Hi everyone, this post is addressed to the devs if they're listening. I'm playing the Harvest Festival expansion.
I would like to request the ability to program buildings (bakery, for example) to alternate between different recipes. For example, I would love to tell the building to create four breads (A) for every one pastry (B). I imagine the bakery UI would provide a queue (up to a maximum of, say, 5) with the option to repeat it. It would read as A,A,A,A,B, but in the game's icons of course.
Switching the production of a bakery regularly is tedious, especially when a common resource (flour) is shared between a high-demand refined food (bread) and a low-demand luxury food (pastries). Of course, towards the end-game demand between refined and luxury foods will become more balanced, and so building more bakeries that specialize in certain products will become necessary. But in the early and mid-game, I find myself overbuilding refinement facilities because I don't want to be constantly tweaking the production chain. This is primarily true for the bakery, butchery, and drying kiln.
I don't believe the devs intend this in their design, mainly because this was not an issue in the base-game due to production chains being very linear. This annoying aspect of gameplay has emerged with the expansion and I believe the addition of a queue to production building UI would reflect a QOL improvement rather than a fundamental design change.
Having a lot of fun otherwise! Thanks for the great DLC.