r/TouchDesigner • u/Novvalumin • 14h ago
r/TouchDesigner • u/Prize_Raise5711 • 16h ago
I made myself a Physics simulator
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I made a physics solver for TouchDesigner. Initially, I used the XPBD framework to VBD (Vertex Block Descent) and Augmented VBD based on the SIGGRAPH papers from the University of Utah, and I am getting a much better output when it comes to soft-body collision. This is me playing with just soft bodies with a collider mesh and getting 60fps. When I add a rigid body into this mix, the frame rates drop, so I need to work on that next. I tried working on a ray-traced refractive shader, but it's not perfect as of yet, and I would be working on it as I go along
r/TouchDesigner • u/matigekunst • 10h ago
POPtober Day 15 - Particle POP
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r/TouchDesigner • u/Clean-Grapefruit6984 • 11h ago
Deluge
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r/TouchDesigner • u/Cheforche • 21h ago
Messing around with particle systems
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Rival Consoles Memory Arc