea’s armed forces had suffered serious disruption. In Seoul, the government celebrated the early advances cautiously, recognising that rapid territorial gains could become strategically dangerous if Chinese reinforcements arrived before the northern military structure collapsed.

Taiwan, meanwhile, had been subjected to a near-complete maritime encirclement. Chinese forces had established effective control over the surrounding sea approaches, preventing Allied warships from maintaining reliable direct access to Taiwanese ports. Merchant shipping had largely ceased, and Taiwan’s economy was increasingly dependent upon existing stockpiles of fuel, food and military supplies. Yet despite this apparent strategic success, Chinese forces had not attempted a major landing on the island. Taiwan’s extensive coastal defences, mobilised reserves, fortified urban areas and surviving military capabilities made an amphibious invasion an extremely uncertain undertaking. The encirclement was therefore a victory in maritime positioning rather than territorial conquest, and Taiwanese authorities remained in control of the island’s principal cities and governmental institutions.
Japan had become a central participant in the wider Pacific conflict. Chinese and North Korean missile attacks had struck military facilities and infrastructure, while Russian naval and air activity threatened the country’s northern approaches. Japanese forces were mobilising to defend Hokkaido, the Ryukyu Islands and their maritime supply routes. The United States maintained substantial forces in Japan, but Washington’s ability to reinforce the region had become increasingly constrained by its simultaneous commitments in Europe and the Western Hemisphere. Australia and New Zealand had increased military readiness and begun coordinating maritime protection operations, recognising that a prolonged disruption of Pacific shipping could threaten their economic security even without a direct invasion of their territories.

India occupied an unusual position within the Allied coalition. Although politically committed to resisting the Axis, New Delhi had avoided declaring an unrestricted war against China. The Himalayan frontier experienced artillery exchanges, drone activity and occasional incursions, but neither government had committed to a major territorial offensive. Similar tensions developed along India’s northeastern frontier with Burma, where Axis-aligned government forces and anti-government resistance groups were already engaged in a complicated internal conflict. India’s restraint reflected both the dangers of escalation with another nuclear-armed state and the need to preserve military resources for the defence of its own territory. Its support for the Allies nevertheless provided the coalition with a major economic and logistical partner in the Indian Ocean.

The Middle East had suffered an equally dramatic breakdown in regional security. Iran’s closure of the Strait of Hormuz had disrupted one of the world’s most important energy corridors, trapping commercial shipping inside the Persian Gulf and forcing international oil markets into crisis. The Allied nuclear detonation on Qeshm Island had introduced radioactive contamination concerns into an already dangerous maritime environment. Iranian authorities declared that the attack would not force the reopening of the strait, while Allied leaders argued that freedom of navigation could not be restored while Iranian military forces retained the ability to threaten vessels attempting passage. The resulting confrontation placed Saudi Arabia, the United Arab Emirates and Qatar in an increasingly precarious position, with their economic infrastructure exposed to missile attacks and their traditional export routes severely restricted.

Egypt’s decision to close the Suez Canal to Axis military vessels further transformed the strategic geography of the war. Although Allied shipping retained permission to use the canal, security restrictions and the fighting around the Red Sea had drastically reduced normal commercial movement. At the opposite end of the Mediterranean, the Strait of Gibraltar was closed to Axis military traffic through the combined efforts of Britain, Spain, Morocco and their allies. Türkiye had likewise prohibited Axis military passage through the Bosphorus, restricting Russia’s ability to reinforce its Black Sea naval forces from outside the region. These restrictions collectively created a maritime barrier around much of the European theatre, even as they forced neutral shipping companies to navigate an increasingly complicated network of inspections, exclusions and military-controlled corridors.

The closure of the Strait of Malacca to all military traffic was particularly significant because it applied equally to both coalitions. Southeast Asian governments sought to prevent the conflict from transforming the narrow passage into a direct battlefield between Chinese and American fleets. The prohibition did not end the surrounding naval confrontation, but it forced military vessels to seek alternative routes through Indonesian waters or the wider Pacific. Singapore’s commercial importance made the decision especially consequential. Insurance costs rose, shipping schedules became unreliable and businesses dependent upon precisely timed deliveries began reducing production. The closure also revealed the limitations of neutrality: although regional governments could declare the strait closed, maintaining that prohibition against the world’s largest navies required constant diplomatic pressure.

Across the Atlantic, Cuba and Venezuela had become the principal Axis-aligned states in the Western Hemisphere. The United States responded by reinforcing its southeastern coastline, increasing naval operations in the Caribbean and mobilising additional military formations. Cuba’s proximity to Florida created particular anxiety among American civilians, many of whom had never experienced the prospect of sustained military attacks against their own territory. Venezuela’s involvement complicated the defence of Caribbean sea lanes and increased pressure on Dutch, British and American territories throughout the region. Neither Cuba nor Venezuela possessed the conventional military strength to invade the mainland United States, but their participation ensured that Washington could no longer treat the Western Hemisphere as a secure rear area.
The economic consequences of the war developed faster than governments could respond. The simultaneous disruption of Hormuz, Suez, Gibraltar, the Bosphorus and Malacca forced major changes to international shipping routes. Energy prices rose sharply as traders struggled to assess the availability of Middle Eastern exports, while shipping companies diverted vessels around Africa and away from the western Pacific. Financial markets became exceptionally volatile, several governments temporarily restricted trading, and international investment shifted towards emergency liquidity and domestic security. Manufacturers began reporting shortages of electronic components, industrial chemicals and specialised machinery. The destruction of infrastructure in Ukraine, Korea and the Baltic states further disrupted supplies of agricultural products, metals and manufactured goods.

Civilian life changed dramatically during the first seventeen days. Emergency alerts became a daily occurrence in cities across Europe, East Asia and the Middle East. Public transport systems were converted into temporary shelters, hospitals began preparing for mass-casualty events, and governments issued guidance concerning radioactive fallout. In several countries, schools suspended normal operations while authorities assessed the availability of shelters and evacuation routes. Supermarkets introduced purchasing limits on essential goods, fuel queues became increasingly common and international air travel contracted sharply. Families separated by the war faced communications disruptions and increasingly limited opportunities to reunite. For millions of people, the most immediate consequence of the conflict was not the movement of armies but the sudden disappearance of ordinary routines.

The war also transformed global information networks. Social media platforms struggled to distinguish genuine battlefield footage from fabricated reports, recycled videos and government propaganda. Images of nuclear mushroom clouds circulated continuously, often without reliable information about their locations or dates. Several governments restricted access to foreign news sources, arguing that hostile information campaigns threatened national security. Journalists operating in the most dangerous regions faced substantial restrictions, and the destruction of communications infrastructure made independent casualty verification almost impossible. As a result, the number of people killed during the first seventeen days remained uncertain, with different governments publishing sharply conflicting estimates.

Not every country had entered the conflict. Brazil, Argentina, South Africa, Indonesia and numerous other states attempted to preserve varying degrees of neutrality, although economic disruption and diplomatic pressure increasingly constrained their choices. International humanitarian organisations warned that the war threatened to divert resources from existing food emergencies and displacement crises. The United Nations continued operating, but its ability to coordinate an effective response was severely diminished by the participation of permanent Security Council members on opposing sides. Diplomatic discussions increasingly took place through neutral intermediaries, with Switzerland, Brazil and several other governments attempting to maintain communication between the coalitions.

By 10:47 a.m. Pacific time on 21 August, the immediate military situation remained profoundly uncertain. The Axis had achieved the occupation and partition of Mongolia, established maritime control around Taiwan and inflicted devastating nuclear strikes in Europe and Korea. The Allies had prevented the fall of Taiwan, achieved early advances into North Korea and demonstrated their capacity to retaliate across several theatres. Neither coalition had secured a decisive global advantage. More importantly, neither had established a credible mechanism for preventing further nuclear escalation.

The central paradox of the seventeenth day was that the world’s governments continued to conduct the war as though it could still be limited, despite having already crossed almost every threshold that previous generations had considered unacceptable. Nuclear weapons had been used repeatedly, neutral territory had been occupied, and the international trading system had begun to fracture. Yet financial institutions still opened, civilian aircraft still crossed portions of the world’s skies, diplomats still exchanged proposals, and millions of people continued to go to work.

Later historians would identify this period as the moment when the Third World War ceased to be understood as a temporary emergency and began to reshape the political, economic and social structures of the modern world. The thirteen nuclear detonations of its first seventeen days had not produced the immediate destruction of civilisation that Cold War planners had once feared. Instead, they had created something arguably more destabilising: a world in which nuclear warfare had become an accepted operational reality, while the institutions intended to prevent a catastrophic escalation remained dangerously inadequate.

At 10:47 a.m. on 21 August 2028, the world had not ended. It had simply entered an era in which nobody could be certain that it would survive the next morning.


r/worldbuilding • • 21h ago

Visual The Suranic Calendar

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28 Upvotes

Just doodled and charted this out at work, the calendar the Suranic religious areas might use on Ernuma.

I found out about and lifted the Symmetry454 Calendar and worked from there, mostly with newer holidays/expies of holidays, and they use a numerical weekday system - played with some Lithuanian/Latvian and PIE reconstruction there for the weekday names, though I might try a more symbolic or planetary naming system at least for some places. But I did want to avoid 'the first day/firstday' level stuff, at least directly. Read up on some medieval holidays with Madeleine Pelner Cosman's Medieval holidays and festivals, which gave me a feel for what medieval people would do and care for back then.

Unlike the Julian or Gregorian calendars, which start on January 1st, in the middle of the dreary winter and tied to the Roman tradition of swearing in Consuls then (Guess they had nothing better to do much in said dreary winter), this calendar starts on the Spring Equinox and goes from there (so, our March 20th, ish). While Equinoxes and Solstices do move, they're generally 91-92 days apart/13 weeks, so hopefully it sticks together or the leap week resets it generally enough.

There's three months of spring (Tivas, Danas, Frewas), two months of summer (Ausras, Suras), three months of autumn (Ecronas, Aryas, Moras) and four of winter (Ognas, Meknas, Menas, and Degas).

Monthly analogues and associations:

Tivas = March - winter has thawed, war often undertaken.

Danas = April - month of rain, tied to Dana thereof.

Frewas = May, end of spring, flowers in bloom, fertility high.

Ausras = June, start of Summer.

Suras = July, height of Summer and middle of the year.

Ecronas = Autumn starts, weather fluculates.

Aryas = September - height of autumn.

Moras = October, month of death and end of autumn.

Ognas = November, winter begins, given to Ognas to pay attention to hearths, heating, and warmth in spite of it.

Meknas = December, shortest day of the year as well within it, focusing on tools and maintenance since outdoor work is not very viable.

Menas = January, Moon's month.

Degas = February, Earth's month.

Though a 13 month, 4 week, 28 day month calendar could exist - if Rodro was inserted for the 13th (or 11?th) month, but by this time, he's dishonored out of the pantheon.

Made in GIMP (though the circles came from MSpaint) and doubled in size for visibility. Font is Pixel Arial 11 in 8 pt, though with '7' and '0' edited to differentiate from 'o'.


r/worldbuilding • • 15h ago

Discussion What did your creator deity actually create?

26 Upvotes

Did they make the whole universe? Just the one planet? Only one of the planes of existence?

In one of my worlds, the creator goddess Anatheon really only created life on her planet. The universe and even the planet already existed, but the planet was a dead world with no atmosphere or water like Mercury or the Moon. But at some point, Anatheon awoke on the planet, and she started to make the planet into a living world like Earth. She also created the patron gods, mortals, and separated the landmasses from the world ocean. After the initial creation, Anatheon then took a hands-off approach, leaving the affairs of the planet and mortals under the watch of the rest of the gods.


r/worldbuilding • • 13h ago

Map Made a map of my world myself!

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24 Upvotes

I know is a bit small and doesn't name every city but I tried to make just what I am gonna use in my story! So I wanted to share it, I also drew the route the protagonists are gonna follow.

I only used ibis paint and references

The story is called dangerous days, is about three teens running away making exorcism errands in a world that negotiates with spirits and demons. It's a modern fantasy world. I am trying to add a element that are roots connected to everywhere but not sure if show it I don't wanted to saturate the map

The world itself has no name tho


r/worldbuilding • • 10h ago

Discussion What are aspects that make you love a magic system?

23 Upvotes

I'm currently working on my magic system, with my main focus being to make something that is complex enough to not be boring, simple enough to be understandable, and finally satisfying enough to where it's enjoyable to read about, where a reader would actually want to imagine that they're in my world using my magic system.

So I'm just trying to get people's opinions and thought processes as research


r/worldbuilding • • 10h ago

Discussion Realistic way to write a Lunar independence movement?

16 Upvotes

I’m having an idea for a sci-if story about the moon trying to gain independence from the Earth government in some 22nd century story, and it’s verymuch in its early stages. I’m trying to think of a realistic way to depict Luna seceding from Earth.

I mean first of all that’s a bit complicated, considering Luna is literally orbiting the thing it doesnt want to be a part of, and it’s also barren. I think that by the time Luna would try to be independent, it’s mostly able to sustain itself with asteroid mining and farming to supply materials and whatnot and its colonization would be fairly well along at this point (60+ years in or so). I’m just trying to come up with a reason, first off, that Luna would want to leave Earth, and I’m having trouble thinking of some. Maybe pride, maybe taxes, I’m not sure.

Second is figuring out just how badly they want to secede, and whether or not they’d do so diplomatically or with war. I’m thinking less of the second one because I’d assume winning a space war with Earth would be next-to-impossible for Luna. This would probably depend on whose perspective I want to tell the story from as well

If any of yall have experience in writing a story like this or you have some ideas for why the moon doesn’t want to be in Earth’s political well anymore, I’d love to hear some ideas that might help me along here!


r/worldbuilding • • 18h ago

Question How quickly would the Uk Military respond to a zombie outbreak in a school

15 Upvotes

i am trying to write a short story about a zombie apocalypse which doesn't leave a high school which is quite large and i was wondering what would be the response by the government to be specific its set in a fictional english city which is kept vague like would the army show up quickly or would it be local police then armed


r/worldbuilding • • 3h ago

Question What are the core aspects of a "flintlock-fantasy" napoleonic/1700s setting/world?

13 Upvotes

If you have a flintlock-fantasy world, or have your own thoughts on them or have experience through books or otherwise with them e.g. from the Temeraire books or others, what are core aspects of it for you? What are important or interesting ideas and concepts, how do you mix monsters, magic, fantasy races, and other such aspects with the age of sail, cannons, line infantry etc.?


r/worldbuilding • • 21h ago

Visual Worldtober Day 14 - Water Craft

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11 Upvotes

Context: Watercraft in Tlanni are critical for diplomacy and trade across the vast continent. Whether they be ornate sailing vessels, communal canoes, or simple paddle boats, all are treated as sacred technology and as a gift from the gods. This is from my fantasy world, Tlanni, which draws inspiration from pre-contact cultures of the Americas.

Worldtober is a challenge by velum.cordis


r/worldbuilding • • 4h ago

Discussion What is a better doctrine for Sci-Fi Navy?

10 Upvotes

I've developed a navy with a particular doctrine sorrounding the idea the fleet itself being 1 big weapon that works together interchangeably. I call it the "Turtle Doctrine". It's a carrier-dominated doctrine that emphasizes fleet formation and the fleet working together under a seamless and efficient command infastructure.

However, I've arrived at a tipping point for its development and I'm unsure of where to take it.

First, let me start with some basics as to where my debate lies.

Amidst all of the other ships I've developed, a Capital Ship is considered to be the "ultimate weapon". a 2.5 Kilometer Ship crewed by thousands of people, with the capabilities of not only being incredibly destructive, but also having the independence to restore order immediately, be a source of authority in the fleet and planetary governance, and even have the facilities needed to be fully self sufficient, boasting industry, oxygen producers, and vast hydroponic systems. These are purely defensive ships strategically speaking, and are not designed around going to the frontlines, but instead holding planets and entire systems from enemy attack.

However, everyone in this navy agrees that they are ultimately an inefficient use of resources, but tolerate them because they are nonetheless necessary according to doctrine. Everyone disagrees on how to replace it with substantially better efficiency.

There is one argument that suggests distributing that firepower among several "Super Dreadnoughts" so the fleet can separate into individual task force's, and be able to perform more advanced strategies that do not 100% rely on maintaining overall fleet formation. A fleet can split off into several, smaller fleets capable of hitting different angles and so on. A Capital Ship is incapable of performing such tasks and relies on the rest of the fleet to provide adequate protection and to cover its "blindspots".

Another argument in the Navy suggests instead keeping the benefits of centralized firepower while lowering the costs of the Capital Ship, because the cost to construct it and the loss when this navy loses that Capital Ship affects the entire nation's ability to continue waging this hypothetical war. This would be more similar to Mass Effect's Dreadnoughts in concept, through a new ship called the "Titan".

A 3rd side of the debate suggests instead discontinuing the Capital Ships and instead redirecting the funds to the rest of the fleet and placing more investment into static defense infastructure, such as satellite weaponry, and a proposed system defense called a "Bastion", which a closest term of reference would be something like the Fortress Monasteries from Warhammer 40k, but significantly less mobile.

All sides sacrifice something the Capital Ship offers, and there is no clear direction for the Navy.

Which would be better? Or perhaps is there other ways I can take this that don't rely on these factions necessarily?

Edit: I know there's a lot of problems with my summary, and I do apologize. I know it's not as simple as showing up and "restore order immediately", it's just late for me and I don't want to copy-paste my entire notes onto this Reddit post. I do apologize if its messy.


r/worldbuilding • • 8h ago

Question Geography/Climate Stuff

9 Upvotes

I don’t want any deserts or semi-arid climates in my world at all. I’m basing part of it on the PNW. How can I change the geography so that there’s no deserts or semi-arid climates like there are in our own world east of the Cascades, whilst keeping the rainforest in the west?