Hey all!
At Virtuverse, we grew up on Travian, Grepolis, and Tiberium Alliances, and always wanted one that respected our time more, didn't devolve into P2W, and had real tactics in the fights. So we've been building WorldFall, and the first public alpha is now open. It's free, and you can jump in with a one-click guest login.
- Build a base from salvage, run a power grid, and plan your layout for placement bonuses
- Fight turn-based squad battles with cover, three height levels, flanking and overwatch (XCOM style), or auto-resolve them when you're busy
- Everyone shares one world. Push inward toward the Fall Site at the center, where the rewards are richest and the fights are hardest, with future seasonal rewards tied to our other games.
- Join a Task Force (an alliance of up to 25 Commanders) with its own chat
- It runs on real days. Check in for a few minutes, queue things up, come back later
What it isn't
- Pay-to-win. There's nothing to buy right now, and anything paid later will be convenience or cosmetic only. We have a Ko-fi link buried in the settings tab and will gladly take some support, but the game will always be free to play.
- Finished. This is Alpha 1; there are bugs (both in the game and in the code). We'll make balance changes and test new things based on player feedback.
In full transparency, some 3D models, art, and audio are generated or procedural placeholders while we prove out the gameplay. We'll replace them over time and remove them before a full release.
Play: https://worldfall.virtuverse.io/?utm_source=reddit&utm_medium=organic&utm_campaign=alpha1
Desktop browser, no download. Press Deploy now to try it without an account. Note: Some browsers are untested, so please report if it doesn't work in your browser of choice!
Let us know what you like, what didn't land, or any other problems you ran into so we can fix them ASAP!