r/playmygame • • 19h ago

[PC] (Windows) Into the Drift — a free open-world 2D isometric fantasy RPG with dungeon diving, multi-storey building, and Windows/Linux/Steam Deck support

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18 Upvotes

I'm the developer of Into the Drift, a single-player fantasy RPG set in a large, procedurally generated world. The current alpha is free, and I'd welcome people giving it a try.

Download: https://tigerbyte.games/download/
Platforms: Windows and Linux, with controller support for Steam Deck and Windows handhelds such as the ROG Ally and Legion Go. The Steam Deck uses the native Linux build; setup instructions are on the download page.

You explore an overworld of towns, forests, mountains and ruins, then enter regional maps to travel on foot, fight, gather materials and head underground. There are already multi-level dungeons to explore, equipment to find, crafting, magic, companions and an opening storyline to follow.

The building framework is also playable. You can construct multi-storey buildings with floors, stairs, roofs and furnishings. The game uses a 2D isometric world with terrain elevation and a rotatable view, so buildings and mountain interiors have some depth to them.

You can already spend time exploring and dungeon-diving, but the main story is unfinished and the settlement-management side is still being developed. The construction system already supports multi-storey buildings with stairs, roofs and furnishings, though access to building recipes is still limited. You start with a campfire and shelter, and can buy additional plans from merchants. The next major story chapter will introduce settlement founding and unlock the basic building pieces together. For now, if you’d like to experiment with construction, press the backtick key (usually beneath Esc) three times quickly to open the dev menu, then choose Grant & unlock → Learn All Building Recipes. You can also enable No Build Costs to build without gathering materials.

That next stage includes whole-building blueprints, settlers who build and haul materials, farming, production and settlement defence. The story will introduce founding a settlement, which you can continue developing as you explore.

The influences include Dwarf Fortress and RimWorld for settlements and generated worlds, Diablo for dungeon-diving and finding equipment, and Darklands for its approach to adventuring. There are also influences from Caves of Qud, Tales of Maj'Eyal, Chrono Trigger and Final Fantasy VI.

I'm making this in my spare time, and there will be bugs and rough edges.


r/playmygame • • 15h ago

[PC] (Web) BLOODBATH ALLEY: gory 16-bit Streets of Rage side-scrolling action with verrrry light detective work NSFW

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14 Upvotes

Game Title: BLOODBATH ALLEY

Playable Link: https://bloodbathalley.vercel.app/

Platform: Browser (on PC / Mac / Mobile .. think this needs testing though!)

Description: A gory 16-bit, Streets of Rage style beat-em-up, with a little bit of light detective work thrown in - hunt your missing brother / avenge your significant as one of two characters in a head-chopping rampage across a neon city. Befriend or obliterate gang bosses, gut your enemies, eat chickens and apples!

Free to Play Status:

  • [X] Free to play (well the first bit I've built at the link!)
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I'm currently the sole dev (might need some help with art and such later on)


r/playmygame • • 22h ago

[PC] (Windows) Rumble Will Come - a fantasy city builder with world exploration and dating sim elements.

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10 Upvotes

Playable Link: https://guywhoknow.itch.io/rumble-will-come

Platform: PC (Windows)

Description: This game is heavily inspired by Kingdoms and Castles. The core gameplay focuses on city-building and world exploration in a story-rich fantasy setting, combined with developing relations with "heroes" - advisors and special NPCs. However, this island is far from a paradise. It harbors its own secrets and threats that you must overcome to restore the human race to its former glory. You need to defend your kingdom by the raids, deceases and of course ineffective management. The game is totally SFW, the female advisors and special NPCs just wear pretty revealing clothes.

Free to Play Status: - [✅ ] Free to play - [ ] Demo/Key available - [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I'm working on this project solo, handling the game design, writing code by hand, and doing the 3D modeling with ai assist.


r/playmygame • • 21h ago

[PC] (Windows) We just announced our weird indie game, Rotten Crown!

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10 Upvotes

Game Title: Rotten Crown

Playable Link: https://store.steampowered.com/app/5312480/Rotten_Crown/

Platform: PC

Rotten Crown is a twisted real-time settlement manager where no problem ever fully dies. Grow your tiny kingdom, turn opposition into workers, balance the needs of humans and zombies, and make decisions no respectable ruler would ever admit to.

We are really happy to finally announce our game, Rotten Crown! We are a small indie team of three, and we've been working incredibly hard to make something truly unique for you guys.

If you want to be among the first to try it, we are hosting a free public playtest at the end of November. We’d love to see you there!

Free to Play Status:

  • [ ] Free to play
  • [ ] Demo/Key available
  • [X] Free Playtest Soon
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I am Developer !


r/playmygame • • 4h ago

[PC] (Windows) I really need playtesters for yet another deck-building roguelite

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7 Upvotes

Game Title: Bone Meal

Playable Link: https://ggmg.itch.io/bone-meal/download/Wzb7079d75y8taDdbbPYUUfoVRESODOuFG2mrUqb

Platform: Windows

Description: Throw cards at enemies to deal damage or cast special effects. Or throw cards in a cooker to stack their effects, creating powerful dishes. Dishes stack in order: 1 on top, K on bottom. You can increase the effects of a dish by playing poker hands into the cooker. If you don't like a card, you can burn it to replace it with a new one. But watch your heat; cooking and burning will lower it. Collect spices that increase the potency of dishes or Relics that give your chef powerful abilities.

Free to Play Status:

  • [x] Demo/Key available

Involvement: Solo developer

Hey friends, I would really appreciate any help/feedback with finding bugs and testing balance. I also need input on possible ways to improve mechanics and make it more fun. The link is a free key for the full game beta on Itch io, not just the demo.


r/playmygame • • 13h ago

[PC] (Web) The Nogero Trail

4 Upvotes

Game Title: The Nogero Trail

Playable Link: https://nogerotrail.com

Platform: Browser (desktop and mobile; keyboard or touch)

Description:
The Nogero Trail is a retro parody of the 1985 Apple II classic The Oregon Trail, played in reverse. It's 2026, your one-bedroom in Portland costs $3,100 a month, and a four-bedroom in Independence, Missouri costs $189,000. So you load up the car and drive the trail backwards: 1,990 miles and 19 stops.

You pick one of three professions (Laid-off Tech Worker, Barista with an MFA, or Lifestyle Influencer) and one of three vehicles (a 212k-mile Subaru, a used Tesla in charging deserts, or a van-life Sprinter). Each changes your money, risks and score.

Along the way you manage snacks, fuel, health and vibes through 97 random events, and cross rivers the way the original did: ford, float, pay a guy, wait, or detour. Two of the rivers are now construction zones. There are three arcade minigames: Fred Meyer Parking Lot Defense, Costco Sample Raid (the hunting replacement) and Wyoming Wind. Your party can die of COVID (again), doomscroll despair, or occasionally dysentery. You write their epitaphs, and later trips on the same browser pass the tombstones.

There's a weekly dare with a fixed seed: get all four people to Missouri alive as the Barista. Shared runs give friends the same starting luck.

I'd love feedback on difficulty: is the Barista dare too hard, and do the minigames feel fair on mobile?

Free to Play Status:

Involvement: Solo developer: design, writing and code.


r/playmygame • • 3h ago

[PC] (Web) Paint the floor, break the rules: my first game 🤗

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3 Upvotes

Game Title: Paint Runner

Playable Link: https://filossof.itch.io/paint-runner

Platform: Web browser (Windows & Mac, keyboard and mouse)

Description:

Paint Runner is a puzzle platformer set in a black and white world, and you have the paint. You can't jump high enough, run fast enough or climb anything on your own, but every surface you paint gains a power. Blue makes it bouncy, red makes you run fast, green lets you stick to walls and walk on ceilings, yellow shrinks you to squeeze through tiny gaps, and purple opens two portals that keep all your speed.

The monsters follow the same rules. Paint the floor under an Inky and it races, hops, gets glued in place or wanders into your portal. Hat-wearing monsters shoot paint back at you, and the Washer scrubs your colors away.

There are 45 short levels across five worlds plus a lava-filled finale, with no checkpoints. Each level has 3 paint cans to collect, and leaderboards track fastest times to the millisecond. You can unlock 12 characters and buy cosmetics with in-game currency you earn by playing. You sign in with Google so your progress and times are saved.

Free to Play Status:

- [x] Free to play

- [ ] Demo/Key available

- [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo project. I came up with the game and designed the mechanics and levels, and built it with the help of an AI coding assistant.


r/playmygame • • 18h ago

[Mobile] (iOS) I made a physics based roguelike with chain reactions

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3 Upvotes

Playable Link: https://apps.apple.com/us/app/popplin/id6773328628

Platform: iOS

Description:

Popplin is a game where you pick upgrades, buy darts and special balloons in order to break the game and reach massive scores.

Free to Play Status: - [X] Free to play - [ ] Demo/Key available - [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement:

I'm the solo developer


r/playmygame • • 33m ago

[PC] (Web) Soul Forge - a short pixel-art push-your-luck game about a blacksmith obsessed with forging the perfect blade

• Upvotes

Game Title: Soul Forge

Playable Link: https://jason-fay.itch.io/soul-forge

Platform: Web (desktop and mobile browsers)

Description:

Soul Forge is a short pixel-art push-your-luck game about Brannoc, a blacksmith who forges blades for the knights of the realm while nobody ever learns his name. Desperate to make a sword no knight could match, he turns to the forbidden Soul Flame.

  • Hold to dip the blade into the flame, release to pull it out.
  • The longer it stays in, the more soul shards it's worth. Cracks warn you it's about to shatter, and a shatter loses the whole round's pot.
  • Pull at the last possible moment for a PERFECT temper (x1.5), and chain good pulls into a Hot Streak.
  • Each forge has a shard quota you must hit across 3 rounds. Between attempts, spend shards in the Soul Market on upgrades: Soul Funnel, Crack Sense, Razor's Edge, Hot Streak, Quench Seal and the Devil's Bargain wager.

It has 3 levels and a story told in pixel-art scenes, and a run takes about 15-25 minutes. It plays with mouse, keyboard, gamepad or touch. I'd love to hear where the risk/reward feels off, or which upgrade carried your run.

Free to Play Status: - [x] Free to play - [ ] Demo/Key available - [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I designed and directed the game and made the music. It's built in Godot 4, with the art, code and story text made with AI tools under my direction.


r/playmygame • • 2h ago

[PC] (Web) 🎮 medieval chess 🕹️ Joue sur CrazyGames!

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2 Upvotes

r/playmygame • • 3h ago

[PC] (Web) Wispwheel: a free supernatural downhill racer for desktop browsers

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2 Upvotes

Playable Link:

https://www.crazygames.com/game/wispwheel

Platform:

Desktop web browser. No download needed.

Description:

Wispwheel is a supernatural downhill racing game set around lantern streets, mountain roads and spirit shortcuts. You choose from five racers in little wooden vehicles, then steer through a world where the road can twist and gravity gets a little strange. The first version is now playable free on CrazyGames. The gameplay clip shows a gravity turn, a run through the lantern streets and a spirit route. I wanted the races to have a warm twilight atmosphere, with odd characters and places worth looking at as you go downhill. This launch version is single player. If you try it, I would love to hear how the steering feels, whether the first race is clear, and where you get confused or stuck.

Free to Play Status:

Free to play.

Involvement and AI disclosure:

This is my first game. I directed the concept, design choices and revisions, using ChatGPT and Codex extensively for the code, artwork and promotional materials. Much of the development and art was generated with AI. The video is actual footage recorded from the game, using its autopilot for the capture.


r/playmygame • • 3h ago

[PC] (Web) Ammunition, Not a Ride - a satirical escape game about the first days of the war in Ukraine (free, browser, ~10 min)

2 Upvotes

**Game Title:** Ammunition, Not a Ride

**Playable Link:** https://ammunition-not-a-ride.vercel.app

**Platform:** Web browser (desktop and mobile)

**Description:**

Ammunition, Not a Ride is a short satirical point-and-click escape game about the first days of the full-scale war in Ukraine, told as an Orwellian animal fable.

You play a hedgehog President hiding in a concrete bunker. On the wall, Ministry of Truth TV - hosted by a smug pig - insists there are "no plans to invade", that everything is going "according to plan", and finally that you have already fled the capital. Meanwhile the allies keep ringing the red phone with polite evacuation offers.

Your main tool is a Newspeak Decoder: a dictionary that translates Kremlin TV phrases back into reality, one page at a time. Along the way you crack the bunker safe, charge a dead phone, tune a field radio to Snake Island, change out of your suit, and plan the one video Moscow can't call fake.

Every gag is based on something that really happened. A Fact File with sources at the end explains what was real and which quotes are genuine. The game takes about 10 minutes, has a three-step hint system (ask Kotyk the cat), saves your progress automatically, and is chapter 1 of 6.

**Free to Play Status:**

- [x] Free to play

- [ ] Demo/Key available

- [ ] Paid

**Involvement:** Solo developer. The idea, story, puzzle design and writing are mine. I built it with AI tools: a coding assistant for the code and image generation for the illustrations. Sound effects are synthesised in the browser. I'm looking for feedback on where players get stuck and whether the hints help.


r/playmygame • • 6h ago

[PC] (Windows) my game STACK FACTORY has a demo out atm on steam: its a tetris tower-defense roguelike

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2 Upvotes

STACK FACTORY

Playable Link: https://store.steampowered.com/app/4992340/Stack_Factory/

Platform: PC

Description: Drop pieces, complete lines, and build upward. Shape your blocks into factories, mine zerons to keep your economy running, and hire guardians to fight at your side.

Free to Play Status: Demo out now

Involvement: Designer, Visual Artists and Programmer


r/playmygame • • 9h ago

[PC] (Web) Hatch Craft (Demo)

2 Upvotes

Game Title: Hatch Craft (Demo)

Playable Link: https://itsredxo.itch.io/hatch-craft-creatures-of-wonder

Platform: Web

Description: Hello everyone hope this message finds you in good health. I want to start off by saying before anything, before this project I had 0 experience in what it took to make a game. Literally 0. I am also a solo developer So YES I used ai to help me make this game. As a father, worker, and husband finding time to do anything is hard. But I did. I thought this would be a project I can do by myself in about, a week or 2 at most. Since so many people made it seem building a game with an ai is super simple. I'm starting to think those people have never actually used an ai to make a game before, but this is coming from someone with 0 to little knowledge now in the gaming world and is what some would call "slightly retar***" so I digress. Anyways. 11 months later here I am. I'd like to say i'm about 25% of the way thru of "Completing" it but have lost motivation to keep working on it. Something tells me it time to move on. How do I know when that time has come? Anyways I'm just here to find out if the game has any sort of traction and is worth investing more time into and eventually money for artist and music producers. Hope you have a great day and remember you are important.

Free to Play Status:

  • [x ] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I am the sole developer of the game. I love gaming and want to be apart of something bigger than myself one day. Something lasting longer than my name ever could. Being apart of creating a game that'll live longer than me.


r/playmygame • • 10h ago

[PC] (Windows) I’ve been making a Lufia II Ancient Cave-style roguelite JRPG on my own, free Windows demo is up

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2 Upvotes

Game Title: Sojourn Saga

Playable Link: https://skotlaroc.itch.io/sojourn-saga

Platform: Windows (PC)

Description:
Sojourn Saga is a turn-based roguelite JRPG inspired by the Ancient Cave from Lufia II. I’ve been working on it for 3 years. You go down into the Warren, a randomly generated 100 floor dungeon, and try to find out what trapped you and the town there. Enemies only move when you move, so it is very similar to a traditional roguelike, although party based JRPG combat.

  • Seven playable characters, and you pick your party based on their strengths and the gear they can use (only four are available in the demo)
  • Foomy companions that you feed spare equipment to, and they evolve down different paths
  • 150+ enemies and 300+ pieces of equipment, with skills built into weapons and armour
  • Ornament relics that can change how a whole run plays
  • A boss choice every 25 floors, where you pick your warden and take their ornament
  • Hidden rooms, puzzles, and odd NPCs who might help you or mess with you if you annoy them
  • SNES style pixel art and a fantasy story you piece together as you explore

The demo is a 342 MB download. It’s Windows only for now.

It’s still in development, and I’d love to know what feels off: how the early game teaches you, combat pacing, whether party and equipment choices matter, or anything confusing or broken.

Free to Play Status:
[x] Free demo (itch lists it as name your own price, so $0 works)

Involvement: I’m the solo developer. I’ve been working on this for 3 years, handling the design, systems and programming. The art and music were commissioned from other artists.


r/playmygame • • 12h ago

General Flag Wars – a free paper.io-style browser game where you fight for your country's flag

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2 Upvotes

r/playmygame • • 12h ago

[Mobile] (Web) Guilds & Blades - a multiplayer strategy game in your browser. Cities, armies and guilds on a hex map, 30 days a round.

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2 Upvotes

Playable Link: https://guildsandblades.com/?ref=reddit-playmygame-202610

Guilds & Blades is a browser war game on a hex map: cities, armies, guilds and magic. Thirty days a round, a few decisions a day.

What it’s like

If you played Travian or Tribal Wars, the core will feel familiar. You build up cities, raise armies, join a guild and raid or conquer other people’s cities.

The map matters more than in those games, closer to how it does in Civilization. Hills and woods slow an army, and forests and mountains stop it. There’s fog of war, so you see what’s around your cities, your armies and your guild. An army on the road takes hours to arrive, and you can watch it come.

The round is closer to Neptune’s Pride. One map, thirty days, and then it ends. The guild ahead on day 30 goes into the hall, and a new world starts where nobody has a two-year head start.

The magic and the races come from old-school games like Utopia. Magic scouts, slows or freezes an army on the road, and cracks city walls. There are five races. Human is the safe pick. Elf is fast and fragile and the best caster. Dwarf is slow, dear and hard to kill. Orc hits hard and lives off plunder. Undead are powerful in numbers.

What to expect

  • The first evening takes the longest. You pick a race, found a city, queue buildings, recruit a garrison and raid a bandit camp. A First steps list at the top walks you through it.
  • After that, most days are five minutes. Queue a build, move an army, talk to your guild, come back later. A siege or battle takes more active time.
  • A walled city is besieged before it can be stormed, so your guild has time to answer.
  • It’s slow on purpose. If you want something real-time, this isn’t it.

It’s free and runs in the browser, on a phone or a desktop. You don’t need an account to start. Pick a name and you have a city. Seats in a world close after day 7, and then a new world opens.

I’m the developer, so ask me anything in the comments.


r/playmygame • • 14h ago

[PC] (Windows) [Windows] Looking for alpha playtesters. Cursed Tilt: a pixel-art pinball roguelike where the Table Master rigs every table.

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2 Upvotes

Game Title: Cursed Tilt

Playable Link: https://cursedtilt.itch.io/cursed-tilt (password: PlayTest)

Platform: Windows (keyboard or controller, Coming to steam soon!)

Discord Link: https://discord.gg/gWCKcxm3m

Description:

Cursed Tilt is a pinball roguelike. You beat each table’s target score before you run out of balls, while the Table Master curses the table under you: flippers shrink, gravestones rise out of the playfield, the lights go out and zombies crawl up from the drain.

Between tables you pick up relics, shop, and choose your next table from three offers. Clear three sittings to beat him. There are 25 tables, 20 curses, 34 relics and five Table Masters, each with their own tables and tricks.

It’s an early alpha, and I’m looking for people to play a few runs and tell me what’s fun and what’s broken. I’d especially love to hear:

how the flippers and ball physics feel

which curses feel fair and which feel cheap

anything confusing

Giving feedback is built in:

Press F9 any time something feels off and type a quick note. It’s saved with where you were.

When you’re done, press SEND FEEDBACK (in Settings or after a run). It puts one zip on your desktop and opens a 5-minute survey to attach it to. The zip only has game stats, your notes and your PC specs, nothing personal.

Windows may say “Windows protected your PC” because the game isn’t code-signed yet. Click More info, then Run anyway.

Free to Play Status: Free (alpha playtest)

Involvement: Solo developer. I made everything.


r/playmygame • • 14h ago

[PC] (Windows) Open playtest for Noctheria my zelda-like horror game

2 Upvotes
  • Game: Noctheria
  • Playable Link: https://store.steampowered.com/app/3776070/Noctheria/
  • Platform: PC/Linux/Steamdeck
  • Description: A retro horror action-adventure. It's a game inspired by Zelda and mixed with Survival Horror elements. My idea was to mix this 2 genres, since I haven't see anyone doing it properly. Explore cursed dungeons, solve their puzzles, and find the tools that open each new path. All while uncovering the truth of ancient gods.
  • Free to Play Status: Open Playtest
  • Involvement: I'm the main developer

r/playmygame • • 15h ago

[PC] (Web) Click Florist - A cosy clicker about selling flowers

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2 Upvotes

Playable Link: https://sunsetgamestudio.itch.io/click-florist

Platform: Web at the moment - Coming to Windows/Mac/Linux and iOS

Description: Click the flowers in your bed to grow potted flowers, then drag them to your shops to sell. Spend what you earn on workers, new flowers and new buildings, and before long the garden runs itself.

Free To Play Status:

  • [ ]Free to play
  • [x]Demo
  • [ ] Paid

Involvement: I have been working on a clicker/incremental game about selling flowers for a little while now and would love some feedback on the demo. The full game will be available on steam but for the demo I have made a web build for everyone to play.


r/playmygame • • 15h ago

[PC] (Windows) My Memory Roguelike Deckbuilder Demo is out for a few weeks

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2 Upvotes

My Memory roguelike deckbuilder game Memorology has a playable demo on Steam for Next Fest (next week) and a few weeks after: https://store.steampowered.com/app/5181060/Memorology/

Besides classic memory, it includes a ton of card interactions and special items to create energetic new strategies. Plan your route through the galaxy, build your deck, and challenge cosmic entities!
I’m setting up a discord and feedback forum soon, but for now I’d love to get your feedback here.


r/playmygame • • 17h ago

[PC] (Web) Bitiverse - a solo-built browser MMO just added a house of healing

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2 Upvotes

Game Title: Bitiverse

Playable Link: https://fortisq.itch.io/bitiverse

Platform: Browser (desktop and mobile), plus Windows, Linux and Android builds

Description: A persistent pixel-art MMO in one shared world, built by one person. This week's release opens the bonesetters' house of healing: take the recruiter's first patient as a joining test, then run daily house calls settled in a card duel - steady hand for an extra card, field dressing for a quick heal, a calming draught to stop a malady cold. Beyond that there's a weekly newspaper the players write, books you bind and shelve for strangers, guild councils, and homesteads you dig a dungeon beneath.

Free to Play Status: [x]

Involvement: Solo developer - code, art direction and testing are all me. Come break it and tell me what you find.

What's a healing or support system in another game that actually felt fun to play, rather than just a chore between fights?


r/playmygame • • 18h ago

[PC] (Web) Building new game

2 Upvotes

Game Title: Scarlett Crown

Playable Link: https://scarlettcrown.com

Platform: Browser (desktop and mobile)

Description:

Scarlett Crown is a free dark-fantasy auto-battler you play right in your browser, on desktop or on your phone. There's no download and no sign-up: hit Play now and you're in as a guest.

You summon heroes and build a Warband of 6: tanks up front, damage dealers and healers behind. There are 36 heroes, from Common to Mythic, and each has its own skill and trait. Fights play out on their own, so the strategy is in the formation: most attacks hit slot 1 first, while hunters go straight for your weakest hero.

What you can do:

- Wild Trail: push mile after mile against tougher enemies and named bosses.

- PvP, Arena, Gauntlet and weekly tournaments.

- Clans: chat, a shared banner and raid bosses you take down together.

- Expeditions, the Forge and daily quests: send heroes away for loot, upgrade your Summoner's gear and level up your band.

- The Scarlett Crown: each month, the top player in the Energy race wears it for the next month.

It's an early beta and gets updated every day. Balance will move and you'll find bugs. I want to build it with its first players, so please be brutally honest: what felt fun, what was confusing or unfair, and what should be improved. Bug reports with screenshots help a lot.

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I'm the developer of Scarlett Crown: I design it, build it and update it every day.


r/playmygame • • 19h ago

[PC] (Web) Ranked Ball: A 3v3 multiplayer football game

2 Upvotes

Game Title: RankedBall

Playable Link: https://playrankedball.com

Platform: Browser

Description:
We built a 3v3 browser football game. Right now you can play casually, alone or with friends, but we are planning on adding ranked games and potentially player profiles very soon. Our goal is a game with simple gameplay, and that keeps rewarding you as you get better.

Servers are based in Europe for now, so it plays smoothly there but may lag further away.

We’d love to hear what you think! Feel free to play a few matches and send us your feedback, here or on our Discord: https://discord.gg/W282rwbeCk

Free to Play Status: Free to play

Involvement: We’re two software engineers building this in our spare time, so expect some rough edges.

https://reddit.com/link/1x5ssns/video/mzh88ek91gvh1/player


r/playmygame • • 19h ago

[PC] (Windows) RoboFarm, incremental/automation game - New Demo Version

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2 Upvotes

Game Title: RoboFarm
Playable Link: https://s.team/a/4212040/
Platform: Windows, Mac, Linux

Description: RoboFarm is a semi-idle, incremental, automation-powered farm builder that focuses on crafting clever builds, unlocking synergies, conquering dynamic events, and making money. Begin with a small farm generating a few hundred dollars and progress to a massive farm generating trillions.

Free-to-play status: Demo available

Involvement:

We are two developers building our first game with passion and enthusiasm.