r/kingdomsofamalur • • 5h ago

KOA Reforged 1.4.0 released

Post image

New in v1.4.0

  • Outfits for Transmog: the clothes worn by Amalur's nobles, merchants and peasants (Almain, Varani, Dokkalfar, Ljosalfar and Gravehold, 26 outfits with head, chest, legs, feet and most with gloves) as looks for any crafted armor piece of the same slot, whatever its armor class. Plus Bare hands to hide your gloves. -Beta, not every piece tested 
  • Bigger stacks: potions (Fatesworn's included), arena snacks, nuggets, merchant trinkets and repair kits stack up to 99.
  • Both come from the new data pack (optional, in the all-in-one zip): a one-click installer that adds our items to your game's own data file with the official pak tools that ship with the game, keeps your original and can undo it. Read the "Data pack" section of the README first, especially before uninstalling.
  • SetSeeker: only good loot rolls for bonus set drops (rare 20%, unique-quality and bosses 50%); ordinary enemies and plain chests no longer do. -This is not the final update to finetune setseeker drops but a temporary bandaid, the way the module determines which enemies count as boss, etc will change totally in 1.4.5
  • EliteEnemies: rewards are gold 80% of the time, a unique 20%; named characters, bosses and quest enemies never become elites.
  • Transmog: outfit and transmogged pieces never stay in a junk list, whichever junk mod you use.This update has been made to keep it compatible with "autojunk whites" by Hussi, report any issue 

About companions: The module is proving harder to finetune than anticipated, rebuilding the dropped companion system leftover is tricky and time consuming, but is coming, for details you can read the DevDiary in Patreon, and once again, is free would like more people to follow so i can give updates there.

Get it on Nexus

IM AWARE OF NEXUS FLAG , IT HAPPENS, GONNA BE FIXED SOON (I hope, it was the only time it happened to me before, already doing what I did that time )

82 Upvotes

10 comments sorted by

14

u/Positive_Stable_2499 5h ago

Why do you have to make this poor girl who plays on ps5 cry?

3

u/Angmarthewitchking 4h ago

Alyn Shir Armor all we need. :)

2

u/Shadowyrn 5h ago

Legendary work, genuinely. What an amazing mod

2

u/SlippiBird 2h ago

I always thought the pet flue that spawned a random companion was something that was supposed to be in the game. Is that kind of what the abandoned companion system ended up materializing as?

1

u/KeyWorker5773 1h ago

You mean the one in the devroom chest ? No , those work differently there is an almost functional pet wolf that works similar that was dropped for some reason and the flute might be next best thing , but companions had a whole dialogue system to give orders and where not "spawns" , since is half done can't be sure who were the companions supposed to be , members of the allied factions as starters seemed like a good idea , haven't found proof of dropped companions , another option is that maybe you were supposed to be able to give directions and have a more fleshed out system with tenproal quest companions. Or both

1

u/Cassiel43 5h ago

Something is wrong. Your file got flagged on Nexus.

1

u/KeyWorker5773 5h ago

It happens , gonna start the process to unflag , thanks for the headsup

1

u/blackertamashi 48m ago

holy work bro thank you, any chance u do bug fix if yes then there a bug with the scrolling in smithing material that will reset when u scrolling too far to bottom it will reset back to the top if the smithing material is too many

1

u/KeyWorker5773 16m ago

Gonna look into it !