r/WebGames • • 17h ago

[HTML5] Nightmare Exorcist: Escape from the Nightmare Realm

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1 Upvotes

A retro 1-bit turn-based occult RPG playable straight in your browser.

Features stamina and occult shield resource management, distinct enemy encounters, and a multi-phase boss fight against Elena.

Runs with zero installation required. Feedback on mechanics and pacing is welcome!


r/WebGames • • 17h ago

[PZL] Neuroptimize: A brain-training game I made, with a focus on challenging friends

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1 Upvotes

This links to the global daily challenge, where you play 3 quick ~1-minute games based on real cognitive exercises.

I find the competitive element really increases your motivation to keep your mind sharp. Gotta wipe that smug grin off that humble-bragger's face!


r/WebGames • • 17h ago

Pokemon Auto Battler

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1 Upvotes

Made a Pokemon auto battler for those who are fans of hearthstone battlegrounds or super auto pets, or other similar games. It is a bit rough around the edges and I'd love some feedback, thank you!


r/WebGames • • 17h ago

I made a free multiplayer strategy game where cutting one connection can destroy half a colony

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1 Upvotes

I've been working on Mycelium, a free multiplayer strategy game that you can play directly in your browser.

The game is inspired by fungal networks and territory-control strategy games. You grow your colony across the map, compete for biomass, and fight other colonies for territory. The main mechanic is connectivity: if you manage to cut part of an opponent's network off from its origin, that entire section becomes vulnerable and can collapse. This makes positioning and protecting your connections pretty important.

You can currently play against AI, join online multiplayer, or create a private room to play with friends. There's no download required.

The game is still early in development, so I'd really appreciate people trying it and giving me feedback. I'm especially interested in whether the controls are easy to understand, how the pacing feels, whether the abilities feel balanced, and whether the core gameplay is actually fun after a few matches.

And of course, if you manage to break something, please tell me.

Thanks to anyone who gives it a try!


r/WebGames • • 17h ago

AnimalsMasters - A free card collecting game where every card is a real species

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1 Upvotes

Made by u/Lanky-Shop-8445

I've been collecting and trading for a bit more than a week and I'm addicted.


r/WebGames • • 17h ago

VOID 20: greed is a skill if you brought a −3.

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spawn.co
1 Upvotes

You're sitting on 19.

One more card could win you everything.

Or cost you the entire match.

Introducing VOID 20 — a sci-fi card game where every draw is a gamble, every opponent has a personality, and the right card can turn certain defeat into victory.

Complete the campaign to unlock Quick Match and Ranked Modes, where you'll test your skills against REAL players, NOT AI.

20 OR BUST.

https://www.spawn.co/@randymichael/void-20


r/WebGames • • 18h ago

[SIM] Grid Ops - A Realistic Power Grid Operator Simulator

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tyman-2001.itch.io
1 Upvotes

Hey everyone! I've been building a browser game with AI where you play the generation dispatcher for a 9 GW power grid. It looks like a real control room's spreadsheet screens: there's a generator dispatch sheet, frequency and ACE trends, a transmission map and a voltage screen.

Your job sounds simple: keep supply matched to demand and hold the grid at 60 Hz. Then the wind misses its forecast, a coal mill trips, a transmission line gets hit by lightning, and right at the evening peak your 1,150 MW nuclear unit drops offline. To deal with it you can start up and ramp generators, buy emergency power from your neighbors, call demand response, switch capacitors to hold voltage up, and if nothing else works, choose which neighborhoods to disconnect.

I tried to make it as realistic as I could. Frequency follows real inertia and governor physics, transmission lines have real limits (including what happens if another line trips), voltage can actually collapse, and generators have realistic ramp rates and start times.

Modes:

  • Campaign: five scripted days that build up to Hurricane Delia making landfall on Day 5, with towers going down, flooded plants, and the wind farm shutting off as the eyewall passes. It's very hard to get through without a blackout.
  • Free Play: endless days on Relaxed, or Hardcore, which gets harder every day until it's close to impossible. High scores are saved.
  • Tutorial: a guided practice day that teaches you as situations come up.

It also has dynamic music and sound effects, pop-out windows if you have more than one monitor, and it runs in any browser with no install.

I'd love feedback, especially from anyone who's worked in grid operations. Thank you.


r/WebGames • • 18h ago

Wanderers – free sci-fi roguelite shooter with deck-building

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1 Upvotes

Hi folks, just wanted to share our new game Wanderers! It's live now and for free in the browser with a new Game Mode. No download or account needed.

Jump into the Wormhole with Vesna and help her find the missing Warp Squad 16. Every run is fully procedural, so each time you play feels like a different experience. Pick from characters, weapons, and powerful abilities cards, and see how far your build takes you.

Would love to hear what you think of the game and the Wanderers universe. How far can you get?


r/WebGames • • 18h ago

Lines of Action

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gameyantra.com
1 Upvotes

r/WebGames • • 19h ago

Thwack.online Can you beat my score

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0 Upvotes

🐀 I scored 2855 with a 0x streak in THWACK! Think you can beat the snap window? #Thwack https://html-classic.itch.zone/


r/WebGames • • 19h ago

Help I need some opinions on my apps

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1 Upvotes

Let me know


r/WebGames • • 1d ago

[HTML5] Approximatr - a quick daily puzzle game that tests your built-in ability to gauge sizes, distances, angles...

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15 Upvotes

Approximatr is the 60 second daily puzzle game to test your spatial intuition. Use your built-in ability to approximate distances, angles, alignment, and see how good your eyes are!

There are 5 new puzzles every day, with a big roster of challenges that keep it fresh. The puzzles are the same for everyone each day, so you can play solo, or group up with friends to compete as a Circle.

I've been building Approximatr for a few months, based on an idea I had years ago, inspired by Wordle, The Kerning Game & GeoGuessr.

I hope you enjoy it! I'm happy to hear your feedback.


r/WebGames • • 19h ago

ARF Manager: an Aussie footy coaching game in the style of the old management games

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1 Upvotes

I've been building (vibe coding) a coaching game for Australian rules footy in my spare time, in the spirit of the old management games. I love playing it, as do some of the old crew that I used to play with back in my uni days, so I thought I'd share it.

You take a club at any level, from the state premier comps up to the top flight, men's or women's, and coach them: pick the side, set the game plan, trade, draft, and try to climb. Clubs go up and down between the tiers.

When a set shot matters, you can take the kick yourself: aim off for the wind, nail the power. Or leave it to the player.

Works on a phone, iPad or a computer, no download, no sign-up necessary to play. First season's free, no ads. If you get stuck, there's a How to play guide (pictures and short clips) on the first screen and in the More tab.

I'm avoiding real player names, but you can rename any player and your own club, even in the free season. There's a one-off unlock if you want to keep playing season after season, rename every club and league, and add your own logos. I have been clear on the site (every page) about my use of AI.

I'm after honest feedback, especially the bits that confused, excited or annoyed you.


r/WebGames • • 1d ago

[INC] Golf Range Inc. Incremental game where you operate a growing golf range

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golfrangeinc.pages.dev
3 Upvotes

Would love to know your thoughts! I think it’s very fun!


r/WebGames • • 20h ago

[HTML5] Kart Arcade 3D

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davidsancheez16.itch.io
1 Upvotes

r/WebGames • • 21h ago

[PZL] Blast 10 - A Retro Puzzle Game

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1 Upvotes

Blast 10 is a retro puzzle game packed with colorful blocks, explosive chain reactions, and satisfying cascades. Solve clever puzzles, survive a rising board, or dig deep with powerful abilities and massive multipliers—all in your browser.

https://blast10.com


r/WebGames • • 21h ago

LoopChomp Only 5% of players finish our daily test

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1 Upvotes

I made a free one tap browser game. Its daily mode is Sprint: 10 rounds, everyone plays the same board that day, all you have to do is survive 12-20 seconds per round.
is a 5% finish rate a design problem, or is that exactly why people keep playing?
It's free in the browser, no download


r/WebGames • • 21h ago

[PZL] Breath Garden – draw a path of light to wake a garden floating above the clouds

Thumbnail breath-garden.itch.io
1 Upvotes

A calm path-drawing puzzle. Drag a glowing breath from plant to plant: flowers bloom, vines build bridges, and a sleepy bear wanders into the shade. 30 gardens, no timers, plays on PC and mobile. Free, no download.


r/WebGames • • 21h ago

Fracture. A Real Time grand strategy game.

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1 Upvotes

Hellooo. I've spent last few months making this grand strategy game that i thought was pretty fun. It's kinda like conflict of nations or call of war then you'll be familiar. It has economic warfare, conventional warfare, and unique weapons. Anyways it blew up so i thought id share it with you guys.

If you need assistance or just want to vibe here's link to discord: https://discord.gg/ReNHVXVbw


r/WebGames • • 21h ago

Streak: Follow the Green Pixel | Free Browser Arcade Game

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1 Upvotes

Hey everyone! I'm the developer of Streak, and I'm looking for honest feedback from people who enjoy arcade games.

I'd love to know what you think about the gameplay, difficulty, progression, and overall experience. Was anything confusing? What would make you want to keep playing?

I'm actively working on improving the game, so honest criticism is more than welcome. Thanks to everyone who gives it a try!


r/WebGames • • 21h ago

[SPORT] [Web] Last Over — 3D browser cricket simulator focused on T20 death overs (Free, no downloads, mobile & desktop)

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1 Upvotes

Built an authentic 3D browser cricket game over the last few months focused purely on the final over (defending a total or chasing down 12 off 6): https://wavedash.com/games/lastover

No downloads or ads, works on phone and PC with Three.js. Would love feedback from folks here on the bowling actions and timing physics!


r/WebGames • • 21h ago

[SPORT] [Web] Last Over — 3D browser cricket simulator focused on T20 death overs (Free, no downloads, mobile & desktop)

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wavedash.com
0 Upvotes

Built an authentic 3D browser cricket game over the last few months focused purely on the final over (defending a total or chasing down 12 off 6): https://wavedash.com/games/lastover

No downloads or ads, works on phone and PC. Would love feedback from folks here on the bowling actions and timing physics!


r/WebGames • • 1d ago

[STRAT] Bent Light: aim light at matching planets and drag black holes to bend the beams (real gravitational lensing, free, no sign-up)

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5 Upvotes

I made a small puzzle game where light bends around black holes following the actual general relativity equations. Aim each beam at the planet of the same color, and drag black holes around walls to steer it. 28 levels, works on phones, global high scores. I'd love to hear if any levels feel unfair. 


r/WebGames • • 22h ago

[STRAT] Strategik - 4x MMO SCI-FI Browser game

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1 Upvotes

r/WebGames • • 22h ago

Tahúr: a blackjack roguelike where every kingpin cheats, now with drafted online duels. Free in the browser, no sign-up.

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1 Upvotes

Game Title: Tahúr: A Blackjack Adventure

Playable Link: https://tahurgame.com/play/

Platform: Web browser (computers, tablets and phones)

Description:

Tahúr is a blackjack roguelike: you play twenty-one head to head against a rival, not the house. Win five sets, or three in a row, to take the match. Powerups bend the rules: peek at the next card, swap a hidden card, move the target. You mark cards in your deck for good, like an ace that counts as anything. And every district's kingpin breaks their own table's rules once you push them to match point.

New this week, online play is drafted. You and your rival each keep one of two powerups, twice, from the same tier. Then the shoe gets random marked cards for both of you: same tiers, different cards. Your collection stays home, so a brand-new player starts even. Play casual or ranked, rematch in one tap, or send a friend a link and they sit straight down. If nobody's online, practice the draft against Vic.

Also in Early Access: chapters 1 and 2 of the story (five kingpins, 25 rooms), 67 powerups and 31 card marks in five tiers, the Ladder (an endless climb), a Daily Deal that's the same for everyone, and mystery boxes for the coins you win, with the odds on the label. You can't buy coins.

No download or sign-up, and it works on phones. No ads, nothing to buy, no real money.

I'd love to hear two things: did the draft feel fair, and what confused you in your first five minutes?

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid

Involvement: I'm the developer, and it's built with AI. I designed the game and its rules, playtested it and steered every round of changes. Claude, Anthropic's AI, wrote the code and the dialogue, composed the music as code and drew the art as code. No image generators and no AI voices. The game's credits say the same.