r/Steam_Link • • Aug 16 '26

Support What am I doing wrong?

I'm at my wits end with this godforsaken application. what am I doing wrong? I've tried a multitude of settings, I'm not even streaming in 4K. i just want to play games in bed.

Wired connection to my PC

I've tried a wired and wireless connection to my TV (Wired is capped at 100mbps)

Prioritized traffic to my TV in my router settings

It's completely unplayable, says slow connection regardless of what I do, TV has a great connection to wifi speed tests at gigabit speeds.

No I don't want to use moonlight it doesn't recognize my steam controller.

9 Upvotes

18 comments sorted by

3

u/magkliarn Link hardware Aug 16 '26

You haven’t mentioned what client you’re using or your PC specs. Regardless, your display latency and frame loss are through the roof, pointing toward your client being too weak to decode the stream. You may want to reduce the stream resolution (your 1st pic states you’re streaming in 4K). Keep the tv on Ethernet if possible, 100mbps is way plenty for streaming and you’ll reduce latency even further.

1

u/reetuhperrita Aug 18 '26

Oh I forgot to mention that. It's just my PC running steam in the other room. RTX 2080 i7 11700 32gb of ram. I thought I did reduce it from 4k? settings on my tv are set to 1440p does my client have to be set to 1440p on the settings?

1

u/BarberThen3108 Aug 20 '26

just config every parameter on the side of the tv in the app steamlink, play with the configs to get better results, use some high tick games like celeste or something what needs low latency and you gonna find the right config for your needs

3

u/Head_Complex2690 Aug 16 '26

The more specific you are about the devices you're using, the better people can help.

If you want to use Moonlight, I made an updated version of USBIP for Android/Windows. Connect the controller dongle to your phone, connect through the usbip android host app, connect to the controller on the pc client app.

Android > Moonlight
Android USBIP > Windows USBIP for controller.

USBIPHost (Android): https://github.com/hellfurian1228/USBIP-AndroidHost/tree/main

USBIPClient (Windows): https://github.com/hellfurian1228/USBIP-WindowsClient/tree/master

Click "Releases" and get the APK for your phone, and the .exe for your PC. Takes less than 5min to set up and you can use any USB device from your Android device.

Just an option. Good luck!

2

u/Alexithymia Aug 16 '26

I recently turned off HEVC in streaming settings for both my Google TV Streamer and Chromecast with Google TV for it to be usable. There's still a little bit of input lag but it actually works and is playable.

2

u/Shopping-Limp Aug 16 '26

turn the settings in game down to cap at 60 fps. no point generating frames you'll never see

2

u/Packetdancer Link hardware Aug 16 '26

What is the Android device?

1

u/reetuhperrita Aug 18 '26

the TV?

1

u/Packetdancer Link hardware Aug 19 '26

A Sony Bravia? A Toshiba? A TCL, an Insignia, or a Roku-branded TV?

There are many possible TVs out there powered by Android, and they have different versions of Android (and sometimes different quirks/issues with their version of Android). Being specific makes it easier for folks to help. :)

1

u/reetuhperrita Aug 20 '26

it's a sony Bravia!

2

u/jeweliegb Link hardware Aug 16 '26

The gigabit internet/wifi speed is almost irrelevant. Unless you're really needing 100Mbps+ on your TV I'd stick to just the wired connection going forward.

The capture/PC side looks fine, although if you're running without a frame rate limit you should fix it at 60fps.

The network mostly looks fine although I can see one big glitch (the light blue line) hence the suggestion to stick to wired if possible.

The decode and display part on the client (Steam Link app on TV) looks **awful* at 300ms, which means your TV can't cope with the stream, doesn't have the GPU/CPU power.

You're on the HEVC codec. Very efficient for bandwidth, but requires more power to decode. Try turning HEVC off in Steam Link settings.

If that doesn't fix it, you're running at 4K, drop the resolution to 1080p in Steam Link settings.

Please report back to let us know how you get on with these changes?

2

u/reetuhperrita Aug 18 '26

My steam link settings are set to 1440p not sure why it says 4K

1

u/Postalcoded Aug 16 '26

Try with a different game, or try to change the Fullscreen - Windowed - Windowed Borderless settings in the game you're trying ot launch. I had similar issues with running games via Steam Link where I'd get sound, but no video on the client, while the host was showing and running everything right, changed that setting, and it ran great afterwards. Try this and take a photo of your client settings too, might be useful. 

1

u/jeweliegb Link hardware Aug 16 '26

The capturing is working fine, it's the client end that's poorly.

1

u/Postalcoded Aug 16 '26

That's the thing, steam link won't send the feed through sometimes because of the way the game is running on your host system, making the client incapable of displaying the video. 

1

u/reetuhperrita Aug 18 '26

It does the same thing outside of games

1

u/Plane_Comparison_45 Aug 16 '26

Try moonlight, same thing, works better for some people

1

u/reetuhperrita Aug 18 '26

Moonlight does not recognize steam controller