r/savageworlds • u/UnAngelVerde • 23h ago
Resources / Tools Blood science enemies, missions and equipment
I'm GMing a post apocalyptic setting where medieval-level tech is normal, but anything more advanced is powered by the user's blood. This is called Hemoscience and it's basically technobabble with blood (kind of BetaX).
With this tech humans burned the planet and now they live in an artifact-town, going outside to get blood and resources.
I have basic weapons and equipment, and some enemies. There are bookeepers that store knowledge, psychics and the regular explorers so I'm looking for suggestions on enemies, missions and other equipment outside the just weapons i can use to give my players