r/nsfwdev • • 23h ago

Discussion Do you think releasing an AVN around GTA 6's release date is a bad idea? NSFW

1 Upvotes

Do you guys think releasing an adult visual novel a few days prior to Nov, 19 would have a negative impact on my Patreon/Itch pages discoverability or those aren't really overlapping markets?
It will be my first release so I am kinda nervous about it.


r/nsfwdev • • 1d ago

Other I shipped an adult game with an AI coding agent doing most of the engineering — what worked, what didn't (no AI-generated art) NSFW

0 Upvotes

I just released Moonvaders (adult management game, Godot 4, free on itch). I built it with Claude Code as my dev partner, and since AI is a touchy subject in this space, I want to be precise about what it did and didn't do.

What the AI did NOT do:

- No generative AI art. Every image and loop is a real 3D render: DAZ Genesis 9 characters rendered in Blender (EEVEE).

- I made the design decisions and approved every scene, every line and every shot that went into the game.

What the AI did:

- Engine and game code: a reusable Godot engine (scenes written in a small text DSL, relationship thresholds, minigames, i18n, a validator, tests and a Monte Carlo balance simulator). Moonvaders is the second game on it.

- The whole art pipeline, end to end: a Blender add-on that fixes DAZ imports, and scripts that pose the characters, set the camera and lights, render every shot and turn them into seamless loops. Batches run overnight through Task Scheduler. I don't render anything by hand: I write what a shot should show, and in the morning I review the results on a local page and approve or send them back.

- Dialogue: it rewrote every line against a voice guide I approved, checked by a "dialogue lint" (per-character voice rules, line length, no family roles, no copying from reference games, and the text has to match what the animation actually shows). I accepted or rejected each scene.

What worked:

- Tooling over prompting. The big wins came from making the AI build checkers: a validator for scene requirements, a lint that catches a line describing a blowjob over a handjob loop, automatic render checks (clipping, framing) before a shot ever reaches me, and tests that play through the game. Then it could fix its own mistakes before I saw them.

- One engine, many games. Everything reusable goes into the engine or the pipeline, so the next game (FUF) starts from a finished foundation.

- Small playtest notes turn into fixes fast. I wrote "the title screen loop jumps", and it recorded the screen frame by frame, found that the blink layer was cropped differently from the body, and fixed the crop.

What didn't:

- Lint passes ≠ good writing. The first dialogue pass was technically clean and still had weird lines ("The scientist noticed. ...The scientist doesn't mind."). I had to ask for a dedicated "does this make sense" read-through, and now that's a step in the process.

- Automatic checks don't replace eyes. The scripts catch clipping and bad framing, but taste is still mine: some shots went back for a re-render because they looked off, even though they passed every check.

- Shared text loses voice. Generic lines used by both girls made one of them call me "Commander" when she only ever says "Cap". Fixed by giving every shared line a version per character.

Happy to go deeper on any part: the scene DSL, the render pipeline or the dialogue lint.

Game: https://kuronights.itch.io/moonvaders

Patreon (next game builds): https://www.patreon.com/c/kuronights


r/nsfwdev • • 1d ago

Help Me Treat me like a complete idiot NSFW

7 Upvotes

Mainly because I am. I have plenty of ideas for games written, but little to no knowledge about anything else. I downloaded Ren'py but that's as far as I've gotten. What programs should I use to actually make a game? How do I make characters and settings and then how do I plug those into Ren'py? Should I use something other than Ren'py? I'm mainly looking to make an AVN, at least for my first game, before I start exploring other options. ELI5 and tell me what I should be doing, please and thank you!


r/nsfwdev • • 2d ago

Discussion What’s the most unexpected feedback you’ve received about your game? NSFW

10 Upvotes

Hey! My game is coming out really soon, but I haven’t done any proper playtesting, so I’m expecting some completely unexpected criticism :D

I wanted to ask you guys: what’s the weirdest or most unexpected feedback you’ve ever received about your games? Could be something negative or positive..


r/nsfwdev • • 5d ago

Help Me Title: A year ago I wanted to make an adult game with zero experience. Now I’ve actually started! NSFW

0 Upvotes

Hi everyone!
About a year ago, I made a post asking for tips on creating a porn game. I had absolutely no experience with drawing, coding, or animating, but I felt like I had a pretty good idea and script for something original and a little different.
My goal was to create a game with characters that have vastly different personalities, paths, and content, hopefully scratching an itch for different kinds of players.
The responses I got were honest, and I lost interest not long after. I quickly realized that finding a team of talented people with all the time in the world was a bit much to ask, especially considering I didn’t have a penny to put down.
Fast forward to about two weeks ago, when I started experimenting with AI to create some pinups and character sprites. I actually enjoyed the results enough to feel comfortable giving this whole thing another shot!
I know, I know. The whole “AI slop” criticism will probably break me at some point, but realistically, I don’t have many alternatives right now.
Since then, I’ve started experimenting with simple animations and even managed to get an actual playable game running in Ren’Py!
There’s obviously a ton of work left, and I’m nowhere near releasing a demo, but I’m genuinely excited to finally be working on something I can hopefully share with people.
The game is called “Bad Influence”.
The main concept revolves around an app called Vybe, a social media platform where you post content and grow your following as a creator.
Your follower count is one of the main stats and will help unlock new characters, relationships, events, and content as you progress.
Right now, I’m planning things like candid pictures, character-specific storylines, main events with simple animations, voyeurism, and some nighttime events.
I want the characters to feel different from one another, both in personality and content. Goth girls, bracefaces, sports fanatics, typical influencers, and plenty of other personalities. Ideally, each character will have their own vibe and progression rather than just being another face with the same events.
Now, here’s where I could really use some advice!
I’m still struggling a little with creating consistent sprites, especially when it comes to NSFW variations. I’m pretty happy with the clothed master sprites I’ve managed to create, but finding simple tools that allow more adult-oriented content has been difficult.
I’d also love suggestions for beginner-friendly animation tools. Nothing too crazy, just something that could help bring the characters and scenes to life without requiring years of experience.
Any advice, suggestions, or criticism would be greatly appreciated!
I’m sharing a few of the sprites I’ve made so far to give you an idea of the art style and overall vibe I’m going for.
Thanks for reading!

ps: there are some character sprites etc om my page as i can’t post here 😅


r/nsfwdev • • 6d ago

Help Me Privacy when paying for commissions? NSFW

5 Upvotes

Hello all,

I have been working on my game and been thinking of commissioning art sometime in the future when I think the game is ready for it.

While i have been lurking on art commission subreddits I noticed that with the common payment processors used by artists (like paypal, wise, etc) they tend give out your full name and possibly other personal details when sending money.

While I of course wouldn't mind giving my name to a person I trust, giving out my full name to a random stranger I just met on the internet worries me a bit.

Am I overthinking it? and are there methods you guys who commission art use to maintain some level privacy?


r/nsfwdev • • 6d ago

Help Me Good traffic, almost no patreons: what am I missing? NSFW

13 Upvotes

Hi everyone,

I'm a small dev working on two adult games in Ren'Py, and I'm kind of stuck on the marketing side. I'd just like to hear how you guys handle visibility and getting people to actually support you on Patreon.

The first game is a monster girl dating sim with sandbox exploration, a few minigames, and it runs on PC, Android and web. Backgrounds are AI, CGs are hand-drawn (we've been slowly redrawing the early AI ones). The second one is a fantasy management/sandbox game with slime girls and animated scenes, and it's 100% hand-drawn. I really want to keep it that way.

As for updates, game A had its initial release and then a v0.2 that roughly doubled the content (about 1h30 more). Game B launched with about 1h30 of content, and its V0.2 doubles that as well.

Some numbers: Game A: ~44k views on its F95 thread, 75.5k views on itch, 2.74% CTR

Game B: ~13k views on F95, 40.4k on itch, 2.68% CTR

Both F95 threads were opened by uploaders, not by me.

On the Patreon side I have 18 members, only 3 of them paying. I promote it in the games themselves (on the main menu and at the end of the playable content) and in the game descriptions on F95 and itch. I post regularly (public and all-tier posts, behind the scenes, update news, previews...). I also have a Discord, but same thing, very few people end up joining. For the v0.2 of the second game I tried a one-week early access for patreons, and it didn't really change anything.

Another thing that hurt: at launch, most of the first game's traffic came from itch's new releases list. When I released the v0.2, it didn't show up anywhere in the recent updates, so the update brought almost no new players. Not sure if that's just how itch works or if I messed something up when publishing.

The reason I'm asking is that hand-drawn art costs real money. I'm fine with not being profitable at first, but I need to see it can at least cover part of the costs.

So a few questions for those who've been there:

  • Where does your traffic come from besides F95 and itch? What worked and what was a waste of time?
  • Is there a way to get an itch update noticed like a new release?
  • Is 3 paying patrons out of ~75k views normal at this stage, or is something off? Did early access work better for you than free releases + perks?
  • Do players in this niche actually care about "fully hand-drawn"?
  • Is it worth taking over the F95 threads or opening an official one?

Any honest feedback is welcome, thanks!


r/nsfwdev • • 7d ago

Other Working on a VR simulator that can run on standalone hardware, using hand tracking and focusing on breast simulation (GIF included) NSFW

8 Upvotes

Sorta new to this area of development, but was inspired by some progress in recent personal projects. This is Project VK, using softbody, particle driven physics to simulate breasts to get (somewhat) accurate swinging, motion, deformation, etc. Once I have more features considering uploading to itch but would like to learn about more options or what I should be adding.

https://www.redgifs.com/watch/noxiousimpassionedstingray


r/nsfwdev • • 7d ago

Discussion NSFW Patreon devs: how are you getting discovered? NSFW

10 Upvotes

Hey guys! I'm a relatively new indie dev in the NSFW space, and I wanted to ask other creators who are using Patreon how it's been working for you.

I've been trying to figure out how to get more engagement and visibility on Patreon, and honestly, the platform's own discovery/indexing seems pretty limited unless people are being sent there from somewhere else.

I noticed Patreon has a feature that recommends other creators, which gave me an idea: if anyone is interested, maybe we could recommend each other's pages and help more NSFW games/projects get discovered on the platform.

I have no idea if this would actually make a meaningful difference to visibility, so I'm mostly curious if anyone has tried something similar.

If you have any tips, tricks, or things that have worked for you on Patreon, I'd love to hear them!

Here's my Patreon if you want to take a look and give me some feedback:
https://www.patreon.com/c/SuccubusIsland

Maybe we can help each other out and discover some cool projects along the way.


r/nsfwdev • • 8d ago

Discussion Gameplay/Mini-game relevancy NSFW

5 Upvotes

Hello, I started development In for my game recently, its a dating sim with a focus on the characters. At first I thought that a very simple RPG would fit best, but then I saw that a lot of popular NSFW games are just visual novels (my game will be free, so I don't really care for being the most popular but I still want it to be good so people want to play it), so my question is, do you think NSFW games should have a simple gameplay loop or minigame? Or should a character focused game just focus on the characters with dialoguea and story?

TL:DR How relevant is gameplay/minigame in a NSFW game?


r/nsfwdev • • 12d ago

Discussion Has anyone any experience with youtubers playing your NSFW game? NSFW

14 Upvotes

Hey all,

Promoting your work is obviously important if you want eyeballs (or any balls) on your game. Have you (or do you know someone who has) had experience with youtubers playing nsfw titles? Obviously they need to censor the video, but I'm wondering whether it is worth investing time in reaching out to youtubers or not. I remember asking around at some point, and they flat out wanted 5000$ up-front to feature the game :D Yeah, I ain't got a budget like that buddy!


r/nsfwdev • • 13d ago

Help Me Using copyrighted characters in the game NSFW

10 Upvotes

There are so many games like that on itch.io. Isn't it problematic to use those characters in free games?


r/nsfwdev • • 14d ago

Discussion The Next Big Adult Game Award NSFW

13 Upvotes

I hope this doesn't count as self promotion, as a NSFW game dev I'm proud to say that my game won an award and I cannot believe it, it's project I started a few year ago and I have been developing it by the years all by myself and just adding stuff I think people would enjoy and now look at us! I'm so proud if this.

Wet Dreams Spa won an award at the Adult Game Fest 2026 - The Next Big Adult Game Award (3rd place)

I wanted to share the good news with you!

Will you send your game to the next Adult Game Fest?


r/nsfwdev • • 16d ago

Discussion Pretty sure Itch hates new AVNs NSFW

12 Upvotes

I had a big rollout, I have a fan base of around 600 people, new game. No downloads. Ran it through tor and tried to download and it told me that basically my game might destroy your computer if you install it. This is a known issue that itch has, I've had the same warning on my other game, I just thought since I was a dev with over a year with them, I would be exempt from this flagging issue, especially after nagging them daily for 2 weeks they finally took my other game off quarantine two updates ago and I got the same number of downloads in a week as I did in the 2 months prior.

I have a feeling at this point that if even Charybdis tried to launch a new game it would be flagged as malware. It sucks because the way I made the game I can't do another rollout and I will have to promote it the hard way but only once they remove block on it. and of course they wont tell me what suspicious activity I was doing so I can stop.

So if you are a new dev and get no downloads, try to download it through the tor browser and see if you get the same message. If you do, email them daily for at least two weeks until you get a response that says you are unlisted. Use the email address in contact us, and the red feedback sidebar and bounce around daily to different inputs until you get results. Otherwise they will never listen to you and you will just be making a game for yourself.


r/nsfwdev • • 19d ago

Tutorial How I built a dynamic NSFW asset patch for my Phaser 3 / React game (No AI, just code) NSFW

0 Upvotes

TL;DR: I built an external mod manager in Electron that intercepts asset requests and swaps them with NSFW versions from a local folder before they hit Phaser 3 or React. No NSFW content baked into the Steam build, and no code changes required to add new mods. Open source repo and code snippets below.

Hi r/nsfwdev,

I’ve been working on Desire's Burgers — a VN + cooking + rhythm game — since Nov 2024.

To be completely honest, after looking at the current state of the indie market, I got a bit discouraged. I decided to pivot and add an external NSFW patch to increase the game's chances of success.

Since this is my first PC game, I wanted to stick to what I know. I’ve been coding in JS for 19 years, so instead of fighting the learning curve of a new engine, I went with Phaser 3 + React + Electron. It’s fast, familiar, and perfect for 2D.

The Goal: Keep the base game 100% SFW

I didn't want any NSFW assets baked into the vanilla Steam build. I needed a lightweight patch that only swaps assets on the fly.

I created an open-source mod installer that simply drops files into %userData%/DesireBurgers/mods/<modId>/assets/... (mirroring the game’s internal folder structure).

On startup, Electron scans that folder, builds a map of overrides, and whenever the game loads an asset, it asks: "Hey, is there a mod file for this path?"

Here is how I handled the logic across the stack:

1. Electron — Resolve the asset or fallback to vanilla

JavaScript

// main process
ipcMain.handle("get-assets-from-mods", (_event, assetPath) => {
  const assetMap = modManager.getUniqueAssetMap();
  // mod stores: rhythmic/scenes/day2.scene.json
  // game asks:  assets/rhythmic/scenes/day2.scene.json
  const found = assetMap[assetPath.replace("assets/", "")];
  const finalPath = (found?.fullPath || assetPath).replace(/\\/g, "/");

  if (path.isAbsolute(finalPath)) {
    return `file://${finalPath}`; // mod hit
  }
  return finalPath; // vanilla fallback
});

Basically: if the mod folder has the exact same relative path, serve that file. If not, serve the vanilla game asset.

2. Phaser 3 — The Rhythm Scenes

Each rhythm track consists of audio, a chart, and a scene JSON. All three pass through the mod resolver before hitting the Phaser loader:

TypeScript

const song = await window.electronAPI.getAssetsFromMods(`assets/audio/ddr/${track.audioFile}`);
const chartUrl = await window.electronAPI.getAssetsFromMods(`assets/rhythmic/charts/${chartFileName}`);
const sceneSpec = await window.electronAPI.getAssetsFromMods(`assets/rhythmic/scenes/${track.sceneFile}`);

this.load.audio("song", song);
this.load.json("chart", chartUrl);      // notes / timing
this.load.json("sceneSpec", sceneSpec); // stage / anims / timeline

Every image or spritesheet referenced inside the scene JSON also goes through this check. This means a modder can replace the entire stage background and animations without touching a single line of gameplay code.

3. React — The Visual Novel (VN) Images

For the UI and VN segments, I wrote a custom hook that does the exact same check:

TypeScript

export function useModdedAsset(assetPath: string, defaultPath: string) {
  const [asset, setAsset] = useState(defaultPath);

  useEffect(() => {
    (async () => {
      if (!window.electronAPI?.getAssetsFromMods) {
        setAsset(defaultPath);
        return;
      }
      const fromMod = await window.electronAPI.getAssetsFromMods(assetPath);
      setAsset(fromMod || defaultPath);
    })();
  }, [assetPath, defaultPath]);

  return asset;
}

// usage
const src = useModdedAsset(spriteUrl, spriteUrl);
<img src={src} />

Expanding Gameplay via JSON

Because the mod can swap JSON files, it can actually change game logic without changing source code.

For example, a modded rhythm scene JSON can enable a freeMode flag. After the song ends, if that flag is detected, the game unlocks a post-scene where the player can adjust animation speed and loop it indefinitely.

What the patch currently supports:

  • Full VN image replacements
  • Rhythm charts & logic (via JSON)
  • Stage assets (spritesheets, backgrounds, SFX)

If anyone else is building games with web tech (Phaser/Electron) and trying to figure out modding architecture, I'm happy to answer any questions!

Mod Github: https://github.com/partyhardio/desireburguers-mod-installer

Game: Desire's Burgers

P.S. A quick note on the title ("no AI involved"): I want to clarify that I’m not anti-AI at all! When I built this modding architecture back in 2024, the AI coding tools we have today either didn't exist or I just wasn't aware of them. I actually only started integrating AI into my workflow recently in 2026. Full disclosure: I even used AI to help me polish the English and structure of this very Reddit post (I can share screenshots of my original chaotic draft if anyone wants a laugh 😂). I just wanted to point out that this specific asset-swapping system was hand-coded the old-fashioned way.


r/nsfwdev • • 19d ago

Discussion Warnings on Grok/ChatGPT/Claude/other AI on Adult Text or content NSFW

0 Upvotes

I am making a Twine game with heavy porn scenes. How Cautious do I need to be when using the major ChatBots for this? I am writing most of the script anyway. I could if I need to put all the sex scenes into a separate twee file to compile together later. That said I do need sex mechanics (blowjob skill et cetera) and its just easier if I can use the Chatbot for this. Has anyone had experience with this?


r/nsfwdev • • 19d ago

Help Me How to make a game for totally free, as a total beginner? NSFW

13 Upvotes

How to get out of my confort zone and just make one of theses spicy type of games? i have a love hate relationship with ai tools so im unsure if i should use them, or stay away?

Im not sure where to start or what engines/tools to use? How do i get a solid idea?

maybe im asking too many questions, i just want to know how to start if this i all new to me like do i need real experience to make a spicy game?

Anything you wish too add?


r/nsfwdev • • 22d ago

Help Me Payment processor for a NSFW AI companion NSFW

0 Upvotes

I am creating an ai platform to allow users to generate nsfw media and ai conversations. There would be strict guardrails against any illegal activities and preventing people from talking about highly inappropriate/illegal topics.

My biggest challenge is looking for payment provider for this. I know that all the big players like Paypal, Stripe won't be allowed here, and I looked through the adult processors like Segpay, CCBill etc. but most of them require heavy paperwork like 6 month statements, volume, and the resident has to be only from US / UK / EU ( I am not from either ). Some of them straight away don't support ai chat services

This led me to consider crypto payments ( although I am not a huge fan of it ), but the issue is with someone who don't own crypto, customers need to do KYC in order to pay fiat to crypto in case its a user who don't own crypto

I am really demotivated at this point, I spent so much time on this project, but now seem to be having no way to accept payments in a legit way. There are countless of these NSFW ai sites like ourdream ai, candy ai, etc. who are accepting visa / mastercard card payments very easily.

I understand all the concerns with this industry, but can please someone guide on this, what can I do please 🙏


r/nsfwdev • • 23d ago

Help Me Ai models NSFW

0 Upvotes

Any ai models that can help with animating sex scenes in blender


r/nsfwdev • • 24d ago

Help Me Where to find images NSFW

8 Upvotes

I am in the concept stage of making my first nsfw rpg game. What I am most interested in is writing the story. I have already written a few erotic stories (and gotten decent response when posting them), and like the idea of a story affected by player choice. I can easily enough later convert the written story into a game using rpgmaker (and/or other similar tools).

What I am hesitant on is the images. For a game like the one I am picturing I would need 10s, if not 100s of images. The images I need will of course need a fairly high level of specificity as to match the story elements (the same characters, but in different situations and different clothing, doing specific nsfw actions, etc). I am fine with the images not being of highest quality as long as they do not interfere with the story. This is a solo project, and I have no intention of ever selling it (although I might post it for free if I am satisfied with the results), so I have no real budget.

So what I am actually asking is, what are my options? Are there tools to help me create the type of images myself (bare in mind I have no artistic talent)? Is AI good enough now do give me the level of consistency I want? Or is commissioning an artist my best/only choice?

If it is relevant, the style I am looking for is classic hentai.

Thank you in advance.


r/nsfwdev • • 24d ago

Discussion NSFW Recommendations on Patreon. NSFW

3 Upvotes

Hey folks, I just found out that Patreon started to allow NSFW pages in its recommendation system. That's free reach sitting there, and I'd rather not waste it. So here's my idea: let's promote each other while it works.

The game I'm currently working on is linked on my Reddit profile. So, if you're up for it, send me a DM. Put your Patreon link in the first message so we skip the back and forth. Marketing is nobody's favorite part of making games, at least this way we suffer together ))


r/nsfwdev • • 27d ago

Help Me Easy tutorials for renpy APKs >4GB? NSFW

3 Upvotes

I made a tutorial for making a renpy APK after a lot of digging and struggle and posted it to on youtube. I thought my troubles were over. My game just passed the 4gb limit and now I don't know what to do. Does anyone have an easy tutorial for this? The renpy downloader option looks really complicated with a lot of places to mess up.


r/nsfwdev • • 29d ago

Help Me NSFW Game About Strip Searchs NSFW

2 Upvotes

I have this idea for a NSFW game where you are a security guard at a mall and basically you can go up to woman in the mall and strip search them along with maybe a "cavity search" mechanic that is really just a blowjob/fucking.

I just run into a few problems with this idea:

  1. How would this be able to be done in a "immersive" manner? More specifically, how would it be able to be seen as "realistic" or understandable in a way that allows the player to suspend their disbelief?

  2. How to implement a mechanic that actually puts risk into your decisions? My best idea is like a pat down carries low risk but is unlikely to find much while a full strip, oral, and vaginal search exposes everything with a high penalty if you don't find anything.

  3. How to make this game more interactive beyond just a choice clicking simulator?


r/nsfwdev • • 29d ago

Help Me Getting started NSFW

7 Upvotes

Hi! This is actually my first post, and I need help. I'm extremely creative and have a lot of ideas, but at the same time the best thing I'm good at is writing but I wanted to make a real game out of it, and I wanted adviceses of how to start! I hope someone can help.


r/nsfwdev • • Sep 16 '26

Help Me For anyone here using rpg maker MZ, do your have any suggestions for quality of life plug ins? NSFW

6 Upvotes

Plug ins like making the pixels clear/cleaner in full screen, that’s the main thing, and just any other suggestions would be super helpful! Hope everyone is having a great day!