r/bomberman • • 20h ago

Fan Art/OC Pretty Boom Boom Blast-ic

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51 Upvotes

r/bomberman • • 1d ago

Loose Fit Made a game grid.

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17 Upvotes

Did a little grid.fun activity and I knew my answers for underrated and needs a remake without hesitating.


r/bomberman • • 1d ago

Gameplay Video/Image I BOMBED THE POWER-UP… WHAT JUST HAPPENED?! 😱💣 | BOMBERMAN STAGE 28 #Bomberman #NES #Retrogaming

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6 Upvotes

r/bomberman • • 2d ago

Fan Art/OC Made a bomberman halo mod

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7 Upvotes

So there was a stupid discussion in a thread a couple months ago where I wanted to use the Bomberman act zero skins in halo. I made a mod for MCC that uses the act zero skin and only grenades.

Long live bomberman. I think I might take it a little further and add a dumb plot and some more levels.


r/bomberman • • 3d ago

Gameplay Video/Image WHAT HAPPENS WHEN YOU HIT THE EXIT?! 🤯💣 | Bomberman Stage 26 #Bomberman #NES #Retrogaming

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2 Upvotes

r/bomberman • • 3d ago

Fan Art/OC Some characters of Neo Bomberman

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55 Upvotes

After I found Cat bomber from Neo Bomberman i gave that game a try.

I found the Pre rendered graphics and Voice acting very cool. After I have beaten the Game I played more than 15 times and i managed to beat the game without a game over.

And i did some fan arts throughout the week.

And well, after I started drawing Bomberman characters I got a different way of drawing. If i do a simple sketch, therefore I Could do Bomberman characters and Vice versa.

(That's why there's an unrelated character in there).


r/bomberman • • 3d ago

Image / Media Panic bomber

4 Upvotes

Panic Bomber Stage 2 Bomberman turbografx 16 SoundFont

Hi!! I just made the Panic Bomber stage 2 with the soundfonts of the turbografx game. What do you think? I made this only using my ear xD


r/bomberman • • 5d ago

Fan Art/OC 10 years after my first Bomberman 64 remix, I finally finished the whole album

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7 Upvotes

Hey! I grew up with Bomberman 64 and always loved its soundtrack. About 10 years ago, some of you liked my Blue Resort remix, but I never finished the rest… until today :)

So I finally sat down and remixed some of my favorite tracks with a mix of electronica and DnB. The video is also made entirely by myself in Blender.

Full playlist also on Soundcloud: https://soundcloud.com/arekuza/sets/bomberman-64-replayed

Which Bomberman 64 track should I remix next? 💣


r/bomberman • • 6d ago

Discussion Who actually likes Super Bomberman R's new art style?

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135 Upvotes

I'm talking about the flat, no-shadows, no-specular-highlights, Power Puff Girls-art style by Hideyuki Takenami. His most famous contribution in the video games space is arguably on SEGA's Puyo Puyo games (where his art fits much better imo), but as for Bomberman, it only started with Super Bomberman R in 2017.

After a little bit of digging, I found out that the reason Takenami was picked as art director seems due to his relationship with the producer and driving force behind the SBR games, Noriaki Okamura. They first worked together on a 3DS game called 'Doctor Lautrec and the Forgotten Knights' (I played it, it's awful) and later on the Okamura-helmed revival of Hudson's 'Momotarou Dentetsu' series, a JP-exclusive board game franchise that sells gangbusters with every release - so I guess Takenami is just his go-to guy for art.

One thing I always appreciated about Bomberman's design is how simple yet effective it is, anybody can draw a decent Bomberman character. There was no reason to simplify Bomberman's design even further in this new style. I just think Takenami's art in Bomberman looks flat, cheap and ugly.

My guess is that most Bomberman fans prefer the older art direction but don't care enough to speak out, which is a shame because, as surprising as it may sound, Konami actually seems to listen to feedback from fans: When Silent Hill 2 Remake was first shown off the character designs were poorly received. So, much like the Sonic movie, the game was then delayed and the designs were changed to the satisfaction of virtually every Silent Hill fan.

The Super Bomberman R games may have other more serious issues, from questionable level design/progression, unpleasant writing (and who came up with the horrible idea of making all Bomberman characters talk constantly?? they should have short voice lines like 'I did it!' - nothing more than that), but let's just stick with the art direction for this discussion.

So, I know this is far from representative, but I'm genuinely curious who actually prefers the new SBR art style to the old one - and WHY?! /rant


r/bomberman • • 7d ago

Fan Art/OC i now decide to draw mario on a louie

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27 Upvotes

and yes this is based by that i drew bomberman on a yoshi


r/bomberman • • 7d ago

Gameplay Video/Image I BOMBED THE POWER-UP… WHAT JUST HAPPENED?! 🤣💣 | Bomberman Stage 23 #Bomberman #NES #Retrogaming

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5 Upvotes

r/bomberman • • 7d ago

Gameplay Video/Image THIS BOMBERMAN GAMEPLAY IS SATISFYING! 🧘💣 STAGE 22 #Bomberman #Nes #Retrogaming

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5 Upvotes

r/bomberman • • 9d ago

Fan Art/OC Sibling Rivalry (Art by me!)

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52 Upvotes

I always feel like Black and Red would have a sibling rivalry between each other. Like they would both get into arguments about who's the best Bomberman. So here's Black provoking Red and White trying to hold him back, knowing how aggressive he can get.

Those two are lucky Aqua isn't in the room 'cause we all know how she feels about violence...


r/bomberman • • 8d ago

Gameplay Video/Image THEY LITERALLY CHOKED! 😂🔥 | Bomberman Stage 21 #Bomberman #NES #Retrogaming

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4 Upvotes

r/bomberman • • 9d ago

Loose Fit New bomberman game I found

5 Upvotes

Just came across a Bomberman-inspired game on mobile called Bomber Rumble and I’m kinda enjoying it.
It’s basically the classic Bomberman but with special characters that have their own abilities. It felt pretty chaotic in a good way.

It says the game is currently in Early Access. Has anyone else tried it? What do you think?


r/bomberman • • 10d ago

Fan Game Atomic Bomberman, rebuilt from scratch for Linux and Windows: open source, online play, works without the original files

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68 Upvotes

Up front: this was made with an AI coding agent. Both the reverse engineering and the new code were done with Claude Code (Anthropic's coding agent), which I directed.

Atomic Bomberman is the 1997 PC Bomberman by Interplay: ten players on one screen, chaotic powerups, and a lot of shouting. It was written for Windows 95, and its network mode used IPX and serial cables, so playing it with friends today is a chore.

So this project does two things:

  1. Reverse engineers the original. The executable, its data formats and its behaviour were studied and written down, with the evidence for each rule.
  2. Rebuilds it as a new program in modern C++ (SDL3 and OpenGL), with its rules taken from that study rather than by translating the old code.

Version 1.0 is now out for Linux and Windows.

GitHub (source, downloads, documentation): https://github.com/elraro/atomic-bomberman

What you get

  • The original's rules: kicking, punching, grabbing and throwing bombs, trigger and jelly bombs, lines of bombs, nine diseases, 13 powerups, the closing walls at the end of a round.
  • All 11 levels, with their arrows, conveyor belts, warp holes and trampolines.
  • Up to 10 players: keyboard, gamepads and computer players; free-for-all or teams.
  • The hidden extras of the original: campaign mode, the bonus roulette, and the level editor.
  • Online multiplayer, which is new (see below).

It plays without the original game

No original files are included, and you don't need them. With no copy of the original on your machine, the game runs on its own free set of graphics, sounds, music and arenas. All of it is generated by the program's own code: little robots instead of the original characters, synthesised sound effects, even synthetic robot voices.

If you own the original (installed, or the CD), one command imports its data and you get the original graphics, sounds, music and every original arena.

How the multiplayer works

The original's network code was not reproduced. The new mode is client-server over TCP/UDP:

  • One player hosts from the menu, or you run the included dedicated server on a machine that is always on.
  • Lobby with seats, match settings and chat. Games on your LAN are found automatically.
  • Up to four players can share one computer in an online game.
  • The server runs the game; clients send only their key presses. Your own moves are shown immediately and confirmed by the server a moment later.
  • Connections are encrypted, and what is hidden under the bricks stays on the server until it is revealed.
  • If your router won't let a port through, the game tries to open it by itself, and there is a relay option as a fallback.

How it was made

  • The original was taken apart in Ghidra, and then run side by side under Wine with scripted key presses, to check the rules were understood correctly. For example, the bomb fuse is exactly 2.000 seconds, measured on 84 bombs.
  • One fun finding: the original has no frame limiter. On a modern machine it runs at around 960 frames per second, which quietly changes every rule that counts frames instead of time.
  • The computer players follow the original's own decision list, down to its quirks.
  • The repository has the full reverse-engineering journal, the behaviour specifications and the tests.

Being honest about its state

  • It's a first release with little play-testing. Expect rough edges.
  • Online play has only been tried on a small scale.
  • The free sounds and voices are computer-generated and need tuning.
  • The network encryption is home-made and hasn't been reviewed by security people.

This is an unofficial, non-commercial fan project. It is not affiliated with Interplay, Hudson Soft or Konami.

Bug reports and feedback are very welcome on GitHub.


r/bomberman • • 11d ago

Fan Art/OC Honey and Kotetsu

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71 Upvotes

Hello, it's my first time here.🙂

I have played the Super Nintendo games of Bomberman.

After i found the B. Bee theme of Bomberman 2 and talked with a coworker.

I have seen the community sometimes.

And the characters became interesting the more I saw them.

And one day i thought about drawing Honey and Kotetsu doing some cool poses.

It's been years since I took a broader look than playing the Bomberman 5 and 1.


r/bomberman • • 10d ago

Gameplay Video/Image ONE WRONG MOVE = GAME OVER! 💣 BOMBERMAN STAGE 19! 🔥 #Bomberman #NES #Retrogaming

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4 Upvotes

r/bomberman • • 11d ago

Gameplay Video/Image NO WAY! HOW DID THIS ENEMY KNOW THAT?! 😱🔥 | Bomberman Stage 16 #Bomberman #NES #Retrogaming

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6 Upvotes

r/bomberman • • 12d ago

Discussion Figureeeess

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145 Upvotes

I don’t know much about the company making them but the Five dastardly bombers will be amazingggg


r/bomberman • • 12d ago

Gameplay Video/Image What Happens When Bomberman Stage 15 Gets THIS CRAZY🔥✨️

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4 Upvotes

r/bomberman • • 13d ago

Gameplay Video/Image What Happens When the Doria Army Attacks Bomberman?! Stage 14

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9 Upvotes

r/bomberman • • 14d ago

Gameplay Video/Image What Happens When You Play Bomberman With Power-Ups ✨️❤️

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6 Upvotes

r/bomberman • • 15d ago

Gameplay Video/Image Yall have seen "Boom" right? (28:00)

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7 Upvotes

(not piracy, all the music, gfx, and code technically from scratch)


r/bomberman • • 15d ago

Gameplay Video/Image ZERO STRESS, JUST BOMBS! 💣😂 BOMBERMAN STAGE 12

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5 Upvotes