r/Starfield • • 15m ago

Question Any working visual effects remover mods for Starborn powers?

• Upvotes

Subject; I'm looking for a mod that removes the visual effects when using Starborn powers, it seems like Effect Remover should work but Creations tells me it can't be enabled because "it depends on files that aren't present" which is probably wrong but I can't do anything to enable it (Xbox). I have no means of contacting the mod author.

Any alternatives that anyone is aware of?


r/Starfield • • 51m ago

Discussion Does max difficulty in Starfield challenging... enough?

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• Upvotes

I don’t mean it has to be on the same level as a Souls game. But max difficulty in Starfield seems to only increase enemy damage and reduce player damage dealt. If you’ve got some powers like Grav Dash, Reactive Shield, or just pop a chem the game hands out, there’s really no difference at all, the AI behavior stays the same.

So, my question is: do you guys actually feel challenged by the game’s difficulty? And if you’re like me and think it’s not, do you know of any mods or fixes I might have missed?


r/Starfield • • 1h ago

Discussion Sorry baby, the Heavy Miner Power Rig V1 stays on

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• Upvotes

r/Starfield • • 2h ago

Discussion Favourite Misc. Items to Mass Collect

8 Upvotes

For me, it's the space rock displays, ornate startars, and exotic bottles.


r/Starfield • • 3h ago

Question Piratas Infinitos

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7 Upvotes

A alguien más le ha pasado esto?

En la ubicación llamada "parada de viaje" en Jemison, cerca de Nueva Atlántida, me encontré una nave de la flota carmesí estacionada y quise entrar para robarla.

Al entrar, empezaron a aparecer demasiados piratas, y cuando moría alguno aparecían 4 más. No morían con explosiones, tuve que usar el arma de rayos Var'uun, habían algunos que al dispararles automáticamente subían su vida en un instante haciendo difícil vencerlos.

Al parecer, subiendo a la cabina dejaron de aparecer.

Adjunto imágenes de la pila de cadáveres (eran más) como prueba, ademas de la ubicación por si alguien quiere comprobar si les pasa lo mismo.

No tomé captura durante la batalla porque me iba a 15fps por tanta explosiones


r/Starfield • • 3h ago

Screenshot And it was here that I decided what the next step in my career would be—as a former soldier and a future Mantis.

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13 Upvotes

Cole asked for my help, as did Andreja. But I hope they understand when I say that eliminating the Crimson Fleet is an urgent matter—a first step toward bringing order and justice to the Settled Systems.


r/Starfield • • 3h ago

Question Mishima quest bugged on Xbox

2 Upvotes

I’m currently playing through the quest and whenever I enter the storage room the lights sort of go out and I have to maneuver my way to the exit. When I leave and come back it’s fixed but Ethan won’t continue forward. Is there any way to fix this or anyone who’s had this happen to them?


r/Starfield • • 4h ago

Discussion Flying Vehicles WIP and Full Planetary Travel -Project Seemless

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75 Upvotes

https://github.com/creativityrebranded-cpu/Project-Seemless

So I currently have a WIP SFSE mod for flying vehicles. It's using vehicles from Starfield Mods from here https://creations.bethesda.net/en/starfield/details/c56ce6f1-cfd9-4a79-90e4-35d90250bbb0/X_34_Landspeeder_Replacer

Was trying to work on a seemless planet mod with the use of claude.

Finding some difficulty but on the way I did come up with something WIP that might be useful to everyone. If i can figure out the seemless planets I'll add it but otherwise if I cant I'll just upload a copy of this mod instead.

To be specific this is mostly just for other modders who think they could furthur improve this as I am officially out of credits.

I got very distracted working on flight model so I wouldn't have to walk too far to test the seemless transition between cells whilst retaining the physics.

For the actual seemless planets mod, it's not completed so there's some undesired behavior (stuttering when loading in a new cell which will show in the video, corrupt saves which cannot recover the extended worldspaces if you save from there) but if anyone wants to takeover too or build upon it feel free. Once I get more credits I'm going to add the flight models to the spaceships but with the new seemless landing mod coming it seems pointless to do it hence I reduced it to focus on vehicles specifically

There's also additional notes that only claude can read atm cause it's unpolished to help with the project and all the functions that can be used.


r/Starfield • • 5h ago

Screenshot Just an Ebbside Merc with A Netrunner's Mentality

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14 Upvotes

r/Starfield • • 5h ago

Video Puts "seeing through their eyes" to a whole new level

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4 Upvotes

The music fits quite well here.


r/Starfield • • 8h ago

Question Mod not enable on ps5

0 Upvotes

Trying to download x3257 prime armor skins kz Techno-Corporate repository but its not letting me enabled it once download 😢


r/Starfield • • 8h ago

Screenshot Mantis Begins (2005)

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347 Upvotes

r/Starfield • • 9h ago

Discussion I really want a HUD overhaul

6 Upvotes

Particulary for the [ consumables ], with the game having so many healing itens it makes it a slow process to find food itens


r/Starfield • • 10h ago

Discussion Mining in Starfield

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178 Upvotes

Soooo, for context I'm studying mining engineering, and starting my first playthrough of Starfield I just noticed the roadheader used to open the cave entrance and couldn't stop myself from checking if the machine is actually correctly used, so, welcome to my TED talk:

First of all we can see the machine being used is a roadheader with radial or cut picks, which as seen in the last image are used in medium to soft rocks.

I would say that it makes no sense to have the machine alone because that "tail" behind the machine is used to transport the materials that the ramp and big screws in the front grab from the front section, but since it's not extracting any material and just opening a path I can see they just leaving the ruble there for the time being.

So, now we look at the terrain itself and we can see two important things, we are extracting beryllium, a really hard material that shows up in a lot of different rocks, mostly volcanic, but also on this kind of cave, which is made out of limestone, we know that because of the obvious stalactites we see in the cave.

Can our roadheader advance through limestone with those pikes? Short answer: yes, could they cut through the Beryllium? Absolutely not, it would destroy the pikes in no time, but that's approached by making the Beryllium extraction with laser cutters and not the machine itself.

Thanks for coming to my TED talk, I don't really think Bethesda had all this in mind when designing that five minutes section but it just scratched an itch for me, have a great day random internet person.


r/Starfield • • 10h ago

Screenshot Some shots from my last travels🚀

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70 Upvotes

r/Starfield • • 10h ago

Question [FIX] Erick von Price won't leave my ship

6 Upvotes

I ran into this old bug that gets Erick von Price stuck on home ship after you rescue him. There are lots of similar history posts, but I couldn't find a specific fix so I figured it out myself.

I tried everything and turns out the game still had him registered as a passenger.

Here's the console commands:

SetConsoleScopeQuest 002A567D
EmptyRefAlias Passengers

SetConsoleScopeQuest 000174A2
EmptyRefAlias Passengers

ShowQuestAliases 002A567D
ShowQuestAliases 000174A2

Check if REF COLL 'Passengers' -> NONE.

That's it. This clears the entire passenger list so make sure you don't have any active passenger transport missions before doing this.


r/Starfield • • 12h ago

Question Creations causing Starfield to crash?

5 Upvotes

I've been having an issue loading Crations to check for any updates. Loading creations crashes Starfield. Is anyone else having this problem or has anyone figured out how to keep it from crashing?


r/Starfield • • 15h ago

Ship Builds 🫡Captains. A shipbuild taking design cues from a couple different sci-fi verses. The Cruor Interceptor. Modded.

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23 Upvotes

Mods:Antares Supra, Mattell’s Project Fenrir, Ol’ Big X, ACS Deimos, Barrage Missile Launchers, Matilija Aerospace, Avontech, Inquisitor glow parts, and Micro Modules.


r/Starfield • • 15h ago

Discussion Finished my first Starfield Playthrough + some thoughts and screenshots

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223 Upvotes

I am really glad that i played this game, at first i was really skeptical because of all the things i heard online, but since i like Bethesda game and got it for cheap i decided to give it a try and i had a really great time, there was a point in the early game that i struggle to continue and was thinking that maybe the things that was said for this game were correct but after some time i got addicted.
The gunplay the weapon and armor crafting i begun to go to random points of interest in random planets to just enjoy the combat and loot stuff to upgrade my gear,i was scanning planets and moons just because i found it so therapeutic and peaceful.
I didn't bother with outpost building at first but i gave it a shot and it's just click for me, i no longer made a outpost for the sake of harvesting but i made rooms and collected random junk items to put on my outpost to make them more alive. speaking for junk items i had spent a lot of hours collecting rare items or even any items to put on my house making it my own.
Shipbuilding at the beginning seemed so convoluted and frustrating but after making some failed attempts i finally manage to get it, still not really good at it but the problems i had with it were gone.
The character creator was really good, it was a upgrade to other Bethesda games, not only visually but also mechanically with the introduction of background and traits.
I also heard that the quest were really bland and boring but i thought they were really memorable and enjoyable especially the crimson fleet/sysdef, Uc Vanguard, Ryujin, Operation Starseed, Lost and Found and i even liked the main quest a lot personally.

I also really loved to just explore planets and just watch the view and take screenshots, messing with the camera mode and the sliders i ended up taking 272 screenshots, the ones above are some of my favorites.
Overall i ended up loving the game of course there are flaws but i ended up not letting them from stopping me from enjoying the positives, it may sound cheesy but i ended up making experiences that no other game will ever replicate, for example in the end of my playthrough before entering the unity i was looking my outpost to find anything to put on my quantum entanglement as i was searching for loot and gear i stumbled upon the music box from the quest "lost and found" and made a sad and melancholic tune as i was leaving behind my hours worth of outposts and homes.
I ended up as a fan and i can't wait to see the new DLC that they said would make.


r/Starfield • • 16h ago

Discussion Just started playing

11 Upvotes

So I’ve just started playing starfield because I got it when it was on sale (playing on a PlayStation) and I’m wondering if there’s any tips of what to do and what not to do, also is there an easier way to get into the menus for the weapons and other stuff (like a shortcut), also how on earth am I supposed to get to the alliance HQ if I haven’t ventured out that far (who’s the best to join and who’s the best person to romance as well)?


r/Starfield • • 20h ago

Discussion Hunter and Enmissary battle

6 Upvotes

Tried to do Revelations several times. Haven't invested in my shipbuilding skill since that isn't my playstyle. Of course I keep getting shot down. It's frustrating as hell and I can't seem to make it past the space battle at the beginning. Any suggestions?

TYIA


r/Starfield • • 1d ago

Discussion More-Sliders v2: Community question, what is currently lacking in the CC for you?

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22 Upvotes

Working on More-Sliders v2

I usually only make Male PCs so I feel the current MS mod does not fully cover what people want for Female PCs

I want to hear what the community feels is lacking in the character creation menu. Let me know what you feel is missing.


r/Starfield • • 1d ago

Question Admiral Balewa’s Transcripts

9 Upvotes

Has anyone located all of these slates? Are they in specific locations or random incursion spawns?

I have a #8 so I assume there are at least that many.


r/Starfield • • 1d ago

Discussion Bounty: The Lovers and Sparing Tarik?

7 Upvotes

Is there really no way to spare Booker’s sidekick Tarik during The Lovers? I exhausted every option trying to spare him and he seems determined to die for Booker.


r/Starfield • • 1d ago

Speculation Identity of the nameless Starborn Spoiler

48 Upvotes

We fight a lot of Starborn, particularly in the late game, who don't have unique titles like the Hunter or Emissary. Considering it's demonstrated that our character surviving is such an outlier that neither of them have ever seen us survive(at least until we get to the universe full of our duplicates), I think it's also reasonable to assume it’s incredibly rare for anyone else to put together the artifacts. Are all these other nameless Starborn other Constellation members from other timelines, versions of the Hunter and Emissary who haven't yet adopted their identities?