r/amiga • • Mar 14 '25

[Help!] Useful Amiga Links Directory

108 Upvotes

For quite a long time now I've been curating a directory of useful links to Amiga content. Somewhat as a FAQ, somewhat to help quickly give people info when they ask about things. So I've enabled the wiki on this subreddit to make it a bit more accessible

Amiga Directory

If you think there is anything missing or would be useful to add please do say and I'll get it added


r/amiga • • 12h ago

Addams Family Amiga: The Backgrounds Edition

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45 Upvotes

https://djmike.itch.io/addams-family-amiga-backgrounds-edition

Back in 1992, Ocean released their video game tie-in The Addams Family across multiple platforms, including the Amiga. But, alas, when the Amiga version was compared to its 16-bit brethren, one thing was noticeably missing — the backgrounds! Well, no more!

Eenhanced edition of The Addams Family for OCS and AGA Amigas, now with restored backgrounds!


r/amiga • • 8h ago

The A1200 questions regarding Aminet and Cd games

4 Upvotes

May i ask, if:

You'll be able to connect CD-ROM drive? Will compilation discs like Assassins or Aminet work?

Will i be able to play games downloaded from Aminet after i copy them on SD card?


r/amiga • • 17h ago

Memory Expansion not recognised

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24 Upvotes

Howdy all! I have an Amikit A500 memory upgrade that just arrived in the post. Put it in and... Nothing, not recognised, no increase in Workbench, games don't recognise it. I've removed it, reseated it, cleaned the pins, nothing.

Any ideas? There is a little bit of the connects showing when I slide it all the way in, as pictured, but each connector is housed, unbent, and it doesn't seem to go any deeper no matter how much pressure is applied.

Any help would be appreciated!


r/amiga • • 16h ago

Amiga 060 speed in your pocket (on 30$ retro console - R36S)

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10 Upvotes

[AI USE]

R36S is a great retro console, but emulates bare Amiga 1200 when it comes to speed, impossible to run any advanced games or Workbench with reasonable speed. As built-in Amiberry crashes at almost anything with JIT enabled, I modified Amiberry 3.3 and its JIT to work to achieve better speed than 020/14 mhz (original emulation speed).

It's still alpha version and works only with Kickstart 3.1 for A4000 (40.068) so you need to load this one into roms.

Some games work faster than 060 (my 3d engine at the end of vid and Xtreme Racing), some work well and its hard to tell and some work very slowly (AB3D2 and genetic species are the worst, breathless poor but playable in smaller window, the rest I tested work well). Sysinfo shows 54-65 MIPS on retroarch version and 70-75 on PORTS version. (so there are 2 versions - PORTS and normal retroarch core)

You choose this core either in retroarch64 or among cores in START menu over a game - choose turbouae to use it automatically. PORTS version is simply copied to ports. Works both with 020 no fpu or 040+fpu. Speeds are similar.

Download here:
https://github.com/angree/R36S_TurboUAE/releases


r/amiga • • 12h ago

Walkthrough of the Kickstart 10 Amiga clubmeet

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3 Upvotes

r/amiga • • 17h ago

Diskette labels?

5 Upvotes

Hello everyone, I am wondering if anyone has found decent Amiga themed (or just normal) labels for 3.5" floppies that are free to download and print on A4 size paper. Thanks.


r/amiga • • 20h ago

Minimig (MiSTer) weird screen overlap/wraparound

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3 Upvotes

r/amiga • • 1d ago

Honestly did anyone beat DUNE the first game.

24 Upvotes

I love atmosphere but god did I run about not knowing what I was doing.


r/amiga • • 1d ago

Play 1000s of Amiga Protracker Modules on an Akai S950 natively. Now.

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15 Upvotes

r/amiga • • 1d ago

Mindlight7 / Mindeye Video Synthesizer for Amiga - small demonstration

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10 Upvotes

This is a quick video I did of the rare Amiga video synthesizer hardware "Mindeye" - I have both this unit and the older one that came out in the late 80s. I am hoping to archive the software and get it online soon - and also work out whether the device will work nicely with the new TheA1200 release.


r/amiga • • 1d ago

Small image conversion tool

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15 Upvotes

I made a small image conversion tool for retro game development. It supports resizing, color reduction, palette conversion, and exporting to custom image formats. Supports RGB444 (OCS/ECS) and RGB888 (AGA).

It's completely free for personal use and requires no installation.

Download: https://modern-arcade.eu/download/picoimgtool.zip

Requirements: .NET 8 Desktop Runtime x64

Have fun! 🙂


r/amiga • • 13h ago

Something is coming

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0 Upvotes

r/amiga • • 17h ago

"State Of The Art" Demo in HTML/JS

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0 Upvotes

r/amiga • • 1d ago

FluxForge: a Windows GUI for Greaseweazle (testers welcome)

5 Upvotes

Hi all. I've built FluxForge, a free Windows app that sits on top of the official gw host tools. It installs gw for you, reads disks to raw SCP and ADF/ST/IMG/D64 with a live track map, writes and verifies images, and can re-decode a saved SCP with a different format without touching the disk again.

It tries hard to be honest about results: a read only shows as Succeeded when every sector is decoded, and it warns when a disk has sectors the chosen format ignores (it caught an Atari ST 800K disk being read as 720K for me).

Tested so far on a V4.1 (firmware 1.6) with a 3.5" PC drive. I'd love reports from other boards, drives and disk types, good or bad:

https://github.com/freemchr/fluxforge

Thanks to Keir for Greaseweazle. FluxForge is an independent project and just drives the official tools.


r/amiga • • 16h ago

Remember Nebulus on the Amiga? Its open-source remake, Tower Toppler, now runs on Android

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0 Upvotes

The Amiga version of Nebulus (Hewson, 1988), with its smooth rotating towers and that underwater bonus round, is the one a lot of people remember. Tower Toppler is the open-source remake of it, and I've ported it to Android.

I didn't touch the game logic: physics, robots, timing and towers are as they were. What's new is touch controls, a recorded demo for every tower and an optional relaxed time limit.

Trailer: https://www.youtube.com/watch?v=FwKwqkMH3ac

Google Play: https://play.google.com/store/apps/details?id=com.senssoft.toppler (the first towers are free, no ads)

Did you play it on the Amiga back then, or on something else?


r/amiga • • 1d ago

Could you build a theoretical “All In One” Amiga?

13 Upvotes

TL;DR: Could you build an Amiga computer that’s capable of running both the 68k OS3, as well as PPC OS4 natively on the same hardware, outside of using the old Blizzard PPC Accelerators?

To start off, the Amiga was well before my time. Commodore was long dead by the time I was born, and I’m admittedly not the most knowledgeable when it comes time hardware setups.

From what I can tell, the current Amiga community is very much split into two categories: The vast majority that are running classic 68k machines with some form of classic AmigaOS, and those who are running OS4 and MorphOS on PowerPC Amigas. These appear to be mostly different ecosystems, which is understandable considering the vastly different CPU architectures.

I’ve been quite fascinated by the late 90s push to PPC processors, in particular the Blizzard accelerator cards that effectively allowed Amiga’s to be both a 68k and PPC machine at the same time. This seems like it would be the ideal hardware setup, were it not for the fact that Blizzard cards are exceptionally rare and expensive, along with being quite underpowered for really anything that OS4 is capable of.

I’ve gotten the idea in my head about trying to build effectively the Ultimate Amiga, something that could run most 68k games well (some older A500 games having compatibility issues notwithstanding) while also having the horsepower to run OS4 applications such as Blender properly as well. I figured this computer could pull triple duty as a powerful Classic Mac as well via Shapeshifter.

I’ve read about PCI cards that supposedly allow you to use newer PPC processors and even graphics cards on Amigas, but I’ve been mostly unable to find much information about them, and whether they actually allow you to still use the 68k processors or not.

Basically, I’d like to know if a build like this is feasible:

  • An A1200 level board with AGA support, and a 68060 or 68040 depending on what’s easily acquireable. 
  • A (relatively) modern PPC processor, ideally something with more than a 1Ghz clock speed. Maybe an equivalent graphics card as well.
  • Capable of dual booting OS3 and OS4, probably installed on different hard drives.

I imagine this would more or less require a from scratch build, likely with a custom case and a replica motherboard, but I’m just curious if a machine like this would even be possible to build in the first place, or if anybody has ever experimented with something like this.


r/amiga • • 2d ago

Release Moonstone ACE v0.2.0 - Local & Online Co-op Multiplayer · Jarskih/moonstone-ace-public

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46 Upvotes

Hi all.
Added multiplayer to the moonstone open source project I am working on.

Moonstone ACE is a C++ rebuild of Moonstone: A Hard Days Knight, made for the Amiga 1200 and ACE engine. Version 0.2.0 adds local co-op and experimental network multiplayer, so up to four knights can play together over a LAN or the internet.

The relay server broadcasts active games here: https://moonstone.shatteredallegiance.com
Please let me know if you decide to try it! (You need the moonstone amiga disks)

I am also working on PC builds using SDL3 but it will still take a while to get those running. It would allow joining the game on both Amiga and PC.


r/amiga • • 2d ago

Exclusive interview with Dave Haynie

45 Upvotes

One of the key former Commodore engineers behind the Amiga reflects on its past, present, and future.

In this exclusive interview, Dave Haynie discusses the technologies Commodore never managed to bring to market, why projects such as AAA and Hombre could have changed computing history, his thoughts on Apollo, A-EON, and the future of the Amiga ecosystem, and the crucial role the community played in keeping the platform alive for more than four decades.

He also shares personal stories about engineering, music, reading, and the lessons learned from a lifetime spent building technology.

Read the full interview below.

https://retrotechycafe.wordpress.com/2026/10/12/exclusive-interview-with-dave-haynie-the-amiga-was-saved-by-the-community/


r/amiga • • 1d ago

Someone thought of bringing Octamed 4 for PC?

1 Upvotes

With all this reverse engineering revolution, I'm really curious to see if a group of people will be inspired to bring Octamed 4 over, since it already exists natively thanks to classic 16-bit trackers.


r/amiga • • 3d ago

Moonstone AGA Announced for the Amiga A1200

84 Upvotes

We're delighted to announce Moonstone AGA, a lovingly enhanced edition of *Moonstone: A Hard Day's Knight* for AGA-equipped Amigas.

The goal isn't to reinvent Moonstone, but to explore what the game might have looked and sounded like had it been developed for the Amiga A1200 a year later.

Features

- Enhanced AGA graphics and audio

- Instant switching between original OCS and enhanced AGA presentation during gameplay

- Hard drive installation and save support

- Numerous bug fixes and gameplay corrections

- Improvements designed to stay faithful to the original manual and in-game descriptions

We are aiming for a late 2026 release!

📺 Trailer and project details

❓ Frequently Asked Questions

📬 Join the Moonstone AGA mailing list

Get exclusive content and news before anyone else:

- Developer updates

- Articles

- Interviews

- The latest Moonstone AGA news

Sign up here

We'd love to hear what fellow Moonstone and Amiga fans think!

⚔️🌙🍺


r/amiga • • 3d ago

Cannon Fodder inspired game

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121 Upvotes

I hope this is OK to post, but I've been working for a few years on a Cannon Fodder-inspired game:

For the Common Wealth on Steam

It's squad-based tactics just like Cannon Fodder. Mouse driven, loads of different weapons and stealth tools. I've got something like 25 levels that I'm building in my homemade level editor.

Years ago, this game was based on SDL1 and I have planned an Amiga port, along with some other retro platforms like RISC OS. As it stands, this is a Steam game, but as the only dependency is SDL3, a port to PowerPC Amigas is a possibility... maybe.

Anyway, I hope it's OK to post a PC game here, it's inspired by my favourite ever Amiga game, Cannon Fodder, and also has some Syndicate-inspired ideas too like leading out hostages and so on.


r/amiga • • 3d ago

Starglider 2 – “Stardrive Activated” (blog post)

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35 Upvotes

"If you decide that you don't want this, then why have you got an Amiga?"

For my blog where I am writing histories of each game to have been #1 in the UK sales charts, in order, I've written about the making of Starglider 2. Plus the response it got from the British games press of the time, including the quote above


r/amiga • • 2d ago

Struggling to install 4MB Fast RAM in Amiga 600

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12 Upvotes

I’m trying to fit a 4MB fast RAM expansion into my Amiga 600. I have installed it as best I can, but it doesn’t seem to fit very snuggly and it tips to one side if any of the wires rest on it. My Amiga boots up but no Fast RAM is detected. Is this faulty or have I fitted it incorrectly?


r/amiga • • 2d ago

Complete Stinkers - ROCKY - The AmigaGuru Gamer Blog

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5 Upvotes