r/geometrynodes • u/SunnyBunny42 • 7h ago
r/geometrynodes • u/JakobDesign • 17h ago
Destruction System for Buildings with Geometry Nodes
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r/geometrynodes • u/Slight_Season_4500 • 1d ago
Gate
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r/geometrynodes • u/Slight_Season_4500 • 2d ago
Weird Dead Tree
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100drips on Youtube helped a lot for optimizing this with his video "Optimize Shortest Edge Paths".
Also there was Erindale with his video on "Shortest Path Nodes" that I remember watching a while ago.
Definitely one of the hardest geo nodes I've made especially the optimization part where I needed to sample overlapping curve points and delete all but one with the longest curve length.
Felt like using complex abstractions on top of complex abstractions on top of complex abstractions.
For the last half of the graph that was.
The first half, I was able to build something pretty coherent.
r/geometrynodes • u/Skramble-X • 2d ago
Geo-node rigid body fun for the spooky season, sound on for full spook!
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r/geometrynodes • u/Tamorikato • 2d ago
When I put empty hair, it doesn't create the Deform Curves Surfaces
r/geometrynodes • u/Slight_Season_4500 • 4d ago
Simple Blockout Terrain Enhancer
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r/geometrynodes • u/Slight_Season_4500 • 4d ago
Wood Spikes
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r/geometrynodes • u/EnvironmentalDot9134 • 4d ago
Procdural led screen fx done using geometry node
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r/geometrynodes • u/petropedro • 4d ago
Differential blooming growth in Blender using GeoNodes
r/geometrynodes • u/Slight_Season_4500 • 5d ago
Castle Wall Parametric Asset
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Just learned about Gizmos. They are pretty cool.
I think I'll need another one for the wall going up/down a slope.
And scatter a bit more stuff such as flags, vines, torches, crates/barrels, weapon racks, stuff like that.
And cry as I'll need to go back in all the spaghetti and figure out how to procedurally build and store the UV map ._.
r/geometrynodes • u/TylerKJ1209 • 5d ago
PSX Audio Visualizer
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Made this simple PSx loading screen animation to synch up with the audio of this classic jungle/dnb song by LTJ Bukem!
r/geometrynodes • u/deepak365days • 6d ago
Procedural Inductor
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r/geometrynodes • u/ProfessionalStaff784 • 6d ago
Fractal Refinery
The refinery has been running for a long time...
r/geometrynodes • u/Mazhuka3D • 6d ago
IV.I Modeling with Geometry Nodes - 28 bis Geometry Group: Operation (4 bis)
🇺🇸: You can listen to the video in English through the video settings panel. Blender version 5.2 introduces a new node called Merge Points, which allows you to merge selected points in a point cloud or mesh.
r/geometrynodes • u/DeerfeederMusic • 6d ago
Cable physics with self-collision
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r/geometrynodes • u/zSkvorc • 7d ago
Macarons Geometry Nodes Setup for Blender
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This geometry nodes modeling is getting quite familiar! This asset helps you generate unlimited amount of macarons. I know… Even more useful than the blueberry one I did a while back 😄 Check out the YouTube tutorial to see what all it can do or directly download it from my Patreon page. Any support or feedback is very much welcome. I hope you enjoy this asset.
You can find the geo nodes demo here:
YouTube
Download the add-on:
Patreon
r/geometrynodes • u/codesign123 • 7d ago
Teleportnode
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r/geometrynodes • u/isaac879 • 7d ago
I saw some bistable rotation illusions and wanted to try creating them myself
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The basic effect was very simple to create, it basically just required setting the camera to orthographic and orbiting around the object (or have the object rotate).
I used geometry nodes to convert the objects to points and drive some of the shading. For fun I flatten the object in the camera plane so I could displace them randomly along the view axis making the object only viewable from the camera's perspective.
r/geometrynodes • u/Dazaii_Osamu_ • 8d ago
Made an ivy add-on in Blender: watching it swallow a mesh never gets old
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I'm the developer of Procedural Growth, a paid Blender add-on built on Geometry Nodes. This clip shows animated ivy spreading over a surface.
You can guide the growth, choose leaf styles and change the material theme. Happy to answer questions about the node setup.
Gumroad: https://alastorv.gumroad.com/l/procedural-growth
Superhive: https://superhivemarket.com/products/procedural-growth
r/geometrynodes • u/amedo-22 • 8d ago
ArtDeco City Blender Generator
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had fun building this, it's rather simple but i think the result is very satisfying and can be very useful for larger scenes.