r/TerraBattle • • Mar 27 '18

Megathread [ALL GAMES] Terra Battle Question (and Bug Discovery) Megathread

4 Upvotes

To cut down some of the (common) questions going through the subreddit, we are starting a collection of TB and TB2 launch questions (and bug discoveries).

Hopefully this can consolidate a lot of the questions and reduce the clutter for future Terra Battle players who want to find solutions to their burning questions as well. Please put your device in the comments if you're mentioning issues. We do have MW staff that look at our sub, and it might help them trace errors if they know which devices are having the errors. If you also have error numbers showing up, please put those in your notes as well so we can help them figure their bugs!

I have linked the First Megathread here because Reddit automatically archives any posts that are 6 months old. I'll still be making a "Best of/FAQ" Reddit Wiki page at some point so that we can slim down a lot of the content! I also found some users were using it to ask TB1 questions, so I decided to make it a more universal running megathread.


r/TerraBattle • • 18h ago

So much fun -update

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4 Upvotes

I’ve released an update, as I found myself needing to keep using AI tokens! ;)

The focus was on balancing: the swordsman now has a range of 2 tiles above and below for basic attacks, the axeman covers 2 tiles to the left and right, and the archer hits 1 tile in all four cardinal directions. I’ve also added magic—fire, water, lightning, and holy elements. Beyond that, I’ve organized the "Link 1" skills, adjusted enemy attacks, and made a few other small tweaks—all aimed at enhancing the core fun of the game.

As I kept working on it, I realized there are just so many things that need fixing in the game... @.@

If there are any features you’d like to see in a game like this, let me know. If I think they’re good ideas, I’ll try incorporating them!


r/TerraBattle • • 1d ago

Making game like TB

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28 Upvotes

As a *Terra Battle* fan, I built this using Godot and ChatGPT. It turned out amazingly well—what do you think?


r/TerraBattle • • 1d ago

update lol

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11 Upvotes

Hey there!

I’ve made a few updates because I’m really enjoying the development process. I smoothed out the unit icons and their movement, and added class icons. I also removed some unnecessary elements from the bottom area. Now, if you press and hold a unit, a status window pops up—I want to make it possible to equip items. I haven't fully implemented the skill system yet, but that’s next on the list for updates.


r/TerraBattle • • 6d ago

Help getting on IOS

3 Upvotes

I have the original Terra Battle installed on my iPhone 18. It opens but gives a network error. I heard someone got reTB working on iOS. Can someone walk me through connecting my existing app?"


r/TerraBattle • • 14d ago

How to make Terra Genesis Landfall playable again?

5 Upvotes

Hey all

I downloaded Landfall again the other day, but unfortunately the additional file won't download anymore. The servers are probably no longer online?!

Does anyone have an idea, or even the entire game, to manually insert the additional file?

I hope someone here has an idea or a solution. Thanks in advance :)

Greetings


r/TerraBattle • • 15d ago

ReTB

3 Upvotes

multiplayer with some magic ?

because we can join a server, but this OPTION do nothing at all ? Even if someone join he's still solo

it's a useless button ?????????


r/TerraBattle • • 17d ago

Introducing, Terra Tools - a bunch of useful stuff for Terra Battle

45 Upvotes

Yo, since we can now replay Terra Battle, I've been working on my personal toolbox for TB and turns out it has been quite useful to some people from the Hiso Bar so well, here you go

Live Version https://terratools.ggkfigment.fr/

Github repo https://github.com/Guigeekun/Terra-Tools

Here's what terra tool can do

  1. Database browsing and stuff, basically every character, item, skill, companion extracted from the game (wiki does that too but I hate fandom ngl)

  2. Chapter info + layout and enemy detail

  3. Story book, basically a way to experience the story with the cool backgrounds and music, kinda cool if you wanna read the story without playing the game

  4. Music player with every music and sound effect from the game, kinda nostalgia fuel for me

  5. Save editor & convertor, supports both project liminal gate and retb's format, allows to add anything to your account and also to convert a save for a server to the other ... why did I put this this low in the list of feature, this is clearly the main reason for people to use Terra Tools

  6. Some documentations, so far this is kinda my personal notes, but if you're trying to setup a server for yourself or customize it, it could be useful. It's mostly retb for now in here as I havn't touched liminal in a while

Anyway, hope it will be useful to some of you, cya


r/TerraBattle • • Sep 15 '26

Playing Terra Battle with reTB on Android - Quick guide

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74 Upvotes

Here's the android version of the previous reTBpc video


r/TerraBattle • • Sep 15 '26

The Invincible Build

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20 Upvotes

Hello everyone! Returning player after many years. How do you usually build the Invincible Alpha? With lethal launcher skills or non-lethal damage? And what Otomo? I noticed that the lethal damage does... Very little damage


r/TerraBattle • • Sep 03 '26

reTBpc quick video guide setup

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68 Upvotes

Talked about making a vid to help people setup reTB, well here it is, will add subtitles at some point I swear


r/TerraBattle • • Aug 31 '26

reTB is fantastic!

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70 Upvotes

I'm actually playing Terra Battle with this project on my phone, and what a reborn!!! After all this time it's magic. Nostalgia, music, gameplay, monsters, etc. So cool. Thanks to the team and the guys from hiso bar. I didn't believe it when the game opened on my phone, I play everywhere, everyday.


r/TerraBattle • • Aug 23 '26

reTB: an open-source self-hosted server bringing back the original Terra Battle 5.5.7 experience

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73 Upvotes

Hi everyone. We're the team behind reTB, a Terra Battle revival project, and since we've seen a few other revival efforts mentioned here lately we figured it was time to properly introduce ours.

The short version: it's fully playable, it's open source, and you can play it today.

What's in the box

reTB lives on Codeberg and the ecosystem has four parts, pick the one you prefer:

Part What it does
reTB (server) The server itself. It reimplements the original backend that was switched off in 2020, so the game talks to your machine like the official servers never went away. Runs on Windows, Linux and macOS, via Docker or straight from source.
reTBpc (win/linux app + server) Our desktop app for Windows and Linux, with proper installers for both. It runs the server on your PC and routes your Android device to it over USB or wifi, so getting into the game takes a couple of clicks instead of a config file.
reTBHost (phone apk + server) Runs the server directly on the phone itself, if you'd rather skip the PC entirely.
reTBJoiner (phone apk) Lets another device on your local network join a phone/PC reTB server (this path needs a copy of the game set up to reach that server, see the docs).

Everything is open source under AGPL, and the goal is preservation: keeping Terra Battle actually playable rather than just documented.

Do you provide the assets?

No, our repos don't contain any Mistwalker assets, APK or art. You bring your own copy of the game and the docs tell you exactly where to put it. What we publish is only our server code and the reverse-engineered data needed to make it work.

Q&A

Is this usable as a public server for multiple players? It's built for home use: you run it for yourself, your family or friends. Several people can play on one local server (each device gets its own account).

Can we have multiple saves and/or multiple accounts? Yes. Each device playing on a server gets its own account, and every app (reTBpc, reTBHost) has an Export/Import save feature: your account goes into a single file you can back up, restore, or move to another PC or phone. Importing into a fresh install also works as a way to keep several saves.

Is it also possible to have multiple TB apks on the same device? No. reTB doesn't ship or modify the game, and Android only allows one install of a given app anyway. One game, one account per server; switch servers or import a different save if you need more.

Why do I get a network error? In order of likelihood:

  1. The server isn't running, or the game isn't pointed at it (check the app shows "Running", and re-run the device setup step).
  2. Phone and PC are not on the same network (guest wifi, VPN, mobile data still on, or a router that isolates devices).
  3. On reTBHost, Android put the app to sleep: grant the battery exemption it asks for.
  4. Your gdresources copy is missing a file the game just asked for: the last 404 line in the server log names it.
  5. Recent Android 15/16 devices: the original app may not start at all; see the compatibility notes in the repo.

If none of that helps, you can join the Hiso-Bar Discord!

Links


r/TerraBattle • • Aug 19 '26

Legacy Battle: Ilisia - Alpha Testing Now!

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73 Upvotes

Just wanted to share an update to anyone who's was following my "Terra battle offline" project. There are several great true remakes public now, so I've pivoted to working on making my project both an open framework where players can easily create new content (new characters, enemies, levels, shills etc) AND releasing my own game to show what can be made.

Currently alpha testing - if you want to help find and squash bugs feel free to join the discord and download the Android or windows apps! https://discord.com/invite/7gZdJx53nN


r/TerraBattle • • Aug 01 '26

Six years after shutdown, Terra Battle is playable again! Self-hosted server reconstruction, now in 1.0 beta

200 Upvotes

As we all know, in 2020 Terra Battle's servers went dark and took the game with them.

I've been rebuilding the server, it runs on your own machine and talks only to your own device. Today it hits 1.0 beta.

What works:

  • Story, Chapters 1–42
  • Pacts: Fellowship and Truth, Fate pulls, the ticket draw, tutorial summons. Truth rates match Mistwalker's officially disclosed in-game rates.
  • Companions: draw, sale, strengthening, evolution, equipping
  • Huntland: Pudding Time, Tin Parade, Coin Creeps, Puppet Show, Metal Zone, Dragon and Machine Road, Crystal Road
  • All 14 Daily Quests
  • Archive Special Quests, Tower of Temptation, solo Eidolon quests, all 14 Strikes Back families
  • Trading Post, with its full eight-week rotation — running on the original historical calendar, phase-anchored to dated 2018 evidence
  • Jobs, Rebirth, status-up items, the inbox and its chapter-clear presents
  • Your save is one file, with automatic rotating backups and a local save editor

Verified on the original Android client through Chapter 9, an actual playthrough on real physical hardware.

What you need

Your own copy of the APK and the resource archive. The project ships neither and never will; no game files, no assets, nothing hosted. Setup takes your copy and your resources, and signs it for your device. One setup command, and it walks you through the prerequisites. I can help with many parts of setup, but I can't give you the APK/resources.

What I'm not claiming

The old server calculated drops, coin totals, and reward tables; the client only displayed them, and no capture of that math survives. So nothing is invented and passed off as the real thing. Where the community record or an archived official announcement documents a reward such as Pact rates, Daily Quest drops, the Trading Post calendar, it's implemented as a clearly labelled, bounded policy with the source cited in the docs.

No multiplayer, PvP, friends, or IAP. Those died with the service and aren't coming back.

Known rough edges

  • Emulators can show a black screen — launch with -gpu swangle. Android 14 "Translated ABI" images work best.
  • Android 16 / 16 KB page size images don't work with the original APK.
  • Emulator audio can cut out. Physical phones and tablets are the better experience.

Where

https://github.com/anzensan/project-liminal-gate

Source-available under PolyForm Noncommercial. You can read it, run it, and modify it; you can't sell it.

I'd genuinely like testers. If you get a Network Error, there's a GitHub issue template that asks for exactly what I need to fix it. Reports from past Chapter 9, events, and special quests, are the most useful thing anyone can give me right now.

It's playable. Go finish the story, again.


r/TerraBattle • • Jul 23 '26

Update: Fully Reconstructed and Playable Terra Battle 1 Server/Client (Demo available)

75 Upvotes

Hi all,

Decided to get a demo of the public version out. It's playable through Chapter 2-2. Main point of this is to see if my process of converting my fully complete private server to a publicly available version is feasible and if people can figure out how to run it. Tried to give as detailed instructions/scripts as possible but you'll have to provide your own APK and resource files, I cannot help you with that. Let me know if you run into any network errors! If people are enjoying it I'll continue working on the rest.

https://github.com/anzensan/project-liminal-gate


r/TerraBattle • • Jul 21 '26

I've seen a few posts about some offline games and a remastered one? Basically two Terra Battle games on this.. any luck? Where can we play it?

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29 Upvotes

r/TerraBattle • • Jul 21 '26

Fully Reconstructed and Playable Terra Battle 1 Server/Client

65 Upvotes

I (with GPT-5.6) spent the last week or so fully reconstructing a server for Terra Battle 1 (I'm not the youtube guy from a few months ago).

It's at the point where it's fully playable on a samsung tablet or local emulator, pacts work, even events implemented.

What I am asking is if anyone has any experience with preservation projects like this, I need legal advice before I release anything.


r/TerraBattle • • May 10 '26

🤯 Someone actually brought Terra Battle back to life!

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88 Upvotes

r/TerraBattle • • Mar 05 '26

Terra Battle Offline | Devlog 2

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127 Upvotes

updates! didn't mean for this to be so long, never made a devlog before. what would you like to see next?


r/TerraBattle • • Feb 23 '26

Did this game have a story?

19 Upvotes

I’m struggling to find any sort of cutscenes online but it seemed to be such a passion project that I’m sure it had a story of some sort and am just curious about it. And if anyone has a good way to experience it in full today?


r/TerraBattle • • Feb 03 '26

Terra Battle Offline

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174 Upvotes

Fueled by nostalgia and inspired by other projects posted here, I have been working on recreating Terra Battle, OFFLINE in Godot.

I just finished re-making the tutorial, but there is still a lot of fine-tuning to be done under the hood. As well as a lot of UI, SFX, VFX I need to recreate ... I've mostly been pausing old TB gameplay videos on YouTube to try to capture each effect.

Special thanks to the wiki, the discord, and the genso-battle project that I used as a base to build off of.


r/TerraBattle • • Jan 26 '26

Where Can I PLAY

7 Upvotes

I dont have android i just want to fucking play Terra Battle again. Where do i find it?????


r/TerraBattle • • Nov 28 '25

Orbling plushie and DeAgostini magazine (2015)

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47 Upvotes

I got these last year while looking for figurines and decided to look for Terra Battle merch. I had seen the figures, but I didn’t know they had made plush toys and I also didn’t know about this magazine. There's also a Hiso plush toy and keychains.

The magazine, launched by DeAgostini in September 2015, was going to be a biweekly publication with a total of 10 issues if it reached its sales target of 55,555 copies, but sadly it seems it didn’t reach the goal because there’s only this one issue. It has a guide on recoding, a preview of part 2 of the story (chapters 31 and above), a how to play guide, sketches, a list of characters and their stats, and a guide for the first 6 chapters.

It was pretty cheap so I got it mostly as a curiosity; most of that info is on the wiki anyway, except perhaps for the Piz’fer and Rejin lineart, and the interview at the end, which I scanned in case you are curious. Using Google Lens, it’s mainly about the team's reactions to the magazine and their contributions. Koji Ohno (programmer and director) mentions that he would like to write about mechanics and the programming side of the game, which would have been really interesting, though sadly it didn’t happen.


r/TerraBattle • • Nov 17 '25

Is the Terra Battle APK anywhere online?

13 Upvotes

I wanted to get into it after doing the Final Fantasy XV crossover event and was incredibly disappointed to see that it isn't in app stores anymore. So essentially it's lost media unless pirates took it and put it online somewhere.

If anyone can help, I'd like to get it in my possession. Sarah and the Hiso Aliens really left quite an impression and I'd love to see them in their original game. Thanks ahead of time if any help is given.