r/foundationgame • • 1h ago

Harvest Festival DLC Questions

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• Upvotes

Can someone explain how to successfully have a harvest festival. I'm clearly not understanding something I keep scoring zeros across the board. I think I have everything. Food materials are close but, I think I bought the entertainment.


r/foundationgame • • 13h ago

Recipe

0 Upvotes

How do you get all the recipe for the achievement ?


r/foundationgame • • 16h ago

Question Mods help

0 Upvotes

Hey everyone, so I’ve recently started playing again and I’m having trouble with some of the mods? Platforms and the harbor/shipyard mods in particular. Anybody know anyway to fix this? I have tried to remove and reinstall them and verified game files. Any help would be great


r/foundationgame • • 17h ago

Solved How do I add a mod to an already started map?

2 Upvotes

I want to add windows decoration V4 by vjraymon to put some final touches to my churches but I decided to add it too late. Is there a way to add it now?


r/foundationgame • • 2h ago

Bug report theory : path / dirt fading is bugged for 3x speed

4 Upvotes

I saw theory because I'm one person but this has been true for me so far. I was searching and seeing mixed responses of people talking about the pathing / dirt fading quickly or slowly. An old post asked about game speed and it made me experiment.

I'm playing on 3x speed and have been waiting in game months for some pathing to disappear. I turned down the speed to 1x and within 10 minutes i could see a difference.
I'm also playing on challenge mode. Do we know if the resource regrowth rate effects the grass coming back? I could see it being either way. But it would be another reason for the discrepancy in player experience.

This is just one persons experience so I'm curious to hear if anyone else has felt the same.


r/foundationgame • • 10h ago

Request: Refinement queues

11 Upvotes

Hi everyone, this post is addressed to the devs if they're listening. I'm playing the Harvest Festival expansion.

I would like to request the ability to program buildings (bakery, for example) to alternate between different recipes. For example, I would love to tell the building to create four breads (A) for every one pastry (B). I imagine the bakery UI would provide a queue (up to a maximum of, say, 5) with the option to repeat it. It would read as A,A,A,A,B, but in the game's icons of course.

Switching the production of a bakery regularly is tedious, especially when a common resource (flour) is shared between a high-demand refined food (bread) and a low-demand luxury food (pastries). Of course, towards the end-game demand between refined and luxury foods will become more balanced, and so building more bakeries that specialize in certain products will become necessary. But in the early and mid-game, I find myself overbuilding refinement facilities because I don't want to be constantly tweaking the production chain. This is primarily true for the bakery, butchery, and drying kiln.

I don't believe the devs intend this in their design, mainly because this was not an issue in the base-game due to production chains being very linear. This annoying aspect of gameplay has emerged with the expansion and I believe the addition of a queue to production building UI would reflect a QOL improvement rather than a fundamental design change.

Having a lot of fun otherwise! Thanks for the great DLC.


r/foundationgame • • 14h ago

Question Villagers always move into the same houses...

3 Upvotes

I build anything & assign workers and then I see the workers move into a home 300m away, even tho there is space for them in a house 30m away. Normal workers, no upgraded ones.

Since this is a problem for years, anyone know a mod or some trick to eliminate this really stupid problem? :O


r/foundationgame • • 12h ago

Solved Refined food after DLC update?

6 Upvotes

Is there a list of the new refined food that is available after the Harvest Festival DLC? Or is there a way for me to determine that a particular food is refined or rustic?
For example, I assume dried fruit is refined. But I can only guess that this is the case if I follow a villager and see that her refined food need is met when she buys the dried fruit. Is there a way to determine it before hand?


r/foundationgame • • 2h ago

Beevale, Phase 2

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3 Upvotes

r/foundationgame • • 15h ago

Finally finished no-lifing the game

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150 Upvotes

If you want to see the uncompressed version, check it out on imgur
https://imgur.com/a/fgZ8mPO

(The build was made in vanilla creative mode)