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u/Electrical-Contest-5 Sep 10 '26
Wow. I've never seen an insomniac game receive this level of criticism before
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u/darkcomet222 Sep 10 '26
This is what I think a lot of people are missing. It isn’t that people are reviewing it poorly, but that a first party Sony studio that has put YEARS into this is reviewing poorly.
The mainstream media not holding back on it is alarming.
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u/rdhight Sep 10 '26
Yeah. For this reviewer to thumbs-down a max-effort game by this developer? Alarming is the right word.
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u/darkcomet222 Sep 10 '26
IGN gave it a bad review too, and IGN hardly EVER gives mainstream games critical reviews. Like, I watched the video too, and the game really does seem lazy
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u/Ourtimehascome2485 Sep 10 '26
ACG actually refused to give a score, the comments are going crazy.
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u/ComprehensiveBar6439 Sep 10 '26
I don't understand why he didn't score it. It seemed pretty obvious from his video that he thought it was a "wait for sale". Maybe I misread his review.
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u/Ourtimehascome2485 Sep 10 '26
I don't think you misread, he implied it heavily, he just didn't say it outright for whatever reason, either it's a mistake or he is compromised.
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u/Darigaazrgb Sep 11 '26
Compromised? What is this? The Cold War?
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u/computer_d Sep 11 '26
It's 2035 and kids are throwing up X's and P's in the streets. You got a box or a station, skeet? they ask. Doesn't matter who you are - man or woman, young or old - all they want to know is what side you're on and what you're playing.
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u/Relevant_Date_8320 Sep 11 '26
I like ACG but he did the exact same thing when The Last of Us part 2 came out, and it was like bro just be real it's okay to like something the majority don't like or vice versa. He seems like the type to play it safe to not step on any toes.
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u/Grand-Moff-Larkin Sep 10 '26
I wouldn't consider 6/10 bad but I guess if you really only use the top half of the scale it's really bad.
I wish more outlets used the whole scale. Having so many 7/8/9s really hides some gems. Some games are good and some games are special good. Like some games are just okay, and other ones are boring.
This game looks boring but well made. Crimson Desert (also 6/10) looks really fun but not great. No idea how I would make the scale reflect that, but they shouldn't be the same.
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u/madmofo145 Sep 10 '26
The issue is most people grade on the American grading scale, so a 70 is a low C and average, and a 60 is a low D. No one actually pushes out games that would score lower then that routinely as a game that actually deserves a failing grade is not going to be released by a major publisher. Gollum level disasters are rare because it's not even worth putting out something that's going to damage a studios rep like that.
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u/dragonkid123 Sep 10 '26
I know that's the case but I really wish that a five out of 10 was an average game because that's what it is supposed to be. Because I really believe most games released nowadays are fives and sixes and fours for that matter which is slightly below average. I have played a lot of great six out of 10 games in my life. Slightly above average and not quite great. Not that many games in a year that come out are really seven and eight out of 10 and you only get a couple of generation that I actually nine or 10.
I think the Last Dragon Age game was a three out of 10. I just felt like it was a bad game and a poor representation of the genre. I felt Assassin's Creed Shadows was a 6 out of 10 it was slightly above average with a few Hang-Ups that stopped it from being truly great. I honestly feel this game is a 4 out of 10. It looks nice but there's so much that it is not living up to in terms of its IP and the genre it is in. We could have had a Devil May Cry Wolverine game hell or uncharted. But I can really recommend a 6 out of 10 game to somebody
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u/DemonicArthas Sep 11 '26
Just wanted to say that I totally agree with the ratings, as well as the overall message.
Unfortunately, some companies are just treated differently, namely in AAA space. You can release a less than average or just not very good game and still receive at least a 7 or even a 9. It's like they're treated with kids gloves, so to speak.
Nintendo games are like that, Sony used to be like that for a long time (and still is, I guess). Every time one of those huge AAA publisher's games comes out, I always remove at least 2 points in my head.
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u/A-Star55 Sep 10 '26
They’ve put effort into it sure but the game design is questionable, the most obnoxious thing being all the indicators and markers to the objective in a strictly, linear game. It kind of insults your intelligence and assumes the player has no capacity for critical thinking.
The combat is underwhelming, it’s just a basic hack and slash which is insane; the combat should be more visceral, bloody, hectic but it’s not.
And why are there traversal challenges when one of the lead designers said traversal isn’t important to Wolverine and there’s no traversal mechanics for said challenges?
This game is very messy gameplay wise.
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u/DyingSunSeverian Sep 10 '26
How do you even make a good Wolverine game? Dude is far more one-note than Spider-Man or Batman in terms of the stuff you can actually do mechanically, while keeping it vaguely the character we all know.
He slices, he dices, he’s basically a food processing infomercial as far as gameplay, there’s just not much there at all in general. Even traversal is goofy and that helped sell both Infamous and Spider-Man.
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u/A-Star55 Sep 10 '26
Insomniac made Wolverine’s combat stiff, janky and boring. It has its moments when you finally recharge your rage meter and can go berserk but other than that you’re hacking and slashing overwhelming amounts of cannon fodder. He should be a bit more agile as in X-Men Origins: Wolverine, he could lunge at an enemy miles away which is fun and looks cool. On top of that, without that mechanic why are there traversal sections/time trials in the game? It’s pointless padding.
The game also doesn’t challenge the player at all, they should’ve introduced more challenging enemy types which Spider-Man and Batman games did. Batman can punch and kick any normal goon however he likes but he needs to change his approach and do different moves to take down different foes like if they have guns, shields, stun batons, they make the player change up their style rather than just mash X.
They could easily have more unique enemies than just standard grunts or The Hand ninjas, where’s the mutant foes? Where are ones that teleport, emit shockwaves or something that makes the player change their approach to combat? Not there.
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u/alus992 Sep 11 '26
It's crazy that old game plays way better and is way more engaging and fun than this title.
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u/Am_i_banned_yet__ Sep 10 '26
I don’t even like open world games much, but I think a Wolverine game where you investigate leads and track down opponents through a big open world would be amazing. His main thing other than slicing and dicing is being a black ops spy, and I think focusing on that part of his life would make very interesting gameplay.
My favorite stories of his are the ones like Wolverine: Rot, where he goes off alone to track someone down and solve some mystery about his past, and then ends up fighting some psycho or a horrific science experiment leftover from Weapon X.
The game could revolve around conflicting sources of information, trying to figure out who can be trusted, and finding how to go about investigating each new thing. And all the violence once you get there ofc.
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u/kristamine14 Sep 11 '26
Or go crazy wit it and do a Wolverine Elseworlds story for a game - imagine a version of Old Man Logan universe that is an open world post collapse or something and you ride around the country on a motorbike fighting corrupted ex-hero and villains, Days gone vibe but Wolverine
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u/DradelLait Sep 10 '26
There are so, so many games where the protagonist only fights with a sword, or like an axe or daggers or whatever, wich is pretty equivalent to claws complexity wise and they still made the combat interesting. No one ever said Sekiro's for example combat is empty because the protagonist can't shoot webs or whatever. They just had to make the gameplay good.
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u/hibikir_40k Sep 11 '26
Making a game of a character that moves and attacks at high speed and isn't mechanically challenging is tough. And if you make it touch, you lose in accessibility, which lowers sales potential. And given the game's budget... you ain't getting the game approved if you aren't targeting massive sales.
Your own example shows the problem: Sekiro is great and all, but it makes people bounce out.
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u/draxor_666 Sep 11 '26
Dude Sekiro sold 10 million copies and won game of the year. It shows that yes, you can make a game that requires a LOT from the player and still be successful. Wolverine takes the opposite approach, design your game so that a toddler in a blind fold can beat and and guess what... The overwhelming majority will NOT be engaged.
Designing games around the lowest common denominator; Games focus grouped to death; Is a plight on modern AAA game design and wolverine will become a textbook example of what NOT to do
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u/CptPanda29 Sep 10 '26
I mean the reported budget is about 10m less than Spider-Man 2, at a mere 305 million dollars, a few years later.
Considering that it's an engine they've worked with for years, with a much much smaller scope game it's quite shocking really.
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u/UtkuOfficial Sep 10 '26
It feels like such a smaller scope game than Spider-Man 2. I can't believe that budget. Literally feels like the B team was given this game as a training exercise.
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u/Scary-Photo9440 Sep 10 '26
yup, feels like the time spent might've been better in something else but the pre-orders are super high so I guess we'll see if it makes a lot of money for them still
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u/Veutifuljoe_0 Sep 10 '26
It will likely sell perfectly fine but that critical score may end up following insomniac for a while, this might be their first real critically underwhelming game since ratchet and clank 2016
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u/SnooMachines4393 Sep 10 '26
They actually ARE holding back, that's what scary. 81 on the aggregate is not a realistic score for this game.
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u/kangasplat Sep 10 '26
Sony pulling out of physical disks and PC ports probably lost all the good will they've built over the years. Most of the exclusives were never that special to begin with but they never missed completely and they were pretty consistent on the narrative front for a while.
But gameplay wise it was always pretty generic, formulaic design. With the hype gone, it's really no wonder.
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u/FrankieViscus Sep 10 '26
Besides the sheer stupidiy that killing physical disc production is for them, cutting out the PC market has gotta be one of the dumber things they've done in recent years.
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u/Urabraska- Sep 10 '26
As a PC gamer that left Sony back in 2021 and bought literally all of their games on Steam. It pissed me off that they just threw their hands in the air for literally no reason after hyping and doing reports about how they're going to support PC ports for years to come. Just to rug pull before Yotai and Soros and take their toys home. I 100% am willing to bet they will be porting again by mid 2030's if not sooner.
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u/FrankieViscus Sep 10 '26
Their upper management has been all over the place, someone needs to be shown the door
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u/infinitezero8 Sep 10 '26
I call these movie games
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u/McZalion Sep 11 '26
And honestly i expect a GREAT story if its gonna be cinematic game. Specially when its 70$.
Anything less than good is honestly unacceptable.
GoW ragnarok had some handholding problems but the story was great for the most part albeit a little rushed.
So far reviews says Wolverines gameplay is fun but treats u like an idiot and story exist. Doesn't exactly sound like its worth it full price
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u/wityblack Sep 11 '26
Guardians of the Galaxy does this, yeah it’s hand-holdy and a little basic gameplay wise, but it nails the story. It absolutely didn’t get its roses, I wonder if it did, if the bar would be higher for superhero stories in gaming.
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u/klemp0 Sep 11 '26
For me even Spider-Man was the same, but I was always downvoted. People shit on Ubisoft for hundreds of POIs on the map and climbing towers and Spider-Man is essentially the same freaking thing, plus cool swinging traversal that gets old quick.
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u/Roids-in-my-vains Sep 10 '26 edited Sep 10 '26
The game treating the player like a toddler is how I felt playing SM2, it's like Insomniac designs their games to be a baby's first video game.
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u/Nero_PR Sep 10 '26
Their approach of group focusing testing these games to be almost idiot fail proof is what is killing and taking the fun out of them.
They literally use DSP as the prime example of baseline for completing the game lol. Players are being treated as the lowest common denominator.
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u/Pidgeot93 Sep 10 '26
What’s DSP sorry?
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u/KamikazeDreamer52 Sep 10 '26
I envy people who dont know who that piece of shit is
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u/Immortal-KunPeng Sep 10 '26
Wait, is it DSPGaming? That guy is somehow STILL around? I remember watching him play fucking Transformers: War for Cybertron over 15 years ago using a shitty camcorder to record his TV and he fucking sucked at the game. I was laughing my self half to death at how pissed he would get because he couldn't game his way out of a paper bag. Hope he at least has a better setup now 💀
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u/Otherwise-Offer-2577 Sep 11 '26
It's him, he's so dumb a dev used him as an example of who they have to design the game for.
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u/nfleite Sep 10 '26
youtube somehow recommended me a video of him and now I can't stop watching him embarrass himself "playing" ds2 lmao. it's so funny.
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u/Bloo_Skai Sep 10 '26
“Gaming” “Streamer” who is literally the reason why yellow paint bullshit exists in video games nowadays
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u/ka7al Sep 10 '26
A guy who is famous for getting 4th place at EVO 2005 on SF2 Turbo, and nothing else, he never jerked off on stream or anything.
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u/flaccomcorangy Sep 10 '26
A lot of games seem to go in this direction. Netflix supposedly has a suggestion (rule?) that their shows have to overexplain the plot because they assume people will be on their phones while watching the shows. Now, I don't think people are on their phones playing a game, but I wonder if the attention span or need to for instant gratification has just rolled over into other mediums. People don't want to take "too long" trying to find out where to go. And if it takes too long they're just going to Google or search a walk through to find out. So they developers just decide that we'll tell them what to do.
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u/OGgluttonousToad Sep 10 '26
Which makes more sense in a Spider-Man game as kids love Spider-Man, and that character/game is more catered towards kids, but this is quite literally not a kids game lol
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u/Roids-in-my-vains Sep 10 '26
Insomniac first Spiderman game was well received because it's starred a more mature Spiderman and wasn't afraid of killing off important characters, they completely forgot about that in the sequel.
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u/flaccomcorangy Sep 10 '26
I don't think the first Spider-man game was any more mature than the character traditionally is. Remember, a key part of Spider-man's origins is his uncle dying. And Spider-man has always been available to kids and teens. I feel like the first game was no different than any of that. The first game did well because they nailed the feel of Spider-man, not because of a more mature style.
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u/uknownada Sep 10 '26
Spider-Man ps4 isn't anymore mature than literally any Spider-Man game before it.
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u/mongmich2 Sep 10 '26
While main characters weren’t killed basically all of the sinister 6 from the first game are dead now. (Off screen so yeah still a really bad choice)
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u/Alternative_Cut_1709 Sep 10 '26
I think that was the lame part everything cool Kraven did was insinuated
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u/SomeBoxofSpoons Sep 10 '26
Also, as Skill Up points out in his video, the Spider-Man games are also open world which usually requires more signposting. Wolverine is linear.
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u/NoNameNeeded4321 Sep 10 '26 edited Sep 10 '26
Right?! The same thing happened with GOW: Ragnarok. Most of the game feels like you never left the tutorial. Wasn’t this the point of accessibility settings? We should be able to turn off the handholding
Edit: Maybe this is some sort of plan to kill replayability. You’ll buy a new game if replaying the old ones is an insufferable experience lol
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u/shreder75 Sep 10 '26
I liked GOW 18. Thought ragnarok was overrated. I liked spidey and miles. Thought spidey 2 was meh.
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u/UtkuOfficial Sep 10 '26
Sony is really weird with this.
Tsushima, SM2018, GoW18. The first games are almost always the better one compared to the sequels. I wonder if its because it took years to make them while the sequels had a much smaller dev time.
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u/WolkTGL Sep 11 '26
It's because the first games they basically have to come up with the idea, with the sequels they have to re-iterate on that idea, make enough changes that it's not a copy pasted game from the initial idea and have those changes be new, good ideas.
Oftentimes, they don't change the right things, so you end up with sequels that makes you think "Yeah but I liked this the way it was before"21
u/NoNameNeeded4321 Sep 10 '26
I loved GOW 2018, and I still really liked Ragnarok, but it’s tough for me to replay because the handholding is so annoying. I don’t remember having this issue with SM 2, but I’ve only replayed it once, so maybe that’s an indicator in and of itself
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u/leadhound Sep 10 '26
The budgets for these games are too high to risk a negative response from the lowest common denomination playing.
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u/BitesTheDust55 Sep 10 '26
Elden Ring not giving a fuck about that kind of indicates gamers will be fine if you don't hold their hand. Honestly botw is the same way, and that game sold like hotcakes
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u/alus992 Sep 11 '26
Exactly. This "let's make game for the masses" has never been successful. I can't think on one game that is just a basic one button mashing game with bazillion tutorial-ish machanics throughout the game that is a hit.
We can argue of new GoW wasn't like that but let's be honest - fighting for a lot of people was still super fun so it's not like it was super dumbed down game for kids.
It's crazy that this approach makes games sell less not more and executives still think that's the move because "risk is bad". Shit i think adding quirky cube as a sidekick is a bigger risk in Laufe than making her more brutal than OG Kratos.
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u/Successful_Note_5871 Sep 10 '26
I came back to God of War 2018 to finish it, and that game barely holds your hand in comparison. Plenty of times I had to stop and look around to figure out what to do, only to find some stuff hanging up top I would have missed if the game didn't train me to look around.
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u/Foxy__Proxy Sep 10 '26
In all fairness... Spider-Man is partially for kids. But I get what you mean.
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u/suvivour Sep 10 '26
At least you can turn off the objective marker in SM2 so it only shows up in the tactical view, can you turn off any of the guidance markers in Insomniac's Wolverine?
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u/A-Star55 Sep 10 '26
It doesn’t seem like it. They went too overboard with the “hints” especially since Wolverine is a strictly linear game they have a “scent” trail guiding you to the objective, Wolverine makes a remark telling you what the objective is, they have a pinpoint, the “hidden” collectibles emit a sonar wave and there’s just obviously bright crystals lying around everywhere so they’re basically assuming the player is incapable of navigating the game themselves.
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u/teaanimesquare Sep 10 '26
I’ll get downvoted for this but this is sort of how I see a lot of Sonys games.
Me personally I just don’t like the modern god of war games right, even though the characters, world and all that are really good they just kinda bore me, but I bet if my best friend who had not really been an active gamer since the early halo days played it he’d think it’s a 10/10. Maybe I’ve just played too many games to enjoy some things now.
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u/_cd42 Sep 10 '26
I agree as well but this seems to be a particularly egregious case
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u/teaanimesquare Sep 10 '26
I seen how hyped reddit was about this game and I just didn't understand it tbh. But to each their own.
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u/EvocativeReach Sep 10 '26
Most significantly Skillup was very positive about it during a preview, more than most I saw.
If he’s done a 180, that says a lot.
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u/ProtectMeFender Sep 10 '26
He definitely did not 180. His early preview was generally disappointed by the gameplay but couched in the fact that he'd only played a few small slices, and generally positive about the story in those slices.
This review is actually exactly what I would have expected if the rest of the game was just like his early preview.
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u/unicornofdemocracy Sep 10 '26
agreed. I was concern with his review during previer because it had a "trying hard to say something good about it" vibe from SkillUp and that usually means its shit. lol
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u/Remarkable-Ad-2476 Sep 10 '26
Yeah seems like the main criticism is how repetitive it is. Great for a small preview but gets tiring after a few hours.
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u/Sea_Tailor_8437 Sep 10 '26
Skillup generally skews positive, for better or worse. He likes to talk good about games/industry and lift people up.
If he's shitting on something, it's a sign he REALLY didn't like it.
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u/These-Angle-1476 Sep 10 '26 edited Sep 10 '26
I've seen a few cases where he will absolutely bury a game that I don't feel deserves it.
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u/GroundbreakingParty9 Sep 10 '26
Yeah. I like watching his reviews but don’t always agree with him. I like to watch his reviews and a few others that trust just to get an idea. I loved Final Fantasy 16 but he tore that game up. I know other FF fans are mixed on that entry but I thought it was good! Sometimes you gotta just play a game and see. But also understand that $70 for a 15 hour game is a lot of money for some right now. So I think it’s fair to be critical of it in that regard as well but I was always going to wait on this because I have so many things to play haha.
TLDR: All that to say I love SkillUp but sometimes he can be overly critical and nitpicky. Doesn’t mean his opinion isn’t valuable but worth considering.
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u/fox_coffee Sep 11 '26
I agree that he can be critical and sometimes plays that up to be entertaining (not a fault, it is the way the business is) but I appreciate that he explains his reasoning well. So, even if I don’t end up agreeing with his conclusions I can see how he got there and the values/weighting he’s put on stuff, and judge whether I’d have the same experience or not. Parris Lilly is the same.
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u/DwarvenFury Sep 10 '26
100%. It was one of the reasons why I couldn't keep watching as when he didn't like a game...he REALLY didn't like it to the point where it felt abit nitpicky. But he's a good reviewer 99% of the time.
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u/satufa2 Sep 10 '26
I don't think so. He has plenty of games that he either went neutral on or hit them with the do not recommand.
I think he just feel positive in comperirion because a lot of youtube chanels are drama farmers to at least some extent.
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u/Revolutionary-Cat817 Sep 10 '26
He wasn't very positive on its preview. Says the game was very repetitive.
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u/AdFit9440 Sep 10 '26
He wasn't? I remember him emphasizing repetitiveness of fights and lack of any traversal mechanics.
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u/Anfins Sep 10 '26
I would not say that he was positive on it during previews. He thought the combat was really repetitive and button mashy and had lots of criticism of the boss fight.
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u/A-Star55 Sep 10 '26
He definitely wasn’t feeling the gameplay, most of the positives were towards the narrative and the acting.
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u/SirBastian1129 Sep 10 '26
Yeah, made the decision to get Control Resonant instead and I think I made the right decision.
Wolverine literally looks like it was made by developers who think players are idiots.
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u/CHARILEwolf Sep 10 '26
Yeah even IGN was like 6/10
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u/VenserMTG Sep 10 '26
And with the way ign boosts their scores, it may as well be a 4
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u/AlwaysTouchingGrass Sep 10 '26
Ign gives Blood of Dawnwalker a 9: omg who even listens to reviews any more, man. They're paid off and fake
Ign give Wolverine a 6: omg I knew that game was going to be shitty
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u/IdidntrunIdidntrun Sep 10 '26
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u/Wrong-Swing-8399 Sep 10 '26
If this isn't a perfect picture I don't know what is.
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u/IdidntrunIdidntrun Sep 10 '26
The original was made for movies with rotten tomatoes but I just slapped metacritic scores and steam reviews on it instead lol
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u/Iggy_Slayer Sep 10 '26
I could tell it was for movies because game reviews rarely ever get into the 60s let alone lower than that lol.
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u/IdidntrunIdidntrun Sep 10 '26
Oh no those are actual Metacritic scores. 65s aren't hard to find, they're rather abundant actually.
The one I had "trouble" finding was the 29. But really only took a minute to find. I think I took it from MindsEye lol
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u/OGgluttonousToad Sep 10 '26
I've been saying this for a minute now, but user reviews are way worse than critic/professional reviews. User reviews are quite literally full of emotional man children pushing a narrative. They are exactly what people claim critic reviews are.
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u/IndividualSituationK Sep 10 '26
The IGN review of Onimusha was so good it actually convinced me to get it. People who are terminally online are just weird. If the reviewer has no clue what they're talking about, then just look at a different one. A single reviewer will not be able to fully encompass the entire gaming landscape. I'm sorry, but nobody has that diverse of a taste for games.
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u/HotPotatoWithCheese Sep 10 '26
Makes me laugh when fellow PC users say the only reliable way to tell if a game is good is by looking at Steam reviews. As if 80% of positive "reviews" aren't either made up of wannabe comedians, or the most low effort "game gud me like" comments with less than 10 words. Conversely, you'll see tons of low effort negative posts, people with 10k hours who think it's funny to not recommend, Chinese and Russian players review bombing over some reason or another etc.
Of course there are exceptions, but the above examples far outnumber those of actual quality.
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u/Roids-in-my-vains Sep 10 '26
Blood of The Dawnwalker is a 9 or an 8 at the very least tho
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u/Scott9843 Sep 10 '26
I don't think they're refuting how good Blood of Dawnwalker is, so much is pointing out how people only take review scores seriously when it suits their narrative.
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u/RuafaolGaiscioch Sep 10 '26
I think that’s approximately what they were getting at but could be wrong.
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u/ExtraBreadPls Sep 10 '26
Wolverine also has mostly positive reviews on top of that. There's a lot of 7-9 review scores
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u/CrackheadHunters Sep 10 '26 edited Sep 10 '26
At best, it's just okay. And at worst, it's a good game to pick up on sale. Doesn't seem like it's an outright failure, but equally it's unlikely to break any records.
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u/PieceAfraid3755 Sep 10 '26
For a game like this, "just okay" is definitely really disappointing. Of course it's not worth getting super upset, argumentative and/or vindictive over, but we live in a time where there is more access to amazing videogames than time to play them. A game that's just okay can't stack up to all the great games that are around nowadays, unless it has some especially unique features to let it stand out.
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u/IloveKaitlyn Sep 10 '26
“Just okay” is absolutely a failure for a Sony first party. They aim very high and literally have bonuses attached to getting a high metacritic score.
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u/Mrcompressishot Sep 10 '26
For a game with that budget and development time an ok game is a disaster
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u/dawne_breaker Sep 10 '26
Have we honestly gotten to the point where difference of opinion is something we can’t accept? Is being a hive mind with no individuality superior?
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u/HalfricanSaint95 Sep 10 '26
The internet incentivizes people to speak in echo chambers.
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u/Old-Perception-1884 Sep 10 '26 edited Sep 10 '26
Something I've noticed about games releasing recently is that if the internet had already decided that it's shit before they even had the chance to play it, everyone will think it is shit regardless of its quality. Sometimes it's deserved but sometimes it isn't which is why I'm not fully onboard with just lambasting a game that's shit online may it be deserved or not because it leads to unfortunate consequences. Now I'm not saying that this game is either good or bad. Just a pattern I've noticed.
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u/PepsiMars15 Sep 10 '26
That's why I form my own opinion with games and such now I also noticed that too
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u/preludechris Sep 10 '26
I don't have the disposable income to risk this sadly but I have some reviewers which I feel align with my way of thinking. Like SkillUp in the picture or Gameranx, generally I trust their opinion to be fair and detailed enough that I can make an informed decision. Otherwise, I do agree with this.
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u/Economy-Tough4038 Sep 10 '26
I have the disposable income, but it still feels insulting to my wallet to buy it full price.
Plus, it looks like the kinda game that will be 15-20 bucks in 2 years and receive a few patches by then to make it more pleasant experience
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u/VenserMTG Sep 10 '26
The reviews are telling me I shouldn't waste 90$ on this, so I'll wait for it be under 30$ to form said opinion.
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u/gorillaphi Sep 10 '26
The internet says EVERYTHING is shit. Decide for yourself if you like something.
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u/TheJimReaper6 Sep 10 '26
Yeah i feel like Wolverine will be like Spiderman 2 where the Internet rips it to pieces but the average gamer will really enjoy it.
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u/nbaumg Sep 10 '26
It’s so exhausting
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u/ShironeWasTaken Sep 10 '26 edited Sep 10 '26
The internet has been a tiring cesspit of negativity for a good few years now. The slide was gradual but algorithm driven social media (and dead internet theory bots) super charged it when negativity is the biggest driver of engagement.
Sorry to sound like a boomer but the internet really was better before. The internet of 15-20 years ago is dead and buried
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u/No-Perception-6087 Sep 10 '26
People don’t wanna pay $70 just to find out it’s a shit game
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u/Kolvarg Sep 10 '26 edited Sep 10 '26
No one is saying you need to pay $70. They are just saying you don't need to form an opinion in the first place, let alone share it online just to be part of what you perceive the consensus to be. Especially when the game isn't even out yet.
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u/TipTronique Sep 10 '26
I’d say skill up is one of the most trusted reviewers of our day
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u/Boulder1983 Sep 10 '26
I'm so confused... why do people say "you need to play it to see for yourself" for some games, and for others they post a skillup review (one single person's opinion) of a currently 78 metactitic game, and go "it's over".
I'm not even buying it, I've too much to play. But Wtf is the thinking here?
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u/cool-- Sep 10 '26
I can't speak for anyone else here but I know what I like and don't like.
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u/Thefourthchosen Sep 10 '26
Because as with many things on the internet nowadays the argument lacks nuance. Ultimately only you can decide if a game is for you or not, but the point of a review (a good one at least) is to inform your purchase. The issue is that not every reviewer is a good reviewer.
In Skill Up's case I don't always agree with what he says but I'll usually hear him out because his arguments are usually well though out. It's not like he tore the game apart and just went "worst game ever don't play this lol", his criticisms were that the game is way too hand holdy for such a linear game which takes away what joy of exploration and discovery there is for the player, and that the combat didn't have the depth it should have. Those are IMO fair criticisms, the decision to play or not is still mine of course but I'll take that into account.
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u/krispy123111 Sep 10 '26
The entire PS5 lineup has been a disappointment. And there are rumors for a ps6 next year or the year after. While a pro currently costs 900 dollars.
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u/vballboy55 Sep 11 '26
Saros and Astro Bot were pretty good. Those are the only exclusives I've played.
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u/EdgarAllanKenpo Sep 11 '26
I pretty much exclusively play RPGs and JRPGs and ive been eating good all year. I can see how others haven't had much to play exclusive wise if they arent into my same genre's.
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u/LostPerson703 Sep 10 '26
Insomniac got high on its own supply. Spiderman 2 was a letdown. I loved Rachet & Clank and the first Spiderman game. Felt it started to become industry slop in the 2nd game. This wolverine review doesn't surprise me. There are also negatives that have nothing to do with the game. $75 for a sub 20 hour game and also digital ownership not being a real thing. This game looks like that SE Avengers game that came out a few years back.
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u/darthphallic Sep 10 '26
Seems like a pretty mid game that would have been acceptable at the 40-50$ range but these fuckers be greedy.
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u/Star-Lord420 Sep 10 '26 edited Sep 10 '26
yep, skillup or ralph is my trusty and go-to guy. no longer buying
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u/APoolFullofCorn Sep 10 '26
I watch him and Jake for different perspectives. They’re my go to reviewers. That said, I have disagreed with them several times, but for the most part they’re on point and make good arguments.
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u/FireFarq Sep 10 '26
Skillup definitely changed my mind. I’m about to watch gameranx now. If they’re not positive either it’s genuinely over
Edit: i’m 30 seconds in the video and it’s genuinely over58
u/Star-Lord420 Sep 10 '26 edited Sep 10 '26
yep, jake isnt fully positive about it either and he almost never says anything bad about games, most of the time lol
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u/winterman666 Sep 10 '26
When even Jake, the guy who usually finds positives, doesn't have much to say yeah GG
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u/HiddenLeaforSand Sep 10 '26
Dog when Jake from game ranx can’t recommend a Wolverine game? You’re cooked
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u/ShinyTotodile55 Sep 10 '26
I saw this coming tbh. I've played all of Insomniacs games and they all just have one thing in common.
They're kinda fucking dull. Good movies, but dull gameplay. Plus every video I see of this game just looks so brainless, like you can just hold forward and button mash your way through the whole game.
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u/After-Atmosphere7125 Sep 10 '26
Sony and Xbox are in a competition to see who can fuck up the most without losing customers. The winner gets to keep Marvel Games.
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u/Frosty_Caregiver1696 Sep 10 '26
Critic reviews are being valued now all of a sudden lmao
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Sep 10 '26
[removed] — view removed comment
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u/JT_got_the_1st Sep 10 '26
I watched the video and the gameplay reminded me of the bad movie tie games that we used to get in the ps3/360 era.
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u/aSpookyScarySkeleton Sep 10 '26
Which is ironic because Wolverine had a great 360 era movie tie in game that was really fun.
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u/Bearloom Sep 10 '26
The key is that it didn't start out as a tie-in game. Raven was already working on it when they found out Origins: Wolverine was in production and made a few changes to make it (slightly... it takes some weird turns) closer to the film.
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u/Level_Cardiologist36 Sep 10 '26
Only one I care about is Gameranx' Before You buy, since I have similar tastes. Which apparently released a video on this an hour ago. I'm going to go watch it now. Hah.
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u/Sea_Tailor_8437 Sep 10 '26
Yep same reason I like Skillup I find my views align with his mor often than not, and when we differ he at least provides his opinions with enough context/examples I'm not left wondering if we even played the same game lol
Like a "I don't agree with him, but I understand how he got there" thing. Really that's all I want from a reviewer. I'll save my money and hopefully the new fire emblem is better
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u/Accomplished-Cat2849 Sep 10 '26
Specific reviewer ones always have. I know which reviewers align with my taste in games I can trust them.
The big sites have the problem that reviewers rotate and even tests genres they dispise. Thats a problem
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u/IsamuAlvaDyson Sep 10 '26
It's just like IGN reviews scores, depending if the review fits their agenda already in their head
If the review score is too low IGN doesn't know what they are doing
If too high they are paid shills
If spot on, it's that one specific reviewer they like no one else
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u/aboysmokingintherain Sep 10 '26
I think one review doesn't make a shitty game. Skill Up also gave a not great review of Death Stranding 2.
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u/winterman666 Sep 10 '26
The point of a review (a good one) is someome dissecting the game and pointing out positives and negatives for them in detail. If you think something is a positive and not a negative (and viceversa) then you still end up winning and being more informed. For example if someone says the open world is too small, I find that as a good thing since I prefer linear games
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u/PCBuilderCat Sep 10 '26
Which is exactly what Ralph does, I don’t always agree with his opinions which is why multiple reviews is important but he’s very thorough in his dissection of a game good and bad and this review is no different
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u/RemorseKode Sep 10 '26
Considering Sony fired Kojima because of DS2 flopping I think that isn't the best example to give.
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u/Dylos89 Sep 11 '26
Sony needed this dud. They’re taking the piss out of everyone currently.
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u/Cowboy_Dandy_III Sep 10 '26
It’s not Sonys day today, huh