r/playmygame • u/TigerLaoshi • 19h ago
[PC] (Windows) Into the Drift — a free open-world 2D isometric fantasy RPG with dungeon diving, multi-storey building, and Windows/Linux/Steam Deck support
I'm the developer of Into the Drift, a single-player fantasy RPG set in a large, procedurally generated world. The current alpha is free, and I'd welcome people giving it a try.
Download: https://tigerbyte.games/download/
Platforms: Windows and Linux, with controller support for Steam Deck and Windows handhelds such as the ROG Ally and Legion Go. The Steam Deck uses the native Linux build; setup instructions are on the download page.
You explore an overworld of towns, forests, mountains and ruins, then enter regional maps to travel on foot, fight, gather materials and head underground. There are already multi-level dungeons to explore, equipment to find, crafting, magic, companions and an opening storyline to follow.
The building framework is also playable. You can construct multi-storey buildings with floors, stairs, roofs and furnishings. The game uses a 2D isometric world with terrain elevation and a rotatable view, so buildings and mountain interiors have some depth to them.
You can already spend time exploring and dungeon-diving, but the main story is unfinished and the settlement-management side is still being developed. The construction system already supports multi-storey buildings with stairs, roofs and furnishings, though access to building recipes is still limited. You start with a campfire and shelter, and can buy additional plans from merchants. The next major story chapter will introduce settlement founding and unlock the basic building pieces together. For now, if you’d like to experiment with construction, press the backtick key (usually beneath Esc) three times quickly to open the dev menu, then choose Grant & unlock → Learn All Building Recipes. You can also enable No Build Costs to build without gathering materials.
That next stage includes whole-building blueprints, settlers who build and haul materials, farming, production and settlement defence. The story will introduce founding a settlement, which you can continue developing as you explore.
The influences include Dwarf Fortress and RimWorld for settlements and generated worlds, Diablo for dungeon-diving and finding equipment, and Darklands for its approach to adventuring. There are also influences from Caves of Qud, Tales of Maj'Eyal, Chrono Trigger and Final Fantasy VI.
I'm making this in my spare time, and there will be bugs and rough edges.



